Observational Comment/Question


Adeon Hawkwood

 

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Casual may not make a company rich, but it makes for a great game.
Probably the best way to describe why CoH has succeeded I've seen yet. CoH isn't a huge game. We don't have 11 million players. We don't have TV commercials running during what the developers think are the kind of shows our player base would watch.

What we DO have is an intensely loyal playerbase. Look at the number of forum posters here with a registration date of 2006 or earlier. And a lot of those posters have a large post count. That means those people have been here for a long time. Most other MMOs don't have that kind of longevity out of their players. They get a couple years out of them and the raid-grind burnout sets in and they move on.

Here, you see stories on the forums of people who kept their subscription active, even when they had no intention of playing at all for months at a time. Why did they do that? Because they wanted to do their part to make sure the game was still here when they wanted to come back to it. You can't buy that kind of loyalty to a game.

In spite of our occasional complaints about how things are done, most of us have to admit that the devs have done something right with this game. Even the most disagreeable posters have to admit it, because they are still here despite all their complaints. Part of it stems from the fact that OUR devs will pop on themselves and explain why something was changed. A lot of other games will have seemingly random nerfs happening with no explanation whatsoever.

Our devs also listen to us. That's exceptionally rare in an MMO. I've seen player suggestions actually put into the game. That's pretty rare in an MMO. Our devs are more like the guy behind the counter at Starbucks than they are the faceless CEO. And they play the game too, so they have an interest in making sure the game is fun.

There are a lot of contributing factors. Even for the occasional jerkwad on the forums (sometimes it's me), ours are some of the friendliest forums you'll ever find for a video game. I perused the forums for a certain game developed by Big Snowstorm and was wondering why anyone in their right mind would ever come there to ask a question. "Lrn2ply" is considered the height of wittiness over there, as though the people saying it are blissfully unaware that by asking questions the people they're berating are TRYING to "lrn2ply". To those douchecanoes I say: "lrn2use VOWELS"

All in all, our playerbase is a little more mature than most MMOs. And I don't necessarily mean that they are older. Just that our players, for the most part, don't act like petulent children on a regular basis. And the ones who DO behave like children here are the exception, rather than the rule.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by GadgetDon View Post
Monsters used to be pulled to the central area of Portal Corp. In those days, you'd have a lot of low level characters pleading for power leveling there, and they were easy pickings for the monsters.
I had forgotten about that until you mentioned it. All-in-all though it wasn't much worse than when people "left" their higher lvl ambushes in lower level zones.

It's interesting that so many of you have at least been aware of the unique atmosphere CoX has. It would be fun to know if this was a deliberate design concept or a happy accident. Either way, I wouldn't change a thing.


 

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Originally Posted by GadgetDon View Post
So we have had griefers. Not as many as other games, when the game really retracted a lot went looking elsewhere for more fertile grounds for their games. The ones left are both fewer and seem more "let's pull a prank" as opposed to "let's ruin other people's fun".
Your comments make me even happier - it sounds like our devs actually do something about it when griefing happens. I think that was ultimately what hacked me off so often "over there" — "X" happens, "X" has always happened, and the devs know "X" will happen again, and yet they don't even take simple, preemptive steps to prevent it. That scene I linked of all the large mounts on top of the questgivers could have been nipped in the bud by either establishing a "no mounts" zone around the questgivers (functionality that already existed in other areas of the game world, so it's not like they didn't know how to do it), or by giving the NPCs collision detection so that players/mounts couldn't occupy the same space (something they bizarrely implemented after the fact for one faction's version of these questgivers, but not the other faction's).

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Originally Posted by Apache_Eagle View Post
I had forgotten about that until you mentioned it. All-in-all though it wasn't much worse than when people "left" their higher lvl ambushes in lower level zones.
Heh. After falling victim to somebody's "left behind" level 50 gun drones in IP, I've made a point of clearing out my high-level ambushes in low-level areas.


 

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Originally Posted by Mister Rik View Post
Heh. After falling victim to somebody's "left behind" level 50 gun drones in IP, I've made a point of clearing out my high-level ambushes in low-level areas.
I've actually seen a Vigilante Mercs/Time MM named Cleanup Crew who runs around sweeping up ambushes just like that.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

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Originally Posted by Nalrok_AthZim View Post
I've actually seen a Vigilante Mercs/Time MM named Cleanup Crew who runs around sweeping up ambushes just like that.
That is brilliant! Kudos to whomever runs that character!


 

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On the subject of ambushes, though, I wonder how many people who leave them behind simply didn't even know they were there in the first place? I've noticed that ambushes are sometimes really "late". I was working through Mercedes Sheldon's arc (I think I was on the "Magic Man" section) last night on a level 24 character in Talos Island, and got ambushed between two of the missions. But the ambush took so long to happen (and I didn't know it was coming - this was the first time I've gotten this far in this story arc). I'd just exited one mission, turned it in by phone and accepted the next mission. Then I noticed that my Enhancements, Salvage, and Recipe inventories were full, so I stood there in the same spot while I opened my map and located the nearest store so that I could sell the Enhancements. The ambushers didn't even show up until just before I got to that store, and I didn't even realized I'd been ambushed until I'd already clicked on the store door. As soon as I realized it I came back out of the store to deal with it, but they were gone. I don't know, though, if they just despawned or if they wandered back to their spawn point.

In that particular case, though, the ambush mobs were within the zone's level range, so no biggie there if they were "left behind".


 

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Originally Posted by Golden Girl View Post
A lot of it's down to the setting - spandex encourages morality.
When I see beautiful women in spandex, my thoughts aren't particularly moral.


