Most survivable armor


BrandX

 

Posted

I want to make a StJ stalker. but want the most survivable one. What are the recommendations and why?!?


 

Posted

I just want to make sure before people read everything that this is all my opinion...and that i think most armors are survivable...except for Regeneration...which seams the weakest to me.
And this is all by the way based on personal experience with the sets....and even getting them all up to incarnate levels with shifts.

Soooo....when it comes to most survivable....
(for me being something that you dont have to futz-about with to make it good)....
I would have to say Ninjutsu first becasue it has a self heal and it pretty much covers all defenses.
The second most survivable in my opinion would be willpower becasue it too has a heal and its combination of defenses and resistances make it possible to cover almost all possible damage types....plus it offers a very good healing rate and increase of health.
Third i would say is energy aura and now that it does have a self heal that is very nice....but also its defenses are for pretty much everything....except toxic...but go figure....just exactly how much toxic do you really run into aside from luska..this isnt to say it offers zero toxic defenses it just isnt high like the energy Aura's other statistics.

Then from there...not sure how i would rank things...as the armors like electric and dark for example rely on resistance mostly and stalkers dont really happen to be the most sturdy fighters...and mostly aside from superior reflexes which would cover all damage types but doesnt have a self heal the others dont have coverage to everything of balanced numbers....so like electric armor you will have tons of resistance to energy and such...but not much against fire or cold and worse against psionics and toxic just as an example.

And then i rate regeneration on the bottom for stalkers...unless you can run away alot...then i guess its not too bad.

Its funny but on a different part of the forums some people think that stalkers should have invulnerability...but for me from my experience on tanks and scrappers....i think of that set like the other armors that are like energy and dark....as in it gives resistance to smash lethal alot....about half of that to electric and cold and fire and with nothing for toxic and psionic....i only thought about invulnerability because people onthat thread kept trying to say how great it would make a stalker...but i just feel it would be another one you would have to futz-with too much armor type to make it actualy work ok.

Anywise thats my opinion...i gave reasons...hope that helps with your descision.


 

Posted

With the changes coming in i22, taking into account IOs, I'm guessing WP with the ability to get over 2k HP, softcapped defenses, a self heal, and resists.

I love Ninjitsu, but my softcapped Ninjitsu didn't seem all that when it's defense got shredded :/ I'm not expecting SR levels of DDR, but it felt like it really lacked in the DDR.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

What about Ice vs Ninj? Debating on what I want to roll with Staff come i22. Ninj is probably easier to softcap but Ice Has Hoarfrost, Energy Absorption, and Icy Bastion. But the graphics on the armors are horrible -__-


The Only Token Black Guy

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Having played several stalkers to 50, I have to say Ice Armor is hands down the most survivable secondary set as long as you are not fighting AVs with big psionic attack. Regular bosses with psionic is ok because you still have Maxhp and Chilling Embrace to debuff their damage and you can take them down pretty quick.

Ninjitsu is not even close. The thing I don't like about Ninjitsu and Dark Armor is their lack of knock back protection. I only want to put one -kb set. I do not want to run expensive toggle Acrobatics or put 2-3 more -kb sets. One -kb is not enough against certain attacks, and Pylon is one of them. Ugh!

Both Willpower and Energy Aura are decent. I would rank them as #2 on the list. Electricity Armor is also ok if you run tough/weave and good defensive set bonuses.


So far, Ice Armor with good recharge is hands down the best secondary I've tried.

If I want 20% recharge bonus, I'll choose either Energy Aura or Electricity Armor. I think Super Reflex is way too one-dimensional and it's not that good in Incarnate with that many auto damage.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Swansu View Post
What about Ice vs Ninj? Debating on what I want to roll with Staff come i22. Ninj is probably easier to softcap but Ice Has Hoarfrost, Energy Absorption, and Icy Bastion. But the graphics on the armors are horrible -__-
I never find Ninjitsu that great. It has no defense debuff resistance (I think) and it lacks -kb protection.

Ice Armor beats Ninjitsu by a pretty large margin IMO. You get aoe damage debuff, slow debuff (they attack you less = less damage taken = they run away slower = you kill more efficient!) and you even have slow debuff resistance! You can run through enemy's caltrops with no problem.


Seriously, my SJ/Ice is lvl 45 now and has decent set bonuses. I don't think I can pick any other secondary when I make a new Stalker. Ice Armor is THAT good. The only problem is soft-capping it can be expensive because of Kinetic Combats. My budget for one toon is usually quite small.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

I have paired my StJ with Ice and am absolutely not disappointed.

Will be better once HP cap is raised and Hoarfrost becomes more than a heal in most situations.


@Viper Kinji
Currently working on:
Turtle Snapper - SD/MA/Ice Tanker

 

Posted

Quote:
Originally Posted by viper_kinji View Post
I have paired my StJ with Ice and am absolutely not disappointed.

Will be better once HP cap is raised and Hoarfrost becomes more than a heal in most situations.
None of my Stalker is +3 Incarnate but I think I've found one that's worth the effort. SJ/Ice!!! The burst damage nature of SJ + Ice Armor just makes this toon a perfect stalker with debuffs.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

For just beating things up without having to pay a lot of attention as a Stalker, you want to soft-cap. So the answer is dependent on your budget, and then on how well you manage your click powers. For the most part I agree with Microcosm earlier, but I'll throw in a few other notes.

The cheapest and easiest to soft-cap is Super Reflexes plus it gives a passive recharge and speed increase, very high defense debuff resistance, and limited scaling resistances as your hit points disappear. But that's all it has going for it, really - it's great if you're on a limited budget but other sets can do a lot more.

Energy Aura has a Psi and Toxic hole, but it's also fairly easy to softcap to everything else - especially with Energy Drain stacking +defense - and has some basic passive resistances, a recharge boost, a stun PBAoE toggle, great endurance management, a self-heal that provides +regen as well, and Overload has +hp as well with an easy-to-avoid (endurance-only) crash.

Ninjitsu isn't too bad to soft-cap and has a lot of extra tools including a self-heal, cone sleep/confuse/-tohit that takes the Contagious Confusion proc to turn it into a weaker version of Seeds of Confusion, and Caltrops to provide area denial, some extra damage, and an afraid effect that causes most mobs to spend more time switching AI states than actually acting. It has some limited susceptibility to defense cascade failure, but if you use those extra tools there shouldn't be many cases at all where you don't have at least one answer to the problem. The biggest issue is high to-hit buffs, since you don't have any resistance for when you do get hit.

Which leads to Ice Armor, which I haven't personally played because I didn't want to reroll someone just to play it and haven't made any new Stalkers since it came out, and the resistance sets which - if softcapped - are better than the defense sets because let's face it, softcapped defense + capped resistance (Elec running Power Surge) is better than softcapped defense + good resistance (Dark, Elec), which is better than softcapped defense + decent resistance (Willpower, Ice with Icy Bastion*), which is better than softcapped defense + extra "panic buttons" (Ninjitsu), which is about equal to softcapped defense + token resistance (Energy Aura, Ice without Icy Bastion**), which is better than softcapped defense alone (Super Reflexes), which is better than anything which isn't softcapped***.

It's up to you to decide if the extra cost associated with softcapping the resistance sets is worth the survival difference; for me it's not and I tend to not bother and select defense sets. Alternatively you could play whatever set you think looks the best, use Barrier Destiny to cover any survival holes, and avoid exemplaring.


* - it's good resistance but not with a 100% uptime and it uses animation time, so I'm calling it "decent"
** - the -damage aura is effectively resistance but only to melee-range threats and the high cold resistance is mostly useless due to lack mobs using cold damage
** - debatable, but I'm lazy and it's mostly true


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Posted

It's always better to have a mix of high defense and some resistance or +Maxhp because with Stalker's lower HP, you don't want to get one-shotted by AV or some bosses.


Ice Armor excels:

1. Icy Bastion! Yes, it only lasts 30s but during that 30s, you get great 200% recovery (use it when you low on endurance) and an amazing base 400% +regeneration (which acts like healing). You can enhance the +regen part with sets. Oh and Icy Bastion has no "endurance crash" or anything. Strength of Will has -50% end.

I use Icy Bastion when my endurance is low. I don't always use it just because I am in trouble. Casting time of Icy Bastion is only 1.17s, which is shorter than Strength of Will.

Strength of Will lasts longer but it only has 30% +recovery and no +regen and the +resistance values are much lower than Icy Bastion. On my 50+1 MA/Will, I can run out of endurance during a long fight. I won't have that problem with /Ice.


2. Chilling Embrace: Yes, it is melee-oriented but it has 10' radius! You are not just reducing one target. You are reducing all the enemies around you and making them run much slower. With Stalkers not having any taunt, some mobs will run away when their health is low. I find CE an excellent way to keep mobs run away slower so I can finish them off. CE has 15% damage debuff (less against higher level mobs of course). Kinetic / Ice should be the best -damage debuff in the game.


