Is that really a foot ?
I believe they're trying to go for photorealism and next gen graphics, but I'm not particularly fond of the look myself.
http://www.virtueverse.net/wiki/Shadow_Mokadara
Actually I think the Devs have already posted (somewhere in the Beta forums IIRC) that they were going to look into "trimming" some of the excess toe length off of that costume item. I suppose we'll see it when it happens but Dink (one of their semi-new art people) seems to be pretty active when it comes to fixing things so maybe it won't take too long to see it fixed.
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Those feet have been fixed only it is not out yet. I would love to go back and fix some of the feet but again I must move forward. Maybe some time when I get a little extra time I can do just that but I cannot promise anything. I think the first feet are way too small but that is just my personal opinion.
That........is a man foot.
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Those feet have been fixed only it is not out yet. I would love to go back and fix some of the feet but again I must move forward. Maybe some time when I get a little extra time I can do just that but I cannot promise anything. I think the first feet are way too small but that is just my personal opinion.
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And yes I do agree that some of the other feet out there are probably actually a little too small (like the thigh high carnie boot feet) but I understand completely that you have your priorities. Even a goddess of art has her limitations.
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Those feet have been fixed only it is not out yet. I would love to go back and fix some of the feet but again I must move forward. Maybe some time when I get a little extra time I can do just that but I cannot promise anything. I think the first feet are way too small but that is just my personal opinion.
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@Mental Maden @Maden Mental
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Those feet have been fixed only it is not out yet. I would love to go back and fix some of the feet but again I must move forward. Maybe some time when I get a little extra time I can do just that but I cannot promise anything. I think the first feet are way too small but that is just my personal opinion.
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I take a 5 in heels and a 6 in flats sometimes.
I prefer the petite feet than something that looks like it belongs to bigfoot.
Edit: if you do alter the first feet i will have to hunt you down and beat you to death with a shoe :P
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The strap boots look great when viewed straight on, straight from behind, or up to 1/3. The further perpendicular they get, the worse they look, until they look like flippers when they're side-on.
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They don't look necessarily bad to me, but the toes certainly strike me as being a bit 'spider toes' in length from the side.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
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Those aren't toes, those are digitigrade appendages at the ends of pedals.
The better to hang from trees with, my dear ...
Isn't this the case of people getting what they want (defined toes) and then complaining about it?
Also, the feet do look terrible!
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I think this is a case of people not understanding body proportions.
A normal woman's foot is more than half the length of her thigh. Go ahead ladies, put the heel of your foot at the crook of your thigh and see how far your toes reach.
I know this is a game based on comic books and it's hard to reach anything close to normal human proportions. I tend to pull the legs slider all the way down, move the chest slider down a bit, and the waist slider up a bit. That's as close as I can come to actual female body proportions, and it's close.
Based on that, the feet we have currently in game are about the quarter the size they should be if the feet were proportional. The Pocket D boots are much more close to accurate proportions for the character model.
If people don't like the appearance that's one thing, but to say they're too big for the body borders on dysmorphic.
Isn't this the case of people getting what they want (defined toes) and then complaining about it?
Also, the feet do look terrible! |
All I ask is that whatever they give us be reasonable to begin with, regardless if we suggested it or not. At least Dink was able to address this obvious problem quickly.
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I think this is a case of people not understanding body proportions.
A normal woman's foot is more than half the length of her thigh. Go ahead ladies, put the heel of your foot at the crook of your thigh and see how far your toes reach. I know this is a game based on comic books and it's hard to reach anything close to normal human proportions. I tend to pull the legs slider all the way down, move the chest slider down a bit, and the waist slider up a bit. That's as close as I can come to actual female body proportions, and it's close. Based on that, the feet we have currently in game are about the quarter the size they should be if the feet were proportional. The Pocket D boots are much more close to accurate proportions for the character model. If people don't like the appearance that's one thing, but to say they're too big for the body borders on dysmorphic. |
But even if most of the feet in this game are too small to be realistic at least most of them are proportional to themselves. These new strappy shoes had toes that looked like they were as long as most people's fingers and maybe like a 1/3 of the total length of the foot.
Yes the overall strappy shoed foot may still be too small for a real human if the toes are chopped back, but at least they'll be far more acceptable that way than not.
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Those feet have been fixed only it is not out yet. I would love to go back and fix some of the feet but again I must move forward. Maybe some time when I get a little extra time I can do just that but I cannot promise anything. I think the first feet are way too small but that is just my personal opinion.
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I have at least 3 characters who would benefit from a fixed bare foot model, but I can't bring myself to use the flesh-coloured boots that we presently have.
Est sularis oth Mithas
Actually, they kinda look like my feet... and that's not necessarily a compliment.
I have very long toes; when I went swimming with my cousins as a kid, they immediately tagged me with "frog feet". yeah, nice cousins.
I also wear a size 8 1/2.... somewhat large compared to most women. I was definitely not fated to be a ballerina.
Thing is, my feet suit my stature; which is somewhat heavier and more muscular in the legs than most women.... which is also why I would never make it as a model, either.
To me, the problem here stems from the fact that the feet don't really scale to suit the rest of the body model. If you're building a muscular woman, great... otherwise, not so much. Also, the ankle area looks off to me, JMO.
.
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I think this is a case of people not understanding body proportions.
A normal woman's foot is more than half the length of her thigh. Go ahead ladies, put the heel of your foot at the crook of your thigh and see how far your toes reach. I know this is a game based on comic books and it's hard to reach anything close to normal human proportions. I tend to pull the legs slider all the way down, move the chest slider down a bit, and the waist slider up a bit. That's as close as I can come to actual female body proportions, and it's close. Based on that, the feet we have currently in game are about the quarter the size they should be if the feet were proportional. The Pocket D boots are much more close to accurate proportions for the character model. If people don't like the appearance that's one thing, but to say they're too big for the body borders on dysmorphic. |
They looked completely different, and the strappy boot looked even worse when viewed side by side with a real foot in a real shoe than it does when it's by itself.
They also dislodged the ankles with the strappy boot, but that's easily overlooked because most people don't know where the ankle should be off the top of their head. (out of sight out of mind)
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There's also some Huge body boots/feet that look weirdly stubby, like thalidomide stubby... But none of the feet issues even come close to the shortcomings of female shoulders in this game. Compared to the vast majority of women I know, or even to comic art of female characters, the female shoulder frame seems freakishly petite. I would be fine with that if it actually changed when you raised the scale slider, but even at maximum, there's almost no breadth to the shoulders. It's what most commonly keeps me from making female characters, unless their costume calls for one of the all-to-few shoulder pieces that adds enough bulk to hide the fact that even ad max scale, the shoulders look nothing like a woman with even a hint of athleticism.
Dear NCsoft, if you go through with this shutdown you've guaranteed you'll not see another dime from me on any project you put out, ever.
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I would like to address something that is concerning me lately.
It's the feet that are coming out lately.
Have a look at this
This i'm guessing is around a UK size 5.
That's what size i am and my toon is about my height.
Now look at this.
This is twice the size of the first and i'm guessing around a 10.
Now where I live no women have a size 10 foot.
It's a shame really because it looks like a nice shoe but the fact it's so huge and kinda gross looking for a foot makes me not want to use this at all.
This seems to be a serious trend in shoes lately, they all seem to be massively oversized.
WHY ?.
I've looked around the internet and the average shoe size is 6-7 NOT 10 so please please stop making HUGE gross looking feet.
I beg you !.
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