Thank you.
To all of the Devs: Thank you for the great ride. CoH was my first MMO, and I'll always compare other games to it. You've all done a great job and created a fantastic game. I will miss this game, and the wonderful community.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Thank you (and the other reps, all the ones over there years... and the Devs, and everyone else) for all your hard work!
ps. I forgive you for not randomly selecting me for the Dark Matter codes on Freedom/Virtue during the Shark Week event! <3
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Thanks for everything.
Take care of yourself, Hit Streak. You did good work in the community chat... chats.
With everything happening at Paragon Studios... what's gonna happen to Woofers?
All the rednames saying goodbye one by one is too much.
Thank you Hitstreak and all the other Devs..even the janitor guy!
Global@SteelDominator
Also, your signature gif is perfect. I haven't felt this sad since Tennant left.
Doom.
Yep.
This is really doom.
pps. Can we keep City of Heroes if I give back the three Dark Matter codes I snagged when the thread with 'em was posted?
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
|
Thank you Hitstreak and all the other Devs..even the janitor guy!
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Yes I am joking about things a lot but its how I cope with stupid crap, I learned from Hawkeye Pierce.
Man, only six months and suddenly the whole studio is shuttered ...
Winterminal's got the right idea though--we oughta be thanking you guys instead! You made the game awesome.
![](http://i60.photobucket.com/albums/h7/Amygdala27/sigglow-1.png)
Leader of Renaissance de la Veritas
Moderator of ChampioNexus
Amygdala's Guide to the Cathedral of Pain Trial
Hit Streak, like I told Z, thanks for caring about the community and the game as much as ya have. This all just sucks.
![](http://i60.photobucket.com/albums/h7/Amygdala27/sigglow-1.png)
Leader of Renaissance de la Veritas
Moderator of ChampioNexus
Amygdala's Guide to the Cathedral of Pain Trial
I think your humor is going be missed most at office, I sure.
But there is some spark of hope. Tony V.
I will missing you
<3
Soon�
Thank you.
So long, and thanks for everything!
"Don't you know dead is spelled m-e-n-t-a-l in CoH? - SapphireShot
Man, where do I even start?
Nine or ten years ago, someone made a post on Fark.com with the headline "this game looks like it might be kind of fun." Curious, I followed the link to the City site, then very much in its infancy. I wasn't really into MMOs, but I was curious enough to return occasionally, look around the faction profiles, browse the forums a bit, and so on.
This continued intermittently until one afternoon in 2004 as I arrived at an Ars Magica game and noticed the host's PC sitting in a game that looked like the City screen shots. Yeah, it did look kind of fun. I fiddled a few minutes with some variant of a katana scrap. After twenty minutes I got called over to the Ars game, and I knew I'd be playing City.
I wasn't in the beta, but I bought the game on day one and have been here almost without interruption ever since, minus a few months between issues 5 and 7. Well, that was a few years ago. Heh, no other game has held my attention for so long. No other game compelled me to attend PAX to visit the panel for the Mission Architect issue. The previous record holder was Total Annihilation, which I modded for a mere four years.
No good thing lasts forever, but wow ... that was sudden.
Thanks, guys. I don't know what else to say, except that now I have to go buy Fraps so I can record a LOT of screens and movies. As I posted on the FB comments, I'll miss my City characters more than some of my own family, heh. Those critters have given me a ridiculous amount of entertainment and satisfaction since 2004.
Regards,
FCM
Please try MA arc ID 351455, "Shard Stories: Scavenger's Hunt." Originally created for the Dr. Aeon contest, it explores the wild potential of one of the City's most concept-rich but content-poor settings: the Shadow Shard.
Thank you so much for everything, Hit Streak. Wishing you the best.
![Smile](images/smilies/smile.gif)
I've got a stack of Slammer charges crafted up in your honor, brother. And I'm going out swinging. -CRACK- Yoooouuuu'rrre outta there!!!
Good luck wherever you end up next, Streak.
Stay safe out there, hero!
![](http://i813.photobucket.com/albums/zz55/KansasCrawford/City%20of%20Heroes/AtlasCrossing.jpg)
If this is what you love doing, PLEASE keep doing it Hit Streak!!! Don't let what happened to Paragon turn you away from something that you are passionate about. You all have made a game that changed people's lives and brought them together.
Edit-- and THANK YOU for everything.
*hug!!!*
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Wow, what do I say that hasn't already been said? I'm going to miss Paragon Studios.
We had a meeting today where we kind of went around the room sharing our experiences at Paragon, what it meant to be a Paragon employee and what we'll take away from it all. I want to share my experience with you all.
This is my first job in the gaming industry. And, in the six short but amazing months I've been at Paragon, I've been spoiled. I couldn't have asked for a better community team to be a part of, a better management team to work for or a better community to work with. I know I'll never find something quite like this again.
We're all Paragon.
Jessie "Hit Streak" Lawrence
@hitstreak on Twitter
Jessie Lawrence
Assistant Community Manager
Paragon Studios
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