Keep or re-roll.....


black_barrier

 

Posted

Hi all, back after a couple month break, so looking to get back into things again...

I currently have a lvl 40 spines/nin stalker, which I held at lvl 33 for a VERY long time, before tf/sf rewards were changed. I used him alot on the cap sf, able to solo it with him in very efficient time, until the sf end of course, when I needed my team again to kill the 2 big dogs.
I have been recently lvling him, again, specifically for pvp.
I have a lvl 50 NRG/Regen, that I used to love and now hate. I do not enjoy playing that toon since the changes. It all just feels too slow now. If I'm being honest, I havent REALLY been giving it a fair shake to get used to, but frankly I just dont want to get used to it. I decided I dislike it now and "that's that" i spose.

Given the now semi-useless defense in pvp, am I better off re-rolling him into a /regen or /wp or some such, ditching the /nin?

Money is no issue as I do quite well in market pvp and have a nice base storage of about 300+ crafted items to go shopping for each new toon/build I make to start them out on the right foot.

Looking for responses from qualified individuals like BB, Mac, and other intelligent Pvp'ers.
Any mock builds proposals are appreciated.

TIA


 

Posted

you can make nin work. if eps can do it, anyone can.


 

Posted

Quote:
Originally Posted by JonnyDeadSide View Post
I have a lvl 50 NRG/Regen, that I used to love and now hate. I do not enjoy playing that toon since the changes. It all just feels too slow now. If I'm being honest, I havent REALLY been giving it a fair shake to get used to, but frankly I just dont want to get used to it. I decided I dislike it now and "that's that" i spose.
I was like that too with my em/regen for a few months. It felt like a joke compared to how it used to be, and I just refused to play it. But then I tried it again, and it wasn't that bad. Just gotta give it some time, and then you kinda forget the glory days, and you're ok with being a gimp.


 

Posted

Quote:
Originally Posted by Supermax View Post
I was like that too with my em/regen for a few months. It felt like a joke compared to how it used to be, and I just refused to play it. But then I tried it again, and it wasn't that bad. Just gotta give it some time, and then you kinda forget the glory days, and you're ok with being a gimp.
regen/sharks = good.


 

Posted

Quote:
Originally Posted by black_barrier View Post
you can make nin work. if eps can do it, anyone can.
S.T.F.U.

I have moar insps then u >


 

Posted

Quote:
Originally Posted by black_barrier View Post
you can make nin work. if eps can do it, anyone can.
so true. lolz


 

Posted

I hate you all

*Stabs divine*


 

Posted

Ok BB, I am gonna put the necessary funds into the build and see how it shakes out.
I do have a question about blinding powder....do I want/need this power? I'm inclined to think I do not need it, as I've never taken it before, but hard to judge something you've never taken/used, right?
If I don't need it, great. If I do need it...what level do I want to take it at and what is the recommended slotting for this power to be effective for me?

Next question is about the fitness pool. Will I need it on this build? I know on my EM/Reg i did not have it and really didn't have any end issues persay. Will I have a similar experience with /Nin or will i need to plan a build that includes fitness pool?

Once again, TIA

EDIT: Kuji-in Retsu.....want it or don't want it? Again, have never taken it previously.


 

Posted

You want blinding powder and retsu. Take powder as sson as you can and slot it with 4-6 purples depending on how you are building. You can go staminaless but it will cost you alot more than a build with it.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Quote:
Originally Posted by JonnyDeadSide View Post
Ok BB, I am gonna put the necessary funds into the build and see how it shakes out.
I do have a question about blinding powder....do I want/need this power? I'm inclined to think I do not need it, as I've never taken it before, but hard to judge something you've never taken/used, right?
If I don't need it, great. If I do need it...what level do I want to take it at and what is the recommended slotting for this power to be effective for me?

Next question is about the fitness pool. Will I need it on this build? I know on my EM/Reg i did not have it and really didn't have any end issues persay. Will I have a similar experience with /Nin or will i need to plan a build that includes fitness pool?

Once again, TIA

EDIT: Kuji-in Retsu.....want it or don't want it? Again, have never taken it previously.
-Take Retsu, Love it, Enjoy it, Don't Heisitate to use the living shi+ out of the power.

-Blinding Powder, 5 confuse purples if ur doing it for pvp. Use it on regin scrappers, its really funny.

-Fitness pool, it depends on how well you are with AS's, if you interrupt them often, whatever the reason, you will be end heavy, otherwise stalkers really aren't. You can run staminia-less after a bit of investment. I can do it on mine without issues between retsu, rest and FoN.

Of course, with BFs not being needed, and the fact that you're carrying blues for retsu crashes anyways, havin a few spare blues in ur tray and going staminia-less is fine.. Rite?


