Mastermind FF and Thermal Boost


AllYourBase

 

Posted

So...what do we call it now? 8 Masterminds don't just turn the game to "mush" anymore. We need some ridiculous pudding-like substance that is the perfect metaphor for just how powerful 8 Masterminds will be now...


 

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Quote:
Originally Posted by Bookkeeper_Jay View Post
So...what do we call it now? 8 Masterminds don't just turn the game to "mush" anymore. We need some ridiculous pudding-like substance that is the perfect metaphor for just how powerful 8 Masterminds will be now...
That's a big crowd, but I feel the sentiments. I also anticipate a mastermind secondary proliferation soonTM, and my money is on sonic -- although I would go squeeee if cold were proliferated. Sonic, thermal, and forcefields stacking, -- just Wow.

We would be beating the snot out them or if ghosts the ectoplasm.


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HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

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Time to clean my 50 ninja/ff from all those dusts. I think she was at 600+ days give or take 100.


 

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Quote:
Originally Posted by Bookkeeper_Jay View Post
So...what do we call it now? 8 Masterminds don't just turn the game to "mush" anymore. We need some ridiculous pudding-like substance that is the perfect metaphor for just how powerful 8 Masterminds will be now...
Mastermind milkshake?


 

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Quote:
Originally Posted by Balthazael View Post
For those that haven't yet seen the I20 overview:

Group Area Buffs: To make buffing easier for Teams and Leagues, these buff powers now affect all the eligible characters within a 30-foot-radius around the targeted character. (Previously, you had to target and buff each individual character to use these powers.)
  • Cold Domination (Defenders, Controllers, Corruptors): Ice Shield and Glacial Shield
  • Force Field (Defenders, Controllers, Masterminds): Deflection Shield and Insulation Shield
  • Kinetics (Defenders, Controllers, Corruptors): Increase Density and Speed Boost
  • Sonic Resonance (Defenders, Controllers, Corruptors): Sonic Barrier and Sonic Haven
  • Thermal Radiation (Controllers, Corruptors, Masterminds): Fire Shield and Plasma Shield
So when is I20 going live? I picked traps rather then FF for my MM simply because FFG is fire and forget, now however, I have to rethink this completely.


 

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Quote:
Originally Posted by Robert_B View Post
So when is I20 going live? I picked traps rather then FF for my MM simply because FFG is fire and forget, now however, I have to rethink this completely.


Not issue 20, issue 20.5 (Incarnates Ascend)

Dunno when it goes live. Probably the middle or end of June.


 

Posted

How about making the Medic's Stimulant power an AoE? I'm lucky if he can remember to cast it on 2 pets before the effects wear off the first. Even if they just kept the Stimulant AoE to the caster and only the pets he/she summons, it would be a great boost for Merc Masterminds.


 

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Quote:
Originally Posted by FlipS0ckeT View Post
How about making the Medic's Stimulant power an AoE? I'm lucky if he can remember to cast it on 2 pets before the effects wear off the first. Even if they just kept the Stimulant AoE to the caster and only the pets he/she summons, it would be a great boost for Merc Masterminds.

YES!

This is a CAPITAL IDEA! Simply CAPITAL! Make it so Devs!


Captain Den'Rath 53* Merk/Traps MM, Rivona 50Energy Blast/Time Cor,Victoria Von Heilwig 53* Dual Pistols/Traps Cor, Crab Spider Webguard 53* SOA, Accela 53* Bot/FF MM,Valkyrie's Executor 53* Broadsword/Shield Def Scrap. On FREEDOM! @Knight Of Bronze
"Hypocrisy, the human inherent." "Let not this work be wasted, apply yourself always."

 

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So badly wanna start an all MM teaming project now.


 

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Originally Posted by Neogumbercules View Post
So badly wanna start an all MM teaming project now.
"Server Meltdown" superteam!

The big deal for me about this isn't so much buffing my pets versus my teammates, but that my pets are going to gain the benefit of incidental shields from other shielding characters.


 

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Quote:
Originally Posted by Neogumbercules View Post
So badly wanna start an all MM teaming project now.
Know what I want to see? An all Necro/Storm BAF.

24 Hurricanes.

48 Tornadoes.

72 Zombies!




3 frames per second...


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Quote:
Originally Posted by Emberly View Post
"Server Meltdown" superteam!

The big deal for me about this isn't so much buffing my pets versus my teammates, but that my pets are going to gain the benefit of incidental shields from other shielding characters.
Exactly! Our pets will benefit greatly from other source of shields with group buff change.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by Dechs Kaison View Post
3 seconds per frame...
Fixed that for you.


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My Demon/Thermal has been sitting at 30 since they announced this change was coming.


No one pays attention to me, cause I listen to the voices in my head.

 

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Originally Posted by Lobster View Post
Might finally try that nin/ff I've been debating. I have a feeling it will still suck, but we shall see...
I tested my lvl 50 Ninja/ff last night after the patch. Man, the new change is so much better! I no longer have to bubble one at a time. The worst is after the pet dies, I have to re-grade (half endurance cost now!) and re-bubble twice.

I basically only need to do Power Boost and two bubbles and we are ready to rock. I did a simple +0x8 Council mission and it was pretty easy. My ninjas normally couldn't do x8