make Shadow Shard a free pvp zone


BattleWraith

 

Posted

Im good for a FFA PvP Zone! -Hotel Desk Guy >:P


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Posted

Quote:
Originally Posted by PowerFlame View Post
Can i get a lvl 50 ffa zone plz thanks!
Whilst I cannot disgraee with this idea, it should be a new zone, not taking 4 existing zones (with 4 task forces contained within them) and adding PVP.



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Posted

Quote:
Originally Posted by Cernowain View Post
Its one of the biggest zone's in the game but most of the time there is nobody there.

Also its only heroes at this moment. Wouldnt it be great to make it an open pvp zone?

Just implement stuff there so people are willing to go there. But with a warning that you can get atacked by other players.

Would be nice if there is something like the old protect your sg base kind of stuff. but then with whole zones that you can atack or protect.
And afcourse with rewards that justify it for people to be there.

You can have a full pvp and pve game next to eachother where you just can choose to be in an epic pvp battle or just do pve stuff in other zones.
No thx that is a bad Idea, there are Tf in that Zone, however they should redo it and make it a Co'op Zone for both Heroes and Villeins. I mean they not going too remove the tf form that zone just too turn it into another PVP Zone. However they can always add another Zone like the Shadow Shard and make it a pvp zone.


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Posted

No thanks.

I've always been in favor of making the shard a Co-Op zone but no thanks on the pvp aspect of it.

It can be difficult enough to get people to run a shard tf as it is.


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Posted

Quote:
Originally Posted by hemmingway3 View Post
Shadow Shard would be horrible for PvP. And to all of you saying PvP is dead, just because you don't like it doesn't mean its not there.
Is PVP dead? No? Howsabout a more apt comparison?



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Posted

First, do NOT take the following post to imply that I actually agree with Je Saist... because I almost never do. I am merely toying with the bit of math that was provided.

Quote:
Originally Posted by Neuronia View Post
you easily had 20 teams (counting both sides)
Okay... let's do a little math here:

20 * 8 = 160 people
50,000 = Let's say that is an EXTREMELY conservative estimate of total subscribers for this game

Lets also figure that for each of those 160 people you are talking about that are on-line at a given time PvPing in the window you describe, there are 10 more people who are not online. So:

160 * 10 = 1,600 PvP Enthusiasts

1,600 / 50,000 = 3.2%



 

Posted

First of all I do want to say I'm not interested in the PvP aspect of most games. It just doesn't "work for me".

I would like to see the PvP portion of the game stronger for those that do like it. Even though they are a smaller portion of the population, I do have friends within the game who do enjoy PvP and don't want to take that away from their enjoyment of the game. That being said, I don't think making the Shadow Shard a PvP zone works. I think making it a Co-op zone is more desirable, at least in my mind.


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Posted

Quote:
Originally Posted by Thirty-Seven View Post
First, do NOT take the following post to imply that I actually agree with Je Saist... because I almost never do. I am merely toying with the bit of math that was provided.

Okay... let's do a little math here:

20 * 8 = 160 people
50,000 = Let's say that is an EXTREMELY conservative estimate of total subscribers for this game

Lets also figure that for each of those 160 people you are talking about that are on-line at a given time PvPing in the window you describe, there are 10 more people who are not online. So:

160 * 10 = 1,600 PvP Enthusiasts

1,600 / 50,000 = 3.2%
Didn't we have a Dev (Ex Libris), someone who has access to real numbers rather than personal observations -state- we hit 10%? For some reason I'm more inclined to believe that than Je troll or anyone else's figures made up after -their- own personal and small analysis.

Also, you weren't counting zone play, which probably had more than the ladder. You could do all the math in the world but the fact is that we have evidence compared to what people -think- they saw and making up rough estimates.


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Posted

Regular PvP participation was at its highest during i7, according to Ex Libris. As of i10, she had posted that regular PvP population had dropped to just above ten percent of the total player population.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict