Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Monk: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Weapon Mastery
Hero Profile:
------------
Level 1: Thunder Kick (A)(3)(3)(5)(5)(7)
Level 1: Focused Fighting (A)(29)(29)(36)(36)
Level 2: Focused Senses (A)(36)(37)(37)(37)
Level 4: Agile (A)
Level 6: Focus Chi (A)(7)(9)(9)(11)
Level 8: Combat Jumping (A)(11)
Level 10: Practiced Brawler (A)
Level 12: Cobra Strike (A)(13)(13)(15)(15)
Level 14: Kick (A)
Level 16: Dodge (A)(17)(27)(42)
Level 18: Hasten (A)(21)
Level 20: Quickness (A)
Level 22: Tough (A)(23)(23)
Level 24: Weave (A)(25)(25)(27)
Level 26: Aid Other (A)
Level 28: Lucky (A)
Level 30: Aid Self (A)(31)(31)(31)(34)(34)
Level 32: Eagles Claw (A)(33)(33)(33)(34)(42)
Level 35: Evasion (A)(39)(39)(39)(40)
Level 38: Elude (A)(40)(40)(42)(43)(46)
Level 41: Web Grenade (A)(43)(43)(46)(50)
Level 44: Shuriken (A)(45)(45)(45)(46)
Level 47: Exploding Shuriken (A)(48)(48)(48)(50)
Level 49: Targeting Drone (A)(50)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Diamagnetic Core Flawless Interface
Level 50: Spiritual Core Paragon
Level 50: Ageless Radial Epiphany
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Level 1: Brawl (A)
Level 1: Critical Hit
Level 1: Sprint (A)
Level 2: Rest (A)
Level 4: Ninja Run
Level 2: Swift (A)
Level 2: Health (A)(17)
Level 2: Hurdle (A)
Level 2: Stamina (A)(19)(19)(21)
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Set Bonus Totals:
14.5% DamageBuff(Smashing)
14.5% DamageBuff(Lethal)
14.5% DamageBuff(Fire)
14.5% DamageBuff(Cold)
14.5% DamageBuff(Energy)
14.5% DamageBuff(Negative)
14.5% DamageBuff(Toxic)
14.5% DamageBuff(Psionic)
6% Defense(Melee)
6% Defense(Smashing)
6% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
6% Defense(Energy)
6% Defense(Negative)
6% Defense(Psionic)
6% Defense(Ranged)
6% Defense(AoE)
94% Enhancement(Accuracy)
6% Enhancement(Heal)
120% Enhancement(RechargeTime)
5% FlySpeed
165.7 HP (12.4%) HitPoints
5% JumpHeight
5% JumpSpeed
MezResist(Confused) 5%
MezResist(Held) 5%
MezResist(Immobilize) 13.8%
MezResist(Repel) 1000% (8% chance)
MezResist(Sleep) 5%
MezResist(Stun) 5%
MezResist(Terrorized) 5%
21% (0.35 End/sec) Recovery
58% (3.24 HP/sec) Regeneration
10% ResEffect(FlySpeed)
10% ResEffect(RechargeTime)
10% ResEffect(RunSpeed)
3% Resistance(Smashing)
16.9% Resistance(Fire)
16.9% Resistance(Cold)
6.15% Resistance(Energy)
6.15% Resistance(Negative)
4.58% Resistance(Toxic)
4.58% Resistance(Psionic)
3% Resistance(Lethal)
5% RunSpeed
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Set Bonuses:
Crushing Impact
(Thunder Kick)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Red Fortune
(Focused Fighting)
MezResist(Immobilize) 2.2%
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)
Red Fortune
(Focused Senses)
MezResist(Immobilize) 2.2%
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)
Luck of the Gambler
(Agile)
7.5% Enhancement(RechargeTime)
Adjusted Targeting
(Focus Chi)
2% DamageBuff(All)
1.26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
7.5% Enhancement(RechargeTime)
Absolute Amazement
(Cobra Strike)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Dodge)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)
Steadfast Protection
(Tough)
3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Gladiator's Armor
(Tough)
3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler
(Weave)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Lucky)
7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Aid Self)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
6% Enhancement(Heal)
Hecatomb
(Eagles Claw)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Red Fortune
(Evasion)
MezResist(Immobilize) 2.2%
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)
Shield Wall
(Elude)
10% (0.56 HP/sec) Regeneration
2.5% (0.04 End/sec) Recovery
30.1 HP (2.25%) HitPoints
MezResist(Repel) 1000% (8% chance)
1.89% Resistance(Energy,Negative)
3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
Gravitational Anchor
(Web Grenade)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Apocalypse
(Shuriken)
16% (0.89 HP/sec) Regeneration
40.2 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Ragnarok
(Exploding Shuriken)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
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