Powerset Proliferation 3.0
I too would love to finally see Power Customization finished, but I'm not holding my breath for it in I21.
Playstation 3 - XBox 360 - Wii - PSP
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Samuel_Tow: Your avatar is... I think I like it
Great Stuff
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
In an odd way, I was actually excited about hearing about the no-news for Doms. They've mentioned that art resources were tight for this round of power proliferation due to all the other demands for new artwork in i21. So my noggin immediately (and maybe erroneously) concluded that they've got a brand new powerset concocted for Doms that requires new animations/art.
At least I hope that's the case. Doms are so fun. |
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Man, I have been waiting for that set for a looooong time. I hope that gun and blade set is for Scrappers/Brutes/Tanks/Stalkers too.
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Mostly because I'd rather have a fuller set of attacks, don't care about the whining about redraw. Whereas, if it's a straight melee attack set for the hand to hand archetypes, you end up with something like Spines and Claws, where you end up with only 3 or 4 ranged attacks. I want something with a more robust set of attack options, which a blaster secondary would seem to accomodate better.
Okay, I admit, it's nice to be wrong sometimes.
Pulling my hair out over Ice Armor only for Stalkers, but overall too pleased to be extremely bothered by it.
Having it be like Spines/Claws is exactly how I envisioned it. I think that would be thrilling! They could even allow the Scrapper to choose an element to enchant the blade with, sorta like Swap Ammo for Dual Pistols. Spark Blade for example, uses an electrified blade.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Without Dark Control, Dark Assault would be lonely.
And the tricky thing about Dark Control is that it will have to work with Dark Miasma for Controllers, which will be problematic since Miasma is already very controllery. |
Earth Control came in Issue 12, Earth Assault was added Issue 16.
Synergy loneliness doesn't appear to be an issue, as it's cropped up in the two major additions to the Dominator power set selection, and I could well see Dark/Dark Blasters as the test bed for Dark Assault, with Dark Control arriving at some point after that.
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Character slots permitting, current plans on primary account:
Issue 21: Fire/Fire Hero Brute. Considering Ninja/Time Manipulation Mastermind. Dark/Dark Blaster.
Post issue 21: Titan Weapon/Energy Aura Hero Brute.
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Opinions for Powerset Proliferation 4.0:
Scrappers: Energy Melee, Ice Armour
Defenders: Poison
Controllers: Dark Miasma (Altered)
Tankers: Broadsword, Energy Aura
Masterminds: Cold Domination
Brutes: Martial Arts
Stalkers: Icy Melee (W/Revamp)
Dominators: Dark Assault
Okay, I admit, it's nice to be wrong sometimes.
Pulling my hair out over Ice Armor only for Stalkers, but overall too pleased to be extremely bothered by it. |
I really wish that Ice Armor was for Scrappers/Brutes too. They even solved the duplicate Hibernate problem that Scrappers/Stalkers have with the new Tier 9: Icy Bastion.
Oh well. For another round, 4.0 perhaps.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Having it be like Spines/Claws is exactly how I envisioned it. I think that would be thrilling! They could even allow the Scrapper to choose an element to enchant the blade with, sorta like Swap Ammo for Dual Pistols. Spark Blade for example, uses an electrified blade.
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For my money, more attacks = more awesome. So, I'm willing to sacrifice a defense secondary or primary to get more awesome.
Actually, it's more of a "dammit, got armor, but not melee!" thing, really. But I've waited for my dang Ice Stalker since the very first day of CoV, so all I can hope is that they (probably) won't leave it half-done for long.
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How long it takes is up in the air. We can definitely let them know what we'd like to be in the next round of proliferation though.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Seeing as we just got controllable Phantoms in the Lore portion of the Incarnate system, does anyone else get the feeling that we'll be seeing an Illusion Mastermind primary before a dominator one?
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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They were concerned about how overpowered a brute would be with no downtime from level 4, giving us Stamina at level 2 made that no longer a concern so it got done with the next round of proliferation after that.
I'm really hoping the port to Brutes makes them look at giving Regen some sort of debuff resistance (it's the only mitigation set in the game that has no debuff resistance of any kind)
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Actually, it's more of a "dammit, got armor, but not melee!" thing, really. But I've waited for my dang Ice Stalker since the very first day of CoV, so all I can hope is that they (probably) won't leave it half-done for long.
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It also implies that they are only using pre-existing powers in the Dark Manipulation that Blasters are getting.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I don't think making this into a full set is a good idea. Hybrid sets rarely are. Much more realistically, I'd like to see a Pistol(s) Epic for Scrappers, Brutes and Stalkers. With potentially up to four pistol powers on top of 9 powers of ANY type of sword, mace, axe or anything else you envision should be enough, I think.
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If gun and blade is to be done, it needs to be a character wielding both, a gun in one hand and a melee weapon in the other.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
If gun and blade is to be done, it needs to be a character wielding both, a gun in one hand and a melee weapon in the other.
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It's also horribly limiting. It limits the set to only ever using BLADES, meaning I can't run, say, a Mace character with guns if I happen to have that concept. Or - and this is much more relevant to me - it means I can't use a two-handed katana with DUAL PISTOLS, which is what I want to make. Devil May Cry wannabe and all that. Or, hell, why not a Titanic Weapons character who uses guns, as well?
Choice is the name of the game in this case, and the more we are allowed to mix and match, the better the game will be overall. Single sword/single gun? So long as we have a single gun epic. Sword and shield + dual pistols? Sure, so long as we have a dual pistols epic. It goes on and on.
Yes, redraw would be an issue. Redraw can be fixed, and even if it isn't, it's not such a big detrement. I routinely mix in the Undead Slaying Axe and the Nemesis Staff into the attack chains of some of my weapon users when fighting specific enemies, and while it's slightly awkward, it still plays just fine.
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Simply put, I don't want a single sword/single gun set like you do. I want a two-handed sword/dual pistols combo. I'm sure someone else might want a martial arts/dual pistols combo. I'm sure someone else still would want a dark melee/single pistol combo. You can't make a set for every combination, a there are far too many of them. Splitting them up into powerset and epic means that we can pick and choose our own combo.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Having it be like Spines/Claws is exactly how I envisioned it. I think that would be thrilling! They could even allow the Scrapper to choose an element to enchant the blade with, sorta like Swap Ammo for Dual Pistols. Spark Blade for example, uses an electrified blade.
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Grant it, you can give the above a slight fire proc via Interface: Reactive. But I was kind of hoping to see the truth behind Valkyrie's flaming sword which I thought, when I first came to play, was one of the coolest effects.
Imagine lightning strikes and thunder sounds in KM -drools-
Originally Posted by Synapse Also, if you didn't see your set proliferated it is likely because we plan on having another round (or rounds) of proliferation in future issues and we only had enough time to implement as many sets as we did. Regards, Synapse |
Simply put, I don't want a single sword/single gun set like you do. I want a two-handed sword/dual pistols combo. I'm sure someone else might want a martial arts/dual pistols combo. I'm sure someone else still would want a dark melee/single pistol combo. You can't make a set for every combination, a there are far too many of them. Splitting them up into powerset and epic means that we can pick and choose our own combo.
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It said in the announcement that, since the art team is so busy with I21, they are specifically doing things that don't involve the art team this time around. Ice Melee for stalkers would require a new animation for it's Assassin Strike at the very least, so perhaps they are waiting on that until the art team has more time.
It also implies that they are only using pre-existing powers in the Dark Manipulation that Blasters are getting. |
Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind
OMG!! Please add these costume designs now!
Arc #40529 : The Furies of the Earth