Discussion: Issue 22: Death Incarnate - May 1, 2012 [Live] Patch Notes


Agent White

 

Posted

Issue 22 Patch 3 Notes

NEW MICRO-TRANSACTIONS

Team Transport

  • Activate this power to summon a transport vehicle. Standing near the vehicle will teleport your team mates to the their active mission door.** Heroes, Vigilantes and Rogues in Paragon City will summon a Longbow Chaser
    • Villains, Vigilantes and Rogues in the Rogue Isles will summon an Arachnos Flier
    • Praetorians in Praetoria will summon a Praetorian Chaser
  • This power can be used once every 30 minutes

CHARACTER CREATION / TAILOR

General
  • Archetype selection in character creation can no longer be deselected.
  • The VIP Tier 9 Fire and Ice costume sets are now included in the scrolling costume menu.

POWERS

General
  • Fixed a bug that was causing PPM enhancements to proc incorrectly.
  • A timing issue has been fixed with Peacebringer and Warshade costume change emotes

TASKS

Tin Mage Task Force
  • Reward drops have been removed from Neuron's clones.

Imperious Task Force
  • Fixed an issue where Romulus Augustus Nictus was appearing in normal spawns.

Dark Astoria

Dream Doctor - Mission 3
  • Fixed an issue where Kheldians running the mission would not have all entities be removed from the ritual after the cutscene was completed.

Dream Doctor and Sister Solaris
  • When players choose to have a team of NPC allies in the final missions, the experience will be adjusted as follows:
    • Sister Solaris: Regular spawns of Talons will give 30% of their rewards. The remaining groups will give 50% of their rewards.
    • Dream Doctor: Regular Banished Pantheon spawns will give 30% of their rewards. This does not effect any spawns after the, "Defeat 200 Banished Pantheon" portion.

Imperial City
  • Jessica Flores's mission "Rescue Jason and Kenneth" can be completed once more.

Signature Story Arc 1: Episode 7
  • Fixed an issue where biographies were missing for tanks, Rula-Wade, and the Rularuu artifacts.

Cimerora
  • Sister Airlia - Power from the Past Mission 2
  • Fixed an issue where the Longbow Ballista did not scale down to level 35.

BADGES

General
  • Mayhem and Safeguard mission badges now display progress bars for Rogues and Vigilantes.


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Quote:
Originally Posted by Freitag View Post
Imperious Task Force
  • Fixed an issue where Romulus Augustus Nictus was appearing in normal spawns.
Boo


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Posted

can you add in on costumes a selection for each of the costume sets that is purchasable?


YMMV---IMO
Ice Ember

 

Posted

Quote:
Originally Posted by Freitag View Post
Dream Doctor and Sister Solaris
  • When players choose to have a team of NPC allies in the final missions, the experience will be adjusted as follows:
    • Sister Solaris: Regular spawns of Talons will give 30% of their rewards. The remaining groups will give 50% of their rewards.
    • Dream Doctor: Regular Banished Pantheon spawns will give 30% of their rewards. This does not effect any spawns after the, "Defeat 200 Banished Pantheon" portion.
If these are just the experience awards, I have no problem with the adjustment. It was obvious during beta that these maps would be farmed, so removing the potential for them to be crazy NPC PL maps makes sense. Any confirmation that it's just experience awards affected, or is it drops as well?


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Posted

So was the invasion supposed to start today? 4 or 5 zones got invaded on Justice this morning, but nothing has been seen since.


@Catalystics of the great and honorable Justice server.

 

Posted

Quote:
Originally Posted by Nieromaru View Post
So was the invasion supposed to start today? 4 or 5 zones got invaded on Justice this morning, but nothing has been seen since.
To my knowledge, Zwil had said that the invasion was happening today after the maintenance....no mention of times though.


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Posted

Quote:
Originally Posted by Kemphler View Post
To my knowledge, Zwil had said that the invasion was happening today after the maintenance....no mention of times though.
By the sound of it, it's not just going to be a one day thing. They didn't want to do a server by server thing like the praetorian invasion with the seeds because it was kinda killer on the staff. So I'm guessing they automated the process a bit more and just gave it a set amount of time to run. Like a holiday event.

That's my guess anyway


 

Posted

Quote:
Originally Posted by Freitag View Post
Issue 22 Patch 3 Notes



BADGES

General
  • Mayhem and Safeguard mission badges now display progress bars for Rogues and Vigilantes.
Hey, here's a thought.....fix the badges formerly known as "vet badges", badges that a lot of us pay for yet dont receive because somebody, somewhere screwed the pooch.


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"The earth is not dying, it is being killed, and those who are killing it have names and addresses." ~ Utah Phillips

Remember Greg McKendry

 

Posted

Did they change the Helm of Zeus too?

I got this god awful secondary color now on my front faceplate.
I had the backside red, to match my outfit/mask color, and the front plate silver. I log in, and see this red line on my front plate, with PINK at the forehead section. Also, whoever drew those lines? They are not even on the lines of the front mask, like half on, half off.

Please, give us the option to have that separate!



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