Grant Cover or Physical Perfection?? Help!
My Broadsword/Shield scrapper just hit lvl 44. My question is, which power should I choose? I always play pve and I always prefer to play on a team. Is Grant Cover a good power to have? Based upon the description, it can boost up my team mates defenses. Physical perfection looks interesting because of the endurance modification. Suggestions please! Thank you
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Well I was going to ask: "are you selfish or not?" (ie. do you play on teams or solo more? ).
Since you play on teams I'd say Grant Cover. However, if the teams you play on are mainly ranged toons with you they might not care about Grant Cover.
It's a somewhat-small PBAoE around you and I think it gives 4-10% (forgot) defense. So if they aren't near you a lot then it doesn't help and even if they are near, it may not help that much.
Either way I'd get both...Grant Cover can be a 'set mule' for you if you ever plan on using IOs
Leader of The LEGION/Fallen LEGION on the Liberty server!
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Grant Cover gives about 13% Defense to all (assuming it's fully slotted) to your teammates. It gives no defense to you. The resistance to recharge and defense debuffs applies to both yourself and your teammates.
Physical Perfection is basically a mini version of Health and Stamina combined into one power.
The defense debuff resistance in GC is very valuable, since defense failure can be devastating to defense based characters. If you aren't having any endurance problems right now, take GC, for both your benefit, and your teammates'.
If you ARE having endurance issues, take Physical Perfection, but try to make room for GC later, or find something you can respec out of to pick up GC - it really is a very beneficial power.
@Roderick
Grant Cover gives about 13% Defense to all (assuming it's fully slotted) to your teammates. It gives no defense to you. The resistance to recharge and defense debuffs applies to both yourself and your teammates.
Physical Perfection is basically a mini version of Health and Stamina combined into one power. The defense debuff resistance in GC is very valuable, since defense failure can be devastating to defense based characters. If you aren't having any endurance problems right now, take GC, for both your benefit, and your teammates'. If you ARE having endurance issues, take Physical Perfection, but try to make room for GC later, or find something you can respec out of to pick up GC - it really is a very beneficial power. |
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
My Broadsword/Shield scrapper just hit lvl 44. My question is, which power should I choose? I always play pve and I always prefer to play on a team. Is Grant Cover a good power to have? Based upon the description, it can boost up my team mates defenses. Physical perfection looks interesting because of the endurance modification. Suggestions please! Thank you
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I do have some endurance problems. I might get physical perfection. But Grant cover sounds good too. I really don't like toggles but the defense buff might be helpful for my teammates. Ah the dilemma lol
My Broadsword/Shield scrapper just hit lvl 44. My question is, which power should I choose? I always play pve and I always prefer to play on a team. Is Grant Cover a good power to have? Based upon the description, it can boost up my team mates defenses. Physical perfection looks interesting because of the endurance modification. Suggestions please! Thank you
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Question: What does your build currently look like?
If you can post a copy of it here we could make some suggestions to help optimize it for you.
I took both actually and a Broadsword/Shield scapper is my main and my first level 50.
Here is my build as he is now.
I usually don't team but the debuff resistance from grant cover is nice.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Lothor The Evil: Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), AnWeak-Acc/DefDeb:50(5), AnWeak-DefDeb/EndRdx/Rchg:50(7)
Level 1: Deflection -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(7), LkGmblr-Rchg+:50(9), Aegis-ResDam/EndRdx:50(9), Aegis-ResDam/Rchg:50(11), Aegis-ResDam:50(11)
Level 2: Slash -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(13), Mako-Dmg/Rchg:50(13), Mako-Acc/EndRdx/Rchg:50(15), Mako-Acc/Dmg/EndRdx/Rchg:50(15), Mako-Dam%:50(17)
Level 4: Battle Agility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(21), LkGmblr-Rchg+:50(21)
Level 6: Slice -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(23), Erad-Dmg/Rchg:30(23), Erad-Acc/Dmg/Rchg:30(25), Erad-Acc/Dmg/EndRdx/Rchg:30(25), Erad-%Dam:30(27)
Level 8: Parry -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(27), Mako-Dmg/Rchg:50(29), Mako-Acc/EndRdx/Rchg:50(29), Mako-Acc/Dmg/EndRdx/Rchg:50(31), Mako-Dam%:50(31)
Level 10: Active Defense -- RechRdx-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(33)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(33), Zephyr-ResKB:50(33)
Level 16: True Grit -- Numna-Heal/EndRdx:50(A), Numna-Heal/Rchg:50(34), Numna-Heal:50(34)
Level 18: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(34), GSFC-ToHit/Rchg/EndRdx:50(36), GSFC-Rchg/EndRdx:50(36), GSFC-ToHit/EndRdx:50(36), GSFC-Build%:50(37)
Level 20: Against All Odds -- EndRdx-I:50(A)
Level 22: Phalanx Fighting -- Ksmt-ToHit+:30(A)
Level 24: Whirling Sword -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(37), Erad-Dmg/Rchg:30(37), Erad-Acc/Dmg/Rchg:30(39), Erad-Acc/Dmg/EndRdx/Rchg:30(39), Erad-%Dam:30(39)
Level 26: Disembowel -- SScrappersS-Acc/Dmg:50(A), SScrappersS-Dmg/Rchg:50(40), SScrappersS-Acc/Dmg/Rchg:50(40), SScrappersS-Dmg/EndRdx/Rchg:50(40), SScrappersS-Acc/Dmg/EndRdx/Rchg:50(42), SScrappersS-Rchg/+Crit:50(42)
Level 28: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 30: Boxing -- C'ngImp-Acc/Dmg:50(A)
Level 32: Head Splitter -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(45)
Level 35: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(45), Oblit-Dmg/Rchg:50(45), Oblit-Acc/Dmg/Rchg:50(46), Oblit-Acc/Dmg/EndRdx/Rchg:50(46), Oblit-%Dam:50(46)
Level 38: Tough -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(48), Aegis-ResDam:50(48), S'fstPrt-ResDam/Def+:30(48)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Physical Perfection -- P'Shift-End%:50(A)
Level 47: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(50), LkGmblr-Rchg+:50(50)
Level 49: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(50)
Level 1: Brawl -- B'Snap-Acc/Dmg:25(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Run-I:50(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(17)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), P'Shift-EndMod:50(19), P'Shift-End%:50(19)
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Just out of curiosity, why would you(or anyone else who may be watching) not like toggles. They are some of the strongest defenses out there, and its not like they used to be when mezzes detoggled and you had to reset them every time you got stunned. Heck, they even stay on between play sessions now.
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StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
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@Roderick
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Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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My Broadsword/Shield scrapper just hit lvl 44. My question is, which power should I choose? I always play pve and I always prefer to play on a team. Is Grant Cover a good power to have? Based upon the description, it can boost up my team mates defenses. Physical perfection looks interesting because of the endurance modification. Suggestions please! Thank you