Help me make a goddess


Arcanaville

 

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Originally Posted by NuclearToast View Post
I like a Mastermind with Demons/Time Manipulation.

The demons could be her bound versions of the gods she owns, and time gives you "reach around the walls" effects.
I'm going to second this, especially since Demons/Time is a very high-power character build, and you have a reputation for not liking IO sets, which Masterminds are inherently less beholden to to reach their pinnacle power.

Bonus: if you're willing to get the Call to Arms, Expedient Reinforcement, Sovereign Right, Edict of the Master, and Command of the Mastermind unique Auras and stuff them in Hell on Earth you'll get a huge portion of the power given to an MM by an IO build for five slots worth of work (note also that the first four of these are available on the paragon market if you're into that).


@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

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Originally Posted by Samuel_Tow View Post
The real kicker is Praxis should, theoretically speaking, not need anything. As I mentioned before, she is a higher being that exists beyond the bounds and limits of our entire reality, and was powerful enough to damn near overwhelm the entire race of creatures which made everything. She doesn't need anything but to be free, and any people she corrupts along the way are just obstacles removed.
I know you "ruled it out" but, I think willpower might be a best secondary with electric melee. It is essentially her will keeping her avatar alive not needing anything or anybody else. Rise to the Challenge reflects the corrupting aspect (even if it is a minor aspect); Strength of Will reflects that extra push of power she can draw as you described upthread; Resurgence for that can't kill her aspect.

I'd do Electric/Willpower/Pyre. The vitures of electric already spelled out. Fire is just destructive and chaotic. The powerset combo is a hodgepode of basically cosmic forces which is what you seem to be describing.


/whereami:

 

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Originally Posted by Samuel_Tow View Post
I have to confess - my first idea was a Dark/Dark Brute. I know I don't have one, Dark powers are abstract enough to be godlike (but colour terribly) and they have a corrupting nature to them, with the various drains, debuffs and the fear effect. Sadly, I don't think Brutes have a Dark Epic, plus I don't like Dark Armour very much. It's a mixed bag of mostly single-target damage with relatively "weak" visual and audio effects. The new Dark Blast is kind of awesome, but that didn't carry over to old Dark Melee/Armour/Miasma/etc., which is unfortunate.

Then again, perhaps I should go with something less evil and more "abstract" as an incomprehensible cosmic being. I don't know...
Brutes should have the same dark APP has scrappers and tanks imo the Soul PPP for Tanks, Brutes and SOA is superior to the one scrappers get and the Dark APP for melee


 

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Originally Posted by Combat View Post
The important thing for me is that they cannot be omnipotent deities, and must be given actual goals, ambitions, and limitations to avoid being Mary Sues.
To be honest, in this case I'm willing to break a few rules and make a few decisions in bad taste. I'd rather have Praxis be omniscient and omnipotent so that I can use this in my own storytelling. I'm well aware that I can't do that in-game, but again - I'd rather have her be all-powerful in principle and come up with ways to limit that power on a practical basis than just limit the scope of her power in general. Again, I intend for praxis to be a unique character among mine, so I can "cheat" in her favour more than a little bit.

That said, I really don't want to use existing deities. I generally don't like to use stories from myth or popular culture, but in this case that's twice as true because Praxis really isn't a "god" in the traditional sense. I treat her in those terms just because this is the closest concept to what I have in mind, but this thing is no god of legend. This is something else entirely that simply has, potentially, considerably above godlike power.

Besides, traditional gods come with a lot of baggage - worshippers, ritual, politics and suchforth. Praxis really isn't like that. If anything, she's more like a Lovcraftean horror, only prettier and SERIOUSLY limited in how much of her full power she can use. It pays to be "mysterious" to achieve that effect, and going off a known god - even if it's an obscure one - works against this.