 

Posted

So I am taking BB's advice and going to keep the stalker I have now. Been messing with Mids a smidge and have come up with a build that I "hopefully" posted correctly for folks to view.

I have questions about the build, like, at what point do I stop trying to up my defensive numbers, before DR makes it useless to bother improving, and I should start to focus on buffing other attributes?

Will i be able to see invis heroes with just the +perception I have?

Was in RV with this toon the last couple of days, runnig solely with SO's, save one KB I/O, and felt as though I could get by with simply using AS, then spamming impale and shark slingshotting.....any flaws in this theory?(other than I wont have any real attack chain if I goto sirens or lower)

Any suggestions for improvements you may have are welcome.


TIA once again

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Posted

EDIT: double post, not sure how....


 

Posted

Not to be mean, cruel or unusual, but this build isn't very keen to DR.

Slotting for Defense on a stalker isn't a very good idea, with over 500% positional defence in PvE(Easily hard-capping), I had a total of 65% defense. . . .

Slot for damage bonus, If you want to live through playing /nin, you have to capitalize on the ease of getting 30%+ damage bonus

Drop fighting, pick up speed, you want hasten for Retsu.

The key to playing a stalker is in sheer damage output through use of AS+ A follow up. Invest in some procs, sets like the shield wall and panacea don't help as much as you would think. Selling the sets or taking the money for buying them and buying some of the more expensive procs for you're attacks is more beneficial.

Going to want more KB prot, at the very least 37.5, which is easy to get:
1:hide
1:NR
1: DS
1:Sha
2:Retsu(Its true, I have two in here and still the power is damn good)
2: CJ
1:SS
1:SJ
1: Stealth
1:Invis

there are 13 spots for a total of 52 pts of protection. You need at least 37, so you need at least 9-10.


 

Posted

Dammit Epsilon.....you just "had" to wait to post on the build until "after" I already started slotting a bunch of these powers like I have them slotted in the build I posted....
The posted build went more than 24 hours without anyone coming and shredding it as a horror build. That never happens unless its not terrible. There is always someone who gets at it and says "your build is crap, do this instead" lol. I thought I was relatively safe to start slotting, and I hit 47 yesterday, ACK! *grumble grumble*

*quickly makes Eppy doll and stabs it with a red-hot poker*

Ok. I will stop doing what I'm doing with that build right now. I know you weren't intending on being mean, cruel, or unusual. You're just giving your opinion in an honest fashion, which is what I asked for.

But I am confused about this statement you made:
"Slotting for Defense on a stalker isn't a very good idea, with over 500% positional defence in PvE(Easily hard-capping), I had a total of 65% defense. . . ."

I am a defensive based stalker as /Nin, so I'm not understanding why I wouldn't slot for as much def as possible, playing to my supposed/intended strengths? I read from Arcanville's thread of Defense and it said that I would always have my defense selected by which ever defensive property is higher. Like, if I have 45% lethal and 70% ranged, being attacked by a ranged lethal attack would make my defense use the ranged number to calculate this attack. I don't have to worry about my lethal/smashing/fire def being super high if my melee/ ranged/aoe defenses are higher. At least thats how I thought it read? Did I misunderstand? I'm not quite sure what you mean by not keen to DR?

Also, I know that many folks preach about having knockback protection up the whazoo, but I almost never run into trouble with being KB'd all over the place, being chained with it, or rag-dolled too badly. Most of my current toons are sitting between 12-16, and again, I've "personally" never really ran into a KB beast who distressed me enough to make me think "holy crap I need more kb protection!" Do you have anything you could paddle me around RV with to show me I should stfu and just do it? Not looking to disrespect here, nor actually disagreeing, just would like an "i got rag-dolled" experience. Or just share a few examples of why I need 37pts of kb? Also, I thought that kb is classified as mez and that any mez powers cannot be chained on someone without them experiencing a "gap" of no one can "hold" me for "X" amount of seconds if I was just "held" by someone, and same for being kb'd? I could swear I read that or was told that.....and I have been under that impression ever since. I hate when I start feeling like a dope.....

I'll stop what I'm doing until I get more feedback from you or others, thanks for the input Epsilon.


 

Posted

Quote:
Originally Posted by JonnyDeadSide View Post
Dammit Epsilon.....you just "had" to wait to post on the build until "after" I already started slotting a bunch of these powers like I have them slotted in the build I posted....
The posted build went more than 24 hours without anyone coming and shredding it as a horror build. That never happens unless its not terrible. There is always someone who gets at it and says "your build is crap, do this instead" lol. I thought I was relatively safe to start slotting, and I hit 47 yesterday, ACK! *grumble grumble*

*quickly makes Eppy doll and stabs it with a red-hot poker*

Ok. I will stop doing what I'm doing with that build right now. I know you weren't intending on being mean, cruel, or unusual. You're just giving your opinion in an honest fashion, which is what I asked for.

