Thank you everyone, and thank you Paragon
How much would the community have to donate to get you and golden girl to have makeup sex?
Thank you for your stories, Doc. I've enjoyed them.
Too Many Characters... not enough player
Member of Alts-R-Us.
Thanks for sharing your personal story with all of us. I loved all the new content that you all were producing. Everything was top notch, from the writing, to the mission mechanics, to the design of the new zones.
You and Fearghas share an intense high-five
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
*Sobs yet again*
![](http://wiki.cohtitan.com/w/images//5/5f/V_archetypeicon_dominator.png)
![](http://wiki.cohtitan.com/w/images//b/be/V_archetypeicon_stalker.png)
![](http://wiki.cohtitan.com/w/images//8/85/V_archetypeicon_corruptor.png)
![](http://wiki.cohtitan.com/w/images//8/81/V_archetypeicon_arachnos_soldier.png)
![](http://wiki.cohtitan.com/w/images//a/aa/Archetypeicon_blaster.png)
![](http://wiki.cohtitan.com/w/images//f/f8/Archetypeicon_controller.png)
All the best for the future Sean/Fearghas/Doc Aeon. Sorry for giving you such a hard time over the years, and thanks for the memories.
can we know what was to come of the prae hamidon and astral christy/empyrian michaels group. or anything else really.
I hadn't realized that everyone really got the boot over this. I was thinking of you and how you'd been working on the super secret new project and assumed that was still an on-going deal... and yet that's gone too. Very Sad.
Best of luck to you in the future though!
And if you ever get stuck at some point in your life and feel down, look back and know just how much your "mere" wage-work meant to so many of us and then feel better, ok?
/load up DrAeon module in AE, finds it free of high-reward mobs and shrugs.
Thanks for the writing, which has become progressively better over the years.
Dark Astoria was crazy good.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
Thank you. For all the work on the stories, for putting up with our kvetching, for communicating with us on the forums.
I'm glad you had this opportunity, sad it's ending, and hopeful for your future. Godspeed.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Here's my favorite Sean McCann story. Joe (Hero 1) had been mentoring McSean (and wow, how awesome of a mentoring experience is that?), and to help with that we removed a panel from the cube wall between them so they could talk at will. Well, Hero 1 got the chance to move to another project, and eventually he came to me and said that while he loved working with Sean, he needed to focus on his work, and did I have any advice on how to get Sean some more independence. I said I would take care of it, so I went and found the missing cube panel, walked into Joe's cube, looked Sean in the eye through the wall and said, "I'm cutting the apron strings, McSean" and put the panel in place. I'll never forget the look on his face (or Joe's chuckle).
I will of course also never forget the great writing and totally fearless way Sean jumped into any design challenge. He made that engine do so many things we were convinced it could never do. He found so many ways to break the game that we had trouble keeping up, but I was determined to make sure we tried to keep up because he could make that gray lumbering beast of an engine sing with every "one little request".
You sure didn't need the apron strings any more, then. Go be amazing some more, Sean.
Thanks Doc, it has been a great ride... And from no on... What´s up, Doc?
"Looks can be deceiving" - Statesman (in Memoriam)
Took me a bit, but I finally made redside and got to see your city. Nice globe, Doc.
Thanks for the hard work and love of the game.
Your story makes the departure seem even crueler. It's awesome that Synapse just kind of plucked you out of the crowd, and it makes me intensely interested in which Mission Architect entries are yours, so that I can peruse the "Making Of" so to speak before the opportunity is no longer available.
It's been my longstanding opinion that what you've all produced has gotten consistently better and more engaging. Some folks might not always like the presentation, but I'm perfectly willing to be a "reader". Just opening the book and seeing it through to the end is an enjoyable exercise to me.
Sgt Liberty - 50 Martial Arts / Super Reflexes
Verdigris Eagle - 50 Archery / Energy Manipulation
Stormeye - 50 Storm Summoning / Electric Blast
Thank you, McSean. ;] I enjoyed the hell outta newDA, and having you on the coffee talks. Best of luck to you in the future.
@Liz!
sketches on tumblr | finished pieces and resources on dA
Currently most active:
Shining Finger: 40 Elec/Titan][Summer's Son: 38 Fire/Fire/Pyre
Badgers:
Hyperion Tekk][Dark-stream
City of Heroes LiveJournal community.
Friendly, helpful and surprisingly light on the drama.
Save our game Master post.
Man how fricking cool is that? Getting a job from a tell? Hahah awesome!
I got to tell you, the stories from the DA arcs were definitely your best work in my opinion, the arcs that were coming in i24 were maybe even a little better and that is a stretch for me to say because my all time favorite arc was sister solaris.
Man thats a great story to read in and of itself too and a happy ending about your father and everything that came about because of the game. Thank you as well for loving the game enough to put so much heart into it, it really showed!
@Liz!
sketches on tumblr | finished pieces and resources on dA
Currently most active:
Shining Finger: 40 Elec/Titan][Summer's Son: 38 Fire/Fire/Pyre
Badgers:
Hyperion Tekk][Dark-stream
City of Heroes LiveJournal community.
Friendly, helpful and surprisingly light on the drama.
Save our game Master post.
Want to say thank you for those wonderful stories. The new DA is a marvel.
My biggest regret is that I never got around to pitching any of my arcs for your MA runs. Would be curious how you'd feel about my takes on Dr. Aeon.
My arcs are constantly shifting, just search for GadgetDon for the latest.
The world beware! I've started a blog
GadgetMania Under Attack: The Digg Lockout
DA is a work of art, Doctor-
One of the most fun memories of this game is the humongous game of hide and seek that occured in the RWZ. At the time, I was on my Megatokyo inspired magical girl, and had the worst time trying to find you..I think I must have been the last one or next to last one to find you....
Fun times.
I'm hoping that you guys can find new jobs quickly, whether it be through a last minute miracle, or at another company. At any rate, hang in there, and keep thinking of the good times. Eight years is apparently a dang good run in MMO- dom... My hat's off to you guys.
@Mellissandria
AKA
Magical Warrior Luna
Global is @Mellissandria
I don't have that much art, but I do write stories and I do collect art on
my DA account
The only thing cooler would be if it was a mistell, but he was even better than the person they were looking at in the first place! XD
|
I want to thank Sean for the wonderful writing. I really enjoyed the DA revamp. Good Luck Sean and I hope you have even greater success going forward.
Cheers,
TechnoBlapper
I have to respond with my first memory meeting Second Measure. I had barely been working at the studio for a month when I was told to help Protean and another designer interview a candidate for a job as a producer.
The request was last minute, as the designer who was supposed to be the third was out that day. We all walked into the interview, but I had a shameful secret: I had no idea what a producer was supposed to do. All my questions directed towards Nate were partially to see his answers, but mostly to try and piece together what a producer does. One of his answers still stick in my mind, it was to the question regarding how he saw himself operating in the team. Nate said, "I'm going to do everything I can to help support you guys so you can focus on making great content."
When we walked out of the interview, I asked the other designers if it went well. They said it did, and I can safely say now, knowing what a producer does, that Second Measure was an awesome producer and great friend.
Follow me on my blog or on twitter:
Dr. Aeon's Blog
Dr. Aeon's Twitter
![](http://img69.imageshack.us/img69/3910/draeon.png)
--Rad
/whereami: