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Posts
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Joined
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Actually, we were loling pretty hard in vent about it. It was like watching Saturday Night Live with a bunch of bad actors. And weren't you farmed pretty hard the last match we did???? We all know how you rage when you start dying....which seems to be alot latley.
Black Halo is the target
Black Halo is the target
Black Halo is the target
Black Halo is the target
Black Halo is the target
Thats all i heard on vent last night lolz. -
Blood Mark > Barrier. Bloods spines/EA is pretty beast in zone...i'm just saying. I wish elustivity was 20% instead of 10%......it would be the middle ground for defense...not to strong..not too weak.
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Miss your sig makes me think of a group of people on freedom....
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What medications are you taking, and how do i get some. First off...lol this won't happen.....second...perception is least of the problems defenders have. I agree giving them ice mastery (hoardfrost, hibernate, and some form of perc. toggle.) will help greatly. But in the end corrupters and controllers still have the upper hand on them. Maybe if you upped the defenders base dmg and doing something to vig (giving them +perc in vig is lolzy) that is worth something. I'm sure BAD barrier will have something crazy too say. Hypnotic > Bad Barrier.
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Also..for every skilled pvp player that transfers to freedom there will be 10 downies transfering as well....just saying RV is about to become really really crazy.....
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I know this is great and everything...but i still feel for all those europe guys that have toons collecting dust on the dead europe severs...any time line on when you guys are going to let them transfer them over.
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[Arena] [Death Perfectionist]: i/ll take all of u nubs
[Arena] [Messiah Magus]: awesome
Death Perfectionist has left the event. -
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Range > melee ....alllllll daaaaay
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Quote:I wonder if these were the same scrappers me and mage fought awhile back.....they were so bad i was acutally in REST right in front of them ...and they were still "trying" to attack mage. I don't think i could ever forget that.it is not completely trash talk but i found it was awesome when Justin and Haunt (?) were fighting some random scraps on arena and the broadcast looked this way after like 5 min smackdown:
scrap2: BRO! I will never again sign up on match with you!
scrap1: BRO!
scrap1: I didn't know they were range!
scrap2: this is ***
scrap1: BRO, they are poppping!
scrap1: we should pop too...
Just alone the fact they tried to pull FC vs dom and MM w/o using insps on lol melee w/o taunt was funny enough, they also held whole convo on broadcast what gave ppl who watched match awesome show. -
Quote:this this this this this this this thisone last thing...ice blasters have been nerfed beyond the point of return right now I would highly reccomend giving them a good damage bonus anything can beat a ice blaster...only because they can't slow and there damage is beyond bad...please consider bringing back all slows and at the same time buffing ice blast all around blaster and corruptor!
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If you take flurry and kick on a blaster you will get made fun of. But the answer to your question is yes...this game is horrbily broken and flurry and kick wreck now.
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ummm dmg is kinda a big thing in pvp.....if you want fun....go pve. Cause only thing ice blast is going to do for ya is get you fustrated as hell.
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Rolling a scrapper automatically puts you in the bottom of whos who in the pvp world lol.
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My archery loves widows. But yea.....basically its not going to get fixed for awhile. The devs are mosty focused on Going Rogue ATM, so.......good luck at it getting fixed before that.
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Archery/EM is better in large arena matches...fire is better in 1v1's. I'm still feeling out my blaster...what it can do and can't do. Once i get those procs....i'm going to be hitting pretty damn hard. The reason archery is better then fire in larger matches is the heavy hitter (blazing arrow) has a 80 foot range and hits like a truck for the inital spike. Fire really does not have a heavy hitter...just more steady dmg like spamming flares and fire blast. (lolz blaze). Archery also has a stun that you can set spikes up that way if you so choose. It's all depends on what you plan on doing with it as to wether you want to go fire or archery. IF..now this is a BIG IF...they decided to raise elustivity from 10% to say about 20%. Archery will IMO become more vauble then fire.
Large Arena matches (best to worst)
Psi blast (that delayed dmg is sick....for spikes)
Sonic blast (the -res is nice help out with team dmg and the stun is 80 foot..archery is only 60...)
Archery ( has a stun and 80 foot heavy hitter)
Fire blast ( Lack of heavy hitter makes it so low...blaze is stupid on how they did the dmg)
Small matches
Psi Blast ( delayed dmg...i seen museys...that **** hits HARD)
Fire Blast ( Beast in smaller matches)
Archery (just cause i hate sonic lolz)
Sonic ( about the same as archery tbh)