__Divine__

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  1. Quote:
    Originally Posted by black_barrier View Post
    you really shouldn't talk about being a farm target divine.
    Why? I'm pretty sure you hit the dirt WAAAAAY more then me last night. I died twice...
  2. Quote:
    Originally Posted by black_barrier View Post
    yeah ok, hellora is a good stalker, EA still sucks. when did you last play an EA stalker, divine?

    not too long ago....
  3. Actually, we were loling pretty hard in vent about it. It was like watching Saturday Night Live with a bunch of bad actors. And weren't you farmed pretty hard the last match we did???? We all know how you rage when you start dying....which seems to be alot latley.

    Black Halo is the target
    Black Halo is the target
    Black Halo is the target
    Black Halo is the target
    Black Halo is the target

    Thats all i heard on vent last night lolz.
  4. Ill/TA would be pretty beastly.
  5. Quote:
    Originally Posted by black_barrier View Post
    wrong.

    i have a fully purpled and pvp io'd elec/ea stalker.
    outside of overload, it's like not having a secondary.

    also, elusivity got lowered from 20% to 10%, the nerf isn't getting reversed. at most, expect a halfway point between those two numbers.
    Blood Mark > Barrier. Bloods spines/EA is pretty beast in zone...i'm just saying. I wish elustivity was 20% instead of 10%......it would be the middle ground for defense...not to strong..not too weak.
  6. Miss your sig makes me think of a group of people on freedom....
  7. Quote:
    Originally Posted by black_barrier View Post
    vigilance granting a perception bonus per member in the team = how to fix this ****.
    What medications are you taking, and how do i get some. First off...lol this won't happen.....second...perception is least of the problems defenders have. I agree giving them ice mastery (hoardfrost, hibernate, and some form of perc. toggle.) will help greatly. But in the end corrupters and controllers still have the upper hand on them. Maybe if you upped the defenders base dmg and doing something to vig (giving them +perc in vig is lolzy) that is worth something. I'm sure BAD barrier will have something crazy too say. Hypnotic > Bad Barrier.
  8. Quote:
    Originally Posted by black_barrier View Post
    no, defense is only good on shield tanks.
    wrong..../ea on stalker is pretty beastly. If they raise elustivty from 10% to about 20%.....it will be a whole new ball game.
  9. __Divine__

    Pvp server!

    Also..for every skilled pvp player that transfers to freedom there will be 10 downies transfering as well....just saying RV is about to become really really crazy.....
  10. __Divine__

    Pvp server!

    I know this is great and everything...but i still feel for all those europe guys that have toons collecting dust on the dead europe severs...any time line on when you guys are going to let them transfer them over.
  11. __Divine__

    Best Trash Talk

    [Arena] [Death Perfectionist]: i/ll take all of u nubs
    [Arena] [Messiah Magus]: awesome
    Death Perfectionist has left the event.
  12. Quote:
    Originally Posted by black_barrier View Post
    you can make nin work. if eps can do it, anyone can.
    so true. lolz
  13. Quote:
    Originally Posted by Humphrey78 View Post
    thanks for the fast reply

    and yes, i was thinking about taking one of them considering they do more damage than blaze which does 207 unenhanced (not that i wouldn't also take blaze)

    so if those powers are so good, do a lot of lower damage classes take them?
    Range > melee ....alllllll daaaaay
  14. __Divine__

    Best Trash Talk

    Quote:
    Originally Posted by EnD_Reitanna View Post
    it is not completely trash talk but i found it was awesome when Justin and Haunt (?) were fighting some random scraps on arena and the broadcast looked this way after like 5 min smackdown:

    scrap2: BRO! I will never again sign up on match with you!
    scrap1: BRO!
    scrap1: I didn't know they were range!
    scrap2: this is ***
    scrap1: BRO, they are poppping!
    scrap1: we should pop too...

    Just alone the fact they tried to pull FC vs dom and MM w/o using insps on lol melee w/o taunt was funny enough, they also held whole convo on broadcast what gave ppl who watched match awesome show.
    I wonder if these were the same scrappers me and mage fought awhile back.....they were so bad i was acutally in REST right in front of them ...and they were still "trying" to attack mage. I don't think i could ever forget that.
  15. Quote:
    Originally Posted by cyci0n3 View Post
    one last thing...ice blasters have been nerfed beyond the point of return right now I would highly reccomend giving them a good damage bonus anything can beat a ice blaster...only because they can't slow and there damage is beyond bad...please consider bringing back all slows and at the same time buffing ice blast all around blaster and corruptor!
    this this this this this this this this
  16. archery > everything else lolz
  17. If you take flurry and kick on a blaster you will get made fun of. But the answer to your question is yes...this game is horrbily broken and flurry and kick wreck now.
  18. Quote:
    Originally Posted by BadBad_Girl View Post
    Well honestly you won't dominate. But you will have tons of fun..

    Yes ice is a little short on damage, but anything is workable now in pvp.
    ummm dmg is kinda a big thing in pvp.....if you want fun....go pve. Cause only thing ice blast is going to do for ya is get you fustrated as hell.
  19. Rolling a scrapper automatically puts you in the bottom of whos who in the pvp world lol.
  20. My archery loves widows. But yea.....basically its not going to get fixed for awhile. The devs are mosty focused on Going Rogue ATM, so.......good luck at it getting fixed before that.
  21. Archery/EM is better in large arena matches...fire is better in 1v1's. I'm still feeling out my blaster...what it can do and can't do. Once i get those procs....i'm going to be hitting pretty damn hard. The reason archery is better then fire in larger matches is the heavy hitter (blazing arrow) has a 80 foot range and hits like a truck for the inital spike. Fire really does not have a heavy hitter...just more steady dmg like spamming flares and fire blast. (lolz blaze). Archery also has a stun that you can set spikes up that way if you so choose. It's all depends on what you plan on doing with it as to wether you want to go fire or archery. IF..now this is a BIG IF...they decided to raise elustivity from 10% to say about 20%. Archery will IMO become more vauble then fire.

    Large Arena matches (best to worst)
    Psi blast (that delayed dmg is sick....for spikes)
    Sonic blast (the -res is nice help out with team dmg and the stun is 80 foot..archery is only 60...)
    Archery ( has a stun and 80 foot heavy hitter)
    Fire blast ( Lack of heavy hitter makes it so low...blaze is stupid on how they did the dmg)

    Small matches
    Psi Blast ( delayed dmg...i seen museys...that **** hits HARD)
    Fire Blast ( Beast in smaller matches)
    Archery (just cause i hate sonic lolz)
    Sonic ( about the same as archery tbh)
  22. __Divine__

    cyclol

    Mage and Rodge are on my team. That is all