Max achieveable DDR with SD?
Shield Defense can reach the same 95% cap that Super Reflexes can, though it does require the use of HOs and stacking Active Defense.
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Shield Defense can reach the same 95% cap that Super Reflexes can, though it does require the use of HOs and stacking Active Defense.
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I had not thought of using HO's, I figured that the DDR portion was not enhancable due to the lack of being able to slot defense enhancements.
Ok, I can see how to get there now. Thank you.
How did you manage to get 95% DDR? With 3x Membranes in active defense and all the toggles ED-capped, I could only get 90% DDR.
How did you manage to get 95% DDR? With 3x Membranes in active defense and all the toggles ED-capped, I could only get 90% DDR.
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But it's close enough.
I know, however that once you get to that high end each percentage point is more valuable than the next at that point. I'm just wondering how significant the difference is between 90% and 93-95%.
How did you manage to get 95% DDR? With 3x Membranes in active defense and all the toggles ED-capped, I could only get 90% DDR.
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I'm going to defer to your findings here.
Indeed it is. The difference between 90% and 95% will be hard to notice because, at 90%, most things can't debuff you already.
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Check out all my guides and fiction pieces on my blog.
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Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
DDR becomes less useful once your at the softcap. The less often you get hit the less often you need that DDR to keep your defense high. Most of the defense debuffs that will ever be coming at you in large numbers (Romans, Machine guns, and PPD) are very small. I think at most about 7%.
So at 90% DDR that 7% turns in 0.7% leaving you, mostlikely, still over the softcap. Edit: Short durations also mean that one usually leaves before another hits.
Even at 50% DDR on my Invuln, I never seem to notice defense debuffs. Though, this might be more because in a mob he's up at about 58% defense to all but Psi and that extra breathing room makes a big difference.
Um....
Doesn't sd have three powers that grant DDR?
Just sayin'
Virtue: @Santorican
Dark/Shield Build Thread
Indeed so!
Although getting 90 plus without it is pretty impressive, if you're on a power-tight build. |
Battle Agility with 3 def IOs: 21.9% DDR
Grant Cover: 13.8%, doesn't go higher with enhancements
Active Defense: 17.3% unenhanced, 28% with three Enzymes.
That gives me 63.8%, so if you double stack AD I can get to 91.8%
Well if I overslot AD with something stupid like 6 Enzymes I can get AD to give me 30.6%, so 66.4% total + 30.6% (double stack AD) = 96% DDR, it can go higher if you overslot Battle Agility too.
I have 91 or 92% with double stacked active, but I also have Ageless Radial for the +recharge, which also gives debuff resistance, so that puts me well over the 95%, I have been considering dropping down to 2 slots in Active, but I haven't done the math yet to see if I will stay capped, fairly certain I will though.
Hmm according to mid's:
Battle Agility with 3 def IOs: 21.9% DDR Grant Cover: 13.8%, doesn't go higher with enhancements Active Defense: 17.3% unenhanced, 28% with three Enzymes. That gives me 63.8%, so if you double stack AD I can get to 91.8% Well if I overslot AD with something stupid like 6 Enzymes I can get AD to give me 30.6%, so 66.4% total + 30.6% (double stack AD) = 96% DDR, it can go higher if you overslot Battle Agility too. |
Oh yeah I know, just giving examples on how it can go theoretically higher than 95%. Anyway Santorican said how it's done without overslotting, 52+ HOs. I don't even know how to get these, do you combine HOs? I only have HOs on my Mind/Emp (3 tohit/rech/def on Fort) so I never messed much with them.
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Nice to know, I never tried. So well that's the way to go, 3 52+ or whatever HOs should give the number I got from six 50 HOs and cap DDR
I believe that Grant Cover increases its effect with defense enhancements, and its recharge resist with recharge enhancements. I still only slot it with LotG, but it is worth testing.
TW/Elec Optimization
Double Stacked Active Defense with three 50 Membranes (27.68% x2), Grant Cover (13.84%), and Battle Agility (21.84%) for a grand total of 91.04%, and rarely do I ever experience a debuff that matters.
Originally Posted by Arcanaville
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Oh yeah I know, just giving examples on how it can go theoretically higher than 95%. Anyway Santorican said how it's done without overslotting, 52+ HOs. I don't even know how to get these, do you combine HOs? I only have HOs on my Mind/Emp (3 tohit/rech/def on Fort) so I never messed much with them.
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SD used to be really easy to cap DDR, but around the time Castle "left" the value of grant cover was adjusted such that we now need at least lvl50++ HO's in the required powers to get 95% DDR- provided you only want to slot 3 of each kind.
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I was wondering what is the max possible defense debuff resistance that you can get with shield defense.
As far as I know the only powers that add defense debuff resistance are active defense, which in non-enhanceable, and then battle agility which is enhancable.
Are there any other powers that I'm overlooking that add DDR and if you double stack active defense does that also stack DDR from it as well?
Going by the current Mids, it seems that fully enhanced for defense, battle agility adds 35.8% DDR.
When active defense is on that adds another 17.3% for a total of 53.1% or if you can double stack active defense for 70.4% DDR.
I'm not 100% certain how DDR works, but it would seem to me that at 70% or less DDR the set would be extremely vunerable to having it's defense negated due to stacking defense debuffs. As one hits, it becomes easier to put more of those debuffs on.
Are the added resists enough to keep this build from suffering greatly when it's defense is negated? I know SR can reach around 90-95% DDR, but doesn't have near the same resists other than it's scalable resist (which I can't recall what power that is in).