Hybrid Slots for SoAs


Android_5Point9

 

Posted

Quote:
Originally Posted by Android_5Point9 View Post
Now, if we can organize an all VEAT team where everyone's got triple leadership...
I host a Weekly All VEAT Event on my home server.
A VEAT Rikti raid followed by something else.. imagine 30 to 40 VEATs in the bowl



Dark Energon, Founder of the Freedom Legion SG on Guardian server.
(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
Crab Spider Nephila on Titan Tracker
Weekly events on Guardian: W.A.V.E. & FNFN

 

Posted

For me, looks like I am going Assualt or melee.

On my crab, I tend to tank, so my set muling is mainly focused on getting my defence up. However, I can spam chaingun/longfang as an attack chain forever, pretty much, with half a second, if that, delay. And slotting the new ATO will give me the defence needed, actually boosting me by 0.5 defence to softcap, give me an extra 40% damage in longfang, knock me up to 62% res.

Dark, could you post your build, I would love to see it.

And looking at the numbers, I would suggest, if you can afford it, swapping any damage proc for the Spider's Bite ATO proc. It is half the chance of a normal proc (12% superior) but it is (assuming my maths is right), 71.5 damage. Meaning it adds approx 7 damage to every attack. It is also not procs per minute, so I'm guessing it has a higher chance to proc in AoE's.


 

Posted

I'm considering swapping Musculature for Cardiac now. Musc adds about 30% dmg to all my enhancements but Assault Core adds 75% at max cap so I'm looking at a profit of 45% dmg. Going to Cardiac means I won't need to rely on Ageless to sustain endurance with Musc/Assault. On the other hand, I really don't rely on Destiny a whole lot so I may just stay with that combo and be closer to damage cap.

The -Def and Immob on Musculature is nice, but it's not something that is remotely a deal breaker.

Once again, unless Support gets a major buff, I don't see think it's very worthwhile. I know it's tempting to take it so you can claim the title of 'TRIPLE LEADERSHIP!' but I just can't justify it in its current state.


Currently on Virtue:
Jinrazuo - Crab Spider

RWZ All-Pylon Solo Run

 

Posted

Quote:
Originally Posted by Trilby View Post
Dark, could you post your build, I would love to see it.

And looking at the numbers, I would suggest, if you can afford it, swapping any damage proc for the Spider's Bite ATO proc. It is half the chance of a normal proc (12% superior) but it is (assuming my maths is right), 71.5 damage. Meaning it adds approx 7 damage to every attack. It is also not procs per minute, so I'm guessing it has a higher chance to proc in AoE's.
Many times i have had that question asked me because they love how my Crab is, and each and every time, i decline.

I don't have space to fiddle with sets, 5 Purple sets and 4 PvP sets. I can't play around with them or else i'd loose a set bonus.
Plus: i do not have a damage proc slotted, crazy isn't it?

I have spend about 2 years straight playing this toon on an almost daily base, to the point that i was completely neglecting my other toons. I have spend countless hours just studying my build on mids, just looking if i could improve it.. this is the best i can make it, and any change to it's build will negatively impact it. I made this toon mine, prior to the converters it was a 26Bill build. Thnx to this toon, the VEATs on my home server are making a comeback, and a lot are asking if they can copy my build. I don't know why i am so protective of it, maybe it's all the hours i spend looking at it, playing with my toon that i made it perfect for me, but won't mean that it would be perfect or good for someone else. Nephila is the Jack of all Trades, a real Blapping Cranker.
I'll give anyone advice and tips, but i'll never post my build.
I hope you'll understand.



Dark Energon, Founder of the Freedom Legion SG on Guardian server.
(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
Crab Spider Nephila on Titan Tracker
Weekly events on Guardian: W.A.V.E. & FNFN

 

Posted

Can you just give us a run down of the build, the def, res, all that kinda stuff?


 

Posted

Quote:
Originally Posted by Trilby View Post
Can you just give us a run down of the build, the def, res, all that kinda stuff?
Why? With all due respect, but, nothing about my numbers will help you with your own build, nor will it help me with picking which, if any, Hybrid power.

All i wanna know is if the Core version for the Support tree affects ALL pets, including other player's pets, or only my own pets.



Dark Energon, Founder of the Freedom Legion SG on Guardian server.
(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
Crab Spider Nephila on Titan Tracker
Weekly events on Guardian: W.A.V.E. & FNFN

 

Posted

I was protective of my build too, but then I remembered its just a game and got over myself.

