I-21 Respec


Airhammer

 

Posted

If you can't beat'em, join'em. After Freedom launches, many of the things I enjoyed about my Peacebringer will be going away. On live, my current build solos +1 x8 with ease. On test, that same build doesn't last five minutes.


SOOOOO a change is in order, both in my playstyle and in my build. Keep your fingers crossed - I'm not the most flexible guy.

:auses for the inevitable "that's what she said" or "I heard that about you" joke::

At any rate, if you good squids/lobsters wouldn't mind, here's the tentative build I've come up with for this new leaf I'm about to turn over:

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Brightstorm Post I-21: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership

Hero Profile:
------------
Level 1: Glinting Eye
(A) Achilles' Heel - Chance for Res Debuff
(31) Decimation - Chance of Build Up
(45) Touch of Lady Grey - Chance for Negative Damage
(46) Shield Breaker - Chance for Lethal Damage


Level 1: Incandescence
(A) Steadfast Protection - Knockback Protection


Level 2: Gleaming Blast
(A) Decimation - Accuracy/Damage
(3) Decimation - Damage/Endurance
(3) Decimation - Damage/Recharge
(5) Decimation - Accuracy/Endurance/Recharge
(39) Decimation - Accuracy/Damage/Recharge


Level 4: Essence Boost
(A) Doctored Wounds - Heal/Endurance
(5) Doctored Wounds - Endurance/Recharge
(7) Doctored Wounds - Heal/Recharge
(7) Doctored Wounds - Heal/Endurance/Recharge
(23) Doctored Wounds - Heal


Level 6: Bright Nova
(A) Rectified Reticle - Increased Perception


Level 8: Radiant Strike
(A) Crushing Impact - Accuracy/Damage
(9) Mako's Bite - Accuracy/Damage
(9) Touch of Death - Accuracy/Damage
(13) Achilles' Heel - Chance for Res Debuff


Level 10: Hasten
(A) Recharge Reduction IO
(11) Recharge Reduction IO
(15) Recharge Reduction IO


Level 12: Inner Light
(A) Recharge Reduction IO
(19) Recharge Reduction IO
(40) Recharge Reduction IO


Level 14: Stealth
(A) Luck of the Gambler - Recharge Speed


Level 16: Invisibility
(A) Luck of the Gambler - Recharge Speed


Level 18: Incandescent Strike
(A) Accuracy IO
(21) HamiO:Peroxisome Exposure
(21) HamiO:Peroxisome Exposure
(23) HamiO:Peroxisome Exposure


Level 20: White Dwarf
(A) Performance Shifter - Chance for +End


Level 22: Reform Essence
(A) Doctored Wounds - Heal/Endurance
(25) Doctored Wounds - Heal
(25) Doctored Wounds - Heal/Endurance/Recharge
(27) Doctored Wounds - Endurance/Recharge
(27) Doctored Wounds - Heal/Recharge


Level 24: Conserve Energy
(A) Recharge Reduction IO


Level 26: Solar Flare
(A) Multi Strike - Accuracy/Damage
(29) Scirocco's Dervish - Accuracy/Damage
(31) Damage Increase IO
(43) Achilles' Heel - Chance for Res Debuff


Level 28: Proton Scatter
(A) Positron's Blast - Accuracy/Damage
(29) Positron's Blast - Damage/Endurance
(31) Positron's Blast - Damage/Recharge
(33) Positron's Blast - Damage/Range
(33) Positron's Blast - Chance of Damage(Energy)


Level 30: Luminous Detonation
(A) Positron's Blast - Accuracy/Damage
(33) Positron's Blast - Damage/Endurance
(34) Positron's Blast - Damage/Recharge
(34) Positron's Blast - Damage/Range
(40) Positron's Blast - Accuracy/Damage/Endurance


Level 32: Photon Seekers
(A) Call to Arms - Accuracy/Recharge
(34) Call to Arms - Accuracy/Damage
(36) Call to Arms - Damage/Endurance
(36) Call to Arms - Accuracy/Damage/Recharge
(36) Call to Arms - Endurance/Damage/Recharge


