TV respec bugs and the WST
Sorry but the devs are too busy making ligers for us to buy at inflated prices.
Ran it not too long ago. Wasn't a constant DOT, and we barely had to heal it.
Difficult? Not in the least.
Yeah, I'd say that the TV Respec trial is way too easy now. I used to do it years ago just for the fun because it was a challenging trial in its day. Now, it's rather boring and no challenge at all. Prehaps a steady, unhealable DoT on the reactor--slow meltdown--as a normal part of the trial would add a level of tension that would make it more fun.
Yeah, I'd say that the TV Respec trial is way too easy now. I used to do it years ago just for the fun because it was a challenging trial in its day. Now, it's rather boring and no challenge at all. Prehaps a steady, unhealable DoT on the reactor--slow meltdown--as a normal part of the trial would add a level of tension that would make it more fun.
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It's true. This game is NOT rocket surgery. - BillZBubba
I can't even remember the last time I saw a Coolant used (when it was needed, anyway) on any level range of the respec trial. I wouldn't worry about it.
Sorry but the devs are too busy making ligers for us to buy at inflated prices.
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Folks, it's been 8 years, maybe we can stop trotting out this hilariously false equivalency now?
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
[QUOTE=DarkGob;4182149]
Sorry but the devs are too busy making ligers for us to buy at inflated prices.
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Because the devs that work on bug fixes are clearly the same as those that work on concept art, graphics, and coding powers. Oh wait, no they're not. Folks, it's been 8 years, maybe we can stop trotting out this hilariously false equivalency now? |

If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Is that rotoscoped from Office Space?
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
No clue. Google found it.
As a side note, the current patch on the Test Server has a fix for the coolant.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
DAMN YOU DEVS!!! *shakes fist*
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
I can't even remember the last time I saw a Coolant used (when it was needed, anyway) on any level range of the respec trial. I wouldn't worry about it.
Because the devs that work on bug fixes are clearly the same as those that work on concept art, graphics, and coding powers. Oh wait, no they're not. Folks, it's been 8 years, maybe we can stop trotting out this hilariously false equivalency now? |

@Mistress Rue
Yes, I RP and play Redside on Virtue - No, Rumors of its demise have been greatly exaggerated

Do you suck at COH/COV? not yet...
given that the tf should be completable by those who need a respec
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While it's not bad and even rather quick for a 50+ WST, I could see it being very painful or even uncompletable on a lower level team with lots of people who need a respec. I can't see a real reason for that disparity other than, well, devs hating villains.
I used to do it years ago just for the fun because it was a challenging trial in its day.
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The "defeat N" outdoor hunts, placement in the remote boondocks of Indy Port, constant shuttling between zones, and extensive downtime between final encounter spawns are what make the Terra Volta trial boring. Not the difficulty level.
Did you fix the TV respec bugs before making it the WST, or are you intending to have people bully their way through? The last time I ran the TV trial, the coolant temp power was not healing the reactor (in the Known Issues) AND the reactor was taking constant DoT from (i assume) the room itself. So not only couldn't you heal it, but also its HP was draining for the entire fight.
Now when we ran it, we were level 50, with incarnate powers. The level 24-33 respec might be a bit different with these bugs in place, no?
There are no hard iTrials, only hard peo-... er... wait.