I've noticed that people don't normally copy builds but use them as guidelines and make their own customizations to them anyway.


Currently on Virtue:
Jinrazuo - Crab Spider

RWZ All-Pylon Solo Run

 

Posted

Quote:
Originally Posted by Dark Energon View Post
Why? With all due respect, but, nothing about my numbers will help you with your own build, nor will it help me with picking which, if any, Hybrid power.

All i wanna know is if the Core version for the Support tree affects ALL pets, including other player's pets, or only my own pets.
Like all pbaoe buff toggles, pets and player characters are all considered targets. There is no difference. So yes, you will affects others pets BUT Support Core affects 24 targets max so it becomes pretty limiting especially when you start teaming with other MMs and so on.Also, the radius is only 50' which is smaller than Spider leadership powers at 60'.


Currently on Virtue:
Jinrazuo - Crab Spider

RWZ All-Pylon Solo Run

 

Posted

Quote:
Originally Posted by blueruckus View Post
I was protective of my build too, but then I remembered its just a game and got over myself.

I've noticed that people don't normally copy builds but use them as guidelines and make their own customizations to them anyway.
I can understand where you are coming from, as a 7 year player. But Neph is the 1st toon i completely made myself, and VEATs are not as mainstream as a fire/fire tank and such, so when i was leveling him up, finding a play style and such, there was nobody on my server or friends to ask for advice. And when i just started with him, i was semi shunned cause there were only a few people who had a VEAT who know what they were doing, and they were long time players, not a rookie like me.
I'm proud that within a span of 1.5 years i made a toon that impressed players on my server that have been playing even longer than you, and even they say to not just give out my build to anyone.
My basketball coach taught me well "If a man is hungry, do not give him a fish. Instead, teach him how to fish." And like i said, i'm willing to give tips and advice to anyone, but not share what took me countless of hours playing and studying to make it a perfect fit for my play style on him.

My lead Tank Mori, a WP/SS Tank, that i made before Neph, or now my Dark/Dark Dom i made, i have no issues sharing my build with people.

And if people don't understand or respect my view, they need to get over themselves.

PS: Thnx for the info gerading the Core and Radial version of the Support Hybrid.. seems like Radial would be better regarding my style of play. Although i might end up making both Core and Radial.. Core for smaller Leagues and Radial for bigger Leagues... still keep Assault for when i'm solo.



Dark Energon, Founder of the Freedom Legion SG on Guardian server.
(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
Crab Spider Nephila on Titan Tracker
Weekly events on Guardian: W.A.V.E. & FNFN

 

Posted

Quote:
Originally Posted by Dark Energon View Post
Why? With all due respect, but, nothing about my numbers will help you with your own build, nor will it help me with picking which, if any, Hybrid power.

All i wanna know is if the Core version for the Support tree affects ALL pets, including other player's pets, or only my own pets.
Because I dont want to copy your build. It won't fit my playstyle and I have exactly what I want from my build. I am just curious as to what 26 bil got you.


 

Posted

Quote:
Originally Posted by Trilby View Post
Because I dont want to copy your build. It won't fit my playstyle and I have exactly what I want from my build. I am just curious as to what 26 bil got you.
He's only offering fishing lessons at this point.


Currently on Virtue:
Jinrazuo - Crab Spider

RWZ All-Pylon Solo Run

 

Posted

Ok, here is my current build that I play ingame. Yeah, I went a bit nuts with the +1 enhancement boosters, lol, but I feel it has helped the build, as far as accuracy is concerned. Anyways, I'm trying to figure out which Hybrid slot to go with for this build. The obvious one for me was Assault, but I'm already in the red for my numbers, because I'm slotted with Musculature, so it probably wouldn't do me any good would it? I then saw Melee, and was wondering if it would boost my defense numbers from the low 30s a bit, but then, I'm not tank built, nor do I play in Melee, except to use Shatter Armor, so it's probably a bad idea. So, I'm torn between Assault and Support now. Anyways, here's the build. What do you guys/gals think? I was looking at the new ATO set and the proc is the only thing that even looks appealing. As for my endurance usage and recovery? I really don't chew through a lot of endurance, and it comes back quickly, and is pretty much neck and neck with my regen, so I refuse to go Cardiac, lol. My Alpha is: Musculature Radial Paragon. Judgement: Ion Radial Final Judgement. Interface: Diamagnetic Radial Flawless Interface. Lore: Arachnos Core Superior Ally. Destiny: Barrier Radial Epiphany & Clarion Core Epiphany (for UG runs). I usually solo/duo level 50 content on +4=4 all the way to +4=8. I also run trials on this toon.


Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

ArachniBlast Build 1 Revamp: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(11), DoArach-Acc/Dmg/Rchg:50(15), DoArach-Dmg/EndRdx/Rchg:50(17), DoArach-Acc/Dmg/EndRdx/Rchg:50(19)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(13), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(17), RedFtn-EndRdx:50(21)
Level 12: Venom Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(21), Posi-Dmg/Rng:50(25), Posi-Acc/Dmg/EndRdx:50(27), Posi-Dam%:50(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Spring Attack -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(45)
Level 18: Tactical Training: Assault -- EndRdx-I:50(A)
Level 20: Maneuvers -- LkGmblr-Rchg+:50(A), S'dpty-Def/EndRdx:40(23), S'dpty-Def/EndRdx/Rchg:40(23), SW-ResDam/Re TP:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(33), ImpSkn-ResDam/EndRdx/Rchg:30(34), ImpSkn-Status:30(34)
Level 26: Tactical Training: Leadership -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(29), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(39)
Level 28: Serum -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(37), Panac-Heal/Rchg:50(37), Panac-Heal/EndRedux/Rchg:50(37), Panac-Heal:50(39)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 32: Omega Maneuver -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(36), Ragnrk-Acc/Rchg:50(40), Ragnrk-Dmg/EndRdx:50(40)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42), ExRmnt-Acc/Dmg/Rchg:50(43)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(43), S'bndAl-Dmg/Rchg:50(43)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(45), GravAnch-Acc/Rchg:50(45), GravAnch-Immob/EndRdx:50(46)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(48), Hectmb-Dmg/EndRdx:50(48)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(48), ExRmnt-Acc/Dmg/Rchg:50(50), S'bndAl-Acc/Dmg/Rchg:50(50)
Level 49: Wolf Spider Armor -- GA-3defTpProc:50(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Panac-Heal/+End:50(50)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod/EndRdx:50(33)
------------



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Virtue H&V: CatSquid of Justice-Lvl 37 TriForm PB, Tundra Tigress-Lvl 50 Claws/SR Scrapper, Mistress Khaos-Lvl 50 Dark/Fire Brute, D'Vine Death-Lvl 50 Plant/Thorn Dom, Phrozen Purrgatory-Lvl 50 Ice/Cold Corr, Prowling Pantheress-Lvl 50 Claws/Nin Stalker, Robo Mynx 3.0-Lvl 50 Bots/Traps MM, ArachniBlast-Lvl 50+3 Perma Hasten/Perma Pets/High Recharge Crabspider, Devil's Wrath-Lvl 50 Bane Spider. SG: The 912 Project, VG: Progressively Evil.

 

Posted

If assault continues to effect pets after beta, I'm almost certain I'll be going Assault and Melee.

On the most defensive end I'll be going Melee, Rebirth, and Cardiac.
On the most offensive end of the spectrum I'll be going Assault, Ageless +Recovery, and Musculature.

I like the extra defense I get from fighting, but that in turn means I need cardiac or other buffs.
I tend to Main Tank a good deal, so in turn I need hp replacement. That's aid self, rebirth, or melee.
To solo +4x8 incarnate content, I'm gonna need a bit more defense, that's melee, and maybe Agility or Vigor, but probably Cardiac since I have resist shields too.

My new build is in my archives in my sig as Wlyfen 7r, I'll put it directly my sig (instead of in the archives) when I get it updated and tested in-game. By the time I do that, It'll be time to update it again. 8-p


 

Posted

Quote:
Originally Posted by Yorukira View Post
Stop saying that we'll have 75% +dmg. That only in perfect condition, Is better to look at it as his average over his optimal state. The chances you will be able to have a average of 200% +dmg are very low.
Well to be honest, the majority of the times I'm at +75% on full stack after I drop my Venom Grenade opener, if not then I'm definitely at max after my next attack from Heavy Burst. So depending on your attack chain, you're very likely going to be at +75%. I've been testing a lot on Beta recently and it's very uncommon for me to be below max stack during missions/street sweeping. Have you actually tested it our yourself?


Quote:
Originally Posted by Linea_Alba
I tend to Main Tank a good deal, so in turn I need hp replacement. That's aid self, rebirth, or melee.
To solo +4x8 incarnate content, I'm gonna need a bit more defense, that's melee, and maybe Agility or Vigor, but probably Cardiac since I have resist shields too.
How much extra resist are you getting from Cardiac? I seem to remember it not being a whole whole lot when I had Fortification and Tough. If you go Vigor/Melee however, not only are you getting the End redux, but also the +Regen from Melee bumps up to 43%/stack up from 30%. This itself may be a more ideal route for added durability.


Currently on Virtue:
Jinrazuo - Crab Spider

RWZ All-Pylon Solo Run

 

Posted

Quote:
Originally Posted by Yorukira View Post
Stop saying that we'll have 75% +dmg. That only in perfect condition, Is better to look at it as his average over his optimal state. The chances you will be able to have a average of 200% +dmg are very low.
It is actually 75%. I'm testing and with supression, venom grenade, frenzy and my ST attack chain, it is very easy to get and keep 75%, so long as I keep moving through spawns.

I think the 45% on is aimed at stalkers, less AoE damage.

For me though, support or melee seems to be the way to go. I'm changing my build from tanking to more front line DPS as of the new ATO, see how that goes.


 

Posted

Quote:
Originally Posted by Yorukira View Post
Stop saying that we'll have 75% +dmg. That only in perfect condition, Is better to look at it as his average over his optimal state. The chances you will be able to have a average of 200% +dmg are very low.
Actually, it's more rare that I have anything but the full 5 stacks. Assault triggers off every enemy hit. I think I've said this before in this thread too, but basically what this means is if you hit 8-10 enemies with an aoe, you're going to instantly get all 5 of your stacks off just a single attack and since the buff lasts 15 seconds, you can get your stacks at the begining of each spawn when you're aoeing.

It's the perfect condition, but it is also the average and most common condition.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
Actually, it's more rare that I have anything but the full 5 stacks. Assault triggers off every enemy hit. I think I've said this before in this thread too, but basically what this means is if you hit 8-10 enemies with an aoe, you're going to instantly get all 5 of your stacks off just a single attack and since the buff lasts 15 seconds, you can get your stacks at the begining of each spawn when you're aoeing.

It's the perfect condition, but it is also the average and most common condition.
Was been general in my statement, haven't tested yet, but I'm sure the performent of all Veat won't be the same as Crab.

But it if that the average and common condition then I'm very please. It worry me tho, If it soo easy then they will change it.


I want /Fire stalker. Because nothing says stealth like dumping a can of gasoline on yourself and lighting a match. -Morac

 

Posted

Where would be the best place to slot the new ATO set? I'm guessing make it a full set into Venom Grenade, since it already does Toxic Damage already. Or at the very least, throw the proc into there


Virtue H&V: CatSquid of Justice-Lvl 37 TriForm PB, Tundra Tigress-Lvl 50 Claws/SR Scrapper, Mistress Khaos-Lvl 50 Dark/Fire Brute, D'Vine Death-Lvl 50 Plant/Thorn Dom, Phrozen Purrgatory-Lvl 50 Ice/Cold Corr, Prowling Pantheress-Lvl 50 Claws/Nin Stalker, Robo Mynx 3.0-Lvl 50 Bots/Traps MM, ArachniBlast-Lvl 50+3 Perma Hasten/Perma Pets/High Recharge Crabspider, Devil's Wrath-Lvl 50 Bane Spider. SG: The 912 Project, VG: Progressively Evil.

 

Posted

I'll probably be going with Assault...I'm a ranged fort so I'm already a tiiiny bit lacking in damage(I have a melee fort build I just...don't have fun doing melee) and I only have really 2 AoEs and one PBAoE, so I'll definitely benefit from the bonus damage.

if it stacked with my build up I'll have tons of fun


Magisterum- 50+3 Fortunata--Virtue

Lukerion- 33 Emp/Rad Defender--Virtue
Noah Heartily- 34 SS/SD brute- Virtue
Mika Heartily- 50+1 Fire/MM blaster-Virtue

 

Posted

Copy and pasted from the beta forum. I'm adding my comments in red.

Quote:
Originally Posted by Arbiter Hawk View Post
Hey guys and gals,

Thanks to all of you for your feedback on the Hybrid powers. There’s been a ton of feedback indicating preferences for how the slot should develop, and without that feedback I think this would have missed the mark of what you, the players, want from this slot. Fortunately, that’s what we have beta for.