Level 35: Dawn Strike
(A) Obliteration - Accuracy/Damage/Endurance/Recharge
(37) Obliteration - Accuracy/Damage/Recharge
(37) Obliteration - Accuracy/Recharge
(37) Obliteration - Damage/Recharge
(39) Obliteration - Damage


Level 38: Light Form
(A) Aegis - Resistance/Recharge
(39) Titanium Coating - Resistance/Recharge
(40) Impervium Armor - Resistance/Recharge
(46) Resist Damage IO
(46) Resist Damage IO
(50) Performance Shifter - Chance for +End


Level 41: Grant Invisibility
(A) Luck of the Gambler - Recharge Speed


Level 44: Maneuvers
(A) Luck of the Gambler - Recharge Speed


Level 47: Glowing Touch
(A) Healing IO


Level 49: Restore Essence
(A) Empty


Level 50: Spiritual Core Paragon
------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 1: Energy Flight
(A) Empty


Level 2: Rest
(A) Empty


Level 10: Combat Flight
(A) Luck of the Gambler - Recharge Speed


Level 2: Swift
(A) Empty


Level 2: Hurdle
(A) Empty


Level 2: Health
(A) Healing IO


Level 2: Stamina
(A) Performance Shifter - Chance for +End
(50) Performance Shifter - EndMod


Level 1: Cosmic Balance
Level 4: Ninja Run
------------
Level 1: Bright Nova Bolt
(A) Thunderstrike - Accuracy/Damage
(11) HamiO:Centriole Exposure
(43) HamiO:Centriole Exposure
(45) Achilles' Heel - Chance for Res Debuff


Level 1: Bright Nova Blast
(A) Thunderstrike - Accuracy/Damage
(15) HamiO:Centriole Exposure
(43) HamiO:Centriole Exposure
(45) Achilles' Heel - Chance for Res Debuff


Level 1: Bright Nova Scatter
(A) Air Burst - Accuracy/Damage
(17) Air Burst - Damage/Endurance
(17) Air Burst - Damage/Recharge
(42) Air Burst - Damage/Range


Level 1: Bright Nova Detonation
(A) Positron's Blast - Accuracy/Damage/Endurance
(13) Positron's Blast - Accuracy/Damage
(19) Positron's Blast - Damage/Endurance
(42) Positron's Blast - Damage/Recharge
(42) Positron's Blast - Damage/Range


Level 1: White Dwarf Strike
(A) Crushing Impact - Accuracy/Damage


Level 1: White Dwarf Smite
(A) Crushing Impact - Accuracy/Damage


Level 1: White Dwarf Flare
(A) Multi Strike - Accuracy/Damage


Level 1: White Dwarf Sublimation
(A) Doctored Wounds - Heal
(48) Doctored Wounds - Heal/Endurance
(48) Doctored Wounds - Heal/Endurance/Recharge
(48) Doctored Wounds - Heal/Recharge
(50) Doctored Wounds - Recharge


Level 1: White Dwarf Step
(A) Empty


Level 1: White Dwarf Antagonize
(A) Empty





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Against my better judgement, I stuck with Triform with the hope that I can still get some pretty good utility out of Nova (not to mention some set bonuses). Dwarf, on the other hand, has been stripped of all its slots and is being used for the heal (and the set bonus) and as a last line of defense against heavy mezzing spawns.

With the spiritual T4 alpha (which I'll be picking up in five shards to replace my T4 Musculature), I'll have perma hasten and will be (briefly) stacking Inner Light and Light Form. Even without the shields I should have capped resistances to everything but psi.

As far as cost goes, I have many of the IO's used here already in my current build, including all HO's (I'll actually be stripping some out), all five LoTG's, Achilles' Heel procs, Steadfast unique, yadda yadda, so the cost will be fairly minimal.

I don't expect I'll be using dwarf form much at all (in stark contrast to my current playstyle) and will probably forfeit my role as off-tank on teams I frequent as a result.

Right now it's tentative - any suggestions?


