Attention Kheldian Lovers!
Anyone who's been looking at the open beta forums today knows I'm not a fan of these changes, but here at least is how they pan out on the ol' handy-dandy spreadsheets:
There were some problems with the math on my former spreadsheets, which have now been corrected on these: Peacebringer Analysis Warshade Analysis The formulae for my calculations are located at the top of each page where relevant, and you can copy/paste the build in the note of the yellow box at the top marked... "BUILD" for a peek at the SO builds I used. Here's the rundown: Peacebringers Single Target DPS Potential: Human: 117 Dwarf: 82 Nova: 88 AoE DPS Potential: Human: 170 Dwarf: 137 Nova: 173 |
Is this with Inner Light (72% for 10s and then 28% for 20s) or with regular Build Up?
I didn't read the whole thread but are you not happy with Light Form's change or the change is not enough? Or both? :P
The new changes just make me want to play Human form more, although I can see the benefit of using Inner Light and change to Nova/Dwarf. This just means I need to change out to human while getting hit/mezzed and try to use Inner Light and then go back to Dwarf/Nova again. ugh..such hassel.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
The new changes just make me want to play Human form more, although I can see the benefit of using Inner Light and change to Nova/Dwarf.
|
That's my problem with the changes.
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Anyone who's been looking at the open beta forums today knows I'm not a fan of these changes, but here at least is how they pan out on the ol' handy-dandy spreadsheets:
There were some problems with the math on my former spreadsheets, which have now been corrected on these: Peacebringer Analysis Warshade Analysis The formulae for my calculations are located at the top of each page where relevant, and you can copy/paste the build in the note of the yellow box at the top marked... "BUILD" for a peek at the SO builds I used. Here's the rundown: Peacebringers Single Target DPS Potential: Human: 117 Dwarf: 82 Nova: 88 AoE DPS Potential: Human: 170 Dwarf: 137 Nova: 173 Max Survivable DPS: Human: 165 Dwarf: 331 Nova: 106 Fatal Burst: Human: 5387 Dwarf: 10773 Nova: 3859 Warshades Single Target DPS Potential: Human: 186 Dwarf: 196 Nova: 182 AoE DPS Potential: Human: 264 Dwarf: 302 Nova: 383 Max Survivable DPS: Human: 1 Foe=99 10 Foes=876 Dwarf: 1 Foe=345 10 Foes=1506 Nova: 1 Foe=82 10 Foes=868 Fatal Burst: Human: 1 Foe=1772 10 Foes=3981 Dwarf: 1 Foe=6476 10 Foes=9169 Nova: 1 Foe=1478 10 Foes=3941 So... yeah. There they are. |
Are we free to talk about the beta?
When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...
BEHOLD THE POWER OF CHEESE!
I dont know, they've not thrown me under the forum jail or anything yet so I think we're okay...Im sure they'll let you know (And I'll be thrown under a bus or something) if we're not supposed to be.
If my numbers are right - and the ones above do reflect the new inner light - you'll never need to leave human form.
That's my problem with the changes. |
Human form still allows you to cast Photon, Glowing Touch and even run leadership toggles to benefit the whole team.
Nova form should excel in both ST and AoE damage because you lose all the versaltilities. The only thing you have is those 4 attacks!
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
I just want to mention how hard it's been to keep from spilling these changes early myself. Especially anytime I saw someone complaining about PBs.
That said, I have just two words.
Perma Fragging Lightform.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
So why should I ever go Nova? I like Nova. When I play my PB, Nova is what I do. I'm rarely out of Nova.
So they're no reason to go into Nova? Nova's less survivable and weaker?
I don't like the changes. If people know, and they see me in Nova, won't they think I'm some RPer who's not giving his all to the team?
So why should I ever go Nova? I like Nova. When I play my PB, Nova is what I do. I'm rarely out of Nova.
So they're no reason to go into Nova? Nova's less survivable and weaker? I don't like the changes. If people know, and they see me in Nova, won't they think I'm some RPer who's not giving his all to the team? |
And if you run around with alot of folks who fall into that "nothing worthwhile" category, then it really doesnt matter what they do, they're still gonna look at you funny just because you're still playing one.
