how much can a stalker do from Hide?
As far as I know, that's the only two powers that don't break Hidden because the damage is done through a "pet".
You can still get hit as soon as you land. You have to follow up with another attack quickly because the knock down chance isn't 100% and you don't always hit every target.
So, basically, you are not going to just hop from one enemy group to another without breaking hidden. You are bound to get hit after you land.
The downside is that since the damage is done through a "pet", it currently doesn't generate Focus but you still want to use lightning rod. It is too good even without Focus generation.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
As far as I know, that's the only two powers that don't break Hidden because the damage is done through a "pet".
You can still get hit as soon as you land. You have to follow up with another attack quickly because the knock down chance isn't 100% and you don't always hit every target. So, basically, you are not going to just hop from one enemy group to another without breaking hidden. You are bound to get hit after you land. The downside is that since the damage is done through a "pet", it currently doesn't generate Focus but you still want to use lightning rod. It is too good even without Focus generation. |
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We need Rain of Fire on the Fire Epic!
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
There is also waterspout. These are all on too long a recharge to use nothing else.
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Waterspout also.
As soon as any of the pets/pseudopets do damage agro is generated for you. Knockdown helps remove risk, but the agro is there.
Summoning Lore Pets doesn't break hide and neither do non attacks (like the medicine pool)
okay, so not breaking hide is not the same as not getting aggro - that makes a huge difference
As others have pointed out, the most you can contribute dmg wise in hide is with a, Elec/**/Leviathan stalker with Spring Attack.
With BU, Water Sprout, LR, Spring Attack and Thunderstrike used in succession, you put a good smack on groups and only break hide post Thunderstrike. It's not an every mob situation but it's fun
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You can Recall Friend a teammate into a group and let him take the alpha strike/gain some aggro. It's like a sneak attack for the enemies and your teammate whether you choose to tell him.
Yes, this is an excellent way to Win Friends and Influence People.
I've done that with Team Teleport (the pool power) before. Someone on the team said "pull?" so I pulled everyone in.
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I've done that with Team Teleport (the pool power) before. Someone on the team said "pull?" so I pulled everyone in. |
Just to note, I do like dropping my Patron Pet to hold aggro while I'm setting up an attack chain.
(The Night Widow I have on loan from Ghost Widow's squad, Ingrid, is not as big a fan of this tactic as I am.)
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I've done that with Team Teleport (the pool power) before. Someone on the team said "pull?" so I pulled everyone in.
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I have heard that spring attack and an electric attack use pseudo pets so they do not break hide. Is there a build/bag of tricks for a stalker that runs around while in hide while fighting?