xxx/sr?


Amy_Amp

 

Posted

Ok i like the idea of SR as a defence thought i may try it out any ideas what would be a good offence to go with it?


 

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When I think XXX super reflexes I don't think T for Teen.

Lots of primaries are good, of course, but I hope your experience ends up more on the kinetic end than the fire melee end.


 

Posted

Quote:
Originally Posted by Hakurr View Post
Ok i like the idea of SR as a defence thought i may try it out any ideas what would be a good offence to go with it?
Forget /super reflexes--it's too unreliable. I'd go xxx/latex, making sure to dip into the medicine power pool. Also, one of the good things about the xxx/ primary is you don't have to take hasten. In fact, hasten could actually hurt your performance.


 

Posted

I would go DM/SR. The -to hit in DM will help your defense, especially in the early levels, and the heal is never a bad thing to have on a SR character.


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DM/sr, or */sr with med pool. Once /sr is soft capped, it's rather solid. I actually like my Kat/sr scrapper quite a bit and have Claws, DB, and Fire in their 30s and one in their 20s.


 

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It's a little easier with a scrapper IMO. With procs in health and physical perfection my soft capped MA/SR doesn't need the med pool.


Devs would post more if they could say "hi!" without people whining because they wanted them to say "hello".
-Nethergoat

 

Posted

SR only has one layer of mitigation, defense, so I'd get something that adds another layer. DM stacks nicely with its -tohit, but I'd go for a primary with KD or stuns such as Stone Melee, Super Strength, War Mace, Dual Blades or Kinetic Melee (it being the weakest contender in the KD/stun department because its KD/stuns are the least reliable of the bunch).

And although Aid Self detracts from your damage dealing, I'd recommend getting it because that's another layer of mitigation, and SR really needs as much as it can get.


 

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Thank you everyone after listening to everyone i may go back to the drawing board and pick another defence i want to be a brute and it sounds like the SR is made more for a scrapper


 

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SR is actually better on brutes. More HP buffer, better power order (no waiting until what? 35? to get AoE defense) and you get a taunt aura.

I recommend DM/SR highly. Mine just doesn't die.


 

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Quote:
Originally Posted by Emberly View Post
SR is actually better on brutes. More HP buffer, better power order (no waiting until what? 35? to get AoE defense) and you get a taunt aura.

I recommend DM/SR highly. Mine just doesn't die.
I honestly don't get the recommendation for a /sr scrapper over a brute.


 

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Quote:
Originally Posted by Amy_Amp View Post
I honestly don't get the recommendation for a /sr scrapper over a brute.
I think it is might be that people still mistakenly believe that hits that don't land (thanks to softcapped or high defense) will penalize you by not adding to fury. A lot of people still think that fury is only fueled by hits that land on you, and the ones you land on others.

On topic- check into claws for your primary. It is relatively light on endurance, which is good for a /sr toon. It is tried and true on scrappers and many are of the opinion that claws got a bit sharper when it was ported to brutes.


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"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
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My DM/SR is 29 and it's very survivable with constant spamming of siphon. End is still an issue even with dark consumption and hasten only makes it worse. Also you can still get knocked around a bit when practiced brawler is down but I can see that after quickness these problems are going to go away.

I do want to try that xxx/latex is it an epic?


 

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DM/SR is very survivable and a good solo build - but I would like the OP to clarify what it is they want their Brute to do.

DM/SR is an extremely ST focused character, that even with gloom will not necessarily out damage several other primaries in ST DPS that also bring considerable AoE damage to the table.

So if all you are looking for is a highly survivable ST specialist, then DM/SR is a good way to go.

If you want some AoE in there, there are a lot of better primaries.


 

Posted

Quote:
Originally Posted by Hakurr View Post
Thank you everyone after listening to everyone i may go back to the drawing board and pick another defence i want to be a brute and it sounds like the SR is made more for a scrapper
Actually, SR is even better on a brute.

1: Higher base hit points on the brute means that SR's passive scaling dam-res has more to work with. More time to scale up the DR means a tougher character.

2: Brute SR Evasion gets a taunt aura.

Were I to take my claws/sr scrapper main and turn him into a brute, he'd be even more a monster than he already is. That higher base HP also translates to more regen, something SR loves.


Quote:
It is tried and true on scrappers and many are of the opinion that claws got a bit sharper when it was ported to brutes.
Longer recharge times mean higher base damage. I had a clone of my main at 25 and dumped him. Not because I thought it stunk... but because I knew it would be superior in every way.


Be well, people of CoH.

 

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I made a Fire/SR brue who is an animal. I think Fire MeLee pairs very nicely with SR.


 

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My own sr brute is fire/sr and he is indeed glorious.

I'm guessing that before you get to insane levels of recharge you won't notice the difference between Brute damage with fire melee and Scrapper damage with fire melee. I'm also guessing that you WILL notice the difference between brute toughness and scrapper toughness when using SR.

Advantage: Brute.

<-- Will neither confirm nor deny allegations of bias.


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Posted

Quote:
Originally Posted by Exxar View Post
SR only has one layer of mitigation, defense, so I'd get something that adds another layer. DM stacks nicely with its -tohit, but I'd go for a primary with KD or stuns such as Stone Melee, Super Strength, War Mace, Dual Blades or Kinetic Melee (it being the weakest contender in the KD/stun department because its KD/stuns are the least reliable of the bunch).

And although Aid Self detracts from your damage dealing, I'd recommend getting it because that's another layer of mitigation, and SR really needs as much as it can get.
SR also has scaling resistances, those definitely come into play. On a brute they come into more in play because of the extra HP on a brute giving more incriments for the scaling to be applied.

Likewise, i was actually going to SUGGEST KM. The KD is pretty frequent, especially on the pbaoe and possibly guaranteed on the cone.

I hate aid self, always build wihtout it. I pack in enough regeneration so it's usually not needed anyways. With KM, the -damage is also a very good stacking on top of SR and boosts the passive resistances even further.

Here's the build I planned for mine. Not that, I don't think SR should get some sort of a boost such as a resist/max hp auto outside of the other scaling resistances. But it should hold up pretty well once you get your defense bonuses up.


Plasmic's Guide to Sonic/Mental

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Posted

Quote:
Originally Posted by Amy_Amp View Post
I honestly don't get the recommendation for a /sr scrapper over a brute.
It depends on if you will have permanent damage buffs or not. Damage buffs on a Brute do less because of the lower base damage and Fury further diluting buffs. Damage buffs on a Scrapper usually make them do more damage than the Brute version of the same sets.


Hakurr, have you considered Shield Defense? With invention sets, it provides debatably more survivability than Super Reflexes. The HP buff and resistances are always on. Shield Defense's Against All Odds provides a significant damage buff for Scrappers.


 

Posted

Claws/SR is a great pairing on anything, and extra nice on a Brute (Brute claws lose some of the speed Scrapper Claws have, in exchange for more damage...SR adds some of that speed back in). DM/SR is a classic for the reasons already given.

It's also worth noting that former Powers guru Castle spoke highly of his own Axe/SR. Presumably the knockdown gives SR lots of breathing room.


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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Think i will try the claws/sr and see how it does!