psi is broken


AresSupreme

 

Posted

Ice is broken. The T3 blast does less than the T1 blast.

Psi is fine. (Psine?)


 

Posted

Quote:
Originally Posted by Xanatos View Post
Ice is broken. The T3 blast does less than the T1 blast.

Psi is fine. (Psine?)
If anything this. Ice is broken, it needs buffing. lol


 

Posted

Quote:
Originally Posted by Xanatos View Post
Ice is broken. The T3 blast does less than the T1 blast.

Psi is fine. (Psine?)
Unfortunately, fixing Ice blast will be an open admittance by the devs that i13 PvP changes were a pile of ****. They'd have to start doing a lot of similar changes across the board, I'd imagine.

That's just something I don't see happening.


 

Posted

Quote:
Originally Posted by vindizzLe View Post
Unfortunately, fixing Ice blast will be an open admittance by the devs that i13 PvP changes were a pile of ****. They'd have to start doing a lot of similar changes across the board, I'd imagine.

That's just something I don't see happening.
Yeah they'd fix Fossilize. Not down with that TBH.


 

Posted

PvP is broken and is in need of repair.

Lets start small; remove HD, TS , repair shield resistance. Global resistance against all damage types is LAZY.

Remind us why Blasters used to be called Glass Canons.

Then lets talk about repairing Psi.

cheers,


 

Posted

Crossing my fingers that PvP will be looked at some time after the release of Freedom, even if it's only small changes.


 

Posted

Quote:
Originally Posted by Tokyo View Post
PvP is broken and is in need of repair.

Lets start small; remove HD, TS , repair shield resistance. Global resistance against all damage types is LAZY.

Remind us why Blasters used to be called Glass Canons.

Then lets talk about repairing Psi.

cheers,
Going back and reversing i13 isn't going to happen. I imagine that will take manpower away from what could be spent developing new content + fixing old content.

To be perfectly honest, I'm okay with that now.

Again, fixing PvP is a nice dream, but that's all that it is.


 

Posted

Quote:
Originally Posted by Syndace View Post
If anything this. Ice is broken, it needs buffing. lol

try thunderous blast on elec..lol...elec need a tweak too.


 

Posted

Quote:
Originally Posted by fur_nes View Post
try thunderous blast on elec..lol...elec need a tweak too.
Elec has always kind of sucked pre and post i13....


 

Posted

Okay guys I sent in a bug report on Bitter Ice Blast.

This worked for Fiery Embrace. Hopefulleh it will be a repeat performance.


 

Posted

Quote:
Originally Posted by vindizzLe View Post
Going back and reversing i13 isn't going to happen. I imagine that will take manpower away from what could be spent developing new content + fixing old content.

To be perfectly honest, I'm okay with that now.

Again, fixing PvP is a nice dream, but that's all that it is.
I miss the days when sirens call was over run by stalkers. I would hop on my trusty ice/devices and teleport them into mines 24/7. Or lay a whole bunch of mines out in the water in front of the villain base and wait for one to come try to AS me and give them an assassin strike of my own.


 

Posted

Quote:
Originally Posted by Tokyo View Post
Remind us why Blasters used to be called Glass Canons.


 

Posted

Lol @ people saying psi is broken. It's incredibly easy to evade it by just watching your buff bar. In zones, you could make the argument that it's worse than a fire/em because when you launch the psi attacks, you get TS'd. However, the target doesnt get hit by the attacks right away so he has about three seconds of unsuppressed movement to run away, while the psi/em is slowed by travel suppression. On a fire/em, both the target and attacker are TS'd at the same time, so it's more difficult for the target to run away.


 

Posted

Earth/Fires are broken, too much dam too fast!!


 

Posted

Quote:
Originally Posted by MrLiberty View Post
Earth/Fires are broken, too much dam too fast!!
But most people are too bad to play them effectively without Stalagmites.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Psi/EM blasters are terrible. Seriously. Bad damage, slow attack chain, damage delay.


 

Posted

Quote:
Originally Posted by Silit View Post
Psi/EM blasters are terrible. Seriously. Bad damage, slow attack chain, damage delay.
Psi gets four instead of the usual three fast activating ST attacks. Their damage is virtually the same as other blaster primaries, and the attack chain and damage delay are advantageous.

OH wait you were being sarcastic....


