Alphane

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  1. Perhaps you get the gist though
  2. Praf believe me I have nothing against you or the devs but to claim you understand something, then turn round say that you didn't but you do now is IMO obviously going to cause suspision as to whether that cycle is going to repeat itself, it becomes in a way a broken trust issue, a statement of complete understanding can no longer be assumed to mean just that as the same claim has been made before and proven to be false. Suppose that's just human nature though.
  3. I've often wanted a save button on the tailor screen as a few of my charecters wear the same suit in diffrent colours and it can be a bit tiresome putting it together everytime. What you might end up with if this was a public is a database full of thousands of files no one could be bothered searching through probably named 1ron man,ir0n man,iron m4n etc etc. Perhaps a way round this would be a ranking out of 5 anyone can give to any outfit in the catalogue, if your suit averages below 2.5 say it's removed from the catalogue.

    Oh and I though this was actually a suggestion for a washing machine, that Vaz vom is hell to get out of spandex you know.
  4. Whatever your view point/ opinion of me as far as I'm concerned some interesting questions remain about the coding of taunt ( for me at least ) like-
    Why quote Mag at all?
    If Mag is just there to represent a binary flag why do some powers have mag 3 some mag 4?
    Why do taunt enhancments apply to mag and not duration?
    Though Praf said to me in another thread that Mag is related to duration he seemed unable to explain the mechanics of it too me. This means I at least don't fully understand the maths of taunt so I will continue to endevour to do so.

    *Warning dire amueter poetic inturlude, please close you eyes if you might be offended in any way*

    Taunt

    Take it with a pinch of salt
    Take it or leave it
    Take it easy
    Take it if you really want it
    Take your time
    Take care
    Take it like a man but most of all
    IMO take it!

    *Ok you can look again now sorry really couldn't help myself, note to self :- prehaps the doc is right that medication really ain't strong enough!*

    Happy Tanking Tanks and Tankesses both Taunted and Tauntless
  5. [ QUOTE ]
    Can't; a friend's come up from South Africa, and we're doing like social stuff - I hear it's all the rage. Apparently, you actually see people face-to-face.

    [/ QUOTE ]

    Naah that'd be too scary people are like ugly and stuff
  6. [ QUOTE ]
    has it got something to do with the colour purple or am I thinking of something else?

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    Think your right mate sure someone said to me don't wear purple when going up against an AV it's like a red rag to a bull
    Or was it don't drink a red bull when going up against a purple AV

    Something like that anyway I'm sure
  7. [ QUOTE ]
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    I'm still unconvinced of the currently accepted view of the maths of taunt

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    It's what Castle says. You think he is talking out of his backside, or do you just think we are all liers since you didn't see his post?

    Speculation about my attitudes or purposes are probably quite futile, but I will say this subject is something that 'was' misunderstood in the game and people probably swore to the bible according to whatever Dev that what they said was true. Given this the idea that it might still not be fully understood is surely IMO not too outragous an idea.

    However, there was special code added for AVs that alows them to ignore Taunt sometimes. I can't remember how it works, but there where a lot of complaints when it went in.

    This on the other hand is useful information and I thank you what I don't thank you for is the veiled insult that I would accuse everyone else of being liars and talking out there [censored] if I didn't fully understand something myself and was attempting to learn more myself but if thats the level you wish to operate on please feel free to PM me with your insults, derisitions, general direspect whatever you feel, make it as graphic as you like mate, I'm a big boy now I'm sure I can take it, if you choose to take me up on this offer no Mod will be made aware of this by my hand you have my word


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    Oh and Shannon cheers I'm honored probably won't be in game today but feel free to tell me anytime you are on union.
  8. Given it's ability to totally change the result of the model I wouldn't agree that it could be so easily dismissed but then I suppose that is the crux of what we disagree on, but as I said in an earlier post I'm happy to agree to disagree and carry on tanking, taunting left right and centre and loving every minute of it.
    As an aside I'm still unconvinced of the currently accepted view of the maths of taunt (not by you personally Praf but in general) last night I tanked 3 Avs, We had wittled it's group down and where only facing the AV in every case but despite punchvoke, aura and regular taunts on 5 seperate occassins the AV's broke my taunt to nearly 1 shot a squishy given the unbreakable nature of the taunt calculation how is this possible? And no it wasn't a WP tank it was a INV, but given an average taunt aura duration for something that remains in melee with you about 15 secs say then someone must have exceeded my dmg by a factor of 15,000 this doesnt seem to add up can anyone enlighten me?
  9. Half expected GR to jump in with one of his jedi mind tricks again.