The Kheld Buffs are a nice touch to give the sets a lil more life... 2-Thumbs up!
Dechs I can imagine you sitting back saying 'They'll see... just wait They'll see'.... lol
The down side is I almost got my build to where I want it... and I have never got a Respec right on the first try. So do I really want to go through this, again?
![](http://i104.photobucket.com/albums/m166/willn_2/8866.gif)
"My life is not a journey to the grave with the intention of arriving safely pretty and well preserved, but rather I will skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming...WOW...What a Ride"
Lets be honest...if you ask ten people at random what kheldians can do, I imagine 7 to 9 are gonna tell you "shapeshift", the other three or so are gonna be one of three comments "Nothing worthwhile" (Bitter former player/Person who insists on finding an empath for every group), "I dont know" (Honestly doesnt know), and the last person actually frequents the kheld forums and will give a monologue about the problems with the AT, and their personal ideas for fixing it.
And if you run around with alot of folks who fall into that "nothing worthwhile" category, then it really doesnt matter what they do, they're still gonna look at you funny just because you're still playing one. |
I'll take an honest stab at it, though: Why should you go nova?
Because you like it.
Outside of IO's, you're not going to do any better in nova than you can in human with the changes currently on test. EDIT - not completely true. My math was wrong. You're still going to do a little better at AOE damage with Nova, but only by about 23 dps. But you're not going to do any worse, either. If you like nova, go with it. One thing worth pointing out is that inherent fitness will combine with nova's recovery boost to give you more endurance.
Now, if you take IO's into account, you're going to have options. Nova can slot a performance shifter proc, so you'll have even more endurance than you would in human form. Nova's got an inherent tohit buff, so not as much accuracy is going to be needed in the attacks. Therefore you can slot for set bonuses as needed, or - even better IMHO - use the extra slots for procs. Achilles' Heel, Force Feedback and Explosive Strike procs are all good ones and will fit into every attack, giving you an almost guaranteed chance of resistance debuff, +recharge and extra damage with every attack chain cycle. Positron's Blast will slot into the aoe's for even more damage, and Decimation will slot into the ranged for a chance to hold.
Yep, my current recommendation for Nova enthusiasts is to proc that sucker out, now more than ever.
The biggest advantage Nova has over human form now isn't damage - it's proc potential.
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
[First Mate Serene Servant glides swiftly over the heads of the crew onboard the War and Peace, a stately galleon of days long past. Inexplicably, she transforms from a tiny squid into a giant lobster landing with a loud thud followed by a powerful bright foot stomp. Again, she morphs, this time into a svelte beauty with purple hair and glowing white eyes. After several more blasts of bright light, the crew stands at attention. Behind her one approaches, he walks slowly, smoothly, his countenance stern, his skin color green. And yet, in another sense, there is nothing green about him.
He stands before his crew arrayed in the finest apparel attainable. There is a knowing glint in his eyes as he gazes upon the faces of his crew. They tremble before him as he dances through his forms. They wonder openly, “Is he truly ever just one form? Or is he all forms at all times?”
He is AIB. The Alien in Black. Galaxy Defender!
In an otherworldly voice he begins to speak…]
My fellow Kheldians...
We have been told that there is a bright and beautiful land that awaits us beyond these troubled waters. Some know nothing of it; others care nothing for it and still others, the few, the proud, the Khelds, long to dwell therein.
Many outsiders HATE our ATs. But our journey was, and is not, about them. It is about us. It is about the betterment of OUR kind!
However, our world is full of uncertainty. Our world is filled with confusion. We are (and have) been set adrift upon a sea of despair, an ocean of conflict. We long to see that reassuring lighthouse; to set foot upon that solid ground, to live the Kheldian dream!
And yet, with all of the incomplete thinking, with all of the bickering and complaining, with all of the "pet projects" and with all of the Kheld on Kheld violence, our outlook grows dark. The sky turns black. The wind blows fiercely. And the waves roll violently.
Not only are we all in the same boat. But we are all seasick.
