Question About Dark Extraction


Dechs Kaison

 

Posted

I've plotted a Recharge heavy build and i'm curious about this power. If the pet it summons is still alive by the time it recharges and you use it again does it replace the current summon or do they stack?


 

Posted

stacks, so you can have multiple pets out, on super high rech builds you should be able to sustain 3 pets as long as there are enough bodies around you lol


 

Posted

They stack, but I think the top builds can have at most 3 at a time, 2 perma as long as there are dead bodies.


 

Posted

That is amazing, I'm just starting to realize how good Warshades are. I for the longest time always thought that HEATs sucked honestly but i plotted out a high recharge (human form only) build with perma hasten and eclipse and it made me realize that they can be kind broken going around rocking perma hard capped resistance with enough enemies and stygian circle to gain strength from the piles of bodies you leave behind...oh yah I cant wait to get to 50!

thanks for answering my question =D


 

Posted

Recharge is somewhere around 200sec. With the right recharge I guess it's safe to say 3 can be stacked. Realistically, you should be able to count on 2 fluffs to add to the Warshades path of destruction.
I double checked my 50 build (it's nothing special) and I can extract every 65 secs.


 

Posted

I have two at almost all times and, for a handful of seconds, three on occasion. My build is not complete yet so I hope to have 3 for a bit longer in the near future. Nothing like standing in the middle of the chaos while the fluffies rip into anything around me.


 

Posted

Assuming they don't die, I have the recharge to keep three out at all times. Unfortunately, they die a lot.


 

Posted

Is there a way to have the pet window up for the dark extraction? I thought I noticed someone having it up with the fluffies in a youtube video.


 

Posted

Quote:
Originally Posted by Trip View Post
Is there a way to have the pet window up for the dark extraction? I thought I noticed someone having it up with the fluffies in a youtube video.

Yeah, there's an option to keep your pet window up... I think it's under "window," but I honestly don't remember precisely.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Yeah, there's an option to keep your pet window up... I think it's under "window," but I honestly don't remember precisely.
Cool, thanks. I should be able to figure it out.


 

Posted

Quote:
Originally Posted by Microcosm View Post
A little thing that says "pets" should show up on the team window once you have enabled it under options.
It's in the first tab of the options, with the popups and so on. Not in the controls area. I spent a lot of wasted time looking in controls for it. Heh.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Xilibrius View Post
That is amazing, I'm just starting to realize how good Warshades are.
Welcome to the club.

If you haven't already, I suggest that you read my guide, The MFing Warshade. You can find the link in my signature.

It should cover any questions you have. If it doesn't, let me know so I can fix it.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Since we are on the subject of fluffies, are there any types of dead bodies that you can't use for dark extraction?

I have been playing my warshade alot more now that I've invested in him fairly heavily and I've been noticing sometime the animation will happen and no fluffy spawns.


 

Posted

Quote:
Originally Posted by MajorTractor View Post
Since we are on the subject of fluffies, are there any types of dead bodies that you can't use for dark extraction?

I have been playing my warshade alot more now that I've invested in him fairly heavily and I've been noticing sometime the animation will happen and no fluffy spawns.
this only happens usually because the body despawns as your power is animating and by the time you finish animating, but it should be usable on any NPC body


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Welcome to the club.

If you haven't already, I suggest that you read my guide, The MFing Warshade. You can find the link in my signature.

It should cover any questions you have. If it doesn't, let me know so I can fix it.
It sounds good but even though it's somewhat gimping myself I plotted a human form only warshade build. One part conceptual because of the story the character has and the other is my experience with this toon when I had him as a pb I just can't wrap my brain around using tri or dual form. I prefer the straight forward nature of a human form build.


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
this only happens usually because the body despawns as your power is animating and by the time you finish animating, but it should be usable on any NPC body
This is what I thought at first but I tested it by using extraction on a body immeadiately after I defeated it and it still failed.

This was during an Apex TF in the defend PPD station phase and I was using the clockwork that spawn (not the goliaths) and none of the defeated bodies would work.


 

Posted

Quote:
Originally Posted by MajorTractor View Post
Since we are on the subject of fluffies, are there any types of dead bodies that you can't use for dark extraction?

I have been playing my warshade alot more now that I've invested in him fairly heavily and I've been noticing sometime the animation will happen and no fluffy spawns.
Several ghost entities (mainly CoT) despawn immediately upon being defeated, so you cannot use them. Also, be aware that the warwalkers despawn more quickly upon defeat than other entities, so you have to launch dark extraction immediately to get one before they disappear.


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Posted

Quote:
Originally Posted by MajorTractor View Post
This is what I thought at first but I tested it by using extraction on a body immeadiately after I defeated it and it still failed.

This was during an Apex TF in the defend PPD station phase and I was using the clockwork that spawn (not the goliaths) and none of the defeated bodies would work.
that sounds like its possibly a bug since it should work on anything as long as the body isnt despawning

i cant test this myself though since the highest kheld i have is a 41 WS


 

Posted

Quote:
Originally Posted by MajorTractor View Post
This is what I thought at first but I tested it by using extraction on a body immeadiately after I defeated it and it still failed.

This was during an Apex TF in the defend PPD station phase and I was using the clockwork that spawn (not the goliaths) and none of the defeated bodies would work.
I don't think robots of any type work because they usually explode and they don't have any soul if you will to extract


 

Posted

Quote:
Originally Posted by MajorTractor View Post
This was during an Apex TF in the defend PPD station phase and I was using the clockwork that spawn (not the goliaths) and none of the defeated bodies would work.
That sounds like an old bug where you couldn't do anything with the defeated clocks on that trial. It was supposedly fixed several patches ago, but it's possible it got reintroduced somehow.


The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]

 

Posted

Quote:
Originally Posted by Microcosm View Post
Several ghost entities (mainly CoT) despawn immediately upon being defeated, so you cannot use them. Also, be aware that the warwalkers despawn more quickly upon defeat than other entities, so you have to launch dark extraction immediately to get one before they disappear.

Don't forget Unbound Nictus/Novas/Dwarfs.


 

Posted

I have major problems with Dark Extraction, not just on trials. I think it fails for me at least half the time.

I was hoping the changes to a lot of powers recently that make effects like Stalker Despair and kinetics heals work even if the critter dies would have impacted dark extraction, but I guess death is too different from despawns and the code didn't have any impact.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Xilibrius View Post
It sounds good but even though it's somewhat gimping myself I plotted a human form only warshade build. One part conceptual because of the story the character has and the other is my experience with this toon when I had him as a pb I just can't wrap my brain around using tri or dual form. I prefer the straight forward nature of a human form build.
1st. Go with what works best for you! If you're having fun you're doing it right.

2nd. Find More Bodies!

3rd. I'm just now discovering the awesomeness that is MFing WarShade. I've tried various Human only, Tri-form, Dwarf only etc builds but in the end I could just never get into them. Something was always missing. I read Dech's guide more than a few times, just not understanding what I was missing. Finally it dawned on me while trying yet again to roll a WS.

It was the fact that my hand had to leave the mouse to switch forms that broke the AT for me. Luckily this time around I was far more familiar with binds. I ended up binding Nova to activate and change trays for me by clicking the back button and Dwarf with the forward button on my mouse. Shift+Back turns both off, switches back to tray 1 and turns on Sprint. Shift+Forward brings up teleport reticle.

This simple little thing made the world of difference. I could swap between all 3 forms on a whim without missing a beat. A new MFing WS was born.
It still makes me smile when teammates comment on how much I'm covering all the angles in missions. Never relying on one form.
Just wanted to throw that out there, in case you also suffered from my particular hang-up. Otherwise enjoy your Human form build!

Also, there is a similar themed thread concerning this you might check out as well. Debating the usage of Burnout with Extraction.


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Posted

Quote:
Originally Posted by MaestroMavius View Post
1st. Go with what works best for you! If you're having fun you're doing it right.

2nd. Find More Bodies!

3rd. I'm just now discovering the awesomeness that is MFing WarShade. I've tried various Human only, Tri-form, Dwarf only etc builds but in the end I could just never get into them. Something was always missing. I read Dech's guide more than a few times, just not understanding what I was missing. Finally it dawned on me while trying yet again to roll a WS.

It was the fact that my hand had to leave the mouse to switch forms that broke the AT for me. Luckily this time around I was far more familiar with binds. I ended up binding Nova to activate and change trays for me by clicking the back button and Dwarf with the forward button on my mouse. Shift+Back turns both off, switches back to tray 1 and turns on Sprint. Shift+Forward brings up teleport reticle.

This simple little thing made the world of difference. I could swap between all 3 forms on a whim without missing a beat. A new MFing WS was born.
It still makes me smile when teammates comment on how much I'm covering all the angles in missions. Never relying on one form.
Just wanted to throw that out there, in case you also suffered from my particular hang-up. Otherwise enjoy your Human form build!

Also, there is a similar themed thread concerning this you might check out as well. Debating the usage of Burnout with Extraction.
Its the switching forms back and forward that boggles my brain i use a ten key play style where 0-9 is my top bar shift + 0-9 is my middle bar and ctrl + 0-9 is my bottom row. since i'm primarily a melee AT player top row is my attacks second row is aura's and botoms is misc usually travel powers run rest teleport powers (pocket d base mission) and because of how i'm accustomed to playing i cant find the right power set up for when i tried tri form on my pb.