But I am confused about this statement you made:
"Slotting for Defense on a stalker isn't a very good idea, with over 500% positional defence in PvE(Easily hard-capping), I had a total of 65% defense. . . ."

I am a defensive based stalker as /Nin, so I'm not understanding why I wouldn't slot for as much def as possible, playing to my supposed/intended strengths? I read from Arcanville's thread of Defense and it said that I would always have my defense selected by which ever defensive property is higher. Like, if I have 45% lethal and 70% ranged, being attacked by a ranged lethal attack would make my defense use the ranged number to calculate this attack. I don't have to worry about my lethal/smashing/fire def being super high if my melee/ ranged/aoe defenses are higher. At least thats how I thought it read? Did I misunderstand? I'm not quite sure what you mean by not keen to DR?

Also, I know that many folks preach about having knockback protection up the whazoo, but I almost never run into trouble with being KB'd all over the place, being chained with it, or rag-dolled too badly. Most of my current toons are sitting between 12-16, and again, I've "personally" never really ran into a KB beast who distressed me enough to make me think "holy crap I need more kb protection!" Do you have anything you could paddle me around RV with to show me I should stfu and just do it? Not looking to disrespect here, nor actually disagreeing, just would like an "i got rag-dolled" experience. Or just share a few examples of why I need 37pts of kb? Also, I thought that kb is classified as mez and that any mez powers cannot be chained on someone without them experiencing a "gap" of no one can "hold" me for "X" amount of seconds if I was just "held" by someone, and same for being kb'd? I could swear I read that or was told that.....and I have been under that impression ever since. I hate when I start feeling like a dope.....

I'll stop what I'm doing until I get more feedback from you or others, thanks for the input Epsilon.
DR wrecks the heck out of Defense, its why SR isn't very good/common. Ninjitsu is good becuase it can aquire the same amount of defense, or about the same amount of defense to make it as difficult to hit as SR, and it has a heal, and other lil tricks.

I have about 47% defence to all positions in PvE, in a pvp zone with DR, I have 33%

DR will turn the lil def things into meaningless. You're best bet is to use powers that give you heaping defense, Shadow Meld and Retsu are the best. On a EM/Nin/Soul, I am unlucky if I die more then 3-4 times an hour while being out of hide for a good amount of time.

You want AT LEAST 32 kb prot, levitate is stupidly common and hurts /nin stalkers alot.


 

Posted

Quote:
Originally Posted by JonnyDeadSide View Post
Also, I know that many folks preach about having knockback protection up the whazoo, but I almost never run into trouble with being KB'd all over the place, being chained with it, or rag-dolled too badly. Most of my current toons are sitting between 12-16, and again, I've "personally" never really ran into a KB beast who distressed me enough to make me think "holy crap I need more kb protection!" Do you have anything you could paddle me around RV with to show me I should stfu and just do it? Not looking to disrespect here, nor actually disagreeing, just would like an "i got rag-dolled" experience. Or just share a few examples of why I need 37pts of kb? Also, I thought that kb is classified as mez and that any mez powers cannot be chained on someone without them experiencing a "gap" of no one can "hold" me for "X" amount of seconds if I was just "held" by someone, and same for being kb'd? I could swear I read that or was told that.....and I have been under that impression ever since. I hate when I start feeling like a dope....
On this... I think it's slightly less important on a Stalker since you spend most of your time unseen, but if you've spent a decent amount of time on Freedom (especially in the arena) you'll find out that not having knockback protection will get you killed, a lot, because coordinated teams will use the knockback -> mez -> damage spike to ensure you have zero opportunity to react before they can kill you. Knockback does have a 10 second suppression period (mez suppression is 15 seconds) but don't forget that being KB'd means there is a period of a few seconds where an entire opposing team can close in on you without you being able to do anything. It's one of the reasons I dislike playing SO'd characters when RV is busy.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
On this... I think it's slightly less important on a Stalker since you spend most of your time unseen, but if you've spent a decent amount of time on Freedom (especially in the arena) you'll find out that not having knockback protection will get you killed, a lot, because coordinated teams will use the knockback -> mez -> damage spike to ensure you have zero opportunity to react before they can kill you. Knockback does have a 10 second suppression period (mez suppression is 15 seconds) but don't forget that being KB'd means there is a period of a few seconds where an entire opposing team can close in on you without you being able to do anything. It's one of the reasons I dislike playing SO'd characters when RV is busy.
Ild say its slightly more important to a /nin becuase outside of retsu/SM, basically 2/3 shots are hitting you, 2 players can be more then enough to kill a /nin stalker on the ground if theyre blasters or tanksters