Originally Posted by Lazarillo
Following up on the "Bane Spiders" idea, going a Huntsman path on an Arachnos Soldier, using the initial primary powers but the Bane Spider secondary powers would be very effective.
|
Stealthy ranged characters
I say fort. Not only do you have stealth, you get high def to all positions (mine is in the 50s with mind link on), mez and kb protection, a crashless nuke, and a confuse power that give total confusion a run for its money. Not to mention scaling res like sr, and leadership. I just wish forts got mental training.
|
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
Speaking for myself, the stealthiest range character (which is a preference of mine as well) that I have played is my Illusion/Trick Arrow. Not only is it one of the more versatile sets but you really can't beat Superior Invisibility. I think it's almost as much of a sweeper if not more then a Bot/FF. Not only are you talking about stealth but stealth that even while suppressed, after flash arrow, rarely gets touched while having a multitude of options in the way of damage, aggro control, ect. Even at +2, once you have perm-phantom army, it's like putting the game on easy mode.
A Trick Arrow Superteam's alpha strike is pretty inspiring.
I really do like my Huntsman, though; he doesn't even need Hasten to feel awesome.
Forts are great if you can stand the sound effects for psionic attacks. I personally find them rather annoying so I prefer a good old fashioned gun. I'll probably make a Fort at some point but it'll be a second build for my Night Widow if / when I ever level her up and I suspect I'll be in Widow mode most of the time.
|
Mains - Freedom: Croatoa - 50 Fire/Psi Dom, Grandville - 50 SS/Elec Brute, Dark-Astoria - 50 Dark/Fire Scrapper, Pearline - 50 Spines/Regen Scrapper, Caffeine Girl - 50 Earth/Kin Troller
If you want steath AND range go for a /energy blaster. Any AT can be made stealthy by combining the stealth power with a +stealth IO but only /energy has boost range. This is what I did for my stealthy ranged concept toon. I also added 3 dam/range HOs to each attacked for added excitment. Being able to out-snipe Nemesis snipers is fun!!
Heroes - Steel Authority
Dark Kensi lvl 50 Kat/DA Scrapper
Energumen lvl 50 Nrg/Nrg Blaster
Villians - The Order of the Iron Axis
Thrakazog lvl 50 EMInv Brute
Killing Frost lvl 35 IceIce Dom
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
You can also grab Call Reinforcements if you want pets or Surveilance, and if you don't mind pulling out a mace for a second Build Up is nice.
|
It still de-draws the rifle, though.
Perma-PA is essentially immortality, since nothing is likely to ever actually attack your character. Too bad it also requires a several billion inf build...
|
As for stealth, lets put it this way, I didn't need to touch a single longbow agent while doing one of the last SSA's. With Illusion/Trick Arrow/Mace, your basically a Mastermind on acid that has the capabilitys of a widow/bane.