Force Feedback: Chance for +Rech
Yes: 1 per power that accepts KB Set enhancements. So, in other words, for the question I think you were asking, no, there is no limit.
Please note, it apparently self-suppresses, to it is not possible to stack the recharge bonus from multiple uses.
The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise.


It is not unique but has suppression on itself and can not stack.
http://paragonwiki.com/wiki/Force_Fe...or_%2BRecharge
Wasted in ST Powers.

I see. I wouldn't say it is wasted on ST powers as it would increase the chance of proc'ing.
Ty for the replies lads.
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Not useless in ST powers, but very useful in AoEs, since the more targets it hits, the more likely it is to Proc.
I can see a good argument for loading up an Eng/Eng with these.
The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise.


It is not unique but has suppression on itself and can not stack.
http://paragonwiki.com/wiki/Force_Fe...or_%2BRecharge Wasted in ST Powers. |
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Also a bit more useful in powers that are guaranteed to kb, as opposed to those that have a chance to do so, since the chance for +rech is dependent on the power actually inflicting kb, even if the target is itself resistant to the kb on its own.
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Also a bit more useful in powers that are guaranteed to kb, as opposed to those that have a chance to do so, since the chance for +rech is dependent on the power actually inflicting kb, even if the target is itself resistant to the kb on its own.
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I suspect you're thinking of the rule that governs how procs function in pets. If you were to slot this proc in a pet, and the pet used an attack with no KB attached, the proc wouldn't even roll. (It wouldn't have any effect if it did fire, since pets are immune to +recharge, but that's irrelevant to this example. Just getting that out of the way before someone "corrects" me.)
@Roderick
That same article lists Suppression as "historical" information that "no longer applies".
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It is theoretically possible for Energy Blast to have the recharge buff up more often than not (each attack having a 10% chance to fire a buff that lasts 5 seconds)...though in all reality, it is not a reliable source of recharge buff.
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Empty Clips, Rain of Bullets and Hail of Bullets... all three AoEs take knockback sets. In heavy fighting, the proc is up almost constantly.
Straight to the question, is there a limit of FF:Chance+Rech IOs I can put on a build? I'm not talking about set bonuses, just that IO alone.
Ty,
Falsey
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