SuperSpeedester build
The Stalker build, with 67,5 mph run speed:
Villain Plan by Mids' Villain Designer 1.958
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Ancillary Pool: Body Mastery
Villain Profile:
Level 1: Thunder Kick -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(3), F'dSmite-Dmg/Rchg(9), F'dSmite-Acc/EndRdx/Rchg(21), F'dSmite-Acc/Dmg/Rchg(37)
Level 1: Hide -- RedFtn-Def/EndRdx(A)
Level 2: Storm Kick -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(3), F'dSmite-Dmg/Rchg(11), F'dSmite-Acc/EndRdx/Rchg(23), F'dSmite-Acc/Dmg/Rchg(37)
Level 4: Crippling Axe Kick -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(5), KntkC'bat-Dmg/EndRdx/Rchg(9), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(39)
Level 6: Assassin's Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(31), KntkC'bat-Knock%(39), C'ngImp-Acc/Dmg/Rchg(46)
Level 8: Focus Chi -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(45), RechRdx-I(45)
Level 10: Focused Fighting -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(17), GftotA-Run+(31)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13)
Level 14: Focused Senses -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(19), GftotA-Run+(31)
Level 16: Practiced Brawler -- RechRdx-I(A), RechRdx-I(17)
Level 18: Cobra Strike -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(19), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/Rchg(48)
Level 20: Agile -- GftotA-Def(A), GftotA-Run+(40), DefBuff-I(42)
Level 22: Dodge -- GftotA-Def(A), GftotA-Run+(42), DefBuff-I(43)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Crane Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Knock%(40), C'ngImp-Acc/Dmg/Rchg(48)
Level 28: Quickness -- Run-I(A), Run-I(29), Run-I(29)
Level 30: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(43), Winter-ResSlow(43)
Level 32: Eagles Claw -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(33), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(40), C'ngImp-Acc/Dmg/Rchg(48)
Level 35: Evasion -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36), GftotA-Run+(36)
Level 38: Flurry -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(45), F'dSmite-Dmg/Rchg(46), F'dSmite-Acc/EndRdx/Rchg(50), F'dSmite-Acc/Dmg/Rchg(50)
Level 41: Whirlwind -- FrcFbk-Rchg/EndRdx(A), FrcFbk-Dmg/EndRdx/KB(42)
Level 44: Superior Conditioning -- EndMod-I(A)
Level 47: Physical Perfection -- EndMod-I(A)
Level 49: Elude -- LkGmblr-Def/Rchg(A)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A), Run-I(34), Run-I(37)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A), Run-I(46), Run-I(50)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(5), EndMod-I(7)
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| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
And the Brute, a bit slower, 64 mph:
Villain Plan by Mids' Villain Designer 1.958
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Quick Strike -- F'dSmite-Acc/Dmg/Rchg(A), F'dSmite-Acc/Dmg(9), F'dSmite-Dmg/EndRdx(27), F'dSmite-Dmg/Rchg(37), F'dSmite-Acc/EndRdx/Rchg(45)
Level 1: Charged Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(9), ImpArm-ResDam/EndRdx(29), ImpArm-ResDam/EndRdx/Rchg(39)
Level 2: Body Blow -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(11), F'dSmite-Dmg/Rchg(31), F'dSmite-Acc/EndRdx/Rchg(39), F'dSmite-Acc/Dmg/Rchg(45)
Level 4: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(40), KntkC'bat-Knock%(46), C'ngImp-Acc/Dmg/Rchg(48)
Level 6: Power Siphon -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(13), RechRdx-I(13)
Level 8: Repulsing Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(46)
Level 10: Conductive Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(15), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam/EndRdx/Rchg(40)
Level 12: Static Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(17), ImpArm-ResDam/EndRdx(34), ImpArm-ResDam/EndRdx/Rchg(42)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)
Level 16: Grounded -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(19)
Level 18: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 20: Lightning Reflexes -- Run-I(A), Run-I(21), Run-I(21)
Level 22: Flurry -- F'dSmite-Acc/EndRdx/Rchg(A), F'dSmite-Acc/Dmg(23), F'dSmite-Dmg/EndRdx(34), F'dSmite-Dmg/Rchg(42), F'dSmite-Acc/Dmg/Rchg(48)
Level 24: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(25), Winter-ResSlow(25)
Level 26: Focused Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(27), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(48)
Level 28: Energize -- RgnTis-Heal/EndRdx/Rchg(A), RgnTis-Heal/Rchg(29), Mrcl-Heal/EndRdx/Rchg(36), Mrcl-Heal/Rchg(43)
Level 30: Lightning Field -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(31), Sciroc-Acc/Dmg/EndRdx(37), Sciroc-Dmg/EndRdx(43)
Level 32: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(45), KntkC'bat-Knock%(50), C'ngImp-Acc/Dmg/Rchg(50)
Level 35: Power Sink -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(36), RechRdx-I(50)
Level 38: Whirlwind -- FrcFbk-Dmg/EndRdx/KB(A), FrcFbk-Rchg/EndRdx(39)
Level 41: Superior Conditioning -- EndMod-I(A)
Level 44: Physical Perfection -- EndMod-I(A)
Level 47: Burnout -- RechRdx-I(A)
Level 49: Power Surge -- Aegis-ResDam/Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A), Run-I(5), Run-I(5)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A), Run-I(7), Run-I(7)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)
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Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
I know no one has replied with a build other than you but it is interesting to see what you did. I kinda of took the same approach to my brute who is a Stone armor brute because I wanted to try to be self sufficient as far as run speed and not requiring a Kin for a speed boost.
Anyways, keep in mind that the alpha slot can be alpha'ed in particular ways to increase your movement speed as well, with agility giving 33% general movement, musculature 33% run speed,nerve 33% flight speed, and spiritual gives 33% to jumping, If you build for their Radials
I know no one has replied with a build other than you but it is interesting to see what you did. I kinda of took the same approach to my brute who is a Stone armor brute because I wanted to try to be self sufficient as far as run speed and not requiring a Kin for a speed boost.
Anyways, keep in mind that the alpha slot can be alpha'ed in particular ways to increase your movement speed as well, with agility giving 33% general movement, musculature 33% run speed,nerve 33% flight speed, and spiritual gives 33% to jumping, If you build for their Radials |
Thanks a lot for the Incarnate advice, I was completely ignorant of the speed buffs in some branches. For example, Agility Partial Radial Revamp (I rarely go for Tier 4) puts the Stalker build speed shy of 71 mph!
EDIT: plus Agility is very yummy for SR characters...
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
Have you thought about Dual Blades? They are pretty quick attacks and can show the "speediness" and didnt daredevil always seem to use some sort of weapon to club people? My two cents!
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
Just for completeness, after the MA/SR Stalker and the Kinetic/Electric Brute, next I am posting an Elec/SR Scrapper at 70 mph (with Agility Partial Radial Revamp)
Hero Plan by Mids' Hero Designer 1.958
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Knock%(34), C'ngImp-Acc/Dmg/Rchg(42)
Level 1: Focused Fighting -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(27), GftotA-Run+(36)
Level 2: Havoc Punch -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(11), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(42), C'ngImp-Acc/Dmg/Rchg(50)