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

Posted

Can't comment yet as I'm still tinkering with some prototypes in my Mids as I'm going for perm hasten/perm light form, and nice defense while in human form. Transforming will drop defense a bit but that's ok.

My three PB's are currently hammering out trials for Astrals, plus reaffirming hero status for align merits so they can obtain certain IO's.


 

Posted

Quote:
Originally Posted by Microcosm View Post
It looks like you plan to exemp, since you've got a bunch of lvl 35 IO's. But if you do exemp, aren't you going to want the shields?
na - it just means I forgot to set everything to 50. I'm still working on the other two builds. One is human only and takes the shields and the other is Plasma's Gold Standard SO Build, which I generally use for exemping really low


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

Posted

Oh, well then if I switch all IO's to max level, it looks like you have enough recharge to steal one slot from hasten and still be perma.

I think that +end proc in lightform will only have a chance when you initially click it since it isn't a toggle, but I'm not completely sure there.


The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]

 

Posted

Quote:
Originally Posted by Microcosm View Post
I think that +end proc in lightform will only have a chance when you initially click it since it isn't a toggle, but I'm not completely sure there.
OH, good catch! Think I'll move that slot over to Glowing Touch. I've found more use for that one lately. Thanks!


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

Posted

Quote:
Originally Posted by Smiling_Joe View Post
If you can't beat'em, join'em. After Freedom launches, many of the things I enjoyed about my Peacebringer will be going away. On live, my current build solos +1 x8 with ease. On test, that same build doesn't last five minutes.

I'm surprised you feel this way. My build usually runs +2/x4 on live and on Beta Test and my i21 update he can run +4/x8 fairly easily (except for psi damage of course). Perma Light form in forms really makes Nova form tankable Ran an Dr. Khan TF and tanked Reichman in Nova haha so awesome!


Orivon: Lv50+3 PB, Noviro: Lv50+1 WS, and many many more...

 

Posted

Looking at your build at quick glance I thought I would make a small suggestion. I would only slot Light Form at most with 4 slots. On test I was slotting two recharge two res. Cause both forms offer res and with two Res IOs it's almost capped res anyway.


Orivon: Lv50+3 PB, Noviro: Lv50+1 WS, and many many more...

 

Posted

Thanks for this.. I stopped working on my PB.. I was going for Musculature but can see that Spiritual will be a better move to get Inner Light and Lightform Perma..


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Gaaahh you numbers gurus make my head spin...in a good way

So, I won't be loading up with Purples on my I21 respec build any time soon, so... how much Recharge Reduction from IOs and how much global Recharge would I need to make the upcoming Inner Light and Light Form powers perma without taking Spiritual Alpha? How much with at least T3 Spiritual Alpha?

Thanks


 

Posted

Quote:
Originally Posted by Socorro View Post
Gaaahh you numbers gurus make my head spin...in a good way

So, I won't be loading up with Purples on my I21 respec build any time soon, so... how much Recharge Reduction from IOs and how much global Recharge would I need to make the upcoming Inner Light and Light Form powers perma without taking Spiritual Alpha? How much with at least T3 Spiritual Alpha?

Thanks

Not sure about Inner Light, but Light Form should be a minimum of 150% Global Recharge.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Not sure about Inner Light, but Light Form should be a minimum of 150% Global Recharge.
With what kind of slotting in Light Form? Right now I have 4 pieces of Reactive Armor in there (to get an extra bit of S/L defense); that includes the three pieces with +Recharge in them for a total of (if I have the numbers right): +24.1 + 24.1 + 19.3 = 67.5%.

Currently, I'm sitting at about 145% global recharge (when Hasten is up), but will soon have another LotG, so I'll be at 152.75%

Should all that be enough? Or do I need to change the slotting in Light Form?


 

Posted

Quote:
Originally Posted by Socorro View Post
With what kind of slotting in Light Form? Right now I have 4 pieces of Reactive Armor in there (to get an extra bit of S/L defense); that includes the three pieces with +Recharge in them for a total of (if I have the numbers right): +24.1 + 24.1 + 19.3 = 67.5%.

Currently, I'm sitting at about 145% global recharge (when Hasten is up), but will soon have another LotG, so I'll be at 152.75%

Should all that be enough? Or do I need to change the slotting in Light Form?
The Triform/Triplechanger prototype build I'm designing for ish 21 has 84% recharge from IO sets (including hecatomb<$$$$> and absolute amazement<$$>), 2 slotted hasten and the Tier 4 Spiritual Core paragon for alpha. It has perm hasten and perm lightform and is 48% S/L defense and 42% melee in human form, along with all the resistances of permalightform. In Nova or Dwarf mode, it will drop to 34% S/L and 25% melee but purples can compensate for that.

Working on modifying it for perm lightform without needing hasten but I'll lose some defense and I'm not sure if I want to do that.


 

Posted

Quote:
Originally Posted by Nericus View Post
The Triform/Triplechanger prototype build I'm designing for ish 21 has 84% recharge from IO sets (including hecatomb<$$$$> and absolute amazement<$$>), 2 slotted hasten and the Tier 4 Spiritual Core paragon for alpha. It has perm hasten and perm lightform and is 48% S/L defense and 42% melee in human form, along with all the resistances of permalightform. In Nova or Dwarf mode, it will drop to 34% S/L and 25% melee but purples can compensate for that.

Working on modifying it for perm lightform without needing hasten but I'll lose some defense and I'm not sure if I want to do that.

Hmm... Based on what you are saying, it seems you are planning on stopping to toggle on pool shields when you drop to human form? It seems that will be more of a hindrance than anything else. Your human form will be more survivable than dwarf, so I'm wondering what purpose it's serving for you? You could replace the power choice with Provoke from Leadership... You wouldn't lose anything, it would just save you time retoggling and give you more consistent survivability.

edit: The other thing to consider is that you'll save slots by dropping dwarf, and if you drop Nova also you'll get even more slots... Human Form will out damage Nova on Single Targets. I'm not 100% sure on the difference between aoe damage for human vs. nova but for the survivability you've built for it seems like it would still ultimately be more beneficial to retain your high survivability through toggles and devote extra slots to beefing out your human attacks.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Hmm... Based on what you are saying, it seems you are planning on stopping to toggle on pool shields when you drop to human form? It seems that will be more of a hindrance than anything else. Your human form will be more survivable than dwarf, so I'm wondering what purpose it's serving for you? You could replace the power choice with Provoke from Leadership... You wouldn't lose anything, it would just save you time retoggling and give you more consistent survivability.

edit: The other thing to consider is that you'll save slots by dropping dwarf, and if you drop Nova also you'll get even more slots... Human Form will out damage Nova on Single Targets. I'm not 100% sure on the difference between aoe damage for human vs. nova but for the survivability you've built for it seems like it would still ultimately be more beneficial to retain your high survivability through toggles and devote extra slots to beefing out your human attacks.
While the build is a Triplechanger, the squid mode only has two IO's in its form power (rectified recticle I believe was the name of the set) since two slotting that adds S/L, it's beam powers have no extra slots and contain procs either of the hold or damage variety. Likely I would use this mode during the AV fights of an itrial and just sit back and blast from high in the sky, or remain in human form in use the beam attack the human form has and retain my defense.

Dwarf mode is basically a mule for io sets like kinetic combat, obliteration and mocking beratement for the set bonuses. Two beam attacks in human mode, plus it's melee powers, then of course maneuvers, weave, stealth, combat flight for defense. I don't expect to use dwarf mode much thanks to permalightform but it's there for me if I need it.

However has hasten and lightform can't be activated unless in human form, the idea of shifting back and forth loses some appeal despite them having made transformation uninterruptible, for which I do thank them as I lost track of all the times I was nailed during transformation.

Of course, it is a prototype build and may not be the final product. But it is easier to obtain perma-lightform and perma hasten with the T4 Spiritual Alpha so that is a keeper.


 

Posted

It sounds like you are primarily focusing on Human Form (which is probably the best way to go in terms of efficiency.) It might interest you to look at my Human Only build since budget doesn't seem to be an issue for you-- I can understand taking forms for mules, but there are other ways to get the numbers while still maximizing performance.

I don't want to take up any more of Joe's thread, so if you want to continue the conversation (which I'd be glad to do ) feel free to look over my build and we can talk more in this thread.


 

Posted

Quote:
Originally Posted by Orivon View Post
I'm surprised you feel this way. My build usually runs +2/x4 on live and on Beta Test and my i21 update he can run +4/x8 fairly easily (except for psi damage of course). Perma Light form in forms really makes Nova form tankable Ran an Dr. Khan TF and tanked Reichman in Nova haha so awesome!
Same here.
I am still adjusting to the LF timing. Other than that, I'm loving this change. I felt the mez protection was too low, but so far it has not been an issue.
Now if only I could use the taunt while in nova.
Leadership while shifted would be too much to ask?


Just Lucky that way...

 

Posted

Quote:
Originally Posted by Orivon View Post
I'm surprised you feel this way. My build usually runs +2/x4 on live and on Beta Test and my i21 update he can run +4/x8 fairly easily (except for psi damage of course). Perma Light form in forms really makes Nova form tankable Ran an Dr. Khan TF and tanked Reichman in Nova haha so awesome!
It's not a matter of the effectiveness of the changes. It's a matter of adjusting my playstyle to accomodate them.

Which doesn't speak poorly of the changes. It's just that my playstyle revolved around Light Form in its current incarnation so much that I actually had that much trouble on test.

Maybe that doesn't say much for my playstyle, but it's worked for four years of Kheld driving.

But playstyles can change, and that's what the new build is about.

Quote:
Looking at your build at quick glance I thought I would make a small suggestion. I would only slot Light Form at most with 4 slots. On test I was slotting two recharge two res. Cause both forms offer res and with two Res IOs it's almost capped res anyway.
In my experience the difference between 83% resistance and 85% resistance has been big. It's likely just my perception (which means it isn't reasonable or logical), but that extra resistance slot in Light Form gives me a comfort zone that lets me keep my mind on the fight and not my health bar.

::shrug:: Can't blame the build for a fault in me.


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

Posted

Quote:
Originally Posted by Microcosm View Post
Joe, what's your attack chain?

As it is you can run RS>GB>GE. Or if you grab reactive and a little more recharge in RS, you can swap glinting eye for gleaming bolt and get a touch more dps.
Ooh. Good suggestion. I might try and get a little recharge into RS. I think I have a couple of slots to play with...

Looking at you Performance Shifter proc in Light Form.


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

Posted

Quote:
Originally Posted by Smiling_Joe View Post
Ooh. Good suggestion. I might try and get a little recharge into RS. I think I have a couple of slots to play with...

Looking at you Performance Shifter proc in Light Form.
Perf Shifter Proc in Light form would activate when the power is activated but I don't recall it running as long as the power is on.

However Perf Shifter Proc in your Stamina will always be on and functioning. Also a Perf Shifter proc in Nova and Dwarf powers will work as long as they are on.


 

Posted

Quote:
Originally Posted by Nericus View Post
Perf Shifter Proc in Light form would activate when the power is activated but I don't recall it running as long as the power is on.

However Perf Shifter Proc in your Stamina will always be on and functioning. Also a Perf Shifter proc in Nova and Dwarf powers will work as long as they are on.
Can someone confirm this one way or the other; I may need to do another respec


 

Posted

Quote:
Originally Posted by Socorro View Post
Can someone confirm this one way or the other; I may need to do another respec
Yes. Everything Nericus said is quite true. I've had performance shifter procs in my forms and stamina for a while now and can confirm that they will not only work, but both stamina and the active form will have separate chances to proc. (seen it in the combat logs)

The proc in light form was an oversight on my part when initially making the build. I knew better than that. Since LF is a click, you only get one chance per activation.


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

Posted

Quote:
Originally Posted by Smiling_Joe View Post
...The proc in light form was an oversight on my part when initially making the build. I knew better than that. Since LF is a click, you only get one chance per activation.
Awwww... I was salivating hoping otherwise. Oh well, thanks for the clarifications Smiling