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Originally Posted by Yoster View Post
Based on your earlier comment on using the "fireplace hat," I assume you have the Fire & Ice costume set? If so, I'd suggest a TW/regeneration brute using the elemental sword...nothing screams "power" like an unkillable avatar wielding a six foot tall pillar of seething, divine energy
That's actually a pretty good idea. The only problem is I kind of already did that As well, I want Praxis to be as "hands-off" as I can manage, which I know is not going to be easy when I'm going for melee. However, what I CAN do in this regard is not give her weapons of any kind, even elemental ones. Weapon sets in general act like tools, and this thing shouldn't need tools.

One would think this makes a good case for Masterminds, but thinking about it, most of those are weapon-based. Demons, as has been suggested numerous times, have that fire whip. Yeah, it's pretty cool and yeah, it's made of fire... But it's still a whip. I need something bare-handed at the very least. What this all makes a good case FOR, really, is Controllers and Dominators, but I want a character I actually want to PLAY, not just see looking pretty at character selection

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Originally Posted by Thunder Knight View Post
It's already been mentioned, but Electric Melee with the colors tinted black may be exactly the sort of "Dark melee" you want, with the forks of the electric bolts resembling tiny tentacles. Electric Armor colored black may work for the same reason. You don't have to use both, of course, but either may actually be closer to what you're picturing than actual Dark powers.
I think you just did the best job of all selling me the on the idea of Electric Melee. I was originally planning to go with a kind of bright purple lightning, but Dark Electricity is even better. I can do Dark Electricity, right? I imagine dark blues and purples... And I could even alter colours between attacks, why not? Yeah, that was very well said

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Originally Posted by Radionuclide View Post
I know you "ruled it out" but, I think willpower might be a best secondary with electric melee. It is essentially her will keeping her avatar alive not needing anything or anybody else. Rise to the Challenge reflects the corrupting aspect (even if it is a minor aspect); Strength of Will reflects that extra push of power she can draw as you described upthread; Resurgence for that can't kill her aspect.
Really, the only reason I suggested regeneration is I don't have a Regen Brute. However, I can do Electric/Willpower, yeah. To my eyes, Regeneration and Willpower are pretty much the same set, really, at least in concept. Willpower can't be killed unless the user loses the will to live and regeneration can't be killed until some arbitrary limit is reached. I can spin either one either way, so if you say Willpower and I say Regen, that's an easy sell either way.

Mind you, I see them as much the same thing CONCEPTUALLY, they don't play the same at all. And I don't see them as LITERALLY the same thing, but more so as two sets I can spin to the same ends, though in different ways.

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Originally Posted by Cheetatron View Post
Brutes should have the same dark APP has scrappers and tanks imo the Soul PPP for Tanks, Brutes and SOA is superior to the one scrappers get and the Dark APP for melee
Brutes don't have any of the same Epics as Scrappers. What they have the same Epics as is Tankers. When villains got Epics and heroes got Patrons, Stalkers traded with Scrappers, Brutes with Tankers and Masterminds with Blasters. I don't know about the other ATs, but it should be fairly obvious.

Technicalities aside, you're absolutely right - who gives a crap about Dark Mastery when I have Soul Mastery? That's better, and it has Soul Storm! I really like that, actually.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by NuclearToast View Post
As for the look, I once made a "revived" costume for my magic character for use when rezzed or using an Awaken. The costume was all white, and I used the white glow aura. It had a very god-like feel and was almost painful to look at, especially on dark maps. But it allows for a very simple costume with stunning impact.
That's not a bad idea at all. That's kind of what I was after - less something thorny and veiny and complicated and more just... Well, consider that when I had Praxis show up in my story, she showed up as a ball of yellow light. So, yeah, I'll experiment with this, definitely.

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Originally Posted by NuclearToast View Post
So much for my input. Apparently I'm better at questioning your questions than giving pure advice.
Sorry I put you through this, NT As I said, I need to have something workable for Praxis before I can even long in to chat in-game. But your costume idea isn't bad at all. I'll get on that when I have some spare time.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Alright, looks like you have a more specific idea than just "god". I'd say it sounds something more like "deity." If that is the case, I guess there are differences between what you are looking for and what I've done before.

