Most expensive orange IOs?
The three most expensive recipes I can think of are:
Luck of the Gambler: Def/+ Global Recharge (varying levels - 50 gives a bit more defence, lower levels are good for levlling builds )
Kinetic Combat: D/E/R, level 35
Miracle: +Recovery unique, level 20
If you're looking to raise money, buy these with Hero merits and sell them for over 100 million each.
These cost either 240 merits or 2 Alignmnet Merits (= 100 merits + 40 million), so it would probably be worth converting normal merits to alignment ones to buy these.
Is cutting your profits by 40 mil worth saving 40 Merits?
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I think so. 100 merits buys you 2 hero merits, not 1.
240 merits = 1 recipe = 100 million
OR
200 merits = 4 hero merits = 2 recipes - 40 million (conversion) = 160 million
You save 40 merits and make 60 million more.
Another option is running alot of incarnate trials and save all your astral merits. You can buy any of those pricey orange Io's for 32 astral merits at the astral vendor in ouro.
An alternative strategy that worked for me was to do the One Alignment Merit for 5 random level 46-50 Rare Recipes.
Partly it worked for me because I had 5 level 50 characters that were all earning Alignment Merits in rotation so I was getting quite a few and most of the characters needed some Set upgrading so I could keep the Recipes I wanted and sell the rest.
It can be a bit of a lottery. Some times I have gotten a bunch of stuff that was going to sell for 4 to 7 Mil, but usually I get a couple that will sell for 15 to 20 Mil and I get a fair few of the Numina +Regen/+Recovery and the LoTG Defense/+Recharge.
Overall the difference between 1 Enh that will sell at 100 Mil and 10 Recipes that sell between 4 Mil and 50 Mil doesnt seem much in Inf. It does take more work and more Auction House slots to sell the larger volume of Enh, but it has also been giving me credit towards Enh crafting and selling badges which I dont mind.
If you want more guaranteed returns then the single recipe option might suit you more, but if you have multiple characters to Set up and dont mind some randomness in your progress I think the Random option gives a solid Inf result.
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I think so. 100 merits buys you 2 hero merits, not 1.
240 merits = 1 recipe = 100 million OR 200 merits = 4 hero merits = 2 recipes - 40 million (conversion) = 160 million You save 40 merits and make 60 million more. |
200 merits = 4 hero merits = 2 recipes - 80 million (conversion) = 120 million
I agree with the general sentiment though. The difference in market value between 50 Reward Merits and 1 Alignment merit has dropped since the introduction of alignment merits but it's still worth the 20 million to convert them.
The Signature Story Arc #1 can be easily ran once a week (and twice the first week) for an A merit in about 10 minutes.
If you have multiple characters with 'confirmed' hero/villain status, you can easily run it twice and pick up 2 A merits each to buy a rare recipe immediately to e-mail over to a character you are slotting.
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The three most expensive recipes I can think of are:
Luck of the Gambler: Def/+ Global Recharge (varying levels - 50 gives a bit more defence, lower levels are good for levlling builds ) Kinetic Combat: D/E/R, level 35 Miracle: +Recovery unique, level 20 If you're looking to raise money, buy these with Hero merits and sell them for over 100 million each. These cost either 240 merits or 2 Alignmnet Merits (= 100 merits + 40 million), so it would probably be worth converting normal merits to alignment ones to buy these. |
If I feel like making quick cash off of alignment merits, I just do the 1 merit for 5 35-39 recipes. I often get very nice stuff in there and it's usually more bang for my buck than spending twice as many merits on an LOTG or something... I just do those when I need one at level 25 for a build.
Technically they should be:
200 merits = 4 hero merits = 2 recipes - 80 million (conversion) = 120 million I agree with the general sentiment though. The difference in market value between 50 Reward Merits and 1 Alignment merit has dropped since the introduction of alignment merits but it's still worth the 20 million to convert them. |
From ParagonWiki (comfirming my own suspicions):
Purchase at a rate of 50 Reward Merits and 20 million Inf for each Alignment Merit (once per day)
Right, but you need to double it again (so quadruple, total) because you're making 4 merits, not 2.
Personally, for making money, I've found LotG's unexceptional. I prefer to get two 1-merit recipes instead, like the Kinetic Combat dam/end or dam/rech, or a level 21 performance shifter proc. The best value overall seems to be random rolls, though. Occasionally you get five duds, but usually there's at least one good thing and sometimes several.
Yeah, Aedon was right. 2 Merits per recipe, times two again for two recipes, that does equal 4 times the conversion cost, or 80 million.