Level 4: Jacobs Ladder -- Erad-Dmg(A), Erad-Acc/Rchg(11), Erad-Dmg/Rchg(29), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(42), Erad-%Dam(48)
Level 6: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(13), RechRdx-I(31)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(45)
Level 10: Focused Senses -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(31), GftotA-Run+(39)
Level 12: Practiced Brawler -- RechRdx-I(A), RechRdx-I(15)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 16: Flurry -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(39), KntkC'bat-Knock%(40), C'ngImp-Acc/Dmg/Rchg(43)
Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(39), KntkC'bat-Knock%(43), C'ngImp-Acc/Dmg/Rchg(50)
Level 20: Quickness -- Run-I(A), Run-I(21), Run-I(21)
Level 22: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(23), Winter-ResSlow(23)
Level 24: Whirlwind -- FrcFbk-Rchg/EndRdx(A), FrcFbk-Dmg/EndRdx/KB(25)
Level 26: Lightning Clap -- Stgr-Acc/Rchg(A), Stgr-Acc/Stun/Rchg(27)
Level 28: Agile -- DefBuff-I(A), DefBuff-I(45)
Level 30: Dodge -- GftotA-Def/EndRdx(A), GftotA-Run+(46), DefBuff-I(46)
Level 32: Lightning Rod -- Erad-Dmg(A), Erad-Acc/Rchg(33), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(45), Erad-%Dam(50)
Level 35: Evasion -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36), GftotA-Run+(40)
Level 38: Lucky -- GftotA-Def(A), GftotA-Run+(46), DefBuff-I(48)
Level 41: Combat Jumping -- GftotA-Def/EndRdx(A)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48)
Level 49: Elude -- LkGmblr-Def/Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A), Run-I(5), Run-I(5)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A), Run-I(7), Run-I(7)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)
Level 50: Agility Partial Radial Revamp
------------
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Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
Finally, I think this is my favourite, a Kinetic/SR Scrapper. It gets all the "Speedy" powers very soon (last one at lvl 24, not counting sloting), Kinetic Melee it is said to work better in Scrappers, Kinetic Combat IOs were selected first for their SpeedRun bonuses but they also provide nice MeleeDef, and finally the FX sounds from Kinetic Melee would make some sense in an speedester ;-P
Hero Plan by Mids' Hero Designer 1.958
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(9), F'dSmite-Acc/EndRdx/Rchg(25), F'dSmite-Dmg/Rchg(34), F'dSmite-Acc/Dmg/Rchg(42)
Level 1: Focused Fighting -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(27), GftotA-Run+(36)
Level 2: Body Blow -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Acc/Dmg(11), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(42)
Level 4: Smashing Blow -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(11), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Knock%(42), C'ngImp-Acc/Dmg/Rchg(48)
Level 6: Power Siphon -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(13), RechRdx-I(31)
Level 8: Repulsing Torrent -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx/Rng(13), Det'tn-Dmg/Rchg(31), Det'tn-Dmg/Rng(37), Det'tn-Acc/Dmg/EndRdx(43)
Level 10: Focused Senses -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(31), GftotA-Run+(39)
Level 12: Practiced Brawler -- RechRdx-I(A), RechRdx-I(15)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 16: Flurry -- F'dSmite-Acc/EndRdx/Rchg(A), F'dSmite-Acc/Dmg(19), F'dSmite-Dmg/EndRdx(33), F'dSmite-Dmg/Rchg(39), F'dSmite-Acc/Dmg/Rchg(43)
Level 18: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(50)
Level 20: Quickness -- Run-I(A), Run-I(21)
Level 22: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(23), Winter-ResSlow(23)
Level 24: Whirlwind -- FrcFbk-Rchg/EndRdx(A), FrcFbk-Dmg/EndRdx/KB(25)
Level 26: Focused Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(27), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(40), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(48)
Level 28: Agile -- DefBuff-I(A), DefBuff-I(45)
Level 30: Dodge -- GftotA-Def/EndRdx(A), GftotA-Run+(46), DefBuff-I(46)
Level 32: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(40), KntkC'bat-Knock%(45), C'ngImp-Acc/Dmg/Rchg(50)
Level 35: Evasion -- GftotA-Def/EndRdx(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36), GftotA-Run+(40)
Level 38: Lucky -- GftotA-Def(A), GftotA-Run+(46), DefBuff-I(48)
Level 41: Combat Jumping -- GftotA-Def/EndRdx(A)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(50)
Level 49: Elude -- LkGmblr-Def/Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A), Run-I(5)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A), Run-I(7)
Level 2: Health -- RgnTis-Heal/EndRdx(A), RgnTis-Regen+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-EndMod/Acc/Rchg(3), P'Shift-EndMod/Acc(21)
Level 50: Agility Partial Radial Revamp
------------
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1461;670;1340;HEX;| |78DA8593496F126118C7DF81E902A5CB74DF80165AA8D0D2123D79D0A8550F16A5A| |5D5568D48E8DB9648807430698F463F811A6FAE89BDB97E2F97A349557C86FF5FAA| |727002F9CDBCCFBEBCA9BD45DFDB8BF74E2BA3EB5C3167DBD94C7E3757A9E85DEFA| |ACEEF94CAC5F2F6BE729E36F9FB7F0BB3295DD43A71A950D2D5423E7BA65ACDE5EF| |041BD245BDA54BB64E64EE3A5F2B7AABA8F7B4ADBCE972B998C854B4DEF4D55F977| |4AE52286DE3E342A15AD2B6DD818F62617BA76A9DAF14F289B3E5CDFD6C2A6757F5| |EEFEB0641191FFBAA5F8D44CB5260899AAFD2A38BC0E4E5E038F6D8029A704A36EE| |356A6019B1E70B40F0C7BC00D8BAAAAD662ACC2BE35037AD3E0F83238B5C23879F0| |BAD8BA69EBFE9F0D7DCF3BB64953DD10DB16D8BA5A5EBBEA32DF01188843E7A6856| |938B5B7BD81BDEF23187847FFEFC1D807F0B2187858BB87B577B1F6006B8FB0F6B4| |E87640D7E860CC2E3224B24EC85C9D71F8EEF98793A2D3CDFCBA398B5ECE6882338| |A703631CEE696D464B167D621EAEDFD0E4EFC00233FC1580D4C3A5D16AE48BC3EE6| |DB37873CFBC9B0C806D8CF8111E80F8E9263E094E80C41C718BA0FDFC30FC0AC243| |5C2BC469E22D7D167ACF339187D01CEBEE42C5F8157C4EF18F31A0B209F59725964| |7EF6D1CF79CCB1FF73D4B92DB1838C1DE4FE4C707F26B93F51EED72CF728C93D5A1| |5FF21CE3B44FF61CE3BCC7947192F23BAD3CC65BAFDEF5CE699CBA0E8CC4047CD38| |FEA26227ED8B233F15E77E1C742A9560CD89879CD323704D7C2C507FC182FF71B37| |18FE5278F0A9A8D5B5A8B3549179A4E924D27C79B4E4E349D2C1D453154ABAB9EBB| |C99D499B8DBBAF8CBAB6A7A771A36B9FBC22A5A5418B56F2CB9FB293F2E217AFA7C| |0CF473265CC605A5F8FCEDC06BBE562B75C8FC1FE27E0B74109C1BEFC02E46FCC4D| |-------------------------------------------------------------------|
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
i say either MA/SR or MA/WP, both of those combos seem very "speedsterish"
thats my input
------------------------------------------------------
Regards, Four-Cee-Three
3 slots in all Swift, Sprint and Quickness/Lightning Reflexes. |
@Deadboy
What about using enhancement boosters so you can two slot Swift/LR/Quickness?
|
Also, I discovered another 2 sources of +MovementSpeed: SG base buffs and the Day Job "Frequent Commuter". Both give a +15% speed buff, or in the case of the last scrapper build, they add 3 mph each, for a total of 76 mph.
For comparison, if Mid's is right, a regular toon with no movement boosts of any kind (i.e. Quickness), and 1 slotting with lvl 50 IOs each travel power as well as Swift/Hurdle and Sprint, would show those speeds:
Run: 92,5 mph (capped)
Jump: 78 mph (capped)
Fly: 58,6 mph (capped)
So the last build posted (Kin/SR Scrapper) at 70 mph (or 76 mph while the SG base buff and the day job bonus are working) would be way faster than a flyer and almost as fast as a superjumper. All while fighting with movement supression in effect... not bad!
Out of combat, with Ninja Run or similar powers it would hit the running speed cap (92,5 mph) without SuperSpeed. For combat, I guess I would need to slave a Kinetics Defender/Corruptor/Controller, hehehe!
Thanks all for the nice feedback!
@Arda
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
I don't really seem to have any helpful advice for you, but I just wanted to say that I like this idea a lot and may shoot for making one some time.
I never thought about trying to get as much unsuppressed speed as possible as you have and I find that very intriguing.
For whatever it is worth, I feel like MA/SR is the right fit (for me, at least).
I would think that the Kinetic Melee animations might seem too slow. I could be wrong about that... they could work as sort of a pause before blasting into speed again, but I don't know. The major flak that set gets is people thinking it is too slow, mostly because the animations make it appear to be a bit slower than it really is. Still... it could work for you.
Oh... hmmm... what about Staff Fighting? I hadn't thought of that one for this until just now...
Best of luck!
and round up everyone that knows more than they do"-Dylan
my " Speedster " toon is a elec / kin troller
i have been trying to make a speedster guy as well , if you want a mele speedster you might wanna consider claws , my claws / sr brute is a flying buzzsaw of speedy death . hopefully one day we will get a speed mele / speed secondary because no set really makes you feel like the flash
super sonic punch FTW
Very cool idea... I just have one comment:
It's "speedster" not "speedester." After all, the word isn't "speede." |
Cheers
@Arda
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
my " Speedster " toon is a elec / kin troller
i have been trying to make a speedster guy as well , if you want a mele speedster you might wanna consider claws , my claws / sr brute is a flying buzzsaw of speedy death . hopefully one day we will get a speed mele / speed secondary because no set really makes you feel like the flash super sonic punch FTW |
After all the experimenting in this thread, what I think it is key is +movement in the form of: 1) armor (SR/Elec/VEAT), 2) two or three slotting Swift/Sprint/Quickness/Lightning Reflexes, 3) IOs bonuses (Kinetic Kombat, which provides also nice melee defence for SR/VEAT; the +7,5% speed proc in Gift of the Ancients, many bonuses from 2 slotting sets like Aegis, Gaussian, Regenerative Tissue, Performance Shifter, Force Feedback,...), 4) Incarnate powers with +movement (Agility, Musculature,...), and 5) optionally use the short-lived buffs from SG base and Day Job Commuter (+15% each). And finally, pick up SuperSpeed powers at leisure just for flavour...
Cheers
@Arda
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
My bad! I am not an English native speaker, I wrote it as I would pronounce it. I corrected the title in this post, can I change it for the whole thread or a Mod is needed for that?
|
Also, if that is the biggest mistake you make as a non-native speaker... well, you are doing a stellar job! It is super hard to spell well in English, nothing really makes much sense. And a good deal of the rules contradict one another, unlike other languages I know.
Sorry to derail a bit there. I now return you to this Speedster Thread, already in progress.
Hehhehe no worries Thirty-Seven, I like corrections ;-)
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
If it's worth anything, I've heard the Perma-Elude builds are popular because the person feels fast with capped run speed unsuppressed (and impressive jump).
It also somewhat fits the concept, of being able to go as fast as possible for 3 minutes (6 with burnout) but have a small crash after from all the energy used.
The crash can be annoying, and I understand if that's not what you'd like, but seeing a Perma-Elude build beside any of these, the Perma-Elude build will always be faster and more impressive.
All preferences aside, that's my suggestion for the closest possible character creation for concept. Primary wouldn't matter, although I'd probably pick something with a lot of AoE, like Spines (like Murdok's Perma-Elude Spine/SR) or SS on a brute (Triple rage anyone?), in order to kill everything fast as well, keeping intact with the speedster.
I might make one again actually, with all the new incarnate helping.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
I was looking at this challenge and this is what I came up with:
Villain Plan by Mids' Villain Designer 1.959
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Martial Arts
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Weapon Mastery
Villain Profile:
Level 1: Storm Kick
- (A) Superior Stalker's Guile - Accuracy/Damage
- (9) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
- (11) Superior Stalker's Guile - Recharge/Chance to Hide
- (11) Superior Stalker's Guile - Damage/Endurance/Recharge
- (13) Superior Stalker's Guile - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (3) Luck of the Gambler - Defense
- (A) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance/Endurance/Recharge
- (5) Reactive Armor - Resistance
- (5) Reactive Armor - Endurance
- (27) Steadfast Protection - Resistance/+Def 3%
- (A) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (7) Reactive Armor - Resistance
- (9) Reactive Armor - Endurance
- (33) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Hecatomb - Damage/Recharge
- (13) Hecatomb - Accuracy/Damage/Recharge
- (15) Hecatomb - Accuracy/Recharge
- (15) Hecatomb - Damage/Endurance
- (17) Hecatomb - Chance of Damage(Negative)
- (A) Rectified Reticle - To Hit Buff
- (40) Rectified Reticle - To Hit Buff/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (19) Reactive Armor - Resistance
- (19) Reactive Armor - Endurance
- (A) Overwhelming Force - Damage/Endurance/Recharge
- (21) Overwhelming Force - Endurance/Recharge
- (21) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
- (23) Overwhelming Force - Accuracy/Damage
- (23) Overwhelming Force - Accuracy/Damage/Endurance
- (A) Endurance Reduction IO
- (A) Aegis - Resistance
- (25) Aegis - Resistance/Recharge
- (25) Aegis - Psionic/Status Resistance
- (A) Kinetic Combat - Damage/Endurance
- (40) Kinetic Combat - Damage/Recharge
- (40) Kinetic Combat - Damage/Endurance/Recharge
- (42) Kinetic Combat - Knockdown Bonus
- (A) Run Speed IO
- (27) Run Speed IO
- (A) Reactive Armor - Resistance/Endurance
- (34) Reactive Armor - Resistance/Endurance/Recharge
- (34) Reactive Armor - Resistance
- (37) Reactive Armor - Endurance
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Endurance/Recharge
- (39) Luck of the Gambler - Defense
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Doctored Wounds - Endurance/Recharge
- (29) Doctored Wounds - Heal/Recharge
- (29) Doctored Wounds - Heal/Endurance/Recharge
- (31) Doctored Wounds - Heal
- (31) Doctored Wounds - Recharge
- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Endurance Reduction IO
- (33) Endurance Reduction IO
- (A) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Recharge
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (43) Efficacy Adaptor - Accuracy/Recharge
- (48) Efficacy Adaptor - EndMod/Accuracy
- (50) Efficacy Adaptor - EndMod/Endurance
- (A) Efficacy Adaptor - EndMod
- (42) Efficacy Adaptor - EndMod/Recharge
- (42) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (43) Efficacy Adaptor - Accuracy/Recharge
- (43) Efficacy Adaptor - EndMod/Accuracy
- (45) Efficacy Adaptor - EndMod/Endurance
- (A) Rectified Reticle - To Hit Buff
- (45) Rectified Reticle - Increased Perception
- (A) Gravitational Anchor - Immobilize/Recharge
- (45) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (46) Gravitational Anchor - Accuracy/Recharge
- (46) Gravitational Anchor - Immobilize/Endurance
- (46) Gravitational Anchor - Chance for Hold
- (A) Basilisk's Gaze - Accuracy/Recharge
- (48) Basilisk's Gaze - Recharge/Hold
- (48) Basilisk's Gaze - Endurance/Recharge/Hold
- (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Run Speed IO
- (36) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (37) Numina's Convalescence - Heal
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (37) Performance Shifter - EndMod
------------
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1464;668;1336;HEX;| |78DA6594CB5213511086CF241320909884700F815C80DC2010C58557A400DD249A1| |0D0656A2A1CC39423494DB2D0A57BEF1B178AFA043E8BA5A22EBCBD809737183BD3| |7F0C65A66AE69BD3DDFF39DDA7CF4CE1CEA6E7CD957B6B42F16E185AB35929B734E| |396345D05ADA6579D82AE7EBAA760AE14A42165B6A0992D5D332AEB66AB39D3716D| |CA9BF2A029B35B86ACB64CBD4ADEDB75530C16EB75235B6E48B9E7B55F2FEBB5FD9| |67E50F3D9A3BCD4F6A4D9DCD71B9ECEB841CED05643AF666FD0A07E502968CD9634| |EF76729BA08416E83E74D34369A768A9E22DE59A53C5C007E6E011F89EE979C73CD| |3D5286254B16D8E11E659F229984F99A19704F9A24C3506C69953E3C4B02ACE91C6| |098D139A3E68FAA019802672927378451A97608D2BE1E0FC92CC132930CDF46798A| |FDDDC8876DEFDCFC9165445E205F33CF9DC9C83D38D1CFCC86118390C238797143B| |84B587BE733E235FC11FCCB12FE037669C16F6F2FCC21B15B6ED02CDE3639BC3B7C| |AFB3791034F3315D205782D67A0448851CEDB609999DA615EA4F982E84B7089D798| |029D34CF28EA1B457D51D417457D73A84FA5D871C48EA3BF0B7E3008A2DF018A9D4| |40D93889D416C04B16B945708FD0DE5D9365D00AF42730D2C3263346F18B584335C| |43141C26DF2C7CB3D8CB087889D68AD987D372C5EE73DFE30FC087CCF423E6F2636| |6EE0933491B3DCFF3BAE6A14D419BFA4F9B867611DA346993385B499CADC5439C31| |F265705E3225E8B6994B657007DC65AE531D59F43D7BE4B0BF93E58FE02766EE337| |38CF66305FBB1821EE4D09F902A7059D674F7BD3DB42C91EEB1ACF458723D96533D| |96D51E4BBEC75254F1D3208B625BDC7EFAEE91DBCFC17FFF0D45C1998D83BF8FFBA| |E735D73BBCC5F5D9F50921CFFE778FC33DECFB9A7CC5290C03EEB2F29CFD478| |-------------------------------------------------------------------|
Hey Beelzy,
It is a really nice build with good Defense values. I changed the Alpha slot to Agility, and turned Sprint on, the build gives 56 mph of in combat movement.
Thanks for your contribution!
@Arda
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
If it's worth anything, I've heard the Perma-Elude builds are popular because the person feels fast with capped run speed unsuppressed (and impressive jump).
It also somewhat fits the concept, of being able to go as fast as possible for 3 minutes (6 with burnout) but have a small crash after from all the energy used. |
Arc "Save the TV, Save the World!"
Poster
Cheerleaders, ninjas, vampires, zombies, ETs, time travellers, Spartans... all is here!
ID - 79690
I like this, mechanically and as a concept... one point more in favour of SR. All the SR builds posted earlier reach the Speed cap (92,5 mph) when Elude is active.
|
http://boards.cityofheroes.com/showthread.php?t=267662
Here is his original thread.
