What would you most want to see the talent from Paragon Studios go work on now?


Aisynia

 

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I've been reading all the post on saving the studio, and buying the IP, and such. So it got me curious, how would I write and pitch a business plan for a new Paragon Studio to a VC.

I basically went back to Neverwinter Nights, a game that makes a great platform for RP possible, has a fun and functional game underneath, and both exist with synergy. What I'd love to see the former staff of Paragon Studios working on would be a new type of multiplayer game platform built on there being players and game masters, focused on giving tools to support immersion. It basically is trying to design and build a digital table top (in the PnP RPG sense) taken to its full potential. The hard part has been finding the right business model that generates revenue from a mixture of purchasable content (for both players and GMs) and being a service provider that offers a platform to build a persistent game world on. (Basically a lot of what Linden Labs has not yet gotten figured out with Second Life.)

I am really curious though what others here would want to see the talent that gave us CoH go onto now.


 

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Quote:
Originally Posted by Golden Girl View Post
CoH2.
I normally don't say this, but...

This.


 

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I assumes/he (sorry, don't know for sure) meant besides the obvious.

Though I have to agree.


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CoH1.


Doom.

Yep.

This is really doom.

 

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Quote:
Originally Posted by Angry_Citizen View Post
CoH1.
This too.


 

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Just getting this game COH back on line. then maybe a wild west game that works


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Yeah, would be great to see a CoH+ (whether a sequel to or evolution of what there is now). Sort of is the obvious desire to see a Paragon Studios working on that. But it was the studio/staff and the community that has made CoH so great. I don't think you could possibly hope to re-capture what that has been.


 

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Quote:
Originally Posted by Gilliam_EU View Post
Just getting this game COH back on line. then maybe a wild west game that works
Other than CoH2? I'd sacrifice small animals to have a team like Paragon work on a Deadlands MMO. Shane Hensley, the creator of Deadlands, was even a former redname here (Captain Mako), so it's not as crazy as it sounds.

Now that I think about it, Wiggy the Brit was based on someone in the DL creative team, too.


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Quote:
Originally Posted by Dethos_Zahrim View Post
Yeah, would be great to see a CoH+ (whether a sequel to or evolution of what there is now). Sort of is the obvious desire to see a Paragon Studios working on that. But it was the studio/staff and the community that has made CoH so great. I don't think you could possibly hope to re-capture what that has been.
Trust me, if Paragon made CoH2 90% of the community would join it.


 

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Quote:
Originally Posted by Mad Grim View Post
Trust me, if Paragon made CoH2 90% of the community would join it.
That is the thing, I'd wanna see Paragon move onto something a lot more successful than 90% of CoH. Which sadly, would kind of mean moving beyond what CoH has been completely. Maybe it is my whole Chicago attitude of 'Make no Small Plans', but I'd want to see Paragon move on to something that would dwarf everything we have so far seen and believed 'digital worlds' could be, and make a mad profit doing it.


 

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Quote:
Originally Posted by Dethos_Zahrim View Post
Yeah, would be great to see a CoH+ (whether a sequel to or evolution of what there is now). Sort of is the obvious desire to see a Paragon Studios working on that. But it was the studio/staff and the community that has made CoH so great. I don't think you could possibly hope to re-capture what that has been.
A core made up of original devs would work - after all, Positron and War Witch were the only 2 of the "first gen" devs left - devs have always come and gone on the project, but because there was continuity provided by the longer term devs, the spirit of the studio was always there, and was absorbed by all the new arrivals - so as long as there was a core who knew what Paragon Studios was and stood for, then they could pass it on to the new team.

EDIT: If you look as all the red name stickied goodbye threads, Wa Witch is the only one there whoe's a "first gen" dev - all the others came to the studio later, some were even orginally just players - and they all took on board the Paragon Studios culture.


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ANYTHING!

It would be good, regardless. Best dev team I think I have ever seen.

I secretly hope that at least some of them decide to get together and form a new studio. It has happened many times in the history of video games, and said groups have developed some of the best games ever made.



I'm only ladylike when compared to my sister.

 

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Get together and reform Paragon Studios. They should probably rename themselves (( Maybe Freedom Phalanx or something.))
Buy the rights and code from NCSoft. I'm sure collectively they might have the resources to do that. If not I'm sure the community or another company would help them out in some way shape or form.
Once they obtain and open CoH, they keep the servers open and continue with development while working on new games like CoH2 or whatever else they might want to dream up.

That would be ideal..


 

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CoH1, it's only starting to really shine for a couple of years now


 

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I24? :0


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The most exciting possible solution for me is either CoH2, or a totally new game with a new IP with a grander scope. Ideally, made from a combination of devs new and old, maybe with a company like Valve instead of NCSoft.

A game like that would have everything we loved about this game, and more. More customization, player created missions with a better system than MA, improved bases and PvP, etc. Of course, even getting CoH1 now would be great.


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Know what?

I don't care.

I'd just want as many of them working together as possible. If they made a My Little Pony MMO, I'd become a Brony. Just because.


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Please join Funcom and make a certain MMO even crazier than it seems now.

Mmmm Positron and War Witch spawning the unthinkable and Dr. Aeon planting seeds of hellish disinformation. Not likely since they cut staff but you can always hope!


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Quote:
Originally Posted by Combat View Post
The most exciting possible solution for me is either CoH2, or a totally new game with a new IP with a grander scope. Ideally, made from a combination of devs new and old, maybe with a company like Valve instead of NCSoft.

A game like that would have everything we loved about this game, and more. More customization, player created missions with a better system than MA, improved bases and PvP, etc. Of course, even getting CoH1 now would be great.
I'd love to see this. I mean, it could be the silver lining in all this. For years some of the features we've most wanted haven't been possible in CoH because they would have had to rewrite so much code or the engine simply didn't support it. Now, they may need to have a new IP anyway. Might as well rewrite the engine.


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