Bio Armor
Bio armor is layered defenses (def/res/regen/absorb) with a poet that lets you switch to being more offensive or defensive as you wish (or be balanced).
We won't get an intrepid reporter article until closer to set release (notice Water blast gave us the 1 week warning in it's IR article)
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I see no defense debuff resistance in it's write up on Wiki. Unless I missed something, or they change it in Beta, in needs to have a whole lot (read almost unbalancing) amount of other good stuff to make me pick it as anything other than a gimmick armor.
My builds revolve around softcap def 1st, solid resists, healing, etc afterwards. without a solid defense debuff resistance to stop cascading failure i always look at an armor as suspect when building for true tankiness.
I see no defense debuff resistance in it's write up on Wiki. Unless I missed something, or they change it in Beta, in needs to have a whole lot (read almost unbalancing) amount of other good stuff to make me pick it as anything other than a gimmick armor.
My builds revolve around softcap def 1st, solid resists, healing, etc afterwards. without a solid defense debuff resistance to stop cascading failure i always look at an armor as suspect when building for true tankiness. |
thx Lazarillo. that answers the question of whether I should wait to start my tank for later, or go with good old fashioned stuff I know. Since, I'm building a "True Tank" taunt bot for damage sponging and agro mgt I am ready to roll. Have a great day.
I see no defense debuff resistance in it's write up on Wiki. Unless I missed something, or they change it in Beta, in needs to have a whole lot (read almost unbalancing) amount of other good stuff to make me pick it as anything other than a gimmick armor.
My builds revolve around softcap def 1st, solid resists, healing, etc afterwards. without a solid defense debuff resistance to stop cascading failure i always look at an armor as suspect when building for true tankiness. |
I see no defense debuff resistance in it's write up on Wiki. Unless I missed something, or they change it in Beta, in needs to have a whole lot (read almost unbalancing) amount of other good stuff to make me pick it as anything other than a gimmick armor.
My builds revolve around softcap def 1st, solid resists, healing, etc afterwards. without a solid defense debuff resistance to stop cascading failure i always look at an armor as suspect when building for true tankiness. |
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[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Actually I'd be interested in watching an Ageless Radial Epiphany-equipped Stone Tanker in-game, come to think of it. I can do the numbers, so I know roughly what it would look like, but I enjoy the SCIENCE! side of science.
(This is the SCIENCE! side of science.)
There's a new Mids' update with Bio Armor in it. The numbers are at least one patch old, so they're not perfect, but it's a place to start.
I'm still trying to wrap my head around these lines though. I'm having no success trying to reconcile them with each other.
@Roderick
This set might turn out to be fun, but it is not going to be a top performer. As long as concept trumps power then you will be happy.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
I already have TWO top performers.
I want VARIETY now.
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I'm building a tank! (Hold your applause...) I have a few concepts on the shelf that will lend themselves to this archetype, which can be one of the funnest in the game. Also, I expect a veritable crapton of new blasting squishy teammates now that the Devs are making some MUCH needed changes to Blast sets. *Fancy Bow
My question revolves around Bio Armor. I am very familiar with the armor types as they exist, and almost always go Willpower or Invulnerability. I cannot make heads or tails of the new Bio Armor (lets face it, the written descriptions in this game are about 50% fiction and 50% writing errors anyways)
Does anyone have a good analyzation of Bio Armor, or a Dev page that really details this set out. (I saw one of these for Water Blast by Phil "Synapse" Zeleski that was really wonderfully written. Thanks Synapse! PS, can you shorten you TF? Please...?)