I-21 Respec
Can't comment yet as I'm still tinkering with some prototypes in my Mids as I'm going for perm hasten/perm light form, and nice defense while in human form. Transforming will drop defense a bit but that's ok.
My three PB's are currently hammering out trials for Astrals, plus reaffirming hero status for align merits so they can obtain certain IO's.
It looks like you plan to exemp, since you've got a bunch of lvl 35 IO's. But if you do exemp, aren't you going to want the shields?
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The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Oh, well then if I switch all IO's to max level, it looks like you have enough recharge to steal one slot from hasten and still be perma.
I think that +end proc in lightform will only have a chance when you initially click it since it isn't a toggle, but I'm not completely sure there.
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The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Joe, what's your attack chain?
As it is you can run RS>GB>GE. Or if you grab reactive and a little more recharge in RS, you can swap glinting eye for gleaming bolt and get a touch more dps.
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Guide to the Katana~Ninja Blade/Electric [i23]
If you can't beat'em, join'em. After Freedom launches, many of the things I enjoyed about my Peacebringer will be going away. On live, my current build solos +1 x8 with ease. On test, that same build doesn't last five minutes.
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I'm surprised you feel this way. My build usually runs +2/x4 on live and on Beta Test and my i21 update he can run +4/x8 fairly easily (except for psi damage of course). Perma Light form in forms really makes Nova form tankable
![Big Grin](images/smilies/biggrin.gif)
Orivon: Lv50+3 PB, Noviro: Lv50+1 WS, and many many more...
![](http://avatars.cohtitan.com/signatures/cgt/u18659.png)
Looking at your build at quick glance I thought I would make a small suggestion. I would only slot Light Form at most with 4 slots. On test I was slotting two recharge two res. Cause both forms offer res and with two Res IOs it's almost capped res anyway.
Orivon: Lv50+3 PB, Noviro: Lv50+1 WS, and many many more...
![](http://avatars.cohtitan.com/signatures/cgt/u18659.png)
Thanks for this.. I stopped working on my PB.. I was going for Musculature but can see that Spiritual will be a better move to get Inner Light and Lightform Perma..
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
Gaaahh you numbers gurus make my head spin...in a good way
So, I won't be loading up with Purples on my I21 respec build any time soon, so... how much Recharge Reduction from IOs and how much global Recharge would I need to make the upcoming Inner Light and Light Form powers perma without taking Spiritual Alpha? How much with at least T3 Spiritual Alpha?
Thanks
Gaaahh you numbers gurus make my head spin...in a good way
![]() So, I won't be loading up with Purples on my I21 respec build any time soon, so... how much Recharge Reduction from IOs and how much global Recharge would I need to make the upcoming Inner Light and Light Form powers perma without taking Spiritual Alpha? How much with at least T3 Spiritual Alpha? Thanks |
Not sure about Inner Light, but Light Form should be a minimum of 150% Global Recharge.
Not sure about Inner Light, but Light Form should be a minimum of 150% Global Recharge.
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Currently, I'm sitting at about 145% global recharge (when Hasten is up), but will soon have another LotG, so I'll be at 152.75%
Should all that be enough? Or do I need to change the slotting in Light Form?
With what kind of slotting in Light Form? Right now I have 4 pieces of Reactive Armor in there (to get an extra bit of S/L defense); that includes the three pieces with +Recharge in them for a total of (if I have the numbers right): +24.1 + 24.1 + 19.3 = 67.5%.
Currently, I'm sitting at about 145% global recharge (when Hasten is up), but will soon have another LotG, so I'll be at 152.75% Should all that be enough? Or do I need to change the slotting in Light Form? |
Working on modifying it for perm lightform without needing hasten but I'll lose some defense and I'm not sure if I want to do that.
The Triform/Triplechanger prototype build I'm designing for ish 21 has 84% recharge from IO sets (including hecatomb<$$$$> and absolute amazement<$$>), 2 slotted hasten and the Tier 4 Spiritual Core paragon for alpha. It has perm hasten and perm lightform and is 48% S/L defense and 42% melee in human form, along with all the resistances of permalightform. In Nova or Dwarf mode, it will drop to 34% S/L and 25% melee but purples can compensate for that.
Working on modifying it for perm lightform without needing hasten but I'll lose some defense and I'm not sure if I want to do that. |
Hmm... Based on what you are saying, it seems you are planning on stopping to toggle on pool shields when you drop to human form? It seems that will be more of a hindrance than anything else. Your human form will be more survivable than dwarf, so I'm wondering what purpose it's serving for you? You could replace the power choice with Provoke from Leadership... You wouldn't lose anything, it would just save you time retoggling and give you more consistent survivability.
edit: The other thing to consider is that you'll save slots by dropping dwarf, and if you drop Nova also you'll get even more slots... Human Form will out damage Nova on Single Targets. I'm not 100% sure on the difference between aoe damage for human vs. nova but for the survivability you've built for it seems like it would still ultimately be more beneficial to retain your high survivability through toggles and devote extra slots to beefing out your human attacks.
Hmm... Based on what you are saying, it seems you are planning on stopping to toggle on pool shields when you drop to human form? It seems that will be more of a hindrance than anything else. Your human form will be more survivable than dwarf, so I'm wondering what purpose it's serving for you? You could replace the power choice with Provoke from Leadership... You wouldn't lose anything, it would just save you time retoggling and give you more consistent survivability.
edit: The other thing to consider is that you'll save slots by dropping dwarf, and if you drop Nova also you'll get even more slots... Human Form will out damage Nova on Single Targets. I'm not 100% sure on the difference between aoe damage for human vs. nova but for the survivability you've built for it seems like it would still ultimately be more beneficial to retain your high survivability through toggles and devote extra slots to beefing out your human attacks. |
Dwarf mode is basically a mule for io sets like kinetic combat, obliteration and mocking beratement for the set bonuses. Two beam attacks in human mode, plus it's melee powers, then of course maneuvers, weave, stealth, combat flight for defense. I don't expect to use dwarf mode much thanks to permalightform but it's there for me if I need it.
However has hasten and lightform can't be activated unless in human form, the idea of shifting back and forth loses some appeal despite them having made transformation uninterruptible, for which I do thank them as I lost track of all the times I was nailed during transformation.
Of course, it is a prototype build and may not be the final product. But it is easier to obtain perma-lightform and perma hasten with the T4 Spiritual Alpha so that is a keeper.
It sounds like you are primarily focusing on Human Form (which is probably the best way to go in terms of efficiency.) It might interest you to look at my Human Only build since budget doesn't seem to be an issue for you-- I can understand taking forms for mules, but there are other ways to get the numbers while still maximizing performance.
I don't want to take up any more of Joe's thread, so if you want to continue the conversation (which I'd be glad to do ) feel free to look over my build and we can talk more in this thread.
I'm surprised you feel this way. My build usually runs +2/x4 on live and on Beta Test and my i21 update he can run +4/x8 fairly easily (except for psi damage of course). Perma Light form in forms really makes Nova form tankable
![]() |
I am still adjusting to the LF timing. Other than that, I'm loving this change. I felt the mez protection was too low, but so far it has not been an issue.
Now if only I could use the taunt while in nova.
Leadership while shifted would be too much to ask?
Just Lucky that way...
I'm surprised you feel this way. My build usually runs +2/x4 on live and on Beta Test and my i21 update he can run +4/x8 fairly easily (except for psi damage of course). Perma Light form in forms really makes Nova form tankable
![]() |
Which doesn't speak poorly of the changes. It's just that my playstyle revolved around Light Form in its current incarnation so much that I actually had that much trouble on test.
Maybe that doesn't say much for my playstyle, but it's worked for four years of Kheld driving.
But playstyles can change, and that's what the new build is about.
Looking at your build at quick glance I thought I would make a small suggestion. I would only slot Light Form at most with 4 slots. On test I was slotting two recharge two res. Cause both forms offer res and with two Res IOs it's almost capped res anyway. |
::shrug:: Can't blame the build for a fault in me.
![Stick Out Tongue](images/smilies/tongue.gif)
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Joe, what's your attack chain?
As it is you can run RS>GB>GE. Or if you grab reactive and a little more recharge in RS, you can swap glinting eye for gleaming bolt and get a touch more dps. |
Looking at you Performance Shifter proc in Light Form.
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Ooh. Good suggestion. I might try and get a little recharge into RS. I think I have a couple of slots to play with...
Looking at you Performance Shifter proc in Light Form. |
However Perf Shifter Proc in your Stamina will always be on and functioning. Also a Perf Shifter proc in Nova and Dwarf powers will work as long as they are on.
