IceGenerator

Informant
  • Posts

    19
  • Joined

  1. IceGenerator

    Battle Axe

    Battle axe needs more power
  2. lol if you like sr check my MA/SR build
  3. Quote:
    Originally Posted by Xanatos View Post
    I just don't get the purpose of limiting players' movements.
    Its not a matter of limiting movements as it is a matter of not worried about the setting itself much at all. Travel doesnt matter typically in a fightklub if your doing toe to toe.
  4. Quote:
    Originally Posted by Xanatos View Post
    Why do you fight with travel suppression on? Is it so scrappers can't kite with the fire epic?
    I think it's because generally fighklub is toe to toe and you dont really care about any other settings but no heal decay/noinsps.
  5. IceGenerator

    MA/SR Build

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Monk: Level 50 Natural Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Medicine
    Ancillary Pool: Weapon Mastery

    Hero Profile:
    ------------
    Level 1: Thunder Kick (A)(3)(3)(5)(5)(7)
    Level 1: Focused Fighting (A)(29)(29)(36)(36)
    Level 2: Focused Senses (A)(36)(37)(37)(37)
    Level 4: Agile (A)
    Level 6: Focus Chi (A)(7)(9)(9)(11)
    Level 8: Combat Jumping (A)(11)
    Level 10: Practiced Brawler (A)
    Level 12: Cobra Strike (A)(13)(13)(15)(15)
    Level 14: Kick (A)
    Level 16: Dodge (A)(17)(27)(42)
    Level 18: Hasten (A)(21)
    Level 20: Quickness (A)
    Level 22: Tough (A)(23)(23)
    Level 24: Weave (A)(25)(25)(27)
    Level 26: Aid Other (A)
    Level 28: Lucky (A)
    Level 30: Aid Self (A)(31)(31)(31)(34)(34)
    Level 32: Eagles Claw (A)(33)(33)(33)(34)(42)
    Level 35: Evasion (A)(39)(39)(39)(40)
    Level 38: Elude (A)(40)(40)(42)(43)(46)
    Level 41: Web Grenade (A)(43)(43)(46)(50)
    Level 44: Shuriken (A)(45)(45)(45)(46)
    Level 47: Exploding Shuriken (A)(48)(48)(48)(50)
    Level 49: Targeting Drone (A)(50)
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 0: Freedom Phalanx Reserve
    Level 50: Diamagnetic Core Flawless Interface
    Level 50: Spiritual Core Paragon
    Level 50: Ageless Radial Epiphany
    ------------
    Level 1: Brawl (A)
    Level 1: Critical Hit
    Level 1: Sprint (A)
    Level 2: Rest (A)
    Level 4: Ninja Run
    Level 2: Swift (A)
    Level 2: Health (A)(17)
    Level 2: Hurdle (A)
    Level 2: Stamina (A)(19)(19)(21)
    ------------
    Set Bonus Totals:
    14.5% DamageBuff(Smashing)
    14.5% DamageBuff(Lethal)
    14.5% DamageBuff(Fire)
    14.5% DamageBuff(Cold)
    14.5% DamageBuff(Energy)
    14.5% DamageBuff(Negative)
    14.5% DamageBuff(Toxic)
    14.5% DamageBuff(Psionic)
    6% Defense(Melee)
    6% Defense(Smashing)
    6% Defense(Lethal)
    6% Defense(Fire)
    6% Defense(Cold)
    6% Defense(Energy)
    6% Defense(Negative)
    6% Defense(Psionic)
    6% Defense(Ranged)
    6% Defense(AoE)
    94% Enhancement(Accuracy)
    6% Enhancement(Heal)
    120% Enhancement(RechargeTime)
    5% FlySpeed
    165.7 HP (12.4%) HitPoints
    5% JumpHeight
    5% JumpSpeed
    MezResist(Confused) 5%
    MezResist(Held) 5%
    MezResist(Immobilize) 13.8%
    MezResist(Repel) 1000% (8% chance)
    MezResist(Sleep) 5%
    MezResist(Stun) 5%
    MezResist(Terrorized) 5%
    21% (0.35 End/sec) Recovery
    58% (3.24 HP/sec) Regeneration
    10% ResEffect(FlySpeed)
    10% ResEffect(RechargeTime)
    10% ResEffect(RunSpeed)
    3% Resistance(Smashing)
    16.9% Resistance(Fire)
    16.9% Resistance(Cold)
    6.15% Resistance(Energy)
    6.15% Resistance(Negative)
    4.58% Resistance(Toxic)
    4.58% Resistance(Psionic)
    3% Resistance(Lethal)
    5% RunSpeed



