RIP /buycoh


Aggelakis

 

Posted

Quote:
Originally Posted by Tenzhi View Post
If it can take just 1 second less it renders null the notion that bypassing the countdown is any sort of exploit.
True. It also renders null the need for it to exist, because it didn't actually do anything.


De minimis non curat Lex Luthor.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Wow, outdated PvP insults AND a broad slander against the entire community. I hadn't seen something quite this bad before.
It sounds worse than is intended. Now, if I made a thread entitled, "Wonder what the players regret?", THAT would be completely uncalled for.


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
Dark-EyesDoctor SerpentineStonecasterSkymaidenThe Blue Jaguar
Guide to AltitisA Comic for New PlayersThe Lore ProjectIntro to extraterrestrials in CoH

 

Posted

Oh, fine, I'll explain. I feel kind of guilty, now. But when Dark Gob replied to my post about exploits, I wondered for a moment how impressed he'd be if Paragon Studios adopted a similarly callous and apathetic attitude. "Why bother to plug these holes, it's all just a joke." Seriously? Ever hear of a work ethic?

I'm not invested in PvP in CoH at all, but it's massively underdeveloped. It just is. No one argues this. Not the devs, not the players. I don't PvP, I don't personally lose sleep over this, but it's underdeveloped. How is this an insult? "The sky is blue." I think you misunderstood me, because I wasn't insulting anybody. Still, it's there. Players use it, so exploits need to be plugged when they're discovered. I was responding to Dark Gob saying "PvP is a joke," which was really unrelated to my point. I was basically saying, "Yes, but all of that aside..." And, Samuel, you completely ignored the person who did insult PvP. Dark Gob.

And regarding my alleged slander (which it wasn't), if someone complains that a mechanic has been turned into a joke, and if it's a joke that was begged for by the community, I'm not going to march on the studio's lawn with a pitchfork. I got here in 2009 and I can't believe all of these easy win features were their ideas to begin with. Take some responsibility for all the easy win features we've been generously consoled with over the years, with respect to this terribly challenging MMORPG.

There. I explained myself on the Internet again. Good night.


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
Dark-EyesDoctor SerpentineStonecasterSkymaidenThe Blue Jaguar
Guide to AltitisA Comic for New PlayersThe Lore ProjectIntro to extraterrestrials in CoH

 

Posted

Quote:
Originally Posted by Captain-Electric View Post
I'm not invested in PvP in CoH at all, but it's massively underdeveloped. It just is. No one argues this. Not the devs, not the players. I don't PvP, I don't personally lose sleep over this, but it's underdeveloped. How is this an insult? "The sky is blue." I think you misunderstood me, because I wasn't insulting anybody. Still, it's there. Players use it, so exploits need to be plugged when they're discovered. I was responding to Dark Gob saying "PvP is a joke," which was really unrelated to my point. I was basically saying, "Yes, but all of that aside..." And, Samuel, you completely ignored the person who did insult PvP. Dark Gob.
"Care bear" is a PvP insult (a particularly low-brow one, at that), which insinuates that a person who does not like PvP and competition must certainly feel this way because he or she is weak, pathetic and inadequate. Like the Care Bears who preached love and harmony over violence and combat but whom "hardcore" people saw as soft targets for a gun, Care Bear players are those seen as losers.

When you call something "Care Bear," you insult the people who actually support it by essentially calling their preference weak and pathetic and calling them losers. That's not an inference on my part. That's what the term means, or rather what it's always used to mean.

Quote:
Originally Posted by Captain-Electric View Post
And regarding my alleged slander (which it wasn't), if someone complains that a mechanic has been turned into a joke, and if it's a joke that was begged for by the community, I'm not going to march on the studio's lawn with a pitchfork. I got here in 2009 and I can't believe all of these easy win features were their ideas to begin with. Take some responsibility for all the easy win features we've been generously consoled with over the years, with respect to this terribly challenging MMORPG.
There's nothing wrong with debt. If I had my way, I'd remove it from the game entirely so that people can stop insisting that ally and self resurrection powers should be removed from the game. That's why I say it's slander. You call debt "Care Bear" and then go on to say it's our own fault, like it's something we should be ashamed of. You forget that debt is where it is precisely because we asked for it to be there. Levelling speed is where it is because a player created a chart displaying the number of defeats needed to get to the next level as compared to the number of defeats to get to the previous one, thus revealing a massively disproportionate levelling curve.

This is not our "fault." It's our achievement.

*edit*
As for people who insult PvP... Let me just say that I always have the urge to say bad things about PvP as a concept, but generally try to be at least polite enough to say nothing at all. Suffice it to say that if PvP never existed in the game, the only thing I'd regret is that we'd never have gotten a Fear mechanic which doesn't suck.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Aggelakis View Post
This is obviously incorrect because there is a dayjob badge that increases out-of-combat recovery and another that increases out-of-combat regeneration.
Yes, but the day job badge measures out of combat in much the same way as the log out counter does - counts a number of seconds after you've initiated or received a combat action. It is, essentially, a timer.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Like the Care Bears who preached love and harmony over violence and combat
And then blasted the unholy lipspitz out of evil with the Super Glamorous Multi-Kamehameha of Love.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Tenzhi View Post
And then blasted the unholy lipspitz out of evil with the Super Glamorous Multi-Kamehameha of Love.
Yes, yes, but their uni-beams fire love and happiness, not kinetic force


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Jagged View Post
And as well all know there is no defence against Love.



Although there is some resistance
Love is kind of toxic like that.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

I don't see an issue with the 30 second timer.

It's pretty much standard in any MMO, so why should it be any different here. Many times it has been used for PVP and PVE exploiting, but in the overall it's so standard accross the board, I really don't see how anyone cares at all.


 

Posted

Quote:
Originally Posted by Bosstone View Post
Yeah, it's always a shame when a blatant exploit gets removed.

Not that I pretend to agree with or understand why we should have to wait 30 seconds to log out, but that's clearly the intended behavior.

An instant logout would allow players to exploit the game - when debt was mammoth if you could logout instantly to avoid death you could travel to 50 much faster. And remember the Dreck farms? If you could log instantly it could save the farm for you I guess

That's far less relevant now but I can see some instances where it could be still be somewhat relevant.

That's my best guess anyhow.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by Captain-Electric View Post
Oh, fine, I'll explain. I feel kind of guilty, now. But when Dark Gob replied to my post about exploits, I wondered for a moment how impressed he'd be if Paragon Studios adopted a similarly callous and apathetic attitude. "Why bother to plug these holes, it's all just a joke." Seriously? Ever hear of a work ethic?
You know nothing about my work ethic, thanks.

Also, what I took issue with was your use of the phrase "your community". You're part of this community too, buddy boy.

P.S. PvP is a joke, partly because of what it is, partly because of who partakes in it, and partly because of how it was designed, by many people who no longer work at (or technically never worked at) Paragon Studios.

So quit being such a Care Bear.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by DarkGob View Post
And you can't slot or unslot Incarnate powers while in combat.
And combat auras. Though they show how it might work - any power on auto, or drawing a weapon normally starts auras set for combat. Might see if the out of combat recovery dayjob etc cut off at similar times.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

Quote:
Originally Posted by tanstaafl View Post
And combat auras. Though they show how it might work - any power on auto, or drawing a weapon normally starts auras set for combat. Might see if the out of combat recovery dayjob etc cut off at similar times.
Hmm, I think I see what the deal here is. There is a sort of combat mode that lasts for a few seconds after activating a power or you hit escape ( This also shuts off combat auras ). The question is, does this trigger if you're being attacked without responding? I know combat auras don't kick in for that... And that might be the stumbling block for the idea of forgoing the timer if not in combat. The timer is so you can't just drop out instantly to avoid a fight or death. With the way combat mode seems to work now, you could just tap escape mid-fight then logout instantly if they allowed instant log out when out of combat.

The idea of "safe zones" for instant logging out certainly has merit and might be much more plausible to pull off without some big recoding. Wentworths/BM, tram stations, inside buildings, and so on.




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