Attention Kheldian Lovers!


AIB

 

Posted

You should... ummm... totally check out the VIP Beta. There are some things you should check out there. Don't get up your expectations until you get there, but do check them out. It will be worth your while.

Arbiter Hawk said it was okay to say this and not an NDA issue with the VIP Beta, so I'm hoping that was enough. I'm assuming any chatter about... stuff... should be in the beta forums, however. Just wanted to let Kheldian types know they should check... stuff... out.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Thanks. I only have an hour before I'm done with work and now the anticipation is killing me

Edit: balls, I have to go out with the in-laws tonight to pick up a rocking chair for the nursery Of all the days.


 

Posted

Chad Gulzow-Man asked Second Measure about Kheldians at SDCC for me, and he told Chad that they were looking at them, but not to expect anything until I22. I'm gathering that more may be coming from that and other things, but I was surprised to learn there was... stuff... in I21 beta for Kheldians to check out.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Ahh! I am still downloading the beta patch. I must know now, oh wise Pilgrim.


 

Posted

If they made the beta forums viewable for you all, you can see what the... stuff is. There is a thread in the discussion forums for them, so if you can see them, go there and discuss them.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Originally Posted by Grey Pilgrim View Post
If they made the beta forums viewable for you all, you can see what the... stuff is. There is a thread in the discussion forums for them, so if you can see them, go there and discuss them.

I found it

Today is a glorious day.


 

Posted

I am well and truly surprised...and anxious...and pissed cause it WONT LET ME PLAY MY PB!

*Bangs on store* LET! ME! PLAY! MY! PB!


 

Posted

Quote:
Originally Posted by Zenyth View Post
I am well and truly surprised...and anxious...and pissed cause it WONT LET ME PLAY MY PB!

*Bangs on store* LET! ME! PLAY! MY! PB!

At least your beta patch isn't stuck at 1%


 

Posted

Quote:
Originally Posted by Grey Pilgrim View Post
Chad Gulzow-Man asked Second Measure about Kheldians at SDCC for me, and he told Chad that they were looking at them, but not to expect anything until I22. I'm gathering that more may be coming from that and other things, but I was surprised to learn there was... stuff... in I21 beta for Kheldians to check out.
I really hope so, these are some great changes but there still is abit more that needs to be done.

but for the moment at hand, bravo for listening devs.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

Quote:
Originally Posted by Grey Pilgrim View Post
If they made the beta forums viewable for you all, you can see what the... stuff is. There is a thread in the discussion forums for them, so if you can see them, go there and discuss them.
Well, they see the VIP beta, so it'd be separate from Closed beta, the way they normally do things. Which is good, cuts down on possible confusion.


 

Posted

Quote:
Originally Posted by PC_guy View Post
I really hope so, these are some great changes but there still is abit more that needs to be done.

but for the moment at hand, bravo for listening devs.
Be sure to test changes and state what you think of them, and if you think more are needed, state why. The devs are listening (FYI, Arbiter Hawk is the guy who is in charge of these changes), so now is the time to speak.

Quote:
Originally Posted by Memphis_Bill View Post
Well, they see the VIP beta, so it'd be separate from Closed beta, the way they normally do things. Which is good, cuts down on possible confusion.
Didn't see they made new VIP forums, or I would have made a wecome post there. Added some new bits in the VIP forums.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Be sure to test changes and state what you think of them, and if you think more are needed, state why. The devs are listening (FYI, Arbiter Hawk is the guy who is in charge of these changes), so now is the time to speak.
if only i could get on beta.

blasted mac client >:O


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

Arbiter Hawk has said they haven't made all the changes to animations that they want, and that he's going to be keeping an eye on Kheldians for the near future. So give feedback when and as you can.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

I'll edited this out myself then.

If you have VIP beta access, go read it. There are quite a bit of changes. I actually didn't know they were going to do all those before issue 21.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

I may have to start playing my Peacebringer again

Those are words I never thought I would seriously say.


 

Posted

Looks very nice to me. They do listen some.


 

Posted

Quote:
Originally Posted by Jibikao View Post
Holy !@#$#!

Am I allowed to copy and paste the patch note for all the Kheldian changes? There are A LOT of changes for kheldian.
If they're current subscribers, they can get into the VIP Beta forums. People not subscribed currently can see this forum, so posting the changes here would violate the NDA, as I understand it. I'd probably even edit your first post (it's why I kept saying... stuff earlier).

What we have here is enough of a hint for anyone not a current subscriber anyway.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Originally Posted by Grey Pilgrim View Post
If they're current subscribers, they can get into the VIP Beta forums. People not subscribed currently can see this forum, so posting the changes here would violate the NDA, as I understand it. I'd probably even edit your first post (it's why I kept saying... stuff earlier).

What we have here is enough of a hint for anyone not a current subscriber anyway.
I didn't notice any NDA going into the Open-ish VIP Beta.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

There isnt one >.> no clue why all the secrecy.


 

Posted

Quote:
Originally Posted by Grey Pilgrim View Post
If they're current subscribers, they can get into the VIP Beta forums. People not subscribed currently can see this forum, so posting the changes here would violate the NDA, as I understand it. I'd probably even edit your first post (it's why I kept saying... stuff earlier).