However, what are Praxis's motivations? Just to be a badass? Amusement?

On the gameplay side, I would go Electric/Willpower/Soul Brute. (electric has a "dark" setting that should look good if I remember right).


TW/Elec Optimization

 

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Originally Posted by Combat View Post
However, what are Praxis's motivations? Just to be a badass? Amusement?
I generally don't like to do this, but for Praxis, I'll make an exception. What are her motivations? We don't know. We can't know. I don't know, and I'm writing for her. I've found that when you start dealing with matters of above-cosmic levels of significance, trying to explain the rules or explain the motivations just serves to undermine the grandeur of it all. We're afraid of that which we don't understand and we respect that which simply works. To explain Praxis' motivations would be the equivalent of humanising her, and I don't want to do that.

The only thing that matters is Praxis wants to be free. WHY she wants to be free and WHAT she wants to do with this freedom, I don't know. I can't know - it's unknowable. And, really, it doesn't matter. If she gets free, we're screwed and nothing matters. As long as she stays imprisoned, then what she wants doesn't matter. It's the unknowable evil that's scary, and I like to be scared by my own characters occasionally


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
I generally don't like to do this, but for Praxis, I'll make an exception. What are her motivations? We don't know. We can't know. I don't know, and I'm writing for her. I've found that when you start dealing with matters of above-cosmic levels of significance, trying to explain the rules or explain the motivations just serves to undermine the grandeur of it all. We're afraid of that which we don't understand and we respect that which simply works. To explain Praxis' motivations would be the equivalent of humanising her, and I don't want to do that.
This makes me think of Tenchi Muyo (or whatever sub-series of Tenchi it was that I saw when Adult Swim aired Toonami on April 1st) and basically:



Not hating on Tenchi and I remember watching the series years back but...it's probably not the series I totally got into mainly because everything seemed so randomly resolved. The overall plot transcended everything, even itself and when it all came back to the characters it amounted to not actually doing anything. Whatever happened happened and the cast (besides Tsunami and Washu) couldn't do anything to the outcome...but then the outcome doesn't matter (remember?) and basically just rewinds to something else and we're back to just enjoying the cast. So why is that plot there?

I dunno...never finished all the Tenchis. Someone want to spoil it for me?

All in all, not being able to write for cosmic or transdimensional beings is partially the fault of the writer (because how can you expect someone who's lived for less than a century think like someone who's lived for eons?) but mainly the fault of the character. I mean, how dare you interfere with lowly mortals without a reason? And that reason should have a consequence even if the character doesn't suffer for it...someone else does. If not, then why does the story matter at all? With their amount of power, they can just rewind things and do them again or not.

It really gets hairy in my head trying to think of stories for such characters. That's probably why I leave those types to characters as NPCs and leave their influence in the hands of special empowered individuals under them or everything is their influence...they don't have to be shown lifting a finger to end or begin civilizations or galaxies. Lol, in my universe, the 'god(s)' are actually playing cards, wagering fates and outcomes on an impossibly complex game of chance...yeah, earth was created because someone screwed a bluff with a pair of threes or something I'm sure there's a trope for writing mundane tasks that have significant effects on the environment around them...

But anyway, off that tangent, I always think it best to figure *something* out soon as you're developing your universe...some sort of end or goal or problem to resolve. For mine, it's the very end that is ultimately being resolved...should the 'end' be utter destruction? A utopia or heaven? Throw your hand in and start it all again? Should there be good and bad, light and dark? In heaven, would you have free will/thought? Could you think freely in a utopia free of conflict, negative emotions and opposing extremes? Should karma enter the equation when starting over? Ultimately players that know of the end are attempting to write it in respect to their wishes, and even the god(s) are setting up the pieces to make this determination. That's the purpose of the story, to get to a conclusion and keep you entertained on the ride there. Not having the address to the destination isn't a problem but not having a destination is. You have to wonder why you're driving in the first place.