Perf Shifter Proc in Light form would activate when the power is activated but I don't recall it running as long as the power is on.
However Perf Shifter Proc in your Stamina will always be on and functioning. Also a Perf Shifter proc in Nova and Dwarf powers will work as long as they are on. |
![Smile](images/smilies/smile.gif)
Can someone confirm this one way or the other; I may need to do another respec
![]() |
The proc in light form was an oversight on my part when initially making the build. I knew better than that. Since LF is a click, you only get one chance per activation.
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
...The proc in light form was an oversight on my part when initially making the build. I knew better than that. Since LF is a click, you only get one chance per activation.
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![Smile](images/smilies/smile.gif)
Can someone confirm this one way or the other; I may need to do another respec
![]() |
http://boards.cityofheroes.com/showthread.php?t=123922
If you can't beat'em, join'em. After Freedom launches, many of the things I enjoyed about my Peacebringer will be going away. On live, my current build solos +1 x8 with ease. On test, that same build doesn't last five minutes.
auses for the inevitable "that's what she said" or "I heard that about you" joke::
SOOOOO a change is in order, both in my playstyle and in my build. Keep your fingers crossed - I'm not the most flexible guy.
:
At any rate, if you good squids/lobsters wouldn't mind, here's the tentative build I've come up with for this new leaf I'm about to turn over:
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Brightstorm Post I-21: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Hero Profile:
------------
Level 1: Glinting Eye
(A) Achilles' Heel - Chance for Res Debuff
(31) Decimation - Chance of Build Up
(45) Touch of Lady Grey - Chance for Negative Damage
(46) Shield Breaker - Chance for Lethal Damage
Level 1: Incandescence
(A) Steadfast Protection - Knockback Protection
Level 2: Gleaming Blast
(A) Decimation - Accuracy/Damage
(3) Decimation - Damage/Endurance
(3) Decimation - Damage/Recharge
(5) Decimation - Accuracy/Endurance/Recharge
(39) Decimation - Accuracy/Damage/Recharge
Level 4: Essence Boost
(A) Doctored Wounds - Heal/Endurance
(5) Doctored Wounds - Endurance/Recharge
(7) Doctored Wounds - Heal/Recharge
(7) Doctored Wounds - Heal/Endurance/Recharge
(23) Doctored Wounds - Heal
Level 6: Bright Nova
(A) Rectified Reticle - Increased Perception
Level 8: Radiant Strike
(A) Crushing Impact - Accuracy/Damage
(9) Mako's Bite - Accuracy/Damage
(9) Touch of Death - Accuracy/Damage
(13) Achilles' Heel - Chance for Res Debuff
Level 10: Hasten
(A) Recharge Reduction IO
(11) Recharge Reduction IO
(15) Recharge Reduction IO
Level 12: Inner Light
(A) Recharge Reduction IO
(19) Recharge Reduction IO
(40) Recharge Reduction IO
Level 14: Stealth
(A) Luck of the Gambler - Recharge Speed
Level 16: Invisibility
(A) Luck of the Gambler - Recharge Speed
Level 18: Incandescent Strike
(A) Accuracy IO
(21) HamiO:Peroxisome Exposure
(21) HamiO:Peroxisome Exposure
(23) HamiO:Peroxisome Exposure
Level 20: White Dwarf
(A) Performance Shifter - Chance for +End
Level 22: Reform Essence
(A) Doctored Wounds - Heal/Endurance
(25) Doctored Wounds - Heal
(25) Doctored Wounds - Heal/Endurance/Recharge
(27) Doctored Wounds - Endurance/Recharge
(27) Doctored Wounds - Heal/Recharge
Level 24: Conserve Energy
(A) Recharge Reduction IO
Level 26: Solar Flare
(A) Multi Strike - Accuracy/Damage
(29) Scirocco's Dervish - Accuracy/Damage
(31) Damage Increase IO
(43) Achilles' Heel - Chance for Res Debuff
Level 28: Proton Scatter
(A) Positron's Blast - Accuracy/Damage
(29) Positron's Blast - Damage/Endurance
(31) Positron's Blast - Damage/Recharge
(33) Positron's Blast - Damage/Range
(33) Positron's Blast - Chance of Damage(Energy)
