The Done Club
I did some (fun?) browsing through the leaderboards on CIT to see what I could find about these badges. As of today, 80 people have Loves A Challenge and 73 have Avoids the Green Stuff. I'm sure that total is actually higher, but those are only the ones verified on CIT.
Here are the rankings by server for those two badges with everyone who has has at least 1,000 badges overall: Code:
Challenge Green Virtue 15 15 Union 13 10 Freedom 5 6 Liberty 4 7 Champion 4 2 Infinity 4 2 Victory 3 3 Guardian 3 2 Protector 2 3 Defiant 1 1 Justice -- -- Pinnacle -- -- Triumph -- -- Vigilance -- -- Zukunft -- -- |
I suppose the one person you have on defiant could have done it on another server, but it has yet to be done on Defiant.
On a side note, it does suck for those badgehunters out there that have to rely on others to get these badges, maybe they should introduce a way of getting these badges via the Paragon store using Reward points or something?
Old MO's used to get alot of attention from the playerbase but as some have mentioned MOKeyes are few and far between on some servers, to be constantly let down by 1 or 2 players on these few and far runs gets boring really quickly.
Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt
With this upcoming Issue 21 change:
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
To be fair, it's longer than the other two trials. After all, Dr Q is worth 122 Reward Merits.
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Who's to say other than we know that if -nobody's- running them then there'll be -no- chance for future badges. *shrugs*
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Who's to say other than we know that if -nobody's- running them then there'll be -no- chance for future badges. *shrugs*
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Simply put: Keyes isn't fun most of the time. The extra Empyrean merit for the first time in a day will not make up for that fact.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
I did some (fun?) browsing through the leaderboards on CIT to see what I could find about these badges. As of today, 80 people have Loves A Challenge and 73 have Avoids the Green Stuff. I'm sure that total is actually higher, but those are only the ones verified on CIT.
Here are the rankings by server for those two badges with everyone who has has at least 1,000 badges overall: Code:
Challenge Green Virtue 15 15 Union 13 10 Freedom 5 6 Liberty 4 7 Champion 4 2 Infinity 4 2 Victory 3 3 Guardian 3 2 Protector 2 3 Defiant 1 1 Justice -- -- Pinnacle -- -- Triumph -- -- Vigilance -- -- Zukunft -- -- |
That's some neat info there Blondeshell
Liberty, my home server, is in 4th place!
Of course I know more than 4 (7) people have Loves a Challenge and Avoids the Green Stuff badges because the one night I got both badges on 2 diff. toons. And, of course, have to have at least 12 people to do a Keyes and everyone got it that night (2x)...so..*shrugs*
Still nice to see Liberty pretty close to the top!
And yes, I "can't wait" until the KIR and UG trials give 2 emp. merits (and more astrals)
Leader of The LEGION/Fallen LEGION on the Liberty server!
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I'm on Infinity and I have Green Stuff but not Challenge. I'm not on CIT at all, just Badge-Hunter.
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Of course I know more than 4 (7) people have Loves a Challenge and Avoids the Green Stuff badges because the one night I got both badges on 2 diff. toons. And, of course, have to have at least 12 people to do a Keyes and everyone got it that night (2x)...so..*shrugs*
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Considering that approximately 80% more people have the other two Keyes badges in total (though not necessarily all four), it appears that Challenge and Green are going to be the sticking point for this Mo badge. As much as I'd like to be available to purchase these badges on the store, I really don't think we'll ever have that option. Instead, we're just left with coordination, communication, and luck.
To my knowledge nobody has MOkeyes badge on defiant, it is only being run twice a week Monday and Thursday and have only missed 1 attempt since i20.5 and it wasn't done then.
I suppose the one person you have on defiant could have done it on another server, but it has yet to be done on Defiant. |
Blondeshell (1381 badges) - My other badge hunters
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Freedom should be ALOT higher. I know at least 15 people that have MoKeyes..not counting the league I was in when we got it (12 people). Thats 27 people right there.
The Green Stuff badge and the Loves a Challenge badge are indeed sticky points, but this trial(Keys)..and the upcoming Underground..are supposed to be the "next level" evolution of trials, they are supposed to be harder that the Lam's or BAF's we run now. If it was easy everybody would be a badger
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
Let me put it this way: I doubt 2 Empyrean merits will be enough to convince players to do Keyes on a regular basis, even without trying for the badges.
Simply put: Keyes isn't fun most of the time. The extra Empyrean merit for the first time in a day will not make up for that fact. |
Simply put: At least the Devs are trying to do something about it. I say let it go for a month or two and we'll see if the Devs actually need to do anything -more- about it. I'd rather the Devs make adjustments based on evidence than "doubts".
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
And let me put it this way: If 2 Empyrean merits is still not enough to get people to run it more regularly then the Devs will know they have a REAL problem on their hands with this trial instead of just a slight one.