    ------------
    Set Bonuses:
    Crushing Impact
    (Thunder Kick)
    MezResist(Immobilize) 2.2%
    15.1 HP (1.12%) HitPoints
    7% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Red Fortune
    (Focused Fighting)
    MezResist(Immobilize) 2.2%
    1.26% Resistance(Fire,Cold)
    2% DamageBuff(All)
    5% Enhancement(RechargeTime)


    Red Fortune
    (Focused Senses)
    MezResist(Immobilize) 2.2%
    1.26% Resistance(Fire,Cold)
    2% DamageBuff(All)
    5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Agile)
    7.5% Enhancement(RechargeTime)


    Adjusted Targeting
    (Focus Chi)
    2% DamageBuff(All)
    1.26% Resistance(Energy,Negative)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Combat Jumping)
    7.5% Enhancement(RechargeTime)


    Absolute Amazement
    (Cobra Strike)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Luck of the Gambler
    (Dodge)
    10% (0.56 HP/sec) Regeneration
    15.1 HP (1.12%) HitPoints
    9% Enhancement(Accuracy)
    7.5% Enhancement(RechargeTime)


    Steadfast Protection
    (Tough)
    3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)


    Gladiator's Armor
    (Tough)
    3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)


    Luck of the Gambler
    (Weave)
    10% (0.56 HP/sec) Regeneration
    15.1 HP (1.12%) HitPoints
    9% Enhancement(Accuracy)
    7.5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Lucky)
    7.5% Enhancement(RechargeTime)


    Numina's Convalescence
    (Aid Self)
    12% (0.67 HP/sec) Regeneration
    25.1 HP (1.87%) HitPoints
    6% Enhancement(Heal)


    Hecatomb
    (Eagles Claw)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Red Fortune
    (Evasion)
    MezResist(Immobilize) 2.2%
    1.26% Resistance(Fire,Cold)
    2% DamageBuff(All)
    5% Enhancement(RechargeTime)


    Shield Wall
    (Elude)
    10% (0.56 HP/sec) Regeneration
    2.5% (0.04 End/sec) Recovery
    30.1 HP (2.25%) HitPoints
    MezResist(Repel) 1000% (8% chance)
    1.89% Resistance(Energy,Negative)
    3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)


    Gravitational Anchor
    (Web Grenade)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Apocalypse
    (Shuriken)
    16% (0.89 HP/sec) Regeneration
    40.2 HP (3%) HitPoints
    4% DamageBuff(All)
    10% Enhancement(RechargeTime)


    Ragnarok
    (Exploding Shuriken)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Performance Shifter
    (Stamina)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    25.1 HP (1.87%) HitPoints
    2.5% (0.04 End/sec) Recovery






    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1469;694;1388;HEX;|
    |78DA65945B4F134114C767D92D95428152AE16AC5C7BB34BC BC5478D11512E0B2D0|
    |57D327529033434DB665B127CF33368145EBC44BF865FC9CB B389A967CF7F288DDD|
    |B4FDCDFCE77FE6CCCE9CA975B1D627C49B8742EB7F5CB1EBF 562A1E4DAB59A74FD3|
    |B76E3DCB52B865575CEFC4288C8F548D19215294DCB761B65 BB527CE436EAD1D6D8|
    |9A3C964E5D9A8573AFB7278F2BF242D6431BCEA974A5D330A F1B7DB96AB5626E4BB|
    |B56764E82DC592F9F9C36A817E05EA126E511062C79542E95 1D197E522B97CC1714|
    |53758A965D6F48F7F538AD6C91BEEFBD25F2D3F489DD2E21B 2A2EB483024C378059|
    |418DD870CCB8BD238CA10FD9A274D0E0001C66C2F1064EC90 5D53760DF659F8E660|
    |9843F01CA276C9AEC32EF41196AE48F2A9197C5F7999DD9F1 8B73E035F18816F8C5|
    |1B2FB61D7FC9821F0977A532247233D6AEE9E14BFCC2549BD D802A37787E3FBB680|
    |6D46BF056C627BC81E845D049BF4883C290398531F40B6C11 0E3F6202331CC98215|
    |F48AD2A84DCC3C01E8D84D5AAC2699674924620758D8C69DE DA4797747EB907241A|
    |BA30C831A6D28E21ED38F28D87917D883145BE09B5E0095E7 08194884A174164D4E|
    |F65401D4C1DB074270F14807DC67444B4E1234545555434C9 DB733706C48104633A|
    |C5489C71D43E45CDA8C39C41392CA01C16500E0B288718CAE 180ECF3B0FBE637790|
    |B62EBC05346E21923B9C1486F319AF41B57A71ADFE7F4C93C 70C048EF31B2058666|
    |089152F65486A57B69C004161195451190DD5476F33E4B8B4 BC032B082D957197FE|
    |8BF22A34E3EB38AE3CB2A4E1AAD1B481FEF78A246EB763593 1DA3990E25DBA12C77|
    |282B1DCA76879233545A5234567A06E9264269FE08B42EB1D 050A3BF6E244D7B8EC|
    |2DF24C4C4CF76739CCDBF6F245DBBE46D197A0BBC630C7F60 BC0C78D321A7DDD63E|
    |6C6BE7DADAFF3DDFC334891ACAB7B5AFDADAFF004563FA50|
    |-------------------------------------------------------------------|
  6. IceGenerator