Our initial intent with the End cost of the slots was to get across a “cooldown”-like feeling with these powers – you would run the toggle when you really wanted the effects of it for a burst of extra power, but your toolkit wouldn’t grow so much deeper on a permanent basis that regular game balance became impossible. I want to maintain that cooldown-like feel, and you guys have already seen what I’m planning on trying, since this mechanical change-up made it to Beta last week:
  • Hybrid toggles cost 0 endurance, down from .5/sec
  • Hybrid toggles now have a 120 second recharge
  • Hybrid toggles now have a maximum duration of 120 seconds
  • Hybrid toggles now persist through any crowd control

What does that mean for the individual powers? It means they have to get awesome enough that they’re worth acquiring and using with that 50% uptime! As a brief aside, I know a number of you have argued for powers you don’t need to actively use. My reasoning for not making Hybrid a passive power in the style of Interface is twofold: I don’t think it’s particularly compelling gameplay to have things you don’t need to pay any attention to, and I don’t want this one slot to do as much for your power level as all four previous slots combined.
Basically, when making any power, whether Incarnate or for a powerset, if we make that power passive it will be much less powerful than if we make it active and require concentration and skill to use advantageously. I want these powers to be awesome when you use them – thus, I don’t want them to be on all the time, forever. So, what’s in store for Hybrid now, and what will it look like after I’m done? Here’s what I’m looking at:

Support: This tree is has already seen its main structural change. As many of you correctly surmised, the individual benefit of any given power in this tree was extremely limited due to the power’s potential performance in league content. We’ve massively increased the benefit of any given power in this tree, and then set them up so that only the first 5 buffs on you stack at any given time. This lets us balance the tier 4 powers around what we want the maximum possible group benefit to be, making all of the Support powers significantly stronger on an individual basis and more viable as a “jack of all trades” Hybrid power.

I have yet to see this, but it could be intresting. Work like a mini barrier maybe or provide some other bonus.

Assault: Scaling with damage type on the buff as one moves up the tree just leaves too many character builds out in the cold. We’ll be scrapping this aspect of progression entirely – all tiers of this tree will affect all damage types. We’ll also be changing the Radial side of the tree to incorporate a new mechanic I’m calling “Doublehit” – this will make your damaging powers that are activated with Radial Assault active have a chance to strike again for a percentage of the base damage of the power. This side of the tree makes sense for characters whose Archetypes have low damage modifiers, or for characters who are already sitting at or near their damage caps.

I don't know about you, but the idea of double hit is tasty. Especially on builds with a high amount of recharge and def (Like blueruckus's). I'll be testing this, see how much I like it.

Melee: Many players pointed out that their character who wants defense could ill-afford to enter close range to obtain the bonus from this slot. At tier 1, the core side of the tree will front-load a third of its protection, and the core side will front-load up to 3/4s of its protection at tier 4. The radial side of the tree will continue to scale with enemies in melee range, but will also add a minor taunt aura to help keep more enemies in melee range.

Frontloaded defence? Taunt aura? The devs have listened and yay. I'm going to be grabbing this for sure to try, maybe use as an oh crap button.

Control: The Core side of this tree will stay largely untouched, but the radial side of the tree is being completely overhauled. Instead of providing a Scourge mechanic, which is really not very related to Crowd Control capabilities, the radial side of the tree will instead provide a chance to Fear targets of any of your attacks while this ability is active. At tier 3, you will either be able to add a chance to Immobilize your victims as well (Total Radial) or add an Overpower-like proc to any attack you use (Partial Radial). Tier 4 Radial will have a high chance to Immobilize or Fear any target of an attack, as well as a guaranteed Stun on any target who is both Immobilized and Feared. This overhaul will allow even powerset combinations with no base crowd control to truly hybridize into Control while their ability is active.

So the core tree gives a chance of overpower type extra damage on controlled enemies and an extra mag of control. Awesome for forts still. The radical side, looks, well, amazing. I will be testing it to see if it is as amazing as I hope, but if it is, SoA's will be awesome.

All-in-all, these changes should help the Hybrid trees be more accessible to every Archetype, and help fulfill our design goal of allowing you either to specialize or to branch out from your core AT roles with these powers. I hope you’ve enjoyed this peak into our development process, and thanks to all of you who provided the constructive feedback necessary to make Hybrid the best it can be before it goes live.
OK, SoA's are, in my opinion, a very balanced damage dealing buffer. We fufill the roles of controllers, brutes, scrappers, stalkers, corrupters and master minds depending on our builds and what these mean is that we can start to specalize and become closer to the ATs we can be.

For example, the double hit mechanic on the assualt radical will be a bit like a corrupter crit in that it does a % extra damage, so we are a bit more corrupterish. The control radical will make out attacks control, so in heavy AoE SoA's (like crab), we will be able to lock down spawns and help on that front.

This is going to be great.