You see, while we very often agree about what's wrong with our ATs, we very rarely agree about what is right with our ATs.
Perhaps what’s wrong with our world is that we so rarely ask what is right!
And so, on this great day, I urge you to pause; even if it be for but a moment. Reflect upon not only your own concerns but also upon the concerns of your fellow Kheldians. Rally as one. Lend a helping hand. Fasten yourselves to the deck even as you throw a lifeline to those who are in need. Do your best to see not only to your own wellbeing but also to the wellbeing of those around you. For if we do these things I trust that we will reach that safe harbor. We will walk upon that shore. We will bask in the resplendent glory of the sun. And we will be glad!
My name is AIB, this is my ship, and I do not take kindly to mutineers!
Oh, and I should have put this is in there as well.
Ask not what can be done for your Khelds - ask what you can do with your Khelds!
http://boards.cityofheroes.com/showthread.php?t=266547&page=3
O.K. on second thought...no, it is o.k. to ask what can be done for your Khelds too.
Yep, my current recommendation for Nova enthusiasts is to proc that sucker out, now more than ever. The biggest advantage Nova has over human form now isn't damage - it's proc potential. |
One of the reasons why I respec out Human is that I can't use Solar Flare in air and I planned my PB Human as aerial combat just like the enemy. I'll need to test it out on beta to see how aerial solar flare works.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Looks at the list of Kheld changes.....looks at new build designed for defense cap in human form that I was about to implement for my PB's.....smiles at the concept of perma light form......back to the old drawing board.
My PB's suddenly feel a need for 5 LOTG Globals.....
How do I get on to the VIP beta forums?
has anyone figured out the global recharge needed for Perma-Light Form? (I have my melee defense-capped Human form at 105% recharge with 3 slotted Hasten, is this enough? Hasten is down 28 seconds though)
![](http://img69.imageshack.us/img69/3910/draeon.png)
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Hi guys been away a couple of years taking care of other stuff. Upon return to the game I see many many changes and mainly improvements to the game overall.
I am pleased to hear about the new changes coming and look forward to more Kheldian goodness in the future. Nice to see the devs revisiting the AT and providing the changes presented.
The lightform carry over to Nova and White Dwarf and eclipse like timing changes are welcomed as well as the reduced time for the seekers.
There are a couple of Mez heavy groups I'd like to see again with my new build.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Hi guys been away a couple of years taking care of other stuff. Upon return to the game I see many many changes and mainly improvements to the game overall.
I am pleased to hear about the new changes coming and look forward to more Kheldian goodness in the future. Nice to see the devs revisiting the AT and providing the changes presented. The lightform carry over to Nova and White Dwarf and eclipse like timing changes are welcomed as well as the reduced time for the seekers. There are a couple of Mez heavy groups I'd like to see again with my new build. ![]() |
The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]
OK, so Solar Flare is still a problem, but for all those wondering, I have tried fighting while hovering above enemies, and the knockback is sufficiently redirected to make it useful as long as they clump underneath you. Its radius is large enough that the extra difference doesn't seem to matter. A small solace in case the devs never change it to kd.
The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Looking at the changes, I would say they want to make PB more "sturdy" with minor mez protection during Light Form while WS has much better damage/survival potential.
What I still need to find out is if Light Form has "crash" like Strength of Will? You lose like 50 end?
Inner Light is definitely a total buff. There is no penalty that comes with the buff.
Not really sure how Quantum Acceleration does but it seems to add more defense to PB.
A few bummers:
1. I still wish they could have buffed White Dwarf itself with more damage. Yes, Inner Light can be carried over to White Dwarf/Nova but that just means I have to suffer from shifting delays which I find highly annoying for some reasons.
2. Photon Seeker's 180s is still quite long considering you can't control which target(s) they hit except for running in and casting in the middle. If you cast it before the fight, they'll most likely hit the first few targets they see. Due to this uncertainty, I believe P. Seekers need to recharge even faster.
Overall, the new changes encourage me to stay in Human form. My Aerial Peacebringer can use solar flare in air. Not sure how the knock backs work though.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.