Level 30: Luminous Detonation
(A) Positron's Blast - Accuracy/Damage
(33) Positron's Blast - Damage/Endurance
(34) Positron's Blast - Damage/Recharge
(34) Positron's Blast - Damage/Range
(40) Positron's Blast - Accuracy/Damage/Endurance
Level 32: Photon Seekers
(A) Call to Arms - Accuracy/Recharge
(34) Call to Arms - Accuracy/Damage
(36) Call to Arms - Damage/Endurance
(36) Call to Arms - Accuracy/Damage/Recharge
(36) Call to Arms - Endurance/Damage/Recharge
Level 35: Dawn Strike
(A) Obliteration - Accuracy/Damage/Endurance/Recharge
(37) Obliteration - Accuracy/Damage/Recharge
(37) Obliteration - Accuracy/Recharge
(37) Obliteration - Damage/Recharge
(39) Obliteration - Damage
Level 38: Light Form
(A) Aegis - Resistance/Recharge
(39) Titanium Coating - Resistance/Recharge
(40) Impervium Armor - Resistance/Recharge
(46) Resist Damage IO
(46) Resist Damage IO
(50) Performance Shifter - Chance for +End
Level 41: Grant Invisibility
(A) Luck of the Gambler - Recharge Speed
Level 44: Maneuvers
(A) Luck of the Gambler - Recharge Speed
Level 47: Glowing Touch
(A) Healing IO
Level 49: Restore Essence
(A) Empty
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 1: Energy Flight
(A) Empty
Level 2: Rest
(A) Empty
Level 10: Combat Flight
(A) Luck of the Gambler - Recharge Speed
Level 2: Swift
(A) Empty
Level 2: Hurdle
(A) Empty
Level 2: Health
(A) Healing IO
Level 2: Stamina
(A) Performance Shifter - Chance for +End
(50) Performance Shifter - EndMod
Level 1: Cosmic Balance
Level 4: Ninja Run
------------
Level 1: Bright Nova Bolt
(A) Thunderstrike - Accuracy/Damage
(11) HamiO:Centriole Exposure
(43) HamiO:Centriole Exposure
(45) Achilles' Heel - Chance for Res Debuff
Level 1: Bright Nova Blast
(A) Thunderstrike - Accuracy/Damage
(15) HamiO:Centriole Exposure
(43) HamiO:Centriole Exposure
(45) Achilles' Heel - Chance for Res Debuff
Level 1: Bright Nova Scatter
(A) Air Burst - Accuracy/Damage
(17) Air Burst - Damage/Endurance
(17) Air Burst - Damage/Recharge
(42) Air Burst - Damage/Range
Level 1: Bright Nova Detonation
(A) Positron's Blast - Accuracy/Damage/Endurance
(13) Positron's Blast - Accuracy/Damage
(19) Positron's Blast - Damage/Endurance
(42) Positron's Blast - Damage/Recharge
(42) Positron's Blast - Damage/Range
Level 1: White Dwarf Strike
(A) Crushing Impact - Accuracy/Damage
Level 1: White Dwarf Smite
(A) Crushing Impact - Accuracy/Damage
Level 1: White Dwarf Flare
(A) Multi Strike - Accuracy/Damage
Level 1: White Dwarf Sublimation
(A) Doctored Wounds - Heal
(48) Doctored Wounds - Heal/Endurance
(48) Doctored Wounds - Heal/Endurance/Recharge
(48) Doctored Wounds - Heal/Recharge
(50) Doctored Wounds - Recharge
Level 1: White Dwarf Step
(A) Empty
Level 1: White Dwarf Antagonize
(A) Empty
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
Against my better judgement, I stuck with Triform with the hope that I can still get some pretty good utility out of Nova (not to mention some set bonuses). Dwarf, on the other hand, has been stripped of all its slots and is being used for the heal (and the set bonus) and as a last line of defense against heavy mezzing spawns.
With the spiritual T4 alpha (which I'll be picking up in five shards to replace my T4 Musculature), I'll have perma hasten and will be (briefly) stacking Inner Light and Light Form. Even without the shields I should have capped resistances to everything but psi.
As far as cost goes, I have many of the IO's used here already in my current build, including all HO's (I'll actually be stripping some out), all five LoTG's, Achilles' Heel procs, Steadfast unique, yadda yadda, so the cost will be fairly minimal.
I don't expect I'll be using dwarf form much at all (in stark contrast to my current playstyle) and will probably forfeit my role as off-tank on teams I frequent as a result.
Right now it's tentative - any suggestions?
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies