Time to buy


afocks

 

Posted

New powerset coming. New players coming. Prices on a lot of things on the market (useful non-purple non-PVP sets that used to be valuable) have been pretty low -- time to buy?



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Posted

I doubt I21 will hit live before mid-to-late September. Considering the guaranteed profit margins one can make from day to day, I don't see much point in making a gamble over 3 months.

Of course... Hold on, let me grab my tinfoil hat.

Got it. If I remember correctly, you are a pretty good day trader yourself. So could this be an attempt to get people to buy stuff so prices come back up?


 

Posted

According to the comparison chart for F2P/Premium/VIP perks, it appears to me that there will be fewer players who can benefit from Purp/PVP IO's and possibly even some of the rare sets will be restricted to just premium/VIP's altogether. Couple this with fewer overall slots per server available (to all but VIP's who look like they don't lose anything), and this means to me an overall reduction in demand for the hotter items.

Less demand (via mechanics) means less price until the supply monkey kicks in. And given we don't know yet what the Paragon Points can be spent against, its possible the supply monkey may quite small.

There's also, from that chart, the mystical "Limited" tag assigned to F2P and Premium players for Auction house use. Not entirely sure what that means....its possible that they won't actually EARN IO drops in missions or perhaps be limited to SO slotting only and therefore have no reason to visit the auction house to buy/sell at all? Or maybe the auction house "constants" will be expanded and thats how they can buy their SO's? Who knows?

I'd say prices are going to fall in the long term, although a short-term spike might happen as people like you try to instigate panic.


 

Posted

So the answer is "nobody knows anything yet."

But I'm curious why you'd expect demand to fall just because free accounts may not be able to purchase certain IOs. Are we assuming that a lot of the current player base would switch to free to play (or quit)? Because if they don't, then demand would remain about the same... or go up slightly if people have a reason to make & play new characters (which I guess we don't know, there's only the one new power set.)

Lots of questions though. Can F2P players gain recipe drops? Can they sell them? What happens if you pay for a month and totally IO out a character, and then go back to F2P, does that character benefit from the IO'd build?

Anyway I can answer the question about "why worry if you have guaranteed daily profit margins". If I can buy something cheaply now that might sell well later, then I'll stock up. I'm trying to figure out if that might be true, but there's not enough information to really know at this point.



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Posted

Not sure what F2P will bring, but with issue 20.5 and the emp and astral merit option to buy purple or pvp recipes it maybe alot cheaper to get hold of these Very Rare in the future.


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Posted

Quote:
Originally Posted by Organica View Post
So the answer is "nobody knows anything yet."

But I'm curious why you'd expect demand to fall just because free accounts may not be able to purchase certain IOs. Are we assuming that a lot of the current player base would switch to free to play (or quit)? Because if they don't, then demand would remain about the same... or go up slightly if people have a reason to make & play new characters (which I guess we don't know, there's only the one new power set.)
An emphatic "Yes" to your first question. Nobody knows anything. Other than what is posted in the link I submitted above.

Answer to your second question is based on other F2P games I've played. I suspect that F2P/Premium players will have less ability to use IO's, either through game mechanics (not dropped, or drops from different tables) or via marketplace restrictions (can't purchase, reduction in Inf caps or similar governance models). And the Paragon Points have to be worth SOMETHING or people won't bother to be a VIP player in the first place. Today, that SOMETHING is "phat loot" such as (drumroll please) rare/purp/PVP IO's. I could possibly throw certain costume items into the mix (Vanguard shields, for example) but those are currently rewards for experiencing content. We don't often see the devs giving away easy access to content-earned rewards since that would cheapen their beloved storylines and arcs. As the poster above mentioned, you've also got new market coinage in the form of Emp merits to go along with Paragon Points. And finally, it has to be an expanding pool of stuff that people will WANT to buy with this eCoin they are carrying about, and right now the single largest pool of stuff is IO's.

All in all, I'd say the only thing that I'm sure will get a nerf is Marketeering. They are opening the game to the masses and changing to a Pay-for-Perks model. IO's are the only real perks left in this game other than costume pieces. NCSoft just got themselves into the Marketeering business and since they control it, I can assure the house will own it.

Quote:
Originally Posted by Organica View Post
Lots of questions though. Can F2P players gain recipe drops? Can they sell them? What happens if you pay for a month and totally IO out a character, and then go back to F2P, does that character benefit from the IO'd build?
My bet in writing here: F2P players will not be able to use or slot IO's without paying for it. Which no longer makes them F2P players. The game has been balanced around SO's or so they say. SO's that now are considered "useless" suddenly have relevance again to casual players. Maybe Premium characters will have limited access to IO's. But you can already see in the comparison chart that F2P characters can't even utilize SG bases. That leaves the University as their only source of being able to create IO's. And I'm betting entrance to those requires "Tuition" which must be paid to access same. The chart I linked says very clearly that F2P players can "Purchase" Inventions. But it also says they have limited access to the Auction house. Its also possible that they will be limited to purchasing only GENERIC IO's.

Regardless, I still think Marketeering is going to be nerfed by the economic impact of moving to this model. The only true marketeer left is NCSoft come this release.


 

Posted

Quote:
Originally Posted by Crysys View Post
An emphatic "Yes" to your first question. Nobody knows anything. Other than what is posted in the link I submitted above.

IO's are the only real perks left in this game other than costume pieces.

Regardless, I still think Marketeering is going to be nerfed by the economic impact of moving to this model. The only true marketeer left is NCSoft come this release.
/agree.

I strongly suspect IOs will be available for either Paragon Points or Paragon Rewards, and both will be purchased for real money. As a result, they will have an (implicit) Real World Price. I similarly anticipate that Inf will have a Real World Price (as in, you can use Paragon Points / Paragon Rewards to just get straight Inf).

Either could (IMHO, would, but I'll be honest, I know nothing) spell disaster for the markets. Worse, I think both will be true.

Note that I'm not saying "DOOOOOOM", but "Major changes in the way in which the market responds to changes in supply and demand are coming".


 

Posted

There was mention of a new "enhancement-unslotter" or basically a revamped, a la carte (shudders at expression) version of the current respec going in I21. Therefore I suspect an interesting range of market effects to the game, after all look at the local effects freespecs do - or even Powerset changes/Power changes.

Fury


 

Posted

Quote:
Originally Posted by ThatGuyThere View Post
/agree.

I strongly suspect IOs will be available for either Paragon Points or Paragon Rewards, and both will be purchased for real money. As a result, they will have an (implicit) Real World Price. I similarly anticipate that Inf will have a Real World Price (as in, you can use Paragon Points / Paragon Rewards to just get straight Inf).
I will be deeply shocked if this happens. Deeply. Doing that has balance implications that have nothing to do with the market.


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Posted

We'll have to wait and see, but the intent seems to be to alter the game for current paying customers as little as possible, to enhance it rather than cause new problems. Given their track record, I don't think purple or PVP recipes are suddenly going to be cheap or easy to purchase via alternative methods. I'd think they'd want to balance any new avenues of IO recipe purchases to be more or less in line with merit and a-merit pricing. And if the number of paying (VIP) customers remains relatively stable, then I don't see the market vanishing overnight.

But we'll have to see what real money can get you in this brave new world of theirs.



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Posted

Quote:
Originally Posted by Nihilii View Post
Of course... Hold on, let me grab my tinfoil hat.

Got it. If I remember correctly, you are a pretty good day trader yourself. So could this be an attempt to get people to buy stuff so prices come back up?
I specifically want recipe prices to remain low and crafted IOs to sell for lots of money, since I buy, craft, and sell. I don't expect many people here buy my crafted IOs to resell them. ^_^ If they can, then go them! But I suppose if enough people were to buy and craft stuff and stick it into base storage, as I'm contemplating, that might lower the supply of IOs for sale and drive the price up a bit.

Anyway, I 20.5 hits first and people will be trying out Keys Trial for a while, so I don't anticipate demand for crafted IOs to increase dramatically in the next couple of months. But that gives me time to plan ahead better.

If I could go back a year to June 2010, I'd buy a lot more top-end IOs and purples and stock up on them, because the prices went up after GR. Even though I kind of knew that was coming, I didn't plan as well for it as I could have. I'm trying to figure out how to plan better for what's coming next. ^_^



my lil RWZ Challenge vid

 

Posted

Quote:
Originally Posted by UberGuy View Post
I will be deeply shocked if this happens. Deeply. Doing that has balance implications that have nothing to do with the market.
The whole program already has balance implications. It's been implied - strongly - that, as a rough measure, 400 Paragon Points (or one Reward Points - a chart of costs would be really handy) is about equal to one "good" current vet reward. Several of the vet awards - in particular, several vet awards working in tandem - can form a powerful mechanical advantage. As can Beast Run / Ninja Run - both of which are anticipated to be purchase-able with Paragon Points

I can't see them not tying their "new" rewards system into existing reward systems. Note that I'm not entirely convinced it's a disaster, either - although I'm certainly not convinced it's not, either.


 

Posted

Quote:
Originally Posted by UberGuy View Post
I will be deeply shocked if this happens. Deeply. Doing that has balance implications that have nothing to do with the market.

You won't be buying the IO directly, at least not at first. You may just be buying a temp power that makes your drops much much better.

Why do you think they won't say anything about how the incarnate trial participation system works ?


 

Posted

Quote:
Originally Posted by Nihilii View Post
I doubt I21 will hit live before mid-to-late September. Considering the guaranteed profit margins one can make from day to day, I don't see much point in making a gamble over 3 months.

Of course... Hold on, let me grab my tinfoil hat.

Got it. If I remember correctly, you are a pretty good day trader yourself. So could this be an attempt to get people to buy stuff so prices come back up?
I'm not so sure, Ghost Falcon intimated a hypothetical October but I think if they want to make their money and I assume they do or why are they doing this, that it would be more profitable to initiate it in the Summer when the schoolies have want of something to do. The 'hook' so to speak.


