AT/Powersets for a scientist/engineer?
For the Melee Ats, could go for a sword and shield using the Tech looking ones. Maybe a Mercenaries/Traps MM?
Always remember, we were Heroes.
Scratch bots mastermind.
Go for one of the bladed scrappers, and use the Vanguard weapons for something techy looking. (I'm assuming you had the badge they were giving out that just unlocked all vanguard weapons regardless.)
Alternately, wait and use the beam weapons set that's coming out with I21.
Go for one of the bladed scrappers, and use the Vanguard weapons for something techy looking. (I'm assuming you had the badge they were giving out that just unlocked all vanguard weapons regardless.)
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Alternately, wait and use the beam weapons set that's coming out with I21.
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Now, if they were to come out with a Rifle/Shield AT, that I could play (and probably pay money for, Freedom considered) but I doubt that would happen.
Still, Axe/Shield I like. Thanks I'll post the results when I get around to it.
*edit*
I'm saving Sword/Shield for the remake of a Scrapper of mine, but I can go along the same lines. Not really sure about Mercs/Traps, though... I kind of want to make this character more of a loner to explain her being evil. And I'll try not to make her justifiably so
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Ninja/Traps MM. The ninjas are robots.
You may have to explain the Oni a bit better than "it's a robot", but the other ninjas work well as androids.
"I do so love taking a nice, well thought out character and putting them through hell. It's like tossing a Faberge Egg onto the stage during a Gallagher concert." - me
@Palador / @Rabid Unicorn
How about a MA/Will power stalker?
Three thoughts.
1. If you insist on a melee AT, Kinetic Melee/Energy Armor Scrappers are coming soon, and EA is getting revamped in a fairly sexy fashion. Tossing around energy fields seems pretty sci/techy, and I'd recommend Scrapper as they get the most thoroughly revamped EA and the coolest KM mechanic.
2. If you just want not to be mezzed (an inclination I have a great deal of sympathy for), then consider a Bots/Traps or Bots/FF. Very technological, very tough, and the shield drone/big bubble grants protection to hold, stun, and immobilize. Plus, FF buffs everyone in two shots now, so you get lots of time to go pew pew with the laser gun.
3. If you're willing to venture further afield, consider what I'm considering: a Beam Rifle/Radiation corruptor. Why? Because of DUBSTEP GUNS.
@SPTrashcan
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Inspired by a few of the suggestions here, I went ahead and worked on a costume for the character in question. I came up with something like this:
The weapons are, so far, only there as placeholders, but I think they look pretty good, all things considered. The costume shouldn't really be all that much of a surprise, since it's the stock uniform, but I think I made the head different enough. Speaking of which, I did have a few other options for heads:
The last two heads in there are sort of the wildcards, and I did consider making this one sort of an alien or a monster or some such, but... That's kind of not what the Order of Salvation are all about. These are people who care about their image, so they have to look good and proud. If you look weird, you hide it under the uniform.
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On topic, as far as powersets go... I actually don't think I want to go Stalker here. I already have Annabella - the blue-haired woman in the original pic - as a Ninja/Ninja Stalker (probably a mistake, all things considered) and it kind of feels weird for all the women to be Stalkers. I like the suggestions for Scrappers, furthermore, largely because I don't have any villains with hero ATs so far, and this will be a nice first. Of course, this means I'll need to wait for Freedom to make an Axe Scrapper, but I'm in no particular hurry.
Electricity and Energy are not bad ideas, not at all, though... I kind of want to use some kind of weapon with this one, which I realised only after I gave her a weapon. Just about all of my scientists other than her use non-weapon powers, be it Super Strength, Electricity or Robots. I kind of wanted her to have overt weapons. This does eliminate quite a few options, though, and narrows me down to Axe, Sword, Swords, Mace, Katana and... What else? Titanic Weapons? Claws? What am I forgetting? I'd go pistols if I could, truth be told, but... Blasters...
I'm still working on the name and the costume isn't final, but if it comes down to JUST the costume, I might take that to the Costume Redesign thread. I'm also not very sure on her story... Originally, I wanted the people in the Order of Salvation to have a justifiable story, that they were somehow driven to villainy and madness, but I kind of think that I need to make them more malicious just to get the hypocrisy across. So, yeah, her story is still in limbo.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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How about a Thugs/Poison MM?
Being a high priest of sorts, you've managed to convert several lowly thugs into being your followers/test subjects with the promises of power and salvation. You use your knowledge of science to create and utilize various toxins, to weaken your foes and empower your followers.
Kind of like a religious drug lord.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
How about a Thugs/Poison MM?
Being a high priest of sorts, you've managed to convert several lowly thugs into being your followers/test subjects with the promises of power and salvation. You use your knowledge of science to create and utilize various toxins, to weaken your foes and empower your followers. Kind of like a religious drug lord. |
Also - and this is purely my own curiosity - how can I use that for a scientist and/or engineer and someone to provide the Order with technology? I mean, it's more than a little eerie that you'd hit on almost the exact concept of another character in the group when I never even mentioned him and, to boot, a character I was just writing the Description for
*edit*
Also, I need a better collage pick of the Order. This one is many years old, as you can tell by the background. It's also saved at a very low quality, as the JPG jaggies clearly demonstrate. When I finalise Haggan (which is my operating name for this character I'm working on), I'll probably make a new one.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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unfortunately the no corr/def thing kind hurts my general suggestion. my usual answer for this(and one I use) is traps/ar defender with a beam rifle once 21 hits. i could see altering the gloves slightly and using energy blast as some kind of zero-point gloves like the guy in the incredibles.
oh and for the weapons suggestion, claws can work, i tend to use a larger glove, like the enforcer and then use bright colored claws to look like they are energy claws, like in phantasy star online. i know you dislike the talsorians, due to their odd attachment point, so thats out there. and you will probably have to go sleeveless. but heres my general look..and i thought i used brighter colors on the claws, my memory stinks
i liek the general outfit though, reminds me of the espada from bleach
Also - and this is purely my own curiosity - how can I use that for a scientist and/or engineer and someone to provide the Order with technology? I mean, it's more than a little eerie that you'd hit on almost the exact concept of another character in the group when I never even mentioned him and, to boot, a character I was just writing the Description for
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Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
i like the general outfit though, reminds me of the espada from bleach
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Unfortunately...
oh and for the weapons suggestion, claws can work, i tend to use a larger glove, like the enforcer and then use bright colored claws to look like they are energy claws, like in phantasy star online. i know you dislike the talsorians, due to their odd attachment point, so thats out there. and you will probably have to go sleeveless.
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That, unfortunately, means that claws in their entirety are pretty much out, since I generally tend to want special gloves to use those with. It's not a bad idea, mind you, and I like your proposed design, but it's my self-imposed restrictions that really cut into my options. That's kind of the problem with this one.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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s'all good, kinda figured but it couldn't hurt to say.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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One of my CoH buddies has a mad scientist as a necromancy mastermind. They're not ZOMBIES, they're ANIMATED BODIES. Totally different. Not superstitious at all. PRACTICAL!
Stalker can be good for science; it's a CLOAKING DEVICE you IGNORANT FOOLS. And there is nothing mystical or unreasonable about my KINETIC DAMPENING system which I use to destroy those who oppose me with STORED ENERGY.
Is there a way you can make Spines look mechanical? For some reason the concept of Spines/Energy Aura strikes me as unusual and intriguing.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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That's the bad thing for Spines - they're POISON spines. I've been using them for mutants and monsters and other biological threats, but for technological machines... I'm not really sure.
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As far as scientist/engineer types that might work with your restrictions (no defenders/corruptors, no bots MMs, must fit your costume/background concept)-
Mercenaries/Traps MM?- If your character is important enough, wouldn't he warrant having his own personal security detail (mercs)? I like the poison idea, but a lot of the animations involve spitting/vomiting the poison. Didn't really fit the theme for the character I tried it on. I suppose it's also possible that your scientist has a bunch of groupies (thugs) who follow him around and protect him? Maybe he's designed a highly addictive drug? Or mabye he's designed a mind control drug that he's administered to his thugs? Maybe he has yakuza connections (ninja)? /Trick Arrow could also be a gadgety kind of secondary. So you've got some options in the MM arena, IMO (mercs, thugs (maybe a stretch), ninja (probably a stretch) for primaries, /Traps, /Poison, and /TA for secondaries). I like seeb's ideas for zombies too. Somebody out there had a Demons mm who had used technology to harness and control alien beings or beings from another dimension.
Scrappers/Brutes/Stalkers: /Energy Aura does have a techy/cloaking device kinda look to it and I bet you could come up with an explanation for it that doesn't have to be big and bulky. Maybe it's a personal forcefield generator and cloaking device stashed on your villain's belt? The weapon sets all have techy options, as does shield (which have been suggested already). Perhaps your scientist is able to manipulate pockets of gravity to generate a force or redirect momentum in a particular way? (Kinetic Melee?).
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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The last two heads in there are sort of the wildcards, and I did consider making this one sort of an alien or a monster or some such, but... That's kind of not what the Order of Salvation are all about. These are people who care about their image, so they have to look good and proud. If you look weird, you hide it under the uniform.
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I don't like the two helmeted heads you have there, as they look a bit too 5th columnish, which doesnt really fit my perception of "looking good", although our perceptions may vary on that.
Another weapon option to consider would be the Tech War Mace.
OK, I'm officially out of ideas. Recently, I found that the best way for me to make villains without feeling bad about it is to pick a select few big bad guys and make lots of minions for them. One of my earlier groups of villains I have is the Order of Salvation, a sort of fundamentalist cult who preach the destruction of all evil, yet spend most of their time murdering innocent people because they consider all humans on Earth damned anyway, unless evil is destroyed.
They look a little something like this:
Thing is, it's high time I gave the group a person to handle their science and technology needs, and I kind of want this to be a lady, just so I can break my tradition of making men villains and women heroes. Thing is, I honestly don't know what powersets to give this technician, or indeed what AT to make her. That's where my question comes in - can you guys help me pick something that makes sense?
A few things I'm limited by - I will only ever play one of four ATs: Scrapper, Brute, Stalker, Mastermind, and I don't want a Bots Mastermind this time. I've done that already. I also already have an Electric/Electric Brute to act as a scientist, so that's not usable, either. I also don't want to do something which requires power armour, since I have to keep the character's default costume be the Order of Salvation uniform, as you can see in the pic above, and putting that over power armour is... Odd. So it'll have to be something which does not require special clothing, though it COULD require special weapons.
Right now, I honestly don't know where to go with this. Any help on the matter would be greatly appreciated.