 

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D_D,

You would be thirding demons/time.

Sam,

Since we are now getting to the point where you knew you were going to make a brute all along let me switch gears to mechanics. Lightning rod on a brute is a pseudopet with brute modifiers and no fury: translation is "low damage". The single target attacks are also low damage. I am not even a player who normally minds low damage. Ive played my share of low damage ice and earth controllers. But I shelved my elec/wp brute around level 40. Madenning.

I suggest either an electric melee stalker for the better damage, OR as someone else suggested, titan weapons/willpower brute with that cool 9 foot beam of quasi-flame energy.

Either way, enjoy!

Lewis


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

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Originally Posted by UnicyclePeon View Post

Since we are now getting to the point where you knew you werd going to make a brute all along
I got the distinct feeling, as I started reading the thread from the start, he already had the character rolled up (or at least which AT).

Besides being late to the thread, I doubt I'd have suggested an AT for that reason. Let him pick then we can tell him the good points of it.

As for the Elec brute being weak, that's what Gloom is for. It does wonders on lethal resistant foes on my Claws/EA/Soul brute but the redraw does kind of make it a 'only if the foe is resistant or you have nothing recharged' attack.


 

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I haven't read the entire thread, but I think I caught the highlights of Sam's posts.

I keep coming back to Dark/Invuln on this character. I think it might be in retaliation to the high maintenance aspects of the /Regen inkling. This entity does not seem like it should need to actively monitor it's survivability, only occasionally augment it with yet more power. That's /Invuln to me.

The Dark Melee just feels right. It's the least "melee" of the melee to me (Elec is a very strong second).

But yeah. Invulnerable.


 

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Originally Posted by Leo_G View Post
With their amount of power, they can just rewind things and do them again or not.
That's actually easily explained, and I have it both in Kim's story and in Praxis' writeup. She can't simply re-write the world because she is imprisoned and her power is contained. Why bother saying she has that much power when I'll never let her exercise it? Meh. Why not? Same reason I gave Stardiver a Fire Sword that doesn't deal fire damage. I like the story. Besides, I can use that as a deus ex machina where necessary. A lot of City of Heroes stories are pretty good about not trying to explain why our characters are able to do certain things and some of the ones that do explain can work pretty well if you swap a single plot point.

I know what introducing an all-powerful being does to a story, because that's one of my favourite types of stories to both tell and hear. That means I know a lot of the pitfalls and trust me - I won't fall into them. At the end of the day, I still need someone I can tell a good story about, and that means the story can't be broken. Trust me, I can spot a broken story

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Originally Posted by UnicyclePeon View Post
Since we are now getting to the point where you knew you were going to make a brute all along
That's not true. I said my idea was for a Dark/Dark Brute, but that idea came up AFTER I made the thread and saw a few responses. I knew the first few responses would be for ATs I don't play, so I put this as a disclaimer, but what I HAD decided ahead of time was that I most probably wouldn't be making a Mastermind. To that effect, I should probably have excluded Masterminds from the list, but what's done is done. I didn't have a good reason for why I was doing it at the time, the prospect just "bugged" me, and I have since done my best to try and explain why that my be. The fact of the matter is I want someone with personal power, and Masterminds just aren't it. AT design is just like that. Now, that doesn't mean I couldn't be convinced to go with a Mastermind, but it would have to be an argument that clicks with me, and I just didn't find that. I'm not saying the arguments were bad - far from it - they just weren't for me.

Thinking about it now, I might have balked at a Stalker, as well, just because I'm still living in the past and feel like Stalkers are weaker than they really are. Kim proves just how awesome Stalkers can be, so my initial reaction might have been to resist, but I could have been convinced. I never gave Scrapper and Brute any real thought, and the reason I cited a Brute over a Scrapper is because I already have a Dark/Dark Scrapper in the 40s and because Inna - my previous god-powered alien - is a Brute.

I know you get the impression that I wanted to make a Brute and was just looking for an excuse, but the truth of the matter is I simply didn't want to make a Mastermind and that's all everyone suggested. That's why it came off like I'm going with my own thing. No-one that I recall suggested a Stalker or a Scrapper. I would have argued for those, because that's actually the big question - if I decide to go with melee, WHICH melee class? My breakdown of the ATs is still the same: Brutes are hard to kill first, Scrappers are dangerous first, Stalkers play dirty. You can make an argument for all three ATs, and there's nothing saying I won't change my mind and go with an Electric/Willpower Scrapper, instead. I don't have one of those. I have an Electric/Regen, though, but if I'm not making a Brute, then the need to use Regeneration is much less pronounced.

As I said, I most often work by a process of elimination. If I reject an offer, that's not a bad thing. Unless I say "yeah, I considered that already" - and I WILL if I have - then you're giving me a new idea I hadn't considered and me rejecting it is a GOOD thing. It narrows down the options and makes the choice easier. I don't know what I want to make, that's why I brought it to the forums in the first place. When I first came in here, what I had in the original post is quite literally the extent of what I had planned ahead of time. Yes, seriously.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Warfarin88 View Post
I keep coming back to Dark/Invuln on this character. I think it might be in retaliation to the high maintenance aspects of the /Regen inkling. This entity does not seem like it should need to actively monitor it's survivability, only occasionally augment it with yet more power. That's /Invuln to me.
That's not a bad way to spin it, actually. A passive resistance set as opposed to an active reaction set... Not a bad angle, though what concerns me with Invulnerability is that it's pretty much defined as physical toughness. That is to say, if I'm Invulnerable, I'm mostly resistant to getting beat up and shot at, but I get hurt bad by in-standard attacks. Fire, ice, radiation, psychics...

Hold the phone, that's something I want to think about. If this thing is godlike and so powerful, wouldn't it make sense it would be protected from everything? Granted, literally "everything" is impossible, but... How close CAN I get? That, ironically, is a very strong argument for Willpower - it protects from practically everything, including psychic attacks. Stone Armour notwithstanding, is there another set that's as comprehensive?

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Originally Posted by Warfarin88 View Post
The Dark Melee just feels right. It's the least "melee" of the melee to me (Elec is a very strong second).
How do you figure? The thing is mostly punches, and it has one of the game's most spastic punching attacks - Dark Maul. I mean, I guess we could focus in Touch of Fear, Syphon Life and Midnight Grasp, but most of what my Dark Melee Scrapper ever did was punch people with darkness.

That's not to say it's a bad set, of course. My Dark/Dark Scrapper just has a really crappy costume. Curse you, Enforcer! I thought you were so cool when you came out! Ahem... That's not to say Dark Melee is bad. Far from it. It's a solid set, and it doesn't look bad. I just really wish the effects coloured better and could be made denser and darker. If Dark Melee looked like Darkness Control, I'd make the set without a second thought, but I guess I'll have to armwrestle Tunnel Rat and Dink over it. Possibly at the same time.

Dark Melee is one of those sets that, while my logical brain says it's good, it works, it's appropriate, my irrational brain just says "But remember how much you hated it last time!" and I just wind up playing something else. "Last time" was also my first run of Admiral Stutter, so that might have something to do with it.

Holy tangent, Batman!

Long story short: Dark's not a bad idea, but I'd have to think about it.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Willpower works almost synonymously with Invulnerability. I think Invulnerability can ultimately made a tad tougher, but I also know your reticence to dive to deeply into the IO set meta-game. Really that boils down to a matter of preference, and I could well have been projecting a personal desire to explore a DM/Invuln combination.

You do have a point about shadow maul, and to be honest I forgot about it. I never take it.

After that, for me, the in-your-face-ness of smite or shadow punch are completely overshadowed by the considerably more dramatic look and feel of siphon life, midnight grasp, and (if taken) gloom or dark blast. And there's still touch of fear, dark consumption, and soul drain.

Once you omit shadow maul, there's really only the first two punches that aren't pretty much completely mystical in nature as well as animation.

<shrug>

I'm trying for a hard sell, just explaining why it doesn't feel very "melee" to me.


 

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Originally Posted by Warfarin88 View Post
After that, for me, the in-your-face-ness of smite or shadow punch are completely overshadowed by the considerably more dramatic look and feel of siphon life, midnight grasp, and (if taken) gloom or dark blast. And there's still touch of fear, dark consumption, and soul drain.

Once you omit shadow maul, there's really only the first two punches that aren't pretty much completely mystical in nature as well as animation.
How about this: What if I took Soul Mastery and took... I don't know what they're called, the pastel darkness attacks from there? I'm sure there are at least three of those. Do you think that would be enough "darkness" to at least somewhat mimic the feel of a "Dark" character? Probably not, not really, but how close do you think it would get? Because that's kind of what I want to do.

Of course, that might also mean I'll want a secondary which doesn't require so many slots, and Willpower... Isn't one such secondary, regrettably. Regen is, though, from what I remember. Technicality may be in favour of it, though it does lack the psychic protection Willpower does... Even if healing should theoretically cover all damage types.

Again, I'm not sure which way to go, but I think Regeneration of Willpower is a good choice... Or Energy Aura? How about that? I haven't seen it brought up, but would that work, do you think? It certainly has the look down pat, though it lacks a "no pulse or fade" option for Energy Cloak. And it is kind of specific to energy more so than physical protection or elemental protection. And it does kind of have "psychic hole." I hadn't thought about it, though.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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I've always been comfortable picking cosmetically agnostic power sets and then using costume auras to "set a tone". Soul Mastery would just serve to augment such an effort in my opinion.


 

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I know I should probably take this to the Costume Re-Design thread, and I probably will, but I still wanted to show you guys what I had in mind for appearance:



I couldn't quite go with NT's pure white look because I didn't want to go for white, and the Glow aura becomes too transparent in other colours. I must admit I'm not entirely happy, especially with the lack of AA in the costume editor. I wanted to have sort of a look of a celestial creature masquerading as a physical being, hence the mask and ornaments and the different body, but I fear the purple might be a tad tacky. I wanted actual, darker purple but if I do that, Fire and Ice doesn't glow, so hot pink is pretty much the only colour I could use that's not either very blue or very red.

I'm also not entirely happy with the skirt, but it was the only one that didn't really look like a skirt, and it was also the only way to add detail to the lower body. I'm quite happy with the yellow-and-white colour scheme, even if I've used it a tad much recently, but the purple still bugs me. I keep wondering if I can't go with just basic sleek tights instead of Fire and Ice and go with a pure black base. I kind of like the larger boots and gloves just because I like that kind of body shape, but I don't know...

Anyway, yeah, that's an initial ballpark of where I'm aiming. Not necessarily good, mind you, just where I got it today. I can conceivably get rid of the mask entirely and just use the Fire and Ice face, which is awesome, but I don't know.

*edit*
Yeah, how about a little something like this:



To me, this look a bit less pretentious and more like just... Darkness wearing ornaments.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post

Again, I'm not sure which way to go, but I think Regeneration of Willpower is a good choice... Or Energy Aura? How about that? I haven't seen it brought up, but would that work, do you think? It certainly has the look down pat, though it lacks a "no pulse or fade" option for Energy Cloak. And it is kind of specific to energy more so than physical protection or elemental protection. And it does kind of have "psychic hole." I hadn't thought about it, though.
I don't know when, but Energy Aura's Energy Cloak was changed.

When I first pulled out my old Claws/EA brute and started doing missions again, I thought they EFF'ed it up and took away my unsuppressed stealth, but as it turns out, it's just the translucence that suppresses...foes still don't notice me...which kind of feels dumb having a red and black wolf-guy slashing your buddies up right in front of you completely visible but not doing anything.

