Perma Hasten. Is it still possible?
perma hasten is almost the norm with some ATs, especially doms, very very easy to build perma hasten because it basically goes along with perma domination
any character can attain perma hasten as long as they have around 110% global rech before adding in hasten which is not super hard to do with sets (although it can be expensive)
my earth/fire, mind/fire, and ill/cold toons all have around 200-210% global rech with hasten active which keeps it perma by almost 10 sec
edit: also welcome back!
Also, something to keep in mind: if you have perma-hasten due to set bonuses or powers, you've got more recharge than Hasten gives you already.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Correct. Old Perma hasten and Perma hasten of today are not equivalent. Today's is much much more recharge.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Good to know, thanks a lot guys. Looks like I have my work and time cut out for me.
If you have a specific AT and Power Combination in mind?
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Hey guys, been gone for quite some time after playing for 5 1/2 years. Much has changed since I left the game, so I will most likely be having a ton of questions before I finally get back in to the swing of things. I guess my first question is, has anyone out there found a build for any type character what-so-ever that has the ability the obtain perma hasten?
I have tried many different builds on the hero builder, starting with an Ice/Ice Tank and a Fire/EM Blaster and an Ice/Psy Blaster. Even tried a couple other builds for defenders and Controllers. None of which I was able to obtain perma Hasten. I can come close, but there are always at least an 8 to 15 second time lapse between hasten intervals. Is it even possible anymore? Thanks in advanced for any of you who can answer this question. Also, if you have been able to do so, what arc type and power sets are you using? |
If you are willing to take the time required to unlock your incarnated abilities it is in fact eaiser to perma hasten now than anytime prior to ED.
Fire/EM can be done with Three Slots in Hasten. Four LotG's. One 7.5% bonus from Sting of the Manticore. Five 6.25% bonus found in Decimation and Posi Blast. Five 5% bonus which come in Adjusted Targeting and Crushing Impacts.
Adding a 5th LotG lets you drop a slot from Hasten.
That doesn't even take into account the things you can do with Tier 4 Ageless Destiny or Spiritual and Agility Alpha slots.
Global: @Kelig
I guess my first question is, has anyone out there found a build for any type character what-so-ever that has the ability the obtain perma hasten?
|
If you are getting 8-15 seconds of downtime on hasten, you already have perma hasten levels of recharge before you even touch the power, and with using sets many of your powers likely have decent recharge slotting in them as well.
That being said, most builds can get perma hasten with 1 of 2 routes. The first being the standard 3 slots in hasten + 110% global passive recharge. This pretty much assumes you will be building for recharge and probably not all that much else. The second path if you are going for a recharge heavy build, would be to go for the Spiritual Alpha (in incarnates) and it will significantly cut down the global recharge you require for the buff to be perma.
Again keep in mind, perma hasten isn't really something to shoot for like it was way back when. Things like Perma Drain Psyche, Phantom Army, Heat Loss, etc etc are recharge goals to shoot for, outside of that its usually better to build for moderate to high recharge (70 ish%) and pile on as much defense as you can to a build.
As others have said, perma-hasten is more of a Means-to-an-End nowadays.
It's pretty easy to build enough global +recharge to equal perma-Hasten, without having Hasten at all.
Really if you have other powers you want to make Perma, adding hasten to the build can be helpful, but if not then it's not really needed... Unless you just like having absolutely silly amounts of recharge, like I do.
Use 5 luck of the gamblers in defense powers, then look for +rech sets in powers you are going to slot heavily. Expensive purple sets make it easier but aren't necessary.
Now a days, the cool kids are getting perma hasten with only the base slot in hasten.
It's pretty easy to build enough global +recharge to equal perma-Hasten, without having Hasten at all.
|
Really if you have other powers you want to make Perma, adding hasten to the build can be helpful, but if not then it's not really needed... Unless you just like having absolutely silly amounts of recharge, like I do. |
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
The point was more that Hasten provides 70% +Recharge. In order to get Hasten perma, you need to build up more than 70% +Recharge, meaning that in order to get to perma-Hasten, you need to already have more +Recharge than Hasten would have given you anyways.
|
I'd just like to add that it is much more pleasant to get permadom without hasten in the mix at all, since you can only have one power control-clicked to perma in any case. UI lag makes permadoms that need hasten something of a PITA IMO in large incarnate trials and similar circumstances.
Permadom without hasten, on the other hand, is very pleasant and reliable and not at all finicky.
I have hasten on my 200+ +recharge (w/o spiritual taken into account and yes the char is a spiritual core paragon) TA/A where really every microsecond extra you can get oil slick recharging is a blessing. On a run-of-the-mill dom though, once you get permadom you are good and you can probably start hunting other things (like soft capped defense) at that point without trying to get every spec of additional +recharge.
Summary: I think hasten is nice on characters who don't need other powers to be perma as well. If they do need some other power to be perma, however, I often find hasten to be too finicky for my taste. For example, trying to juggle PA and hasten and AM and who knows what else on an Ill/Rad is just too much bother for my taste. Your mileage may vary...
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
I'd just like to add that it is much more pleasant to get permadom without hasten in the mix at all, since you can only have one power control-clicked to perma in any case. UI lag makes permadoms that need hasten something of a PITA IMO in large incarnate trials and similar circumstances.
Permadom without hasten, on the other hand, is very pleasant and reliable and not at all finicky. |
I'd just like to add that it is much more pleasant to get permadom without hasten in the mix at all, since you can only have one power control-clicked to perma in any case. UI lag makes permadoms that need hasten something of a PITA IMO in large incarnate trials and similar circumstances.
Permadom without hasten, on the other hand, is very pleasant and reliable and not at all finicky. |
Obviously, you're right that it's more convenient to run perma-Dom without Hasten, but with the bind(s) I barely notice the difference, with the occasional exception here or there. (The cutscenes-make-your-powers-look-recharged bug is annoying, for example.)
I like to keep dom on autofire, and stick hasten in the middle of my attacks. That way I get both as soon as they are ready.
FWIW, I run a couple of binds that switch the auto-toggle between Hasten and Domination when I press the movement keys. (Details here.)
Obviously, you're right that it's more convenient to run perma-Dom without Hasten, but with the bind(s) I barely notice the difference, with the occasional exception here or there. (The cutscenes-make-your-powers-look-recharged bug is annoying, for example.) |
Nice! I saw things like that and never had the energy to implement them. They sound very nice though and maybe you will have finally spurred me on to try them.
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
To my mind there are three tiers of 'perma hasten.' The first is a character who, without the hasten click power, has a global recharge of 70%; for example, this:
The upside of it is you get the same very tangible feel of your powers recharging faster, but on endurance-sensitive characters you're not going to have a crash to worry about. Plus, with the way sets are these days, it's not hard to have this kind of recharge as an incidental thing after you've done other stuff. The goal number for this is 70%.
Second there's Perma-hasten thanks to over-socketing hasten with 5, or 6 +recharge enhancements. I don't have any screenshots of that, but with your recharge in the district of 75-90, plus Spiritual incarnate, you can probably get that.
Third, there's actual perma-hasten where with enough global recharge and normal socketing of hasten (3 level 50 recharge IOs), you can put the power on auto and have it never 'fall off.' This needs something in the district of 110 or 115% recharge, and here's an example:
I'd recommend you start at the top. It's a challenging task for some archetypes.
(I just noticed that my two example pics are of billionaires. That's not an unreasonable expectation for the second build. But then, if you're willing to look into it, the market is a great way to make money.)
Hey guys, been gone for quite some time after playing for 5 1/2 years. Much has changed since I left the game, so I will most likely be having a ton of questions before I finally get back in to the swing of things. I guess my first question is, has anyone out there found a build for any type character what-so-ever that has the ability the obtain perma hasten?
I have tried many different builds on the hero builder, starting with an Ice/Ice Tank and a Fire/EM Blaster and an Ice/Psy Blaster. Even tried a couple other builds for defenders and Controllers. None of which I was able to obtain perma Hasten. I can come close, but there are always at least an 8 to 15 second time lapse between hasten intervals.
Is it even possible anymore? Thanks in advanced for any of you who can answer this question. Also, if you have been able to do so, what arc type and power sets are you using?