Chairman of the Charity of Pain; accepting donations of blood and guts.

Prophet of the Creamy Truth; "If it's empty, fill it with cream."

 

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Originally Posted by Mister Rik View Post
As a refugee from that big game, I've formulated a couple ideas:

The School Uniform Theory

The Dodgeball Theory
This, plus our general lack of competition for world-spawns... and pretty much no PvP.

Seriously, I know you PvP folks don't want to hear it... but in my experience, it's absolutely true that the more PvP-centric a game is, the more obnoxious its community is apt to be. It's not just the endless dick-waving that goes along with players trying to out-gank each other. It's the whole mind-set. Given a free rein, it gets very toxic very fast.


@Brightfires - @Talisander
That chick what plays the bird-things...

 

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Originally Posted by Nalrok_AthZim View Post
He/She's also the kind of player other people in this game tend to shun.
Really weird, because I'm fairly hardcore in that all my builds are useful, accoladed, twinked and 50 in no time yet I never have trouble finding teams or forming them. Must be the water in the Rogue Isles I guess. :-)

To the OP, it's just a casual game...there's nothing to compete for or stress over. Even the hard badges can be had while having a drink and AFK for half the missions.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

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Originally Posted by Neuronia View Post
Really weird, because I'm fairly hardcore in that all my builds are useful, accoladed, twinked and 50 in no time yet I never have trouble finding teams or forming them. Must be the water in the Rogue Isles I guess. :-)

To the OP, it's just a casual game...there's nothing to compete for or stress over. Even the hard badges can be had while having a drink and AFK for half the missions.
Having powerful builds is not a problem. Demanding them from others is what gets people laughed at.


On a more general note, I agree that this game being far more cooperative than competitive is one of the main reasons why the community here is so friendly.

I find it very interesting that another upcoming MMO, from NCSoft no less, is also implementing similar things: no mob tagging, no competition for resource spawns, flexible team composition. And many call that new and innovative, heh.


I do not suffer from altitis, I enjoy every character of it.

 

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Originally Posted by Apache_Eagle View Post
Why?

Is it because of the fact that we are for the most part playing “heroes” and our behavior is molded by the gestalt of the heroic mindset?

Are CoH players older/more mature? The average age of a video game player is mid-thirties, surely we’re not all over the hill. And the faces on CoH faces appear to represent a wide age group.

Anyway, I was just curious to see if others of you observed thae same overall phenomenon that is the CoH/CoV community.
I don't think it is the heroic setting/mindset. I know some redsiders who are friendly, including myself. If the mindset theory was correct, redsiders would be at least twice as nasty as WoW's community.

It is possible that there are more mature gamers here. I have heard it said that WoW has too many 12-year-olds.

I think that another good reason is the size of the community. It is nowhere near the size of WoW and I think it gives the game a small family feel.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

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Originally Posted by Neuronia View Post
Really weird, because I'm fairly hardcore in that all my builds are useful, accoladed, twinked and 50 in no time yet I never have trouble finding teams or forming them. Must be the water in the Rogue Isles I guess. :-)

To the OP, it's just a casual game...there's nothing to compete for or stress over. Even the hard badges can be had while having a drink and AFK for half the missions.
I was referring to build-restrictors and elitists. You seem level headed and nice.

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Originally Posted by Neuronia View Post
twinked
Considering the most common meaning of this term, I still bust up laughing whenever I hear someone use it.

Do you have ANY idea how utterly confused my friends and I were when, in Big Fantasy MMO, the entire PvP crowd started referring to themselves as 'twinks'? We thought maybe we'd joined the wrong kind of game.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

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Originally Posted by Nalrok_AthZim View Post

Do you have ANY idea how utterly confused my friends and I were when, in Big Fantasy MMO, the entire PvP crowd started referring to themselves as 'twinks'? We thought maybe we'd joined the wrong kind of game.


Yeah, our gear grind is NOTHING like theirs...thank goodness for that!


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

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Originally Posted by khorak_EU View Post
When I see beautiful women in spandex, my thoughts aren't particularly moral.
Then you need to improve your thoughts


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Nalrok_AthZim View Post
I've actually seen a Vigilante Mercs/Time MM named Cleanup Crew who runs around sweeping up ambushes just like that.
Some of those ambushes are left by mistake, and not laziness - not every ambush spawns right by the mission door, so it's quite possible to sometimes exit and head to the next mission without realizing that you've triggered an ambush.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
Then you need to improve your thoughts
Amen...lose the spandex, instant improvement.
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Originally Posted by Golden Girl View Post
Some of those ambushes are left by mistake, and not laziness - not every ambush spawns right by the mission door, so it's quite possible to sometimes exit and head to the next mission without realizing that you've triggered an ambush.
quite right, plus if you go travel powers, and later ios with travel bonuses, you may be blissfully unaware that company was coming.


 

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Originally Posted by Golden Girl View Post
Some of those ambushes are left by mistake, and not laziness - not every ambush spawns right by the mission door, so it's quite possible to sometimes exit and head to the next mission without realizing that you've triggered an ambush.
Did I say they were left maliciously? No. I just mentioned a kind MM who helped people out. Don't bruise yourself falling off that high horse.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

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Hero or not, I like the fact we're the best unofficial community of the MMO's and like to continue that.
While i might banter about noobies, If someone looks for help im more then happy to give it as a veteran


 

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Originally Posted by rian_frostdrake View Post
Amen...lose the spandex, instant improvement.
Without spandex, there are no superheroes


@Golden Girl

City of Heroes comics and artwork