vulpish_one

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  1. Quote:
    Originally Posted by Lokikin View Post
    Makes me wish I had been a member of it...
    There's still time. But even if this doesn't pan out at all, maybe remember how you feel and try to take that feeling into another community down the line.

    We can all stand to be a little more awesome to each other, I think.
  2. Quote:
    Originally Posted by Solarstar View Post
    It's funny, you really don't understand what you have until you're about to lose it.
    Funny, maybe. Human nature, definitely.
  3. Quote:
    Originally Posted by Ogi View Post
    What's the LD50 on kindness?
    In mice? Quite high. We believe it to be well above the ED50, which would make for an impressive therapeutic index. Unfortunately, all attempts to fabricate a placebo for experimental trials have thus far been fruitless, so we are unable to quantify the data or provide suitable human test results.
  4. Quote:
    Originally Posted by Nihilii View Post
    Ha, that is glorious. I love how there's not a single one of them who looks bored - everyone is staring at their own screen.
    Now that you mention it...yes, they're all paying attention to what they--and only they--are doing. Eyes forward, no Facebook or Twitter or whatever else the kids do these days. No one on a mobile phone. In today's American postsecondary education system, that's a gosh-darn miracle in and of itself.

    Now, I'm going to go get a new onion for my belt.
  5. Quote:
    Originally Posted by Quinch View Post
    That's a point a couple of us brought up - Steam workshop seems to be perfect for user-submitted costume parts.
    Heck, Valve's emphasis on finding talent within their own communities goes hand-in-hand with CoH's vast quantity of user-generated content tools. Even a good costume tells a story!
  6. Quote:
    Originally Posted by Tunnel Rat View Post
    Best community ever.
    Tell anyone who will listen that you've found a community that needs a lifeline badly!
  7. Quote:
    Originally Posted by TonyV View Post
    I'm pretty sure he was kidding...
    Yeah, I was. The English language totes needs a sarcasm mark.

    Edit: First post before redname!
  8. Welp, dinner's paid for. In less than three hours, too. We gotta get our act together, guys--that took way too long!
  9. It could be someone sending us coded messages, but it's far more likely to be old messages that just happen to fit well with the situation gamers find themselves in today. Or it could be sleep deprivation amongst the regulars.

    I'm in no position to attest either way.
  10. Already 1/3 of the way to the cap. In, what, less than an hour?

    Edit: Closer to half an hour, on careful inspection.
  11. vulpish_one

    #SaveParagon

    If they're not listening by now, it's a sign that they don't want to. We're making noise, and more importantly, we're making the right kind of noise! Be respectful and dignified!
  12. Quote:
    Originally Posted by Jack_NoMind View Post
    They're just so cute (before they grow up and forget how to feel joy).
    Is that what happened to me...??
  13. Quote:
    Originally Posted by Mindscythe View Post
    Done and done. I'll ask my students next week, after they're done with the assignment (I haven't told them about the impending closure as it would influence their perceptions of CoH). I may be able to quote from their papers as well.
    That...would be awesome. If even one or two of them enjoyed the "assignment" enough to want to join the community, we'd love to have them. After all, isn't the Save Paragon City! movement exactly the sort of cyberculture your research focused on?
  14. Soo...

    Is it really awkward in here, or is it just me?

    Seriously, I'm glad Ms. Day saw fit to support our efforts.
  15. Quote:
    Originally Posted by SteelRat View Post
    Absolutely, but is "The ones protesting should have actually subbed to the game and maybe it wouldn't have been cancelled" considered trolling, or just an unfortunate and painful truth?
    I'd categorize it as "arguably true, but irrelevant to our efforts." Then, being focused on the task at hand and having applied that label, I'd skip over the point and go on to the next one.

    Down the line, I might ask myself what I can do to prevent lapses in subscriptions to try to prevent something like this from happening again, should it come to that. But we don't have time to play "shoulda, woulda, coulda" right now.
  16. Quote:
    Originally Posted by Vengeance_MK2 View Post
    Slaunyeh, im ALREADY working on my 3rd degree, working on another fashion publication, and redesigning a hubless electric motorcycle drivetrain. NOW I have to stop african warlords too?
    I could list what's going on in my life right now, but I don't like to sound showy--it starts with "second and third degrees," though. And while the African warlords deserve coverage, as do pressing social and political issues, I maintain my assertion that this fact does not invalidate the coverage of lesser events, especially in an online medium where there is practically infinite storage and users can contribute quality work. Maslow's Hierarchy assures us that, the higher we climb in life, the more varied and nuanced our interests will become. Having news coverage to reflect this fact in a relatively cushy, post-Industrial society isn't a bad thing. Having well-rounded interests--the arts, football, and politics, for instance--isn't a bad thing.
  17. Quote:
    Originally Posted by Mindscythe View Post
    So there are forty new citizens of Paragon, some of whom will stick around after the exercise is over. And next semester, gods-willing, there will be forty more. And forty more every semester after that. All they need is a game to log into.

    #SaveCoH
    Would you be willing to post in this thread on the Titan Network forums? We're trying to get together a long list of poignant, thought-provoking, or otherwise interesting testimonials from users.

    In fact, if any of your students would like to share--or if you have the authority to share on their behalf--so much the better! Your input could really help us promote the "game-as-art" angle.
  18. If you do read the article, please try to share it with your non-gamer friends that might not get what all the fuss is about--it explains, in a very genuine way, the value of what might otherwise be seen as esoteric popular culture.

