Mids Hero/Villain Designer 1.955


Akia

 

Posted

Quote:
Originally Posted by Codewalker View Post
[*]Fix to debuffs affecting players.


 

Posted

Another oddity:
Accolades, when selected, are overlaying/overwriting Brawl in the lower section.


 

Posted

***UPDATE***

Just a quick update to the issue I mentioned last night, in my prior post here. Apparently, it is related to the Titan Sentinel communication issue with Mids for powersets released after Issue 21. I found a thread mentioning this on the Titan Network forum and wanted to mention it here in case anyone else ran into this and wasn't aware.


Don't I know you???

 

Posted

I updated for the new issue of Mids and my regen went from 206% to 196%. I can't seem to figure out what happened. Here's my build, maybe someone can figure it out. I have a feeling it has to do with me taking Diamagnetic as my Interface, as I've noticed that when I have it on in the build, I lose 5% To Hit (from 16%), so it reads 11% To Hit and my regen goes from 196% with Diamagnetic on and then when I have it off it goes back to 206%. So it looks like when you have Diamagnetic Interface on, you lose 5% To Hit and 10% regen:


Villain Plan by Mids' Villain Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

ArachniBlast Build 1 Revamp: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(11), DoArach-Acc/Dmg/Rchg:50(15), DoArach-Dmg/EndRdx/Rchg:50(17), DoArach-Acc/Dmg/EndRdx/Rchg:50(19)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(13), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(17), RedFtn-EndRdx:50(21)
Level 12: Venom Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(21), Posi-Dmg/Rng:50(25), Posi-Acc/Dmg/EndRdx:50(27), Posi-Dam%:50(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Spring Attack -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(45)
Level 18: Tactical Training: Assault -- EndRdx-I:50(A)
Level 20: Maneuvers -- LkGmblr-Rchg+:50(A), S'dpty-Def/EndRdx:40(23), S'dpty-Def/EndRdx/Rchg:40(23), SW-ResDam/Re TP:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(33), ImpSkn-ResDam/EndRdx/Rchg:30(34), ImpSkn-Status:30(34)
Level 26: Tactical Training: Leadership -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(29), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(39)
Level 28: Serum -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(37), Panac-Heal/Rchg:50(37), Panac-Heal/EndRedux/Rchg:50(37), Panac-Heal:50(39)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 32: Omega Maneuver -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(36), Ragnrk-Acc/Rchg:50(40), Ragnrk-Dmg/EndRdx:50(40)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42), ExRmnt-Acc/Dmg/Rchg:50(43)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(43), S'bndAl-Dmg/Rchg:50(43)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(45), GravAnch-Acc/Rchg:50(45), GravAnch-Immob/EndRdx:50(46)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(48), Hectmb-Dmg/EndRdx:50(48)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(48), ExRmnt-Acc/Dmg/Rchg:50(50), S'bndAl-Acc/Dmg/Rchg:50(50)
Level 49: Wolf Spider Armor -- GA-3defTpProc:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Conditioning
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Panac-Heal/+End:50(31)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod/EndRdx:50(33)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Musculature Radial Paragon
------------
------------



Code:
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Virtue H&V: CatSquid of Justice-Lvl 37 TriForm PB, Tundra Tigress-Lvl 50 Claws/SR Scrapper, Mistress Khaos-Lvl 50 Dark/Fire Brute, D'Vine Death-Lvl 50 Plant/Thorn Dom, Phrozen Purrgatory-Lvl 50 Ice/Cold Corr, Prowling Pantheress-Lvl 50 Claws/Nin Stalker, Robo Mynx 3.0-Lvl 50 Bots/Traps MM, ArachniBlast-Lvl 50+3 Perma Hasten/Perma Pets/High Recharge Crabspider, Devil's Wrath-Lvl 50 Bane Spider. SG: The 912 Project, VG: Progressively Evil.

 

Posted

When using "auto-arrange all slots" in any build the slotting section on the upper right turns black (everything above the inherent powers), and trying to remove any power using the power list on the left gives me the "can't remove inherent powers" error. I can still save the build and it will load normally, and loading a new build or clearing the current build fixes it.

edit: resolved w/ new build


 

Posted

Diellan popped in for a little bit today and uploaded a build with some bug fixes. I updated the post above with the current download link.

I'm not sure exactly which bugs were fixed, so you'll have to try it and find out.
It looks like at the very least, drag and dropping powers won't break the UI anymore.


 

Posted

This kind of stuff happens all of the time. When you try and fix something, something that is already fine as is gets broken. And anyone that works in fields where you have to program and code stuff knows this all to well to be true.

You guys who manage/handle Titan Network are awesome. And we all appreciate everything that you do to make playing City of Heroes/City of Villains a more pleasant experience all around. You guys dedicate your free time, even though you don't have to at all, and for that you have my personal thank you.

Things like this take time to get fully sorted out, and if it takes multiple fixes, then so be it. On the plus side? Well, you have all of us guys/gals to tell you when something is wrong, which in turn helps you guys only make Mid's better


Virtue H&V: CatSquid of Justice-Lvl 37 TriForm PB, Tundra Tigress-Lvl 50 Claws/SR Scrapper, Mistress Khaos-Lvl 50 Dark/Fire Brute, D'Vine Death-Lvl 50 Plant/Thorn Dom, Phrozen Purrgatory-Lvl 50 Ice/Cold Corr, Prowling Pantheress-Lvl 50 Claws/Nin Stalker, Robo Mynx 3.0-Lvl 50 Bots/Traps MM, ArachniBlast-Lvl 50+3 Perma Hasten/Perma Pets/High Recharge Crabspider, Devil's Wrath-Lvl 50 Bane Spider. SG: The 912 Project, VG: Progressively Evil.

 

Posted

Quote:
Originally Posted by Codewalker View Post
Diellan popped in for a little bit today and uploaded a build with some bug fixes. I updated the post above with the current download link.

I'm not sure exactly which bugs were fixed, so you'll have to try it and find out.
It looks like at the very least, drag and dropping powers won't break the UI anymore.
I tried to fix everything that was reported... I think the only things I didn't get to were Titan Weapons, Soul Absorption's target cap, and a few Staff tweaks (mutual exclusivity updates, etc).


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

OK the 800-900% regen thing was from Ageless, didn't notice it >.<

But basically, I go over an IO and it doesn't show all the stuff it buffs because the window is too small. I'll try and get screenie.


 

Posted

Thanks for the updates!


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Thank D-Man!



 

Posted

Hello, I would like to report a bug in the latest version of mids. For some reason, whenever I scroll over any of my powers or even remove slots, I get this error message

"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Requested value "Afraid" was not found."

Anyone else come across this bug?


"L'on'das: "Query: madness? Current location: SPARTA!!!!!!""
-gnosis05

 

Posted

Quote:
Originally Posted by NeoDarke View Post
Hello, I would like to report a bug in the latest version of mids. For some reason, whenever I scroll over any of my powers or even remove slots, I get this error message

"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Requested value "Afraid" was not found."

Anyone else come across this bug?
Yeah, somebody else found this and reported it on the Titan forums. It'll be fixed in the next version of Mids.


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Every time I click on "window" "set bonus finder" I get the error below I have tried to reinstall and that did not help.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n(ExceptionArgument argument, ExceptionResource resource)
at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Base.Data_Classes.Character.PopSetBonusListing(Int 32 hIdx, Int32 sIdx, Color disabledColor)
at Base.Data_Classes.Character.PopSetInfo(Int32 sIdx, Int32 hIdx)
at Hero_Designer.frmSetFind.lvSet_SelectedIndexChange d(Object sender, EventArgs e)
at System.Windows.Forms.ListView.OnSelectedIndexChang ed(EventArgs e)
at System.Windows.Forms.ListView.WmReflectNotify(Mess age& m)
at System.Windows.Forms.ListView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4223 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Hero Designer
Assembly Version: 1.9.5.4
Win32 Version: 1.9.5.4
CodeBase: file:///C:/Program%20Files%20(x86)/Titan%20Network/Mids%20Hero%20Designer/Hero%20Designer.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4223 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4228 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4230 (VistaSP2GDR.050727-4200)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Base
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Titan%20Network/Mids%20Hero%20Designer/Base.DLL
----------------------------------------
midsControls
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Titan%20Network/Mids%20Hero%20Designer/midsControls.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


 

Posted

One of the Brute's Fury ATOs is incorrect. The IO listed as Accuracy/Endurance/Recharge is actually Damage/Endurance/Recharge ingame.


 

Posted

Any ETA on the Water Blast update version of Mids?


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

So...I have a question - I've been looking around but haven't found the answer, so forgive me if this was discussed before.

Bio Armor was considerably OP on release, and was going to get a nerf. Is the version that is in mids now the pre-nerf or the post-nerf version?


 

Posted

Version in 1.96 is accurate to beta. Keep in mind that mids isn't properly reading what power effects belong to which stance. For example, DNA siphon shows both -100% regen and -133% regen and doesn't tell you that the 133% is for offensive mode only and the 100% is for all other times.