Why Certifications?


Auroxis

 

Posted

Just for those who don't know:

I20.5 introduces these new concepts for the Costume/Auras/rewards unlocked via the Incarnate merit store. They work through the e-mail system, with Certificates being claimable on all characters and Vouchers only being claimable once. So, you buy costume piece, you get e-mail a certificate. You claim that certificate to unlock that piece for each character. You can do this on as many of your characters as you like.


You might say 'Why not certifications?' and the answer is in their clunkyness when compared to global unlocks.

  1. You have to click to claim them on each character.
  2. You will never be able to access those costume parts in the inital creator. You'll have to make a character, enter the game, claim the cert and then go to the tailor to change your costume.
Therefore, 'Why Certifications?'

The need for these was questioned in Beta and as far as I can recall there was no dev response. It was theoriesed by some players that true global unlocks (such as those from buying a Booster Pack) could not be triggered from inside the game.

However, if we are going to have an in-game store where we can buy stuff from ingame then some of that must be global, right? If so, why were Certifications added to the game?

Are they a stop gap measure to add rewards to incarnates asap and will be replaced by true global unlocks in I21?

OR

Will the ingame store not be able to do global unlocks and so everything you do through it will be done via Certifications (and Vouchers)?

OR

Something else?


Always remember, we were Heroes.

 

Posted

It's very silly, but it won't affect that many people fortunately.


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Posted

Quote:
Originally Posted by Dr_Darkspeed View Post
  1. You have to click to claim them on each character.
  2. You will never be able to access those costume parts in the inital creator. You'll have to make a character, enter the game, claim the cert and then go to the tailor to change your costume.
That can't be true because Vet Costume Rewards are available on new characters at creation.


 

Posted

Quote:
Originally Posted by Veldrane View Post
That can't be true because Vet Costume Rewards are available on new characters at creation.
Vet costume parts are awarded automatically, you never have to claim them in game. A better analogy is Vet temp powers, which each character has to log in and claim.


"Trust me, it worked in the Simpsons." - Calash

 

Posted

Quote:
Originally Posted by Veldrane View Post
That can't be true because Vet Costume Rewards are available on new characters at creation.
It is true though. Go try it on Test if you'd like. Vet Rewards are global unlocks. Certifications and Vouchers (the newly added reward mechanic for I20.5) work as I describe.

Thats why I (and others) are confused as to why they exist. Vouchers, I can understand. They are a way to give a reward to an account that can only be claimed by one of the characters. But Certificates are just plain weird.

As I said, maybe they are a placeholder system, and the Devs haven't been able to say that before( because people would ask 'A placeholder for what?') And if thats the case, then fine.

However, if it turns out they are an integral part of buying stuff in COHF? Then thats a different story. Because they are clunky.


Always remember, we were Heroes.

 

Posted

I don't think the problem is that global unlocks cannot happen from within the game client. And if it is, CoH:Freedom will change it.

Remember, you can unlock powersets from within the game in CoH:Freedom, and you can't use certificates on characters that don't exist.


Mains (Freedom) @Auroxis
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Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Auroxis View Post
you can't use certificates on characters that don't exist.
This is why Certificates for supposedly globally unlocked costume parts are a bad idea. How long before your e-mail is clogged with certificates you don't want to delete? Or are they somehow immune from the normal e-mail limit?

Hopefully it's a stopgap until Freedom is released.


 

Posted

Quote:
Originally Posted by Golden_Avariel View Post
This is why Certificates for supposedly globally unlocked costume parts are a bad idea. How long before your e-mail is clogged with certificates you don't want to delete? Or are they somehow immune from the normal e-mail limit?

Hopefully it's a stopgap until Freedom is released.
They are immune to the normal e-mail limit, and they're going to be in a separate pane from regular e-mails (this decision was made after many players complained about them being put into the regular e-mail box).

You might want to go look at it on Test before jumping to conclusions and making judgments about it.


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Posted

Quote:
Originally Posted by DarkGob View Post
They are immune to the normal e-mail limit, and they're going to be in a separate pane from regular e-mails (this decision was made after many players complained about them being put into the regular e-mail box).
Which is again weird. Since they went to the trouble of redesigning UI stuff over this, that implies they are going to be around for a while. But, if CoHF is going to contain tech that can do the job properly, why bother?


Always remember, we were Heroes.

 

Posted

Because I have a feeling that with the advent of F2P those will be needed on a per character basis, so as to be able to cater to Freeps, Preeps and Vreeps, taking into account the limit of toons per mode.


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Posted

I too believe the is a dry run of a mechanism for the F2P system. Shake the bugs out early as well as test how the players react to it (as in too annoying, too complex, just right) and gives them a chance to tweak it before the flood of players with F2P.


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Posted

Maybe the certificates make it so if you earn something in game as a VIP that non subscribers can't use if you drop to a lower tier you can't make a new character with them, but you can claim your certificate if you pay the sub again later.


 

Posted

I sincerely hope that the option to get these things AT CREATION (not immediately afterwards, after a Tailor trip and money spent changing costumes) is being planned, because my chief complaint with costume unlocks is that they don't exist at character creation. And they really should.


Quote:
Originally Posted by Arcanaville View Post
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Posted

Yeah, if this level of clunkiness is in the way of buying stuff, then my interest will certainly be diminished. And the lastest patch on test is entirely devoted to UI tweaks for this, so looks like its here to stay


Always remember, we were Heroes.