psi is broken
Ice is broken. The T3 blast does less than the T1 blast.
Psi is fine. (Psine?) |
That's just something I don't see happening.
PvP is broken and is in need of repair.
Lets start small; remove HD, TS , repair shield resistance. Global resistance against all damage types is LAZY.
Remind us why Blasters used to be called Glass Canons.
Then lets talk about repairing Psi.
cheers,
Crossing my fingers that PvP will be looked at some time after the release of Freedom, even if it's only small changes.
PvP is broken and is in need of repair.
Lets start small; remove HD, TS , repair shield resistance. Global resistance against all damage types is LAZY. Remind us why Blasters used to be called Glass Canons. Then lets talk about repairing Psi. cheers, |
To be perfectly honest, I'm okay with that now.
Again, fixing PvP is a nice dream, but that's all that it is.
Okay guys I sent in a bug report on Bitter Ice Blast.
This worked for Fiery Embrace. Hopefulleh it will be a repeat performance.
Going back and reversing i13 isn't going to happen. I imagine that will take manpower away from what could be spent developing new content + fixing old content.
To be perfectly honest, I'm okay with that now. Again, fixing PvP is a nice dream, but that's all that it is. |
Lol @ people saying psi is broken. It's incredibly easy to evade it by just watching your buff bar. In zones, you could make the argument that it's worse than a fire/em because when you launch the psi attacks, you get TS'd. However, the target doesnt get hit by the attacks right away so he has about three seconds of unsuppressed movement to run away, while the psi/em is slowed by travel suppression. On a fire/em, both the target and attacker are TS'd at the same time, so it's more difficult for the target to run away.
Earth/Fires are broken, too much dam too fast!!
Psi/EM blasters are terrible. Seriously. Bad damage, slow attack chain, damage delay.
Psi/EM blasters are terrible. Seriously. Bad damage, slow attack chain, damage delay.
|
OH wait you were being sarcastic....
Psi is godly in pvp. Broken? No, just way too good in pvp compared to a lot of other sets. Why do you think everyone and their mom has one
Since that saying was used repeatedly to nerf PFF....It now should be used to nerf psi...There is no defense against psi that really works...this is not balanced, and or fair.It has created much turmoil on the PVP freedom zone..specifically RV
PFF in PVP is not PFF at all anymore...in its description it states that it is a defense against all attacks other than toxic...yet ALL attacks now breach PFF and I hardly ever see toxic damage..WTF? Devs need to redesign the whole PVP experience...and please restore PFF ...It is the same as hibernate...why not nerf hibernate too in that reasoning? It was bad form to nerf PFF in the first place. Psi is broken...It needs nerfing. This has created the same toon design running around in PVP...where is the originality? |
@Psycho Jas
Psi gets four instead of the usual three fast activating ST attacks. Their damage is virtually the same as other blaster primaries, and the attack chain and damage delay are advantageous.
OH wait you were being sarcastic.... Psi is godly in pvp. Broken? No, just way too good in pvp compared to a lot of other sets. Why do you think everyone and their mom has one |
Most players nowadays are too bad to even take full advantage of the delayed damage. Seriously when was the last time any of us actually got hit by a spike with all the dmg coming in at once? It's usually within a second or two, which is plenty to get heals and a buunch of respites off. If you want to make the case that psi is the best and needs to be nerfed, you'd have a better argument that having 4 attacks at full range is OP compared to the rest.
The only thing that is truly overpowered in pvp is travel suppression. Not only when I attack I get slowed, but getting attacked also slows me! From now on no is allowed to talk about things being overpowered until travel suppression is gone.
Kill the enemy. Take their souls. Drink their blood.
Psi gets four instead of the usual three fast activating ST attacks. Their damage is virtually the same as other blaster primaries, and the attack chain and damage delay are advantageous.
OH wait you were being sarcastic.... Psi is godly in pvp. Broken? No, just way too good in pvp compared to a lot of other sets. Why do you think everyone and their mom has one |
It's been recently proven that there are lineups that can beat psy/em line ups (Earth/Fire for example, has nothing to do with Stalagmites) and actually beat them pretty bad.
So no, Psy/EM is not the optimal Blaster for any situation, it's just the easiest to use effectively.
Psy/EM Blasters are also pretty mediocre dueling toons, but lolduels post i13.
@TheKatalyst
My **** is bleeding.
Keep Psi how it is, let's not break out the nerf bat, let's break out the steel. Don't hurt one set, boost some others. Nerf bats are bad for the environment anyways, all that foam crap...[/QUOTE]
How does a term like "Over Powered" slip into the mindset of a "Super Powered MMO" in the first place? I would have no idea how to fix everything wrong with PvP in general, but if nerfing remains the go to fixer for issues with gameplay, we'll all be playing Second Life and let's face it, that would really suck.
The term should be UP- Under Powered.
Devs: Go crazy! Show us the Super Powered game we've been waiting for this to become all these years.. Your recipe is getting better and better... just another good dash of over-the-top action and a pinch less 'board game' and we'll really be cooking.
Kill seeker and Velociteh you both have good points. Again I will state I don't think psi is broken, just very good compared to a lot of sets. After thinking about it, I think you guys are right. If anything the other sets need some love. Blaze and bitter ice blast could use a little bump in their damage.. but whatever. PvP is pvp we'll see what progress is made over the next few months and go from there.
I think issue 21.5 is going to bring some great pvp changes that we have wanted to see for a while. Zwillinger mentioned the controller poison hold duration is being fixed and posi mentioned some tweaks in the works...
Ice is broken. The T3 blast does less than the T1 blast.
Psi is fine. (Psine?)