New Judgement Power


Blood Red Arachnid

 

Posted

I agree.

*Edit* though my suggestion for 'fleet judgement' seems to be strangely close to the recent "Vorpal," so it no longer needs consideration.


 

Posted

Quote:
'fleet judgement
I still like the 'toss an aircraft carrier at the enemy' option for that one.

Also, still want statesman's fancy lightning aoe attack as a judgement power please.


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Posted

I similarly agree, we totally need more Judgements. If only to cater to more character types than "Hyper cosmically powered arcane demigod" (which kinda accounts for a few of my characters, admittedly...). Sometimes, people just want to play dudes with guns, and the fact is that none of the Judgement powers really cater to this.

Also, I'd really like the ability to just straight up punch the ground and send stone shrapnel flying up in a wide area. Or to leap into orbit, then come back down, Buddhist Palm-style (skip to 7:50). Y'know, in addition to the suggestions in my link


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Originally Posted by Venture View Post
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New Judgement suggestions
PPD Mastermind

 

Posted

Also some kind of device based judgement would fit in many consepts. Perhaps some summonable laser satellites whirling around enemies.


Prunejuice is warriors drink.

 

Posted

I'd like to see some military themed judgements, notably a Rocket Launcher power (the LRM is wimpy and impractical) and a Minigun power!

Something like this for the rocket launcher...

...complete with quad rocket firing. Engine permitting, each rocket could have its own to-hit check. I'd see it as a lethal/fire targeted AoE that has a huge radius, but deals the most damage closer to the point of impact. Side effects could include stuns, terror, knockdown, or knockup(one per each rocket, incapacitating a mob during its firing period).

And the minigun is obvious, the temp power from Praetoria already in the game.

It could be a (relatively) narrow cone, with armor piercing rounds that ignore half of the enemies' lethal resistance. Other effects could potentially be a major speed debuff or S/L res debuffs.

I play mostly military-themed characters, and the current judgements barely fit their concept at all. Vorpal makes the most sense, but still asks that you submit your character into being a martial arts expert/super speed maniac. You can bet your bottom dollar I'd spend way more time playing level 50 with that mad hardware.

And speaking of concept, you can just say that the Well granted you the power to carry the weapons/ammo for this.


 

Posted

Statesman's Hammer of Justice
Marauder's Nova Fist
An air strike from the Sutter TF
Orbital death laz0r
Super-sized Stalagmites stone-stomp
Mass gravity-effect lift/levitate
Massive tornado with thunder/lightning knocking people randomly up, down and around
A single powerful straight energy beam from the hands, thick long-range cone like Penetrating Shot
Summon a massive swarm of untouchable, high-damage short-duration zombies/ghosts
Dual-wielding Assault Rifle full auto
Satchel charge/s, can use the same animations as the Thugs upgrade and MM Traps Detonate
Actually, just an explosion randomly at your target after doing the MM Traps Detonate animation


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
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Posted



This..
And villains can justify using cats as live ammo.

Hero's can use robotic cats :P


 

Posted

Quote:
Originally Posted by Ideon View Post
Well, we have...

Fire (Pyronic)
Ice (Cryonic
Electric (Ion)
Negative (Void)
Smash (Vorpal)

So we're missing:
Energy
Lethal
Toxic
Psionic

I want Energy to be some kamehameha energy wave thing.
Actually, Ion is energy.



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Posted

Quote:
Originally Posted by ShadowMoka View Post
Actually, Ion is energy.
Ion is electricity, thematic difference, plus an Energy Judgement would be Energy/Smashing with knockback ala Energy Blast rather than pure energy with chance for hold/end drain.


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Sometimes all at once.
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Posted

Why don't we have an orbital death laser already? Keyes get's one just take that animation and boom badabing your done

I'd also like to see the opposite kind of power a pbaoe where you channel energy underneath you and it erupts from the ground 2/3 the radius of void but has -35% res effect that doesn't stack


 

Posted

personally since states is dead why not give us his zeus lightning as a judgement attack? it essentially already is a judgement just something the players cannot use


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
personally since states is dead why not give us zeus lightning as a judgement attack? it essentially already is a judgement just something the players cannot use
It's an odd idea, but it would be cool if defeating the main villain in the "who will die" arcs at the end opened the availability of Statesman's lightning attack, if/once you unlock the judgement branch. It would make sense for the story too, as you inherit/steal back the power the villain stole.


 

Posted

Quote:
Originally Posted by CBeet View Post
Ion is electricity, thematic difference, plus an Energy Judgement would be Energy/Smashing with knockback ala Energy Blast rather than pure energy with chance for hold/end drain.
Well, if we're going to split hairs like that then we'd technically need 3 energy typed judgments: Energy, Electric, and Radiation


 

Posted

Quote:
Originally Posted by Lurker Hunter View Post
I'd like to see some military themed judgements, notably a Rocket Launcher power (the LRM is wimpy and impractical) and a Minigun power!

Something like this for the rocket launcher...

...complete with quad rocket firing. Engine permitting, each rocket could have its own to-hit check. I'd see it as a lethal/fire targeted AoE that has a huge radius, but deals the most damage closer to the point of impact. Side effects could include stuns, terror, knockdown, or knockup(one per each rocket, incapacitating a mob during its firing period).

And the minigun is obvious, the temp power from Praetoria already in the game.

It could be a (relatively) narrow cone, with armor piercing rounds that ignore half of the enemies' lethal resistance. Other effects could potentially be a major speed debuff or S/L res debuffs.

I play mostly military-themed characters, and the current judgements barely fit their concept at all. Vorpal makes the most sense, but still asks that you submit your character into being a martial arts expert/super speed maniac. You can bet your bottom dollar I'd spend way more time playing level 50 with that mad hardware.

And speaking of concept, you can just say that the Well granted you the power to carry the weapons/ammo for this.
I totally would want something like this and have customizable guns. Or maybe something like the left branch has the giant laser beam animation (huge ray that just goes through enemies not like Beam rifles teir 9 burst) and the right has the rockets more natural style.

I'd love an earth style one too, use the earth costume change emote power on a huuuge scale or somthing thatd be awsome.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
Well, if we're going to split hairs like that then we'd technically need 3 energy typed judgments: Energy, Electric, and Radiation
Yeah, plus some other types of Energy damage. Peacebringer-style light blasts, for example.

Rather than just making sure there's a judgement for every "master of $element" character, though, I'd rather also see more powers for characters/concepts that have little or no association with elements at all, like brick-types, or many tech-based characters. I'd much rather have an Incarnate Footstomp (or some such) than some kind of acid/poison judgement, even though Smashing is already covered and Toxic isn't.

To expand on the tech-based thing, I don't even care if the power specifically looks technological, I just want it to look like it plausibly might be tech without having to squint and pretend. A nice sky laser, with a generic pointing animation, would be perfect; I can call it an orbital strike, while someone else can use the same power and call it the wrath of the heavens.


 

Posted

IMO, nearly every blaster primary should have a judgement that is like it. In particular, we need sonic judgment (look me straight in the eye and tell me that symphonic radial final judgment doesn't have a nice ring to it), a psychic judgment, some kind of long-ranged weapon based judgement for tech-types, and a toxic judgment.

And that is just to start.



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Posted

Quote:
Originally Posted by Hopeling View Post
Peacebringer-style light blasts, for example.

Quote:
Originally Posted by Blood Red Arachnid View Post
we need sonic judgment
I KNEW I was forgetting some energy types when I was writing that post, I was totally blanking, and now I feel stupid xD