Random rolls can be good, I had some good ones recently. I guess with them the question is how pissed off you'll be if they don't turn out well. If you're already rich, it doesn't matter too much - if you need the influence now to get some stuff, the safe bet is maybe better.
Random rolls can be good, I had some good ones recently. I guess with them the question is how pissed off you'll be if they don't turn out well. If you're already rich, it doesn't matter too much - if you need the influence now to get some stuff, the safe bet is maybe better.
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Also, is it worth looking at getting lower level procs cheaper, or are the level 50 ones better?
With procs and uniques it's generally better to get them as low level as possible.
The two exceptions I can think of are Luck of the Gambler +Def/+Global recharge and the Steadfast +Res/+Def, which both combine a level-independent global effect with a normal level-dependent enhancement value that goes up with level. For this reason, a tricked out level 50 (the big spenders) will often want the highest level of the enhancement to squeeze out a few more points from it.
For actual damage or status procs, lower is almost always better, just because lower level characters can slot them.
Also, is it worth looking at getting lower level procs cheaper, or are the level 50 ones better?
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On the A Merit buy/sell you may want to consider the Kin Combat Dam/End (or Dam/Rech), they only cost 1 merit and I recall seeing at least one of them selling in the 70+ million range.
Heck, if you've regular merits to burn there's good money to be made in buying the Kinetic Combat Acc/Dam... it's uncommon so it's only 50 merits from the vendor and tends to sell upwards of 40+ million.
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The level of a proc has nothing to do with how it functions, the only thing it controls is when you can slot it and how far it exemps.
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Set bonuses will not exemplar down.
Luck of the Gambler: Global Recharge is a set bonus. Steadfast Protection: +3% defense is a set bonus. Blessing of the Zephyr: Knock-back Resistance is a set bonus. Any bonus that doesn't require the power to be active is a set bonus.
The two exceptions I can think of are Luck of the Gambler +Def/+Global recharge and the Steadfast +Res/+Def, which both combine a level-independent global effect with a normal level-dependent enhancement value that goes up with level. For this reason, a tricked out level 50 (the big spenders) will often want the highest level of the enhancement to squeeze out a few more points from it.
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With procs and uniques it's generally better to get them as low level as possible.
The two exceptions I can think of are Luck of the Gambler +Def/+Global recharge and the Steadfast +Res/+Def, which both combine a level-independent global effect with a normal level-dependent enhancement value that goes up with level. For this reason, a tricked out level 50 (the big spenders) will often want the highest level of the enhancement to squeeze out a few more points from it. |
I would say that on high end builds, it's still best to buy LOTG recharge speed at level 25. The recharge value when exemping down is far more valuable than what turns out to be a negligible defense difference on softcapped builds. My builds that use the level 25 versions have about a 1% difference in overall defense than if I'd used level 50's.
The Signature Story Arc #1 can be easily ran once a week (and twice the first week) for an A merit in about 10 minutes.
If you have multiple characters with 'confirmed' hero/villain status, you can easily run it twice and pick up 2 A merits each to buy a rare recipe immediately to e-mail over to a character you are slotting. |

my lil RWZ Challenge vid
I'm not sure SSA 2 or 3 are very quick or even soloable for some characters, but if you have one who can either stand up to EBs well or else kill them before running out of inspirations (ie, Blasters) they're pretty good.
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
If you use your insp tray most characters who aren't terribly gimped can solo these arcs, obviously some do it faster than others. My best time on SSA 1 is just under 7 minutes (like 6:59 or so) and all my characters tend to run under 12, I've gotten SSA 2 in just under 12 with a long of just under 20 and SSA 3 I haven't run as much but I've done it in around 15 on average and 25 would be the max. Adding it all up you're in the 30-60 minute range for the majority of characters to run all three arcs.
For my weekly A Merit obviously I run SSA 1, it's the fastest and easiest. I just wish there was some way I could tell if I'd run that arc on a particular character this week. Oh, as has been mentioned you MUST have run tips to CONFIRM your alignment before you can get the A Merit reward from the SSA. The easiest way to check is to see if you have your Hero or Villain power.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
If you use your insp tray most characters who aren't terribly gimped can solo these arcs, obviously some do it faster than others. My best time on SSA 1 is just under 7 minutes (like 6:59 or so
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Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
So I'm building my new crab spider tank and it doesn't look to be cheap, so I'm needing some cash. And it looks to be cheaper over all to convert merits into recepies to sell. So any ideas which recepies are the most expensive in general so I know to buy and sell them and which ones it might be better buying with hero/merits.
Thanks!