3. Energy Absorption: When you are fighting a huge mob, Energy Absorption acts as another way to boost your type defense (minus Psionic) and it gives you more endurance. Mids shows that both Energy Absorption and Permafrost have 20% Res(Multi). Does this mean they give 40% resistance to slow debuffs?


When I think of the term "Survival", I don't just look at the Defensive end. By having better Offense, you kill more efficiently and takes less damage. Ice Armor delivers that by slowing down the mobs so they don't run away that fast, and having two ways to give you +endurance during long fight. You can have the highest defense but without ways to get endurance, you will die eventually. Willpower lacks the +endurance part. Other than that, Willpower is very good too.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by viper_kinji View Post
I have paired my StJ with Ice and am absolutely not disappointed.

Will be better once HP cap is raised and Hoarfrost becomes more than a heal in most situations.
My StJ/Ice has more than 2000 hp on Test at lvl 50, with no accolades, due to Hoarfrost (perma).


 

Posted

Quote:
Originally Posted by Jibikao View Post
Having played several stalkers to 50, I have to say Ice Armor is hands down the most survivable secondary set as long as you are not fighting AVs with big psionic attack. Regular bosses with psionic is ok because you still have Maxhp and Chilling Embrace to debuff their damage and you can take them down pretty quick.

Ninjitsu is not even close. The thing I don't like about Ninjitsu and Dark Armor is their lack of knock back protection. I only want to put one -kb set. I do not want to run expensive toggle Acrobatics or put 2-3 more -kb sets. One -kb is not enough against certain attacks, and Pylon is one of them. Ugh!

Both Willpower and Energy Aura are decent. I would rank them as #2 on the list. Electricity Armor is also ok if you run tough/weave and good defensive set bonuses.


So far, Ice Armor with good recharge is hands down the best secondary I've tried.

If I want 20% recharge bonus, I'll choose either Energy Aura or Electricity Armor. I think Super Reflex is way too one-dimensional and it's not that good in Incarnate with that many auto damage.
My problem with Ninjitsu is the clickie Mez Protection. This didn't bother me with SR, but with NIN, it bothers me.

Also, once softcapped, I've found the lack of KB protection to be less of a problem. Then putting in 1 or 2 KB Resist IOs tends to really fix all that, but not getting hit tends to keep one from being KBed.

My other problem with NIN, is it gives up a higher DDR for a self heal and some (imo) not worth it toys. Love the concept of it, and I think I'll end up enjoying the set much more on a Scrapper, but as it is now, for a Stalker, I prefere WP.

I actually find that a bit sad, as I would hope NIN would be the #1 choice for Stalkers, even more so if they plan to keep it Stalker exclusive.

Will they keep it exclusive? No idea. They may say NIN is Stalker's Shield. OR they may just proliferate it. *shrug*


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Jibikao View Post
Mids shows that both Energy Absorption and Permafrost have 20% Res(Multi). Does this mean they give 40% resistance to slow debuffs?
Don't forget that wet ice gives 60% slow resistance itself. I forget if you can literally resist 100% of slows or not, but ice armor handily caps you at either 100% or whatever the cap is if it's lower.

Just checked and ice armor does indeed make you completely immune to both slow movement and -recharge when you fire EA.


 

Posted

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Originally Posted by PleaseRecycle View Post
Just checked and ice armor does indeed make you completely immune to both slow movement and -recharge when you fire EA.
Homina


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post

Just checked and ice armor does indeed make you completely immune to both slow movement and -recharge when you fire EA.
More reason to love Ice Armor! :P


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by BrandX View Post
My problem with Ninjitsu is the clickie Mez Protection. This didn't bother me with SR, but with NIN, it bothers me.

Also, once softcapped, I've found the lack of KB protection to be less of a problem. Then putting in 1 or 2 KB Resist IOs tends to really fix all that, but not getting hit tends to keep one from being KBed.

My other problem with NIN, is it gives up a higher DDR for a self heal and some (imo) not worth it toys. Love the concept of it, and I think I'll end up enjoying the set much more on a Scrapper, but as it is now, for a Stalker, I prefere WP.

I actually find that a bit sad, as I would hope NIN would be the #1 choice for Stalkers, even more so if they plan to keep it Stalker exclusive.

Will they keep it exclusive? No idea. They may say NIN is Stalker's Shield. OR they may just proliferate it. *shrug*

Hopefully they keep Ninjitsu a Stalker-only set because Stalker doesn't get sets that don't "match" their theme. Scrapper, Brute and Tanker are not "assassins". Quite frankly, I don't really give a s@#$ about theme but if they insist on Stalker not getting Shield and Titan Weapon, then the reverse must be true as well. Other ATs shouldn't get Ninjitsu.


I don't think Ninjitsu is bad. I just think Ice Armor is a lot better.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Granite Agent View Post
My StJ/Ice has more than 2000 hp on Test at lvl 50, with no accolades, due to Hoarfrost (perma).
How much +recharge do you need with 3-slotted Hasten to make it perma?

With Ice Armor having resistance against slow debuff, making it perma is even better! I think hasten on, I have about 127% recharge. Not quite enough but I think I rather have higher S/L defense with kinetic combat sets. A few seconds off shouldn't matter that much.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
Hopefully they keep Ninjitsu a Stalker-only set because Stalker doesn't get sets that don't "match" their theme. Scrapper, Brute and Tanker are not "assassins". Quite frankly, I don't really give a s@#$ about theme but if they insist on Stalker not getting Shield and Titan Weapon, then the reverse must be true as well. Other ATs shouldn't get Ninjitsu.


I don't think Ninjitsu is bad. I just think Ice Armor is a lot better.
I'll disagree with the idea that a Scrapper can't be an assassin.

For a Tanker/Brute (going purely by nothing else) okay, I can see it (and when I say that, I'm sure someone can make an arguement that they can), however, Stalkers will be getting Titan Weapons.


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Posted

Quote:
Originally Posted by BrandX View Post
I'll disagree with the idea that a Scrapper can't be an assassin.

For a Tanker/Brute (going purely by nothing else) okay, I can see it (and when I say that, I'm sure someone can make an arguement that they can), however, Stalkers will be getting Titan Weapons.
I don't think it will happen.

Hope I am wrong

By the way, you might not LIKE smoke flash, but it does increase your survivability in melee A great deal.
Its an aoe Placate, Basically its 100% mitigation against mobs you aren't attacking (or debuffing).

If they moved it up to a Mag 4 placate, I would always take it.


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I am always too busy looking for the inevitable punchline...


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Posted

I like Nin, my Favorite secondary in the AT to play. Plp who can't survive with it, probably shouldn't be playing stalkers to begin with.


Kill the enemy. Take their souls. Drink their blood.

 

Posted

Quote:
Originally Posted by Jibikao View Post
How much +recharge do you need with 3-slotted Hasten to make it perma?
106.25 +rech bonus gets you to perma hasten (119.9s) with 3 slotted Hasten (no enh booster) and without any incarnates that boost recharge though.

With Spiritual Radial T4 or Agility Core T4 (only), that number goes down to 82.5 +rech

With Spiritual Core T4 (only), that number goes down to 74 +rech

So it you add Ageless to the mix for some reason (DDR mostly on Ice), it probably gets it close to 70 +rech needed

Hope it helps!


@Viper Kinji
Currently working on:
Turtle Snapper - SD/MA/Ice Tanker

 

Posted

Quote:
Originally Posted by Jibikao View Post
How much +recharge do you need with 3-slotted Hasten to make it perma?

With Ice Armor having resistance against slow debuff, making it perma is even better! I think hasten on, I have about 127% recharge. Not quite enough but I think I rather have higher S/L defense with kinetic combat sets. A few seconds off shouldn't matter that much.
I think you need around 140%-150% total recharge with Hasten up, and roughly 88-90% recharge in Hoarfrost.


 

Posted

Quote:
Originally Posted by BrandX View Post
I'll disagree with the idea that a Scrapper can't be an assassin.

For a Tanker/Brute (going purely by nothing else) okay, I can see it (and when I say that, I'm sure someone can make an arguement that they can), however, Stalkers will be getting Titan Weapons.
Ever since Scrapper gets /shield and titan weapon, they are not an "assassin" in my book because the dev already defined what an "assassin" should be like. I don't agree with it but they obviously don't think Scrapper is an assassin, like Stalker. A REAL Assassin in their definition does not get shield and titan weapon.

Scrapper is just the base-line performance for all four melee ATs.


And stop fantasizing that Stalker will get Titan Weapon. I know they said they'll look into it in the future but how far in the future? I don't think it'll come any time soon and if it's not any time soon, then it's not coming. If they want to "break" theme and give Stalker Titan Weapon, I rather have Shield. Shield has good team defense buff and an excellent aoe attack that doesn't break hide. If the dev finally decides to let us choose themes, then I want Shield way more than TW.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

i quite like the idea of certain ATs having exclusive sets, its what makes the AT unique, if all ATs had the same sets, there really wouldnt be any need for any of the ATs and instead if that happens why not create a singular aspect of character creation like the other mmo.

not all sets should get ported, but would be interesting to see how they faired compared to other ATs.