 

Posted

Personally, I think they will be selling IO's. This whole business model change is about making more revenue. If they can sell the IO's for revenue, they will. Thus, I would assume Auction house pricing would go down. Have to wait and see though.


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Posted

^^ Matches my thinking as well. We know that they (dev team) are keen on data mining almost everything in this game. I'm sure they've done a fair amount of datamining and determined that rare/Purple IO's to have some of the highest perceived value in the game when looking at where players spend their in-game money. No way are they going to pass up a chance to exploit this in their favor. Thus, they become the "real" marketeers in the game.

Having also played Guild Wars, I'm also wondering if we'll see the new Freedom model take on powerleveling since that also has exhibited a fairly high value to the player community. For example, possibly letting you buy "level tokens" that let you buy levels rather than earn them. GW did something similar for PVP, making the gear the differentiation between those that played their levels versus those that bought them.


 

Posted

Quote:
Originally Posted by Crysys View Post
IO's are the only real perks left in this game other than costume pieces.
Perhaps renewed interest in Halloween salvage?


 

Posted

Quote:
Originally Posted by Crysys View Post
I'm also wondering if we'll see the new Freedom model take on powerleveling since that also has exhibited a fairly high value to the player community. For example, possibly letting you buy "level tokens" that let you buy levels rather than earn them.
Sooooooort of, yes. You can buy "double XP" tokens. I'm extremely curious if that means "twice as much XP for N time logged in", or "the next Y XP you earn is doubled".

Both options certainly allow for more rapid leveling.

And if you're willing to 'sell' XP, I'm not sure how far away Inf is from that - and "If Inf, then everything Inf can buy".


 

Posted

Quote:
Originally Posted by ThatGuyThere View Post
Sooooooort of, yes. You can buy "double XP" tokens. I'm extremely curious if that means "twice as much XP for N time logged in", or "the next Y XP you earn is doubled".

Both options certainly allow for more rapid leveling.

And if you're willing to 'sell' XP, I'm not sure how far away Inf is from that - and "If Inf, then everything Inf can buy".
I imagine it will work like patrol xp works.


Spines/ D A lvl 50 Scrap, stone/wm lvl 50 tank, Kat/reg lvl 50 Scrap
Grav/Kin lvl 50 Cont, Fire/Enegry lvl 50 Blast
Warshade lvl 50, PB lvl 39, nightwidow lvl 50, crab lvl 42
plant/thorns lvl 50 dom, ice/fire lvl 40 dom, grav/nrg lvl 41 dom

 

Posted

I think they'll let you buy a Winter Lord to stick inside your Fire Farm.


 

Posted

I have been quietly buying up (well until now.. but only to those that read this post) some out of favor items. I have a lot of pent up cash in my email and parked toons and figure with this new expansion it seems to me to be a golden opportunity. Only time will tell and if it fails... blah its only play money


 

Posted

Quote:
Originally Posted by Crysys View Post
According to the comparison chart for F2P/Premium/VIP perks, it appears to me that there will be fewer players who can benefit from Purp/PVP IO's and possibly even some of the rare sets will be restricted to just premium/VIP's altogether. Couple this with fewer overall slots per server available (to all but VIP's who look like they don't lose anything), and this means to me an overall reduction in demand for the hotter items.

Less demand (via mechanics) means less price until the supply monkey kicks in. And given we don't know yet what the Paragon Points can be spent against, its possible the supply monkey may quite small.

There's also, from that chart, the mystical "Limited" tag assigned to F2P and Premium players for Auction house use. Not entirely sure what that means....its possible that they won't actually EARN IO drops in missions or perhaps be limited to SO slotting only and therefore have no reason to visit the auction house to buy/sell at all? Or maybe the auction house "constants" will be expanded and thats how they can buy their SO's? Who knows?

I'd say prices are going to fall in the long term, although a short-term spike might happen as people like you try to instigate panic.
Also, I suspect that enhancement unslotters are going to have a bit of an impact on supply. And potentially supply [although I imagine that only on the exceptional cost PVPIOs].


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Posted

Quote:
enhancement unslotters
Explain?


 

Posted

Quote:
Originally Posted by Cooking Music View Post
Explain?
New item that sounds like it lets you unslot slotted Enhancements on an individual basis (in other words, without having to do a full respec).


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Posted

Quote:
Originally Posted by Another_Fan View Post
You won't be buying the IO directly, at least not at first. You may just be buying a temp power that makes your drops much much better.

Why do you think they won't say anything about how the incarnate trial participation system works ?
It's more likely that there will be "slots" available to vet players that turn into recipes, temp powers or other items. As you say, it's unlikely that you'll buy recipes "directly" but it's "likely" you'll be able to acquire high-end loot of some kind through Paragon Points.

Remember what Arcana said in her replies, they want to make money and a store that has a cap on what it can sell isn't a good store, more or less.


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