Superior Ascendency of the Dominator Proc
What do you think of putting it in something like Arctic Air, which will always be on (and takes Confuse sets, so it should be able to be slotted with this)?
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
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Hew in drag baby
What's the big deal about these ATIOs? Bonuses aren't anything special. Slotting mes powers isn't that exciting.
Please buff Ice Control.
What's the big deal about these ATIOs? Bonuses aren't anything special. Slotting mes powers isn't that exciting.
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Aside from superior numbers is the versatility in slotting them.
I just got this proc randomly and it can indeed be slotted in Arctic Air. I'm unsure exactly how it would work, and that probably isn't optimal slotting anyway--slotting the full set means giving up Contagious Confusion, which you should never do.
I noted that my Ice/Energy Dom has the option to slot it in Whirling Hands, Bone Smasher, and Total Focus. It can NOT be slotted in Block of Ice--which is weird, if it can be slotted in Char. It CAN however be slotted in the single target immobilize.
The actual wording for the proc is "has a chance to fire roughly 3 times per minute." I dont know if this means it just fires on its own accord or actually requires the power to be used. I sloted it in Frostbite and spammed the power in an AE mission and didn't actually see it do anything.
Small update. Played with it more, and it is indeed based on how often you cast. Each stack appears to only last about 15 or 20 seconds at a time as reported before. However it also appears it can only stack 3 times within one minute, possibly longer. If it fires 3 times right away, then 40 seconds or more go by with nothing additional. It's not a bad bonus, but not altogether amazing either from what I can see so far. It's also possible its not working as intended.
I'd put it in the fastest recharging mez power, such as any of the ST Holds or similar. On my Mind/Psi, perma-dom I put it in Mesmerise (which has a 2 second recharge), then I spammed it and saw my damage increased by 81% (18% from set bonuses then three stacks of 21% from the Superior proc). It's also very easy to keep up. I'm pretty sure it works on cast rather than on hit, so putting it in an AoE doesn't make it any better than putting it in a ST attack.
I'd put it in the fastest recharging mez power, such as any of the ST Holds or similar. On my Mind/Psi, perma-dom I put it in Mesmerise (which has a 2 second recharge), then I spammed it and saw my damage increased by 81% (18% from set bonuses then three stacks of 21% from the Superior proc). It's also very easy to keep up. I'm pretty sure it works on cast rather than on hit, so putting it in an AoE doesn't make it any better than putting it in a ST attack.
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Hew in drag baby
Well it would be nice if you could put them in the T1 blasts from Assault sets but I'm pretty sure they can only be put into control powers. So they're best in ST Holds, Sleeps or Immobilise.
Will they go in jolting chain? I would think not. Might be neat in plant control's aoe immob.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
The Dominator ATO set doesn't enhance damage at all so you need to be careful where you put it. It will probably shine the most in ST Immobilises, followed by ST Holds because, unlike with Controllers, you don't need to slot them for damage. However, it requires taking and slotting the ST Immobilise in the first place, making the ST Hold more viable.
I'd say that it's not good in any power that does decent damage or has long recharge. It doesn't really matter if it's in an AoE or not so, as ST attacks recharge faster, it's better putting them in there.
I'm with Snow. The single target hold is probably the best place for it in most cases. Mind Control might want to slot it in Confuse/Mass Confusion since Confuse sets are a bit unimpressive aside from the purple.
It didn't seem to work in Block of Ice. The power was grayed out and I wasnt even able to slot it, from what I could see on screen. I don't know if that is just a bug or if my vision is just that poor. I would test it if I didn't already have it slotted in the AoE immobilize.
I've heard people report that as well Tex. Couldn't hurt to bug it again.
Picked one of these up in my packs today. Can't wait to use it on my Ice/Dark Dom.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
If you put in two sets of 6, one with Catalysts, are the global damage procs 2 different ones, or are they the same one fired by either set?
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
Hi all,
Sorry if this is old news, but I obtained a superior ascendency of the dominator proc on the live servers. This is just a couple of notes about it.
On my fire/fire dom, I couldn't slot it into hot feet (where it would have been great) so it is apparently no-go for slow powers and maybe just immob/fear/sleep/confuse/hold/stun that the set helps out.
It seems to work well in char. This would be particularly true if char was part of your attack chain. It procs frequently (seemingly every single time you use the ability) and stacks 3 times (although the description text says 5.) The bonus lasts about 20 seconds.
Each time it procs, it gives you a damage bonus of 21.25% for ALL of your attacks. What this means is that if you use it in a spammy power like char, you can have a permanent 63.75% damage bonus from it, which isn't at all shabby I think.
The recharge bonus it says it gives you does not show up on my power monitor as a global recharge bonus and is probably just for that power. This is a little unfortunate because you want to put it in a spammy power with a low recharge so you can get the stacking damage bonus, so you don't really get much benefit from the increased recharge.
You wouldn't want to put it in something like flashfire, for example, because you wouldn't be able to spam it enough to get the stackng damage bonus whenever you want. It seems best in ST hold or AOE/ST immob.
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator