I come to you hat in hand, unsure of what to make


Amy_Amp

 

Posted

So since the day I decided to roll my Fire/Shield this has become sort of a permanent home for me (not my first or my last scrapper, but easily my favorite toon) and I come to you asking for help.

I know I want a new melee god, but I am quite unsure as to what to make.

I'm almost completely sold on /elec, but past that I'm unsure as to my primary and even if I should be a scrapper or a brute. Not to mention I'm easily swayed, so this may still change.

I want as much ST DPS as I can get, in the worst scenario (so only fighting 1 hard target possibly). Everything else would just be icing to be honest (well, other than survivability, that is the first priority).

I've done builds, math, and looked at other's threads and builds and I still haven't seen the light...

KM seems to be the best, but then sometimes I put together chains or builds and DB comes out ahead. Not to mention KM has to leverage it's +dam

If I'm not mistaken DM leans on Soul Drain a bit much for what I'm describing here, and Kat tends to want DA for more survivability.

Then Brutes get higher survivability, higher max damage, and gloom. Whereas Scrappers get consistent damage, crits, and don't need to chase fury.

So, can anyone point me in a more correct direction?


 

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<.<
>.>

Claws.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by doyler_ View Post
So since the day I decided to roll my Fire/Shield this has become sort of a permanent home for me (not my first or my last scrapper, but easily my favorite toon) and I come to you asking for help.

I know I want a new melee god, but I am quite unsure as to what to make.

I'm almost completely sold on /elec, but past that I'm unsure as to my primary and even if I should be a scrapper or a brute.

I want as much ST DPS as I can get, in the worst scenario (so only fighting 1 hard target possibly). Everything else would just be icing to be honest (well, other than survivability, that is the first priority).

I've done builds, math, and looked at other's threads and builds and I still haven't seen the light...

KM seems to be the best, but then sometimes I put together chains or builds and DB comes out ahead. Not to mention KM has to leverage it's +dam

If I'm not mistaken DM leans on Soul Drain a bit much for what I'm describing here, and Kat tends to want DA for more survivability.

Then Brutes get higher survivability, higher max damage, and gloom. Whereas Scrappers get consistent damage, crits, and don't need to chase fury.

So, can anyone point me in a more correct direction?
Singleton ST?

My vote would be a fire/fire/soul brute.

Will be a little tough to keep alive, though.


 

Posted

I'm gonna go ahead and recommend DB. It has very nice ST damage and some amazing AoE to boot. If you don't like the combos then I'd go claws, you just have to deal with the knockback then.


 

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Putting in a vote for km/ - power siphon isn't that hard to leverage, just think of it as fury for scrapppers.


 

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I definitely would not suggest KM, though some seem to love it. I hated the build up dynamic of the set, and the sound of it makes me think im playing an old atari game. I guess its ok if you're soloing most of the time with the sound off.

I've seen claws and dual blades do great single target with lots of recharge.

DM is great too, and it will signifigantly boost your survival which seems very important to you, thanks to siphon life and some stacking to hit debuff. Plus a lot of its damage is less resisted negative energy damage. The sets drawback is not much aoe ability, but if you're soloing, especially at low levels, you can mow a few enemies down pretty quickly with shadow maul. Soul drain is pretty damn nice even with just one or two enemies.

Katana is nice but its more of a jack of all trades, good st, good aoe, good survivability boost, etc, but not great at any one thing.

From what you're describing I would suggest dm.


 

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Quote:
Originally Posted by mauk2 View Post
Singleton ST?

My vote would be a fire/fire/soul brute.

Will be a little tough to keep alive, though.
Forgot about fire melee, another great single target set that does a lot of non lethal damage.


 

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Quote:
Originally Posted by Cyber_naut View Post
Forgot about fire melee, another great single target set that does a lot of non lethal damage.
Heh.

A lot of people seem to forget about fire. But if the discussion is about damage, it begins and ends with fire. Period.

And fire melee is better on a brute, because Fury adds to the bonus ticks of damage on a brute. And, brutes get native access to gloom, probably the best epic single target attack, which is also boosted by Fury if my memory serves.

Fire armor adds a damage aura, and fiery embrace. Fiery embrace lets you EXCEED THE DAMAGE CAP.

Oh, the combo also gets build up, just to put a cherry on top of that sucker.

Singleton, single target damage, fire/fire/soul brute.

The price for this hellish brew of destruction is durability. You're a LITTLE tougher than a fire/fire scrap, but not much.

A very good subsitute is a fire/willpower/soul brute. Less damage, but way more durable. I consider it one of the best broots out there.


 

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Haha BillZ, what a compelling argument.

Thanks so far, but I must comment on FM for now. My problem is not that I have one already, that doesn't bother me. My problem is that I just don't see it. My FM/SD even with saturated AaO and solid build/procs/the 2nd best DPS chain is only clocking in at 268 and I feel like a different primary (or maybe a damage aura/the best chain is that big a deal) would mop the floor with that.

If I did DB I would probably not have many available combos anyway since unless I'm mistaken the top chain doesn't have any anyway so it would be just what I could fit after that.

And yea, DM was definitely looking nice for the -tohit and siphon life, but wasn't sure if just 1 target for soul drain would make it at all AMAZING as far as DPS goes.

The sounds might bother me for KM, but I don't know as I've yet to play one.


 

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The difference between 1 target and full saturation for the dm/shields in the pylon thread was enormous, IIRC.

Fire definitely does not have the best ST dps, but it has very good ST combined with very good AoE.

With DB, Kat, and Claws, you have to factor in enemy resistances to lethal damage. So realize that with the dps you see in mids, you will need to remove a certain percent because of that resistance. I have no idea what the average resistance is. With KM this is less of a problem since it is smash/energy, but both of those are somewhat highly resisted as well.