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Simply put: At least the Devs are trying to do something about it. I say let it go for a month or two and we'll see if the Devs actually need to do anything -more- about it. I'd rather the Devs make adjustments based on evidence than "doubts".
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And Time Stop should stop time. Timers stop. Disintegration stops. Obliteration stops. Everything stops but Antimatter. If AVs have purple triangles to prevent players trivializing combat by perma-holding the AVs, the devs should consider the ramifications of giving Antimatter essentially an unresistable mez through which he can use powers that can kill us instantly.
As I said, I don't mind puzzles and I don't generally complain about the meta gaming requirements of making high end challenges. So if I think its a little wonky, the devs should assume most players think it sucks donkey balls. |
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
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In one little corner of the universe, there's nothing more irritating than a misfile...
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Then they have their heads in the sand and they must be among the few people that don't understand how much this trial is disliked by the players.
The developers should be taking a very close look at the design. |
I'm not delusional enough to think that adding an extra Empyrean merit to this trial is going to instantly make it the most popular content in the game. But I'm also well aware that the Devs actually trying ANYTHING to encourage people to play it represents (perhaps sadly) what amounts to a significant effort on their part to address the situation.
The optimal solution to the negative reactions towards this trial may require some complex changes. Even if that eventually happens it's quite likely it won't happen anytime soon. The Devs have shown a reluctance over the years to fix "embarrassments" like this which technically work code-wise but are considered failures from a player enjoyment point of view.
I realize many people are frustrated with what they consider a "bad" trial and want it redesigned ASAP. But strangely enough I accept the reality that quick radical changes aren't going to happen in this case and remain uncharacteristically optimistic that simpler adjustments (like changing the number of Empyrean merits rewarded by the trial) may actually produce enough of a benefit to turn a bad situation into a nearly tolerable one.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
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The Mentor Project
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
You guys are acting like the Devs of this game will change the fundamental workings of an established Incarnate trial at the drop of a hat.
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You two should know better than most that there have been desperately needed changes to this game which have still literally taken YEARS to accomplish. Our Devs may be bright and competent people, but clearly doing everything they ought to do in a reasonably timely fashion often eludes them.
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I'm not delusional enough to think that adding an extra Empyrean merit to this trial is going to instantly make it the most popular content in the game. But I'm also well aware that the Devs actually trying ANYTHING to encourage people to play it represents (perhaps sadly) what amounts to a significant effort on their part to address the situation.
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The optimal solution to the negative reactions towards this trial may require some complex changes. Even if that eventually happens it's quite likely it won't happen anytime soon. The Devs have shown a reluctance over the years to fix "embarrassments" like this which technically work code-wise but are considered failures from a player enjoyment point of view.
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I realize many people are frustrated with what they consider a "bad" trial and want it redesigned ASAP. But strangely enough I accept the reality that quick radical changes aren't going to happen in this case and remain uncharacteristically optimistic that simpler adjustments (like changing the number of Empyrean merits rewarded by the trial) may actually produce enough of a benefit to turn a bad situation into a nearly tolerable one.
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The sad thing is that even if they see a few percentage increase in Keyes runs that some players and the developers will consider this a "win".
It won't be.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
After much grief, I'm in the "done club" until Tuesday.
I don't have Bug Hunter, Passport, and 3 Vet Badges.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
I also am in the done club, for about 60 hours or so.
I've had a very productive last couple of weeks, finally getting caught up on MoKahn, MoLRSF, MoTM, and MoKeyes (with Snow Globe and a lot of other great badgers!). The only badges I don't have are Passport, Celebrant, and four veteran badges. With the new veteran badge system, though, those should all be evened up, with Bug Hunter offsetting my lack of Celebrant. I'll occasionally be slightly behind depending on who's got what yearly vet badge at any given time.
Blondeshell (1381 badges) - My other badge hunters
VidiotMaps Master Cartographer
MArc #87989 - Enter, The Conglomerate
Invention Salvage Distribution Charts
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Ran a couple Keyes badge runs last night, going specifically for Loves a Challenge, and Avoids the Green Stuff. Two attempts, both failures. Very frustrating, with one player getting caught in the Obliteration beam literally in the dying seconds of the trial.
Q. Just wondering Posi, where are the new dance emotes we were told would come with GR?
A. Positron: Whoops, my bad.
1387 badges, and counting
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Q. Just wondering Posi, where are the new dance emotes we were told would come with GR?
A. Positron: Whoops, my bad.
1387 badges, and counting
Reminder: If you want to still be 'done' shortly after I21 goes Live (excepting the Day Jobs), you'll need to switch sides again. So, start tilting your alignment the other way and be just one Morality Mission away from switching.
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Paragon City Search And Rescue
The Mentor Project