Servers?
We don't (generally) have queues or any other sort of wait time. The indicators are of load, not population.
Advantage to playing on the other servers: Different population, different attitude, no mass AE farm spam in Atlas.
As for screwing up a character - no. You really have to kind of work at making a character unplayable/useless. Even if you mess up, you can use a dual build to start over at 10 (or split to, say, a solo/group build, or whatever,) and you get another at 50.
Most of the game is between 1-50, content wise. It's not a rush to the end. But they have started putting in Incarnate trials and the like, with new powers and such. System's still being expanded. (Not to mention other task forces, mothership raids and the like.)
I notice 2 servers are always yellow while the rest are green(in regards to population). Is there any wait time related to this and would there be an advantage to playing on these servers over the others?
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Also, i'm rather new so do I need to worry about completely screwing up my character? |
What's there to do at late game? |
I have seen a queue to get onto Freedom once and Virtue twice. These were during Developer Events, and on one double-xp weekend.
Never had a wait anywhere else, but then I pretty much am only on Virtue these days.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Other when you first log in, of course, the top server is the last one you logged into. Otherwise, top to bottom, they are listed from lightest to heaviest load. As mentioned load isn't population although population does affect load.
And welcome.
Also, don't be afraid to make a bunch of characters.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I remember enhancements ( i think it was called) during my trial period way back in the day. Can someone better explain this? Is there a limit to how many enhancements I can use? What happens if i hit a limit?
Also, i remember reading something about bases/hideouts?
I remember enhancements ( i think it was called) during my trial period way back in the day. Can someone better explain this? Is there a limit to how many enhancements I can use? What happens if i hit a limit?
Also, i remember reading something about bases/hideouts? |
You'll also want to check out the section on Enhancement Diversification, to understand when diminishing returns kicks in.
Welcome (back)!
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http://legionofvalor.guildportal.com / http://fallenlegion.guildportal.com
StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
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So based on a quick scan, does the origin you pick truly matter or are the same origin enhancements available to all origins (you just have to get the ones for your origin) I know that was worded poorly.. hope you understand the question lol
So based on a quick scan, does the origin you pick truly matter or are the same origin enhancements available to all origins (you just have to get the ones for your origin) I know that was worded poorly.. hope you understand the question lol
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The only thing it affects are which stores you shop at for your Single Origins and Dual Origins. A lot of people tend to make their characters Mutant origin because the names of the enhancements are the easiest to understand for Mutants (it tells you what it enhances right in the name), but it doesn't particularly matter. If you don't mind figuring out which enhancements you need (they're color coded too), you can just pick whichever origin fits your character concept the best.
The only other things origin affects is the starter temp power your character gets, which isn't really a huge deal, and you get bonus damage for certain vet reward powers, but it's going to be a while before you need to concern yourself with those.
Welcome to the game!
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
The only time origin is "big" is for Trick Arrow - most like Tech or Magic because the origin power does energy damage and will lite up Oil Slick.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
So based on a quick scan, does the origin you pick truly matter or are the same origin enhancements available to all origins (you just have to get the ones for your origin) I know that was worded poorly.. hope you understand the question lol
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the only differences origin makes is if you really use the origin inherent power, and with vet attacks (nem staff is bonus dmg if you are natural, tech, or science; blackwand is bonus dmg if you are natural, mutant, or magic)
other than that, no, origins dont affect anything
Yeah, beyond some minor things (there's an unlockable store in faultline that offers select SOs a bit earlier than normal, but the selection is a bit different between origins), origin is largely cosmetic.
One thing you might consider while choosing an origin is the pool of titles you can choose from at level 25. If you want your character to be (for example) "The Glorious Kurama35" you'd need to be of the science origin (also, alignment plays a role).
Personally I tend to pick origin in one of two ways; The actual origin of the powers, Or how the character enhances those powers (And on a couple of new characters, based on the what the incarnate artifact turns into to form the link to the well in Mender Ramiel's arc).
"My inner mind has become a reality-cracking overgod. He torments me! Help!"
Your origin has no real effect on your gameplay.
The only thing it affects are which stores you shop at for your Single Origins and Dual Origins. A lot of people tend to make their characters Mutant origin because the names of the enhancements are the easiest to understand for Mutants (it tells you what it enhances right in the name), but it doesn't particularly matter. If you don't mind figuring out which enhancements you need (they're color coded too), you can just pick whichever origin fits your character concept the best. The only other things origin affects is the starter temp power your character gets, which isn't really a huge deal, and you get bonus damage for certain vet reward powers, but it's going to be a while before you need to concern yourself with those. Welcome to the game! |
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The lower population servers have more of a 'small town' feel to them, there's less people around but they tend to know each other better (newcomers are certainly welcomed though.) A major key to finding groups is to join the Global Channel(s) for your server. Checking the forums for the server in question will probably get you the names of these channels pretty quickly (they are player run and hence don't have standardized names from server to server.)
I will note that finding low level groups can be a bit difficult at times on the low population servers because of the relatively new incarnate content for level 50's. This does seem to be slacking off somewhat with people getting tired of grinding the incarnate trials and playing lower level characters to get away from them.
The link below describes some of the PERCEIVED characteristics of the different servers. Be warned that these descriptions are based on perceptions of the larger community and much of the information is very dated. I play almost exclusively on Victory and doubt that it really has a higher concentration of LGBT or Euro players than average. But then I could be wrong and be the only straight American on the server. It's not something I've bothered asking about.
http://paragonwiki.com/wiki/Servers
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@Inquisitor
Freedom and Virtue are certainly easier to get teams on than other servers, especially if you are new. However, I found them to be a bit laggy for my tastes.
If you can get on a global server for the server you choose, then population won't matter. Global channels allow you to get a team almost all the time.
Characters: these forums have an Archetypes section where you can ask questions about your character, and also they also have player made guides how to build and level your character. If you check those, there's almost no way to make a "bad" character except on purpose.
Enhancements: There's no practical way to "run out" of enhancements, although you can put at most six slots for enhancements in each power. The Archetypes forum I mention above will let you know the best ways to use those slots.
I was mostly worried about being useless in group combat. In WoW, you don't get into a raid group if you don't know what you're doing.
A couple more questions, what's the difference between playing a praetorian(? If that's the right name) and a plain ole hero/villain?
Bases are only for supergroups? Not just individuals?
Is the "sidekick" system any good or used at all?
How's pvp on this game? I haven't seen a good, balanced pvp system in awhile..
I gotta say, I'm pretty impressed by this community so far. Seems like a lot of people are just interested in helping. Big change compared to the other MMOs I've played.
Thanks for all the help so far ^^
I was mostly worried about being useless in group combat. In WoW, you don't get into a raid group if you don't know what you're doing.
A couple more questions, what's the difference between playing a praetorian(? If that's the right name) and a plain ole hero/villain? Bases are only for supergroups? Not just individuals? Is the "sidekick" system any good or used at all? How's pvp on this game? I haven't seen a good, balanced pvp system in awhile.. I gotta say, I'm pretty impressed by this community so far. Seems like a lot of people are just interested in helping. Big change compared to the other MMOs I've played. Thanks for all the help so far ^^ |
Preat. levels you 1-20 in terms of arcs. You can go to either red side, or blue side after that. If you want to take a brute blue side, start in Preat. and then pick hero side. You can switch sides later, but you need to run tip missions and eventually the morality missions. The Preat. zone tends to level you rather quick as well so I tend to start characters there even if I'm going to the side where my AT is normally at anyway.
You can make a solo SG. It just takes longer to build a full base. You get a bonus for each character added to the SG up to 15. Bases, are one of two big ignorged aspects of the game. The most practical use I get out of one is easy access to crafting, zones, and storage.
Sidekicking is enforced by default when you aren't soloing. It is awesome. It's basically the reason it won MMO of the Year when it came out while the game that need not be named won Game of the Year. It's why I bought CoH instead of the game that need not be named even though I was fully planning on it when I walked into Gamestop. One article later, and I have never left CoH.
PvP is the second in desperate need of work over issue. It's never been big, but it had a small and loyal fan base. The devs decided to make it fun for everyone, and pretty much pissed off what little fan base there was for PvP.
This is not me stroking our ego, but CoH is one of if not the best player base going. We get comments like yours rather often from new players.
I was mostly worried about being useless in group combat. In WoW, you don't get into a raid group if you don't know what you're doing.
A couple more questions, what's the difference between playing a praetorian(? If that's the right name) and a plain ole hero/villain? Bases are only for supergroups? Not just individuals? Is the "sidekick" system any good or used at all? How's pvp on this game? I haven't seen a good, balanced pvp system in awhile.. I gotta say, I'm pretty impressed by this community so far. Seems like a lot of people are just interested in helping. Big change compared to the other MMOs I've played. Thanks for all the help so far ^^ |
The sidekick system works well in it's current form. More often than not it's use by high level characters to down-shift for lower level content (notably the weekly strike targets.) It's a bit less useful for shifting up since lower level characters still won't have access to as many powers.
As for pvp, there are some people who do it, but imo this game is just not well balanced as a pvp game. Victory has a regular pvp 'boot camp' where groups of players will level together and design their builds under the guidance of some veteran players. I really can't speak to the amount and type of pvp that happens on other servers.
_________
@Inquisitor
I keep coming up with questions as I'm playing lol..
1) Is there some kind of "quick guide" to archetypes, like which role each AT falls under?
2) Badges are essentially this game's achievement system correct?
I keep coming up with questions as I'm playing lol..
1) Is there some kind of "quick guide" to archetypes, like which role each AT falls under? 2) Badges are essentially this game's achievement system correct? |
Just note those are rather generic descriptions. Some builds within the AT really go against the listing.
And yes, badges are basically the achievement system.
EDIT: It will also help to learn what each power set is about. Too many to list right now, but it's something to at least learn.
EDIT again: Another listing of ATs that's slightly better.
I was mostly worried about being useless in group combat. In WoW, you don't get into a raid group if you don't know what you're doing.
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A couple more questions, what's the difference between playing a praetorian(? If that's the right name) and a plain ole hero/villain? |
EDIT: also, there are epic archetypes as rewards, but Praetorians don't earn that reward. You'll need at least one hero and one villain to unlock those epic characters.
Bases are only for supergroups? Not just individuals? |
Is the "sidekick" system any good or used at all? |
How's pvp on this game? I haven't seen a good, balanced pvp system in awhile.. |
I keep coming up with questions as I'm playing lol..
1) Is there some kind of "quick guide" to archetypes, like which role each AT falls under? |
http://boards.cityofheroes.com/forumdisplay.php?f=550
Many of the guides (usually stickied at the top of each forum) contain descriptions of how the player views their character.
I was mostly worried about being useless in group combat. In WoW, you don't get into a raid group if you don't know what you're doing.
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Sure, sometimes you "need" debuffs or buffs or dps or aggro control to make things more manageable, but if you've got good players with half-decent builds you rarely have to worry about things like not having a "healer".
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I notice 2 servers are always yellow while the rest are green(in regards to population). Is there any wait time related to this and would there be an advantage to playing on these servers over the others?
Also, i'm rather new so do I need to worry about completely screwing up my character? What's there to do at late game?