http://boards.cityofheroes.com/showthread.php?t=256867
Here's a NW perma elude he posted as well
|-------------------------------------------------------------------|
|MxDz;1447;689;1378;HEX;|
|78DA65946D53125114C7EFC212F10C81A2F2A4A08220ABA84 D65D3348E596381425|
|036BDA11576E4262ECC8299EFFA164D4D4FD64CDF2EEB0334 8387736E84B203FCEE|
|FEEFDD73FEE7EEB914DE3E7032F6EE3E93029B4DB5D3A96E1 86AADA1B73AD53D5E6|
|F9D5877D4EEB1A1369995319640A95A3154AE73FD40D9E107 8D6EF5B218AC68EAD1|
|49CB3854842E6E7DDB7A433334BDABFC1BD88BAD565329B73 5ADEEC26141ABF31AD|
|7351FDE6DEB6F7887EFF326EF9E7A50C96B6A5D333A0DDE1E DF6AF39AF27C6BA352|
|2DB78E9BD582DAE96AC6E904784CC3F7035444574F6639136 339665A246411B2425|
|8426CDA61A584CB253626F5A56C0071E61413AC67915EB1BE 64AF239CFB841AC2AD|
|217287882D8867A6781633C54BBA11693BC1815874113C88E F90CB224C5B6EA1B16|
|B37096B88EBAB8415C447586EA524B2F5074AEE6F08EF1922 F11531FB05F1103CD9|
|448DB6200C22CCBE62EECFC4E1CD3A688639325840042497B 0E29AC655893021829|
|88D1262884710DB2322786630C24F70E7131BE77B8D0E6E1C 128E10014E6822C61B|
|88C710C82F6AF2D38ECD883DA28DCBD2C6659D8827B07C4CE 41DCB62DE3C4841924|
|CC175806C661357B80D6B26C56393F47A62507048D80D51C1 612A384C0547A9E028|
|151C0D61B24FCEFE36D253910C56303D4F48125288990542B F3B92CC0DB962F4148|
|B517A0F487121C549DA059373A287E684F1F9ABA4B795BC84 CF602A254CA5EE61E2|
|85DB843B847544FA2E22776EEA17E1050719E1204381FE42A 98A6802E5192E5E2A1|
|24A84A714A18C2880E1651161992284E5C131840F5C2C3DA2 2C8F28B91165754459|
|1B51F223CAAE3C38D5BDA23C38C74CC2599B17CE2829BD5F6 05D120D21511FFDFE2|
|FC9123584971A629C3A618AFA628A1AE27C38420A23FC1996 DEE31695FCF02B1C95|
|ECF86F83E3BDA1F18BA1F1CBA1F1053BC8E302|
|-------------------------------------------------------------------|
That should give you a good idea of how to start on Perma Elude Builds.
They are honestly the most fun I've had in PvE.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
Hi all,
I have been meaning to build a superspeedester toon, conceptually close to Flash/Quicksilver, since I started to play the game... around 7 years ago! So I think it is about time! I have tried some builds in Mids, that I will post next, but I would be very grateful if I could get some feedback from my fellow players.
Those are the rules I am following:
1) For flavour, I would like to have all the Super Speed pool powers. Yep, including Flurry... but Burnout can be skipped.
2) Does not need to be a meleer, but before someone suggests it, I already have 2 kinetecists. Moreover, while I love kinetics, it does not have the comics superspeedester feeling I am looking for. Therefore, no Kinetecists please. Otherwise, anything is welcome.
3) As much unsuppressed running speed as possible, I think this is the main challenge for this build. That probably means going for Super Reflexes or Electric Armor; or maybe VEAT, but I already got the 4 VEAT combos and the primaries dont feel very superspeedy. I think it will be mandatory to use 3 slots in all Swift, Sprint and Quickness/Lightning Reflexes. Cram as much SpeedRun bonuses as possible from IOs without gimping powers utility, then going for other useful bonuses.
4) Related to the former 2, all ATs are possible. I was thinking Stalker would be cool, as Hide and Placate could simulate the I am soooo fast that you cant see me; but anything works. For SR, scrappers get Quickness it at lvl 20 while the others usually get it much later. For ElA, everybody gets Lightning Reflexes at lvl 20, so this is a point in favour for ElA.
5) For primaries, the obvious choice for flavour would be Dark Melee, for the lovely combo of Shadow Maul + Flurry + Sands of Mu. Figure it out, 10 seconds rooted in the floor while going mental on moving your fists. Yeah, I know, maybe not very superspeedy... anyway, I have around 5 different toons with Dark Melee powers for all the ATs that have them available but Tanks, so I am avoiding Dark Melee. Other options are more than welcome, and if possible, they should make thematical sense: Kinetic Melee because of accumulating kinetic energy at superspeed, similar concept for Electric Melee and static electricity (plus Lightning Rod TP can be seen as a burst of Super Speed), Martial Arts, Street Justice...
I am posting next 2 builds worked around these previous rules. Both, improvements on those builds or new builds/suggestions are welcome!
Thanks in advance!
@Arda
Arc "Save the TV, Save the World!"
Poster
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ID - 79690