Psi is godly in pvp. Broken? No, just way too good in pvp compared to a lot of other sets. Why do you think everyone and their mom has one


 

Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
But most people are too bad to play them effectively without Stalagmites.
Stalagmites is the only reason to run an earth/fire, wut u talkin bout? It has a 392 second stun!!!!!111!!!!1!


 

Posted

Quote:
Originally Posted by TheStarhawk View Post
Since that saying was used repeatedly to nerf PFF....It now should be used to nerf psi...There is no defense against psi that really works...this is not balanced, and or fair.It has created much turmoil on the PVP freedom zone..specifically RV

PFF in PVP is not PFF at all anymore...in its description it states that it is a defense against all attacks other than toxic...yet ALL attacks now breach PFF and I hardly ever see toxic damage..WTF?

Devs need to redesign the whole PVP experience...and please restore PFF ...It is the same as hibernate...why not nerf hibernate too in that reasoning?

It was bad form to nerf PFF in the first place.

Psi is broken...It needs nerfing.

This has created the same toon design running around in PVP...where is the originality?
Saying psy is broken and that it needs nerfing really means that you have no clue over what you're talking about. Some sets are on par if not better for instant spike damage, especially for team PvP, if you don't believe me, watch WARE on their earth/fire line up.


@Psycho Jas

 

Posted

Quote:
Originally Posted by Syndace View Post
Psi gets four instead of the usual three fast activating ST attacks. Their damage is virtually the same as other blaster primaries, and the attack chain and damage delay are advantageous.

OH wait you were being sarcastic....


Psi is godly in pvp. Broken? No, just way too good in pvp compared to a lot of other sets. Why do you think everyone and their mom has one
Actually, I wasn't being sarcastic.


 

Posted

Most players nowadays are too bad to even take full advantage of the delayed damage. Seriously when was the last time any of us actually got hit by a spike with all the dmg coming in at once? It's usually within a second or two, which is plenty to get heals and a buunch of respites off. If you want to make the case that psi is the best and needs to be nerfed, you'd have a better argument that having 4 attacks at full range is OP compared to the rest.


 

Posted

The only thing that is truly overpowered in pvp is travel suppression. Not only when I attack I get slowed, but getting attacked also slows me! From now on no is allowed to talk about things being overpowered until travel suppression is gone.


Kill the enemy. Take their souls. Drink their blood.

 

Posted

Quote:
Originally Posted by Syndace View Post
Psi gets four instead of the usual three fast activating ST attacks. Their damage is virtually the same as other blaster primaries, and the attack chain and damage delay are advantageous.

OH wait you were being sarcastic....


Psi is godly in pvp. Broken? No, just way too good in pvp compared to a lot of other sets. Why do you think everyone and their mom has one
Psy/EM blasters are just easier to use effectively than other damage dealing toons. Fire Blast actually out DPS's Psy Blast on Blasters, Psy just has that 3 attacks hitting at the same time thing, but after that initial asault, psy damage comes in pretty slow.

It's been recently proven that there are lineups that can beat psy/em line ups (Earth/Fire for example, has nothing to do with Stalagmites) and actually beat them pretty bad.

So no, Psy/EM is not the optimal Blaster for any situation, it's just the easiest to use effectively.

Psy/EM Blasters are also pretty mediocre dueling toons, but lolduels post i13.


@TheKatalyst
My **** is bleeding.

 

Posted

Keep Psi how it is, let's not break out the nerf bat, let's break out the steel. Don't hurt one set, boost some others. Nerf bats are bad for the environment anyways, all that foam crap...[/QUOTE]

How does a term like "Over Powered" slip into the mindset of a "Super Powered MMO" in the first place? I would have no idea how to fix everything wrong with PvP in general, but if nerfing remains the go to fixer for issues with gameplay, we'll all be playing Second Life and let's face it, that would really suck.
The term should be UP- Under Powered.

Devs: Go crazy! Show us the Super Powered game we've been waiting for this to become all these years.. Your recipe is getting better and better... just another good dash of over-the-top action and a pinch less 'board game' and we'll really be cooking.


 

Posted

Kill seeker and Velociteh you both have good points. Again I will state I don't think psi is broken, just very good compared to a lot of sets. After thinking about it, I think you guys are right. If anything the other sets need some love. Blaze and bitter ice blast could use a little bump in their damage.. but whatever. PvP is pvp we'll see what progress is made over the next few months and go from there.


I think issue 21.5 is going to bring some great pvp changes that we have wanted to see for a while. Zwillinger mentioned the controller poison hold duration is being fixed and posi mentioned some tweaks in the works...