Trainers are tailors is bizarre update.
Count me in with the "adding tailor shops to Atlas/Mercy made sense but making trainers double as tailors as overkill" camp. My main worry (like Aneko said) is that the over-crowding around the trainers may cancel out any benefit we gained from them doubling as tailors.
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I mean -
Atlas - Trainer, Icon
Mercy - Two trainers
... to take care of the lower level 'crowding' (*lifts drink to Galaxy*) Heck, Cap will have three "tailoring" spots - two trainers and the Facemaker. And the folks in other level ranges won't have to go to Cap/Steel/IP/St Martial/Founders/Pocket D. They'll be able to hop right to the trainer in THEIR zone.
There's 2 trainers in the new Atlas.
BABs is located in the police station in the NE corner of Atlas.
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I know I've made the harsh run from Atlas to the Icon in SC at low level to change something and then gotten stuck at the hospital with no way to escape. It's actually easier to run through PI to get to FBZ to get a raptor pack than get through SC to change costume.
That said, RWZ is there, but new players don't know. And there'll be an Icon in Atlas...but...I'm on Freedom server. Those of us who play the game know to get out of our ghetto named Atlas and never come back.
But, I have no strong feelings one way or another. Regardless of level, I tend to train and change costumes in Pocket-D.
What I'm worried about with CoH:Freedom is that the new name will make even more people who know nothing head to our server. But, hey, maybe they won't be able to find their way out of Atlas.
What I'm worried about with CoH:Freedom is that the new name will make even more people who know nothing head to our server. But, hey, maybe they won't be able to find their way out of Atlas.
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Why yes, I am a Freedom native!
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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"My inner mind has become a reality-cracking overgod. He torments me! Help!"
I have this odd visual of a hero who's cape is ripped going over to Back Alley Brawler. BABs then procedes to put on some reading glasses (likely on top of his shades) and tries for a solid hour to thread a needle with those huge gauntlets...
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"Hmm... oh dear. I don't think... "
"Should I just go try Sister Psyche?"
"Yes, I think that would be best."
Red side it makes much more sense for the trainers to also work on your costumes... After all, we've got Arbiter Fabulous over on that side
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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I am truly surprised more people didn't think to run across KR to the Independence Port Icon rather than going all the way to Serge. It took me no time at all to see that was the way to go.
As far as BAB being a tailor... You guys didn't know those are Swiss Army Gauntlets? There's a sewing machine function among all the others. My favorite function is either his cappuccino maker or his soda fountain. I'm torn between them. I hear he's planning on getting his old gauntlets upgraded and modernized. He's getting a pair of the new Apple iPunch gauntlets. Sewing? Yeah, there's an app for that.
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I was just curious what the reason behind trainers being tailors is?
Personally I find that part of the update bizarre. It looks like the developers wasting money on something not needed in the game. The game has a tailor store. |
As for making sense, well, as far as my "in character" characters are concerned, those tailor functions at the trainers don't exist. And neither does changing titles or actually "training" at the trainers.
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I find it a little odd to complain about the in-game logic of trainers serving as tailors when you've got much bigger canyons of logic to overcome in order to enjoy the game: like Frostfire needing to have his bacon saved every ten minutes...
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