    GR-*waves hand* That wasn't a freak in the wall you where looking at
  10. 1. this might be handy a menu that opens in WW with all your saleable items which you can click to add or add all.
    2. WW already contains a search engine, whats wrong with that?
  11. Praf don't get me wrong mate, nuff respect my qualifications don't go past GCSE but I just thought your model was incomplete given your premise and in fact the model I replied with was also incomplete given the fact that any punchvoke would tend to average out any other inconsitances. Your qualifications and in game expaerience far outway mine I have no problem with that I just thought the maths you presented were rather biased towards your point of view, which as I say could be a totally legitamate one but using somewhat incomplete mathmatical modelling to prove your point is what I personally had issue with, oh yes and taunt rocks
  12. Praf perhaps what you say is true, I have a WP tank but he is too low lvl to have any real experience of, what I do find somewhat objectionable is when you try and prove your point with maths ( a subject I love ) which seems to me incomplete considering your premise. ie Basically WP aura = no taunt aura. When in a mathmatical model of a situation this is not true, perhaps WP arua < any other taunt aura is a more accurate statement.
  13. Do multiple applications of this power stack with itself? ie -15 to hit,-22.5 to hit etc.
  14. Judging by the edits of earlier posts there seems to have been an awful lot of taunting going on in this thread already perhaps it's better if we all agree to disagree. As someone who started as a soloer, and did a bit of scranking when invited to a team, when I finally learnt the concept behind a tanks team responsabilities I took Taunt and have never looked back, to me now not taking taunt would be like missing my right arm! but as tanks aren't essential in most situations and as a tank even without taunt will grab a significant amount aggro I think refusing to team with tank who has chosen not to take taunt is at best somewhat l33tist an attitude I personally don't favour.
    But everyone enjoy your tanking taunted or tauntless and remember at the end of the day we are all just here to have a buzz.All the best all
  15. [ QUOTE ]
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    Yes this also applies to taunts duration/range

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    Yes, I included it.

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    But I can in effect be in two places at once within that 70 ft

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    But no more than 2 places in a 4 second interval. You taunt once, and have to wait around 4 seconds assuming it is slotted with recharges before you can taunt again. If you move at all , your WP aura will no longer be taunting those mobs Not true you just need to move slower mobs will still follow u. In the same 4 seconds CE can taunt in 8 different places, and still have all the mobs affected.
    4 taunt aura ticks plus 2 taunts in 4 secs = 6 places
    [ QUOTE ]
    Here you negate your own arguement with your answer (WP only effective in melee range but tanks can move)


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    No, you have failed to understand. If a WP tank moves, the mobs And seems you were pedantic about my maths what you should insert here is 'no longer' else your statement makes no sense, see we can all be pedantic if we so choose in melee range are not taunted any more because it has a taunt duration of 1.25 seconds. If an Ice tank moves the mobs which are no longer in melee range will continue to be taunted up to 27 seconds later.
    Possibly depending on how carefuly/ quickly you move

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    According to my calculations 2 for a WP with taunt 1 for an Ice tank

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    Your calculations are way out, unless you assume all 16 mobs are standing within 8 feet of each other, which never happens. Sorry my calculations are just fine you claimed the quickest taunt of 16 mobs this is the simplest calculation for such and frankly doesn't assume all mobs together as on the WP side at least 5 can be anywhere within 70 ft
    And as an aside both tanks would in practice be using punchvoke as well pretty much negating you whole WP ineffective aura arguement.


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  16. Isn't force mastery the way to go if you want melee survivability and Kb powers work great as damg mitagation.
  17. In maths according to Phil's figures Ice would cause the largest 'spike' in a Dmg/time graph though fires output would be consitantly higher also depending on how much DoT overlaps fire might also have a higher max point (thats kinda harder to work out but I probably could if your that intersted) but ice would still posses the greater positive change/time , all depends on what your defenition of 'spike dmg' is though.
  18. [ QUOTE ]
    No, not a fairer comparison. Max duration of CE taunt is 27 seconds. You are alowed to slot powers you know. Yes this also applies to taunts duration/range Compared to WP, which even slotted (which you are not actually likely to do) has a maximum duration of about 2.5 seconds i.e. the WP taunt aura is completly useless against mobs not in melee range, so its effects can be realisticaly ignored when trying to manage any large spawn, since you can't possible keep them all in range, whereas CE, with a duration of nearly 30 seconds can easily catch everything within 70 ft But I can in effect be in two places at once within that 70 ft : tankers can move around you know. Here you negate your own arguement with your answer (WP only effective in melee range but tanks can move)

    Using Taunt, it would take the WP tanker at least 8 seconds to bring a 16 mob spawn under control, wheras an Ice tanker can do it in about 2.
    According to my calculations 2 for a WP with taunt 1 for an Ice tank, well you win one there sort of

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  19. [ QUOTE ]
    An Ice tank with CE but no taunt will be able to hold aggro far more effectively than a WP tank with taunt.

    Lets do a little comparison between CE Tanking and WP/ Taunt Tanking :

    CE: Max mobs affected: 10, frequency 0.5 seconds, Max AoE 10 , Max duration 15 secs approx

    Taunt +WP : Max mobs affected: 15 , max frequency, WP aura tick time , Max AoE 23- 15 of which anywhere within 70 ft, Max duration 40 secs approx

    Surely a fairer mathmatical comparison given your premise.



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  20. Good call take it NC have been informed of this
  21. Alphane

    Screenshots

    QuestionsUK-ML-1148827-ML-

  22. Doesn't Xp stop when there's an un Exemped higher lvl on a mish for a given cool down already making this exploit less workable.
    Despite that I like the idea but I think a virtual xp counter would be a better approach allowing 50's to ding while alone. Also this could be recorded and be some sort of extension to lvl 'Well i've got a 20 ding 50' 'What only 20 I've dinged 3,567,892 times'.