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Posted

Yea, that's what I was remembering too.

And yea, I do love FSC among other things, but fire's ST seems to lag behind, and I've got the fire/shield if I want pure AoE carnage with a healthy dose of ST

And yea, definitely was thinking about that, though I'm never sure how much is doomsaying and how much I really need to worry about my chain getting resisted and by how much on average.


 

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Didn't MA offer pretty hefty single-target DPS? No fodder required, no gimmicks, just straight smashing damage by the ton and only one attack with an attack time over 2 seconds. You can bring the recharge on Focus Chi down quite a bit, too. MA/Elec should be pretty decent.


 

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Kat/elec. Kat has solid enough ST damage and DA does wonders for a resist set.


 

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Quote:
And yea, definitely was thinking about that, though I'm never sure how much is doomsaying and how much I really need to worry about my chain getting resisted and by how much on average.
Anecdotally, I generally don't notice the difference at all. Only certain factions and enemies are a pain. It is a lot worse redside though because of how much Arachnos you have to fight... Stuff like Preator White or Honoree with their 100% resist to s/l tier 9 feels unfair.


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Posted

Quote:
Originally Posted by Cyber_naut View Post
I definitely would not suggest KM, though some seem to love it. I hated the build up dynamic of the set, and the sound of it makes me think im playing an old atari game. I guess its ok if you're soloing most of the time with the sound off.
Uh, I like the soundtrack. :P It's definitely a love/hate thing though. The first few times I rolled it I didn't like it much either. For some reason I tried it again and find it .. different in some intangable, imaginary way.


 

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Quote:
Originally Posted by Amy_Amp View Post
Kat/elec. Kat has solid enough ST damage and DA does wonders for a resist set.
This is my vote right here...

With both -res proc running the top chain... should be some good ST DPS


 

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stone/elec brute

I have one. After all the "swoosh!" aoe of a fire toon, the smash! of stone is refreshing.

Hit guys with giant hammers. Smash the ground and make whole spawns fall down.


Seismic smash.

If you invest in IO's, you can use seismic smash a lot. I like to use seismic smash a lot.


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Posted

Claws?

Hell, about a year ago the forum was dissing on claw/electric as the worst AT combo ever. It took the fun out of playing my 34ish toon, thinking I'd never be anything with her, and I deleted her. Unless claws or electric has been buffed by the devs, I tend to agree with what I was told then.

That said, MA./Inv gets dissed endlessly here and everyone I know enjoys theirs. Heck, I could /e lotus on the wall at Cimerora with my gal. You have to understand MA to appreciate it.

I've always wanted to make a Kat/elec, but I have a kat/wp and a BS/SR and I just don't want anymore of that primary for a while.

I am going to remake my claws/electic one day. Same with my spines/dark that I got frustrated with.

Wait...was all of that off topic?


 

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The only issue Claws/elec has is using Shockwave to knock things away from your damage aura. This would be the same, or similar issue Claws would have with /dark, /fire, /invul, and /wp. Now, if it was before Energize got added in then I can see why people didn't like */elec. Claws has been, and always will continue to be awesome.


 

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Quote:
Originally Posted by Postagulous View Post
Same with my spines/dark that I got frustrated with.
Do it! Seriously. Right Nao! Why are you still sitting there?

I really wanted to do this combo back in the old days, but the default spines were too ugly and the endurance cost was impossible for someone with my meager skills.

Now with all the options available for endo management and the new looks for spines (which lend themselves to some sweet costumes, see thread about a page or two down) it's easily one of my most fun to play.


 

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Quote:
Originally Posted by Linea_Alba View Post
I've retired my Kat/Regen and I now keep debating Kat/Elec (Link) or Kat/Wp (Link).
My kat/wp is my go-to melee character. Not uber, but unkillable and with style.


 

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Quote:
Originally Posted by Postagulous View Post
My kat/wp is my go-to melee character. Not uber, but unkillable and with style.

Another slight hold up on me going kat/elec. I have a kat/wp at 50 I could slot to be unkillable (or not play at all and lvl the /elec)...



So since BillZ made his results thread MA and claws have gotten a buff, any other changes?

That thread is giving me similar ideas to what I've had except for the above two. Maybe another fire, DB, or dark. Though obviously my katana build would have 2 purple procs, a mako proc, and 2 -res procs that he didn't include, the only other set that could come close would be DB to the proccing...(if I go scrap)

Looks like the Katana build I threw together is coming in at 283.53 DPS calculating everything except the BU proc unless I'm doing something wrong, which is great, but not O_O

Not sure how viable 90% constant fury would be with the new changes so maybe scrappers are closer/would have the edge now...? If brute I'd be leaning heavily towards stone or dark (have an ss/invuln and an ss/fire so don't really want to play again, plus I hate rage crashes already, fire I might repeat, but meh, and new EM = :'()

Though unless I'm thinking about my easy solution too hard I would just need to have my DPAs for my attacks better than the ones in the other chain (base), so 40% fury would easily top that chain (stone vs kat)...and ignoring proc disparities.

The stone/elec build I threw together for comparison could run what I believe is the top chain (feel like it could get better, but idk how, already have perma hasten) and would have 3 purple procs and 3 regular procs, but 0 -res in the chain...


 

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Katana is a jack of all trades but with some money and time effort to get both -res procs and reactive interface it can do great ST damage it has fast animations.

Dizzy


 

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Quote:
Originally Posted by Dizzy_Dazzler View Post
Katana is a jack of all trades but with some money and time effort to get both -res procs and reactive interface it can do great ST damage it has fast animations.

Dizzy
Katana isn't a jack of all trades. It's a defense machine, buffing you and debuffing them. /WP is often called a jack of all trades, though I'd really think it'd apply to the random debuffs all over the MA/ attacks.