    And please leave a comment for the blog's author. There's no registration required!
  19. Quote:
    Originally Posted by Detective_Zero View Post
    For the sake of everything you are trying to accomplish here, let your only response be "Angry_Citizen: Troll: Ignored." And then move on!
    Normally, I do ignore comments online that seem to be engineered to draw out emotional responses. I chose to reply here, in part, to try to seed other readers of our message board with counterarguments for the points Angry_Citizen raises. There will be those that say "this isn't a story of merit." To a degree--especially when compared with real-world atrocities--they will be right. I would counter that it may not be a story of global merit, but it is definitely a story of interest to the larger world because it sheds light on a great many emerging facets of both modern cyberculture and grassroots activism.

    For what it's worth, I don't feel any emotional response at all to the points brought up in this thread; what I've stated here is my simple, reasoned, dispassionate opinion that I've tried to support as best I can.
  20. Quote:
    Originally Posted by Bill Z Bubba View Post
    I've played all of those except Planescape. Got anything released since 2005 by chance?
    If we're sticking with AAA titles, my favorites of the latest generation have been, in no particular order, the Assassin's Creed series, the inFAMOUS series, and the Mass Effect series. Of course, none of those are perfect--they have varying amounts of low-grade filler and their own narrative problems. But they're reimagining old gaming formulae amd pushing the medium forward in their own ways.

    There are risktakers out there, but you have to go below AAA to find truly daring ideas. I still can't believe anyone ever got Spec Ops: The Line greenlit. It's probably, what, AA? I know paying for Nolan North can't be cheap anymore.
  21. Quote:
    Originally Posted by Angry_Citizen View Post
    World of Warcraft involves about a hundred times more people (at LEAST), constituting a greater share of the population than some US states. The only news articles I've ever seen on World of Warcraft - and this coming from a connoisseur of politics and news the likes most of you have probably never seen - is a story in which the medical community examined the impact and spread of a plague bug. If there are others, I haven't seen them.
    Let's not hold CNN up as purveyors of exclusively big-picture, Earth-shaking topics. They report on a great many things that aren't global issues. In fact, they have a whole section of their website devoted exclusively to such things...and these aren't even user-submitted iReports! CNN, for better or worse, is presumably trying to reflect the people in its audience. Those people have diverse interests. The iReport we're discussing wouldn't belong on CNN's World News page, as others have pointed out.

    I submitted previously that the CoH fandom's reaction to NCsoft's decision is a something of a microcosm of contemporary American society. I stand by that assertion: we have, in miniature, a story where a group of people used modern information technology to self-organize and begin espousing a coherent, if somewhat narrow, message. That alone makes it an intriguing story from a journalistic perspective, which is part of why I submitted the story of our struggle as a tip to the thoughtful radio program This American Life.
  22. Quote:
    Originally Posted by Angelxman81 View Post
    If I really think about it I think CoH is doomed.
    Not beign sold to another publisher, no code released, and of course will be off 30 of november as we've been told.

    But Im amazed, this community is so awesome that at least I think Paragon studios staff would keep a good memory about the game and its community of truly heroes.
    Two things all my heroic characters have in common? They don't fight because they know they'll win. They fight because they think the fight itself is worth fighting, and they know that how you fight is at least as important as the fact that you're fighting in the first place.

    It's what makes heroes heroic. Think about it: Mike hasn't eaten today. Mike has $10 from working his legal, productive job. Mike buys a pizza. Mike's motive was relatable (hunger) and his means of satisfying the motive were honorable (honest, legal transactions). Mike's struggle to acquire pizza isn't seen as heroic in part because it took no real courage.

    Tell me that Mike has a crippling fear of strangers and the pizza place doesn't deliver. Now even going to the pizzaria to pick up his order becomes a heroic endeavor, littered with anxiety and peril. Heroes don't have to save the world. Heroes just need relatable motivations that they seek to meet through morally upright means, despite great adversity.

    We are heroes. This is what we do.
  23. Telling two complete character arcs with my creative little circle of friends that are still talked about today. One of them had been foreshadowed for months...possibly years. I still have a Layladoll of that character, sent to me by my friends.
  24. Quote:
    Originally Posted by Xzero45 View Post
    I had a legit response typed up and ready for you, but then I realized you probs don't care regardless of what's said.
    But I'll bite. I've got about five minutes.

    Quote:
    Originally Posted by Angry_Citizen View Post
    This is disturbing. You folks want to hijack a feature designed to bring attention to things like warlords in Africa and other things that escape a WORLD WIDE NEWS SERVICE ... to save a game?
    If a tool ostensibly designed for a serious use is later repurposed by other users for more "frivolous" uses, that intrinsically invalidates neither the tool nor the secondary purpose. I agree: this isn't using social media in any of those relevant major real-world uprisings that message board rules prevent me from enumerating directly.

    It's using iReport--a tool which regularly sees far, far less news-worthy topics--to address an online community's reaction to the potential destruction of said community. Parallels can be drawn to the potential destruction of real-world communities; as these parallels can at least be drawn--however tenuously--this can be a story of legitimate journalistic merit that highlights the emergence of purely virtual societies in post-Industrial America.

    Annnd...that's my five minutes. Good work, Paindancer! Keep spreading the word, everyone! This article needs hits, too!
  25. Good thinking, ChaosExMachina! Were you planning on taking that message to the media? If so, the only thing I might caution you about would be the "punch to the gut" phrasing. Something less confrontational, especially in light of the protest/rally distinction, may be warranted?