...in short, Energy Cloak makes you practically unseen when it's unsuppressed but completely seen when suppressed and it suppresses the instant a foe is caught in Entropic Aura.


 

Posted

Dunno if this helps, but I have two "goddess" characters, a street justice/shield brute and a titan weapons/willpower brute:





And I actually just created a third, a staff/invul scrapper named Divine Wish. Still working on that one though. (I'm more taken my my staff/ninjitsu stalker at the moment, the Eternal Sweeper, who I think is more like a maid to the dark gods than an actual goddess ^_^ ).

Anyway, for what it's worth, I don't think Street Justice per se is godlike but the character is very powerful and fun to play... just about any character that's really well built can be kind of godlike. Titan Weapons and Staff Fighting work a little better for the god concept to my mind though.



my lil RWZ Challenge vid

 

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Originally Posted by Leo_G View Post
...in short, Energy Cloak makes you practically unseen when it's unsuppressed but completely seen when suppressed and it suppresses the instant a foe is caught in Entropic Aura.
Can I control this, like is there a specific "No fade" option or is it just automatic? I don't see why there wouldn't be, but I wouldn't be surprised either way.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Sam,

No worries man. Emotion is hard to convey and hard to read sometimes, in text. I wasnt put out, and I do the same thing when soliciting help. I was just trying to be funny / joke-y. Its all good, for sure.

Lewis


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

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Originally Posted by Samuel_Tow View Post
Can I control this, like is there a specific "No fade" option or is it just automatic? I don't see why there wouldn't be, but I wouldn't be surprised either way.
What? So it never turns you invisible? Never tried. I wanted it to keep me invisible all the time...now that you mentioned it, I never actually fiddled with his power customization...I might be able to keep invisibility on.


 

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I've got a Kinetic Melee/Energy Aura Stalker that I named Golden Blond whose powers are catalyzed by ... Gold. Amazingly enough, I had to do basically nothing to the power customizations to make everything about her "golden" in appearance. If you want to go Stalker, for the real "I don't need friends!" approach, I'd recommend KM/EA.

If you want to go with Electric Melee/Willpower/Soul Mastery (which sounds like a wicked combination) you can go either Scrapper or Stalker ... although I'd point out that Willpower won't "work" quite as well on a Stalker as it does on a Scrapper, due to the lower HP impacting Regeneration yield. Still, with EM/WP/Soul as a Stalker, you'd be able to open with Spring Attack, Lightning Rod and then use Assassin Strike from Hidden (which is just plain RUDE as an opening move chain). Taking Storm Elementals as your Lore Pet would then just play into all of that.


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I think you should pick a set that actually makes a coherent string of words...like Robotic Storm Charge...or Kinetic Energy Soul...or Dark Psychic Mace...Why? Just because.

But also wanted to add, maybe you should just stick with Kim for now and patiently wait for news on the upcoming sets. One of those might be something that fits the character better. In the meantime, you can keep thinking about this new character!

I never feel rushed when it comes to creating character concepts. Eventually it will come and I'll feel all the more stoked when the character's realized thanks to more game additions like powers, costume pieces or content.


 

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Quote:
Originally Posted by Samuel_Tow View Post
Hold the phone, that's something I want to think about. If this thing is godlike and so powerful, wouldn't it make sense it would be protected from everything? Granted, literally "everything" is impossible, but... How close CAN I get? That, ironically, is a very strong argument for Willpower - it protects from practically everything, including psychic attacks. Stone Armour notwithstanding, is there another set that's as comprehensive?
Not really, but Willpower really requires a strong invention build to fully unlock its power, and it often takes a lot of slots to get there.

Electric Armor is a possibility, but it also has a hole: toxic. But it does have some interesting advantages: it has a heal and practically unlimited endurance, and its not very slot heavy.

Another interesting possibility is Ninjitsu: it has positional defenses *and* toxic and psionic resistances, plus a heal. Its potentially a very strong set.


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