    MA/SR Build

    Be sure to toggle Accolades on at least and incarnates.

    If anyone enjoys the fightklub on a Martial Arts/Super Reflex character and likes to spend a lot of money I made a really expensive build for one. 20 secs from perma Elude and hasten is nice! Extremely fast recharge even without the incarnate abilities! When elude crashes you have that destiny to save ya! Plus, spamming -tohit is really really really cool. Tips are welcome, being a jerk is not! Have fun!
  7. I have waited too long to have a battle axe on a scrapper and when they finally put axe on scraps the damage is just straight crap. I dont want a fotm blaster, I want an axe scrap.
  8. Why does Battle Axe have crap damage on scraps in PvP? Would it kill you guys to care just a little bit? Every other melee scrap set is a hell of a lot better. How do you expect to kill anything when your heaviest hitting attack does 158 damage?

    -End Rage-

    Thanks
  9. Quote:
    Originally Posted by Malkore View Post
    I blame Nekoes
    You play on Triumph, how would you know?
  10. Im good for a FFA PvP Zone! -Hotel Desk Guy >:P
  11. IceGenerator

    New arena map!

    Quote:
    Originally Posted by damionrayne View Post
    doing so in all :caps: Isn't the way to be taken seriously.
    oops
  12. IceGenerator

    New arena map!

    I Request a map that looks like an actual arena or a coliseum. This map should not be difficult to create at all and it would be MAGNIFICENT. Also, this should have been the first arena map created because it is called "The Arena"!


    Thanks
  13. I have to disagree, people do play the fotms of course but you can now pvp with UNpvpables if you pick the right incarnates. One example could be a defensive toon, if you have a good build, barrier and -tohit interface you could do some damage again.
  14. Ice blast definetally needs a damage buff up in PvP or a more effective slowing system. After it was destroyed many issues ago it could use a little more power! Assault rifle and a few other powersets could use a boost as well! Stop the fotm psy/energy's and let us have the option to have all of the powersets able to compete is what would really help PvP in CoH. Ask the players which powersets are too overpowered in a nice good ole q and a or chatroom. Don't ask the people who lie around in Atlas Park and PvP once in a blue moon! The people who really PvP know what needs fixin' and all you have to do is listen! If there are 211937912361241874214612874124 Psy/Energy blasters and 1842147128471427 Km/regens pvp'in there must be a problem, no? Powersets could be tweaked to balance, it's very possible but probable? Thats in the hands of the people who are "listening" to the pvpers. Making PvP somewhat balanced wouldn't be in outer space if the players who are doing the PvP had some say in what went down and what needed to be helped. Go into RV one day and ask a player their opinion on something! I appreciate anyone who took the time to read this paragraph and I could get into more detail but ill wait for some replies. Thanks for reading! (Buff up ice blast please! (: )

    Hope im making some sense,

    Ice
  15. What power *Weapon* Will be customizable to be a sai???

  16. Does any1 know when this issue will be out?

    It Looks AWESOME!

    I cant wait to customize!