A character origin problem.


AlwaysAPrice

 

Posted

definitely Magic, IMO.

I tend to look at the various condemnations of other practitioners, the commandment about having no other gods before Him*, etc etc in the same vein as exhortations to buy only official JehovahTM products - all about establishing market share and brand loyalty and trying to dismiss or drive out competitors. Remember that early Christianity existed in a very crowded and competitive market.


* which, some argue, implicitly acknowledges their existence.


My characters at Virtueverse
Faces of the City

 

Posted

Well, it sounds like people from all sides of the equation have suggested magic...

And that is what I would suggest as well.

Placing my thoughts in this fictional universe where deities grant extraordinary powers through mortal vessels... If the powers are granted upon the character, then I would likely make the origin Magic (unless the specifics made tech or science, or possibly mutation, more appropriate). Where as, if this character were the deity, or a special vessel created by the deity and given a portion of his/her/its power, then I could go Natural (but even then I could still go with Magic).

I had planned to make a priest who used technologically created demons and other illusions and effects (Demon MM), but I just didn't want to role-play the character and I found the demons to be annoying, hehe.

Best of luck... Err, peace be with you... err... $deity + you!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Granted powers by god. That seems to fit in line with Magic Origin's diffinition.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Granted powers by god. That seems to fit in line with Magic Origin's diffinition.
Indeed. Granted by Yahweh Sabaoth, Ermeeth, or Tielekku...that's magic. Shouldn't be that sticky, really.

Now, if you go incarnate, on the other hand...


@sween

Your hero toons need to see this.

 

Posted

If the power is coming from outside, then it's Magic.

If the power is coming from within, and their faith is only used to channel it, then it's Natural.


"I do so love taking a nice, well thought out character and putting them through hell. It's like tossing a Faberge Egg onto the stage during a Gallagher concert." - me

@Palador / @Rabid Unicorn

 

Posted

ah
but what if natural magic
different types of magic you know

Alchemist -science magic

Shaman-natural magic

Natural born magicians- mutant magic (streching)

Wand holders, crystal ball, broom users, flying carpets. tricks,etc- Tech magic


as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.

 

Posted

No.


 

Posted

Quote:
Originally Posted by Cien_Fuegos View Post

Alchemist -science magic

Shaman-natural magic

Natural born magicians- mutant magic (streching)

Wand holders, crystal ball, broom users, flying carpets. tricks,etc- Tech magic
Alchemy is science; it's not like Full Metal Alchemist where you need runes to pull hammers and statues out of dirt.

Shaman magic is nature magic, which is magic.

Natural magicians are natural; they use learned techniques to fool the eye.

And enchanted items like wands, crystal balls, brooms, and carpets are -actually- magical.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

I have a Tech religious character in the game. I've seen Christianity mentioned in some of the story arcs, so I created Jesus Freak, a Freakshow that converted to Christianity. He's just a 'lay follower', so he has no divinely-inspired abilities (SS/WP Brute).

Note that he also has a Praetorian counterpart that was a Christian and tore away from it, a complete antithesis of the hero. It makes RP fun with those guys.

Magic is defined as coming from a power other than yourself, so it makes perfect sense for that regard. If you want to use a character from an established religion, do so respectfully if for no other reason than just ease of playing.

As a Christian IRL, I see no problem with people respectfully bringing in any other religions. My characters are not an outreach attempt, but simply a springboard for ideas, although they have inspired some conversations


"May all your hits be crits." - Knights of the Dinner Table

Heroes: Roseheart (Spine/SR Scrap), Jesus Freak (SS/WP Brute), Animatic (Axe/WP Brute)
Villains: Krazeek (SS/Elec Brute), Oblivion Probe (Bots/Dark MM), Officer Loveless (Stone/Regen Brute), Thrashcore (Sonic/Devices Blaster)

 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
So I recently watched The Rite (fantastic movie), and ever since I've wanted to make an exorcist/priest character. I have the name Father Fury, and he's going to be a Fire/Time Controller.

Now here's the issue. God is a touchy subject on all fronts. I can make him Natural Origin, or Magic Origin.

Natural origin imples that God is natural, and that rubbed a few of my friends the wrong way as "religion isn't technically of a natural origin."

Magic origin will likely result in people going "OMG GOD ISN'T MAGIC."

What would you do?

Would you prefer he have throwing knives or apprentice charm?

You can justify the powers however you want since most people wont notice anyway. Those that do, well, its not their character now is it?


Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.

 

Posted

It has been stated by finer minds than mine (and said better) that at extremely high levels magic is indistinguishable from technology. therefore, obviously, you should make him a robot, and tech origin.


 

Posted

Another thing to consider, do not confuse Magic "power responding to the will of the caster" with Miracle "power responding to the will of the Divine". You could have any origin that serves as a focus or conduit or what have you, and work "miracles" in the name of a higher power. It is not required that you be a magical origin, heck, you may not actually have any power at all as it is just being used through you. No need to get tunnel vision in terms of origins.


"Life is what happens when you are making other plans"