What we have here is enough of a hint for anyone not a current subscriber anyway.
I kinda figured. I was wondering why there isn't more talkings about all the new changes.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

I tried logging into my WS in Beta, only to find it was locked.

So much for that.


 

Posted

Mmmm, there's a lot of discussions on the new changes in Regeneration under Scrapper forum. They even list out the exact numbers.

I can understand not revealing things about new sets like Time, Street and Beam but Kheldian isn't "new".

We really can't post the Kheldian changes here? I mean seriously, how many of you can't see the patch notes in VIP forum?

I want to hear your reactions on Peacebringer. :P


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
Mmmm, there's a lot of discussions on the new changes in Regeneration under Scrapper forum. They even list out the exact numbers.

I can understand not revealing things about new sets like Time, Street and Beam but Kheldian isn't "new".

We really can't post the Kheldian changes here? I mean seriously, how many of you can't see the patch notes in VIP forum?

I want to hear your reactions on Peacebringer. :P
I think people just dont want to be the one who sticks their neck out...so ill save you all the trouble...

Quote:
Peacebringers
  • Combat Flight now correctly provides defense to all types of attacks.
  • Luminous Blast
    • Build Up has been renamed "Inner Light". It now grants a large damage and ToHit bonus for 10 seconds, and then a moderate damage and ToHit bonus for 20 seconds thereafter, for a total of 30 seconds of boosted damage.
    • Photon Seekers cooldown has been reduced from 300 seconds to 180 seconds.
  • Luminous Aura : Quantum Acceleration
    • Added a new power available at level 24: Quantum Acceleration.
    • Quantum Acceleration is similar to Afterburner.
    • This allows Peacebringers to select this power if they wish.
    • This power now provides a moderate amount of defense, improved flight control, and -fly protection, but has a 30 second cooldown once toggled off. This power can now accept Defense enhancements, IOs and Defense set IOs.
    • This power will no longer allow the user to fly unless the user has a flight power active.
    • This power's long help now clarifies that this power's flight protection is only granted while Combat Flight, Energy Flight, Quantum Flight or Group Energy Flight is active.
  • Light Form has been redesigned. Its cooldown has been lowered from 1000 seconds to 300 seconds, but its duration has been reduced to 90 seconds to match that of Eclipse. The recovery bonus from the power and the status protection from the power have been moderately reduced to compensate for the drastic increase in uptime now possible. Additionally, Light Form now persists when activating White Dwarf or Bright Nova.
  • White Dwarf now protects you from status effects as soon as its animation begins, preventing the power from being interrupted.
  • Solar Flare and White Dwarf Flare are now generated by the Peacebringer's hands instead of their feet, and can now be used while in midair.

Warshades
  • Umbral Aura : Shadow Slip
    • Added a new power available at level 24: Shadow Slip
    • Shadow Slip is similar to Long Range Teleportation.
    • This allows Warshades to select this power if they wish.
    • Decreased this power's interrupt time from 13 seconds to 10 seconds and decreased its recharge from 450 seconds to 300 seconds.
  • Black Dwarf now protects you from status effects as soon as its animation begins, preventing the power from being interrupted.
  • Shadow Cloak - This power has been updated to reflect changes to power pool Stealth that have occurred since it was made. It now provides defense to all types of damage, rather than just positional defense, and half of the defense bonus now suppresses while in combat.
There, neck stuck out...

Discuss.


 

Posted

Has anyone tried the New Solar Flare while in the Air above a Spawn? Can you get high enough that you KB them down into the ground without scattering them?

Also, lovin' the changes to Light Form (I know, lots liked it, but I hated the Glowing Fuzzball). BuildUp -> Inner Light and Photon Seekers changes look nice too. My PB will be coming out of retirement for a bit to check these out.


 

Posted

Anyone who's been looking at the open beta forums today knows I'm not a fan of these changes, but here at least is how they pan out on the ol' handy-dandy spreadsheets:


There were some problems with the math on my former spreadsheets, which have now been corrected on these:

Peacebringer Analysis

Warshade Analysis

The formulae for my calculations are located at the top of each page where relevant, and you can copy/paste the build in the note of the yellow box at the top marked... "BUILD" for a peek at the SO builds I used.

Here's the rundown:

Peacebringers

Single Target DPS Potential:
Human: 117
Dwarf: 82
Nova: 101

AoE DPS Potential:
Human: 170
Dwarf: 137
Nova: 196

Max Survivable DPS:
Human: 165
Dwarf: 331
Nova: 106

Fatal Burst:
Human: 5387
Dwarf: 10773
Nova: 3859

Warshades

Single Target DPS Potential:
Human: 186
Dwarf: 196
Nova: 182

AoE DPS Potential:
Human: 264
Dwarf: 302
Nova: 383

Max Survivable DPS:
Human: 1 Foe=99 10 Foes=876
Dwarf: 1 Foe=345 10 Foes=1506
Nova: 1 Foe=82 10 Foes=868

Fatal Burst:
Human: 1 Foe=1772 10 Foes=3981
Dwarf: 1 Foe=6476 10 Foes=9169
Nova: 1 Foe=1478 10 Foes=3941

So... yeah. There they are.

EDIT - changed the nova damage potential to the corrected figures. Wish my math were stronger from the gate.


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies