SSA2, part 3 is up.


asgard_NA

 

Posted

Just ran this on a hero..really fun! I didnt read the story much, cause I was with someone I just met..but the maps, the baddies, the environments..great stuff.

I loved the Talos mission, almost like a mayhem in reverse. Then the lab..excellent tileset. Those airlock top doors were very cool..hope we see that stuff again soon.


 

Posted

I'd forgotten that these existed until I saw this thread, so I just ran all three parts in villain and then hero form. Turns out they're really good, so thanks for the tip!

It must be said that yes, once again, villains get to be way more proactive and end up seeing more story. It isn't even close to as uneven as it was in Who Will Die, however, so there's progress. Further, while heroes may not get the full scoop on the shenanigans in progress they do at least get a bunch of detail about the Freedom Phalanx that villains avoid entirely. Still, creating your own evil bureaucracy versus getting buttered up repeatedly by Positron... I think McCann has a roguish bent, perhaps.

The writing quality continues its upward trajectory on the whole. Maybe it's just me but so far Pandora's Box has been more unpredictable than past content. The moments of downtime with optional dialogue are refreshing and the cutscenes are well-placed and interesting. The constant positive feedback about your character's amazingness seems a little more reserved than it was in Who Will Die as well. My principal complaint is that it still has a few moments where you trigger an ambush as well as a giant block of plot-important text at the same time; nobody likes clues, but maybe that would be a better place to put the contents of "important dossiers" and such?


 

Posted

Logged on and didn't see it. Is this for beta or live?


NCSOFT may take away our servers and beloved dev team, but they can't break our spirit and community. with all your power, NCSOFT, your victory will be bitter-sweet. I, personally will be there to laugh at you when you face-plant into the ground.

 

Posted

Quote:
Originally Posted by asgard_NA
Logged on and didn't see it. Is this for beta or live?
This is Live - Part 3 of SSA 2 was pushed to the live servers yesterday.


Global - @El D

Servers - Protector

 

Posted

Quote:
Originally Posted by El__D View Post
This is Live - Part 3 of SSA 2 was pushed to the live servers yesterday.
Very strange, I don't see it up...Maybe a little reboot of the game may help.


NCSOFT may take away our servers and beloved dev team, but they can't break our spirit and community. with all your power, NCSOFT, your victory will be bitter-sweet. I, personally will be there to laugh at you when you face-plant into the ground.

 

Posted

Quote:
Originally Posted by asgard_NA View Post
Very strange, I don't see it up...Maybe a little reboot of the game may help.
Make sure you click on SSA 2 - Pandora's Box, THEN look for Part 3. When I first looked, I was expecting to see it listed on my first click on SSA Contacts.

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)

 

Posted

is it still bugged like it is in beta where the generator doesn't appear in the third or so mission for the blueside?


Click here to find all the All Things Art Threads!
Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

It was fine when I played it yesterday on live.


Quote of the moment: This, too, shall pass.
Justice superteamers: We have a website now, in case the forums get closed early. If you've ever run with us, come visit us again before the curtain falls. We're running bucket list characters--anything you've always wanted to play but never got around to.

 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
I think McCann has a roguish bent, perhaps.
Veridian wrote SSA 2, Dr. Aeon wrote SSA 1.


Positron
Follow me on Twitter

 

Posted

Quote:
Originally Posted by Positron View Post
Veridian wrote SSA 2, Dr. Aeon wrote SSA 1.
Have they jello-wrestled for the writing duties for SA3 yet?


@Golden Girl

City of Heroes comics and artwork

 

Posted

Ah, well credit where it is due then, nice job Viridian! This just goes to show that everyone at Paragon loves villains and hates heroes.


 

Posted

Quote:
Originally Posted by Positron View Post
Veridian wrote SSA 2, Dr. Aeon wrote SSA 1.
Does that mean Protean is gonna write SSA 3?

(If not, I'll be happy to do it...)

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)

 

Posted

Only done the blueside version so far, but I had a lot of fun doing it. A little bit heavy on the running around, but I can live with that. The last mission was something else.

And it raises all kinds of interesting questions about groups like Malta. Like for me, the big one is that if the power suppression field in the Zig is built using Pandora's Box... then is it also the basis for Malta sapper technology?


You want to know the secret of the world? It's this: Save it, and it'll repay you, every second of every day.
@Dr. Reverend - My DeviantArt Gallery
Crow Call - Gods of the Golden Age

 

Posted

Quote:
Originally Posted by Positron View Post
Veridian wrote SSA 2, Dr. Aeon wrote SSA 1.
That explains a lot.


 

Posted

agreed ....i do like running with the p.f. and all...but im yawning on this one and really?..fusionette?..really?..come on


 

Posted

Quote:
Originally Posted by Severe View Post
agreed ....i do like running with the p.f. and all...but im yawning on this one and really?..fusionette?..really?..come on
She's fine - it's nice to see her again after the RWZ - her static cameo at the end of the DA arcs doesn't count


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Severe View Post
agreed ....i do like running with the p.f. and all...but im yawning on this one and really?..fusionette?..really?..come on
I actually meant it the opposite way. SSA1 was filled with inconsistencies and painted the Phalanx as useless while killing people off left and right.

This one seems like it was actually written with some degree of care.


 

Posted

This was an exceptional set of missions. Nice twists and knowing your lore before you start the mission really ramps up the excitement. Lets put it this way, they can't release SSA 2.4 quick enough. Real sense of urgency here.


Something witty and profound

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Have they jello-wrestled for the writing duties for SA3 yet?
The little marshmallows make it classy, or so I hear.

I haven't gotten a chance to play this yet, but it sounds like having the team transport will come in handy.


 

Posted

Quote:
Originally Posted by Dark_Respite View Post
Does that mean Protean is gonna write SSA 3?

(If not, I'll be happy to do it...)
You are doing it, didn't you get the memo?

Part 3.1 is due on the 31st.


 

Posted

Quote:
Originally Posted by Chyron HR View Post
You are doing it, didn't you get the memo?

Part 3.1 is due on the 31st.
*grins*

Good thing for me I have an idea, then, for an SSA (including cutscenes). It'd take a bit of work to figure out how to adapt it for redside, but it shouldn't be too difficult.

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)

 

Posted

I don't know if this qualifies as a bug or not, but the "search for clues" mission in the building full of Malta can put you in a sort of limbo state if you:

  1. Stealth the clue collecting, and...
  2. Don't attack any of the Malta mobs
The problem is that the end fight with <REDACTED> is only triggered when you get all the clues AND take out at least one Malta spawn. So if you do like I did and go around with Invisibility turned on and collect all the clues without fighting anything (and why should I? I don't need the xp or inf and so have no reason to waste time fighting when the mission only states that I must find all the clues in order to "Help Dr. Haravan"), you can't finish the mission and continue to the next stage of the story arc. Hidden triggers are the bane of good mission design, IMO.


NOR-RAD - 50 Rad/Rad/Elec Defender - Nikki Stryker - 50 DM/SR/Weap Scrapper - Iron Marauder - 50 Eng/Eng/Pow Blaster
Lion of Might - 50 SS/Inv/Eng Tanker - Darling Nikkee - 50 (+3) StJ/WP/Eng Brute - Ice Giant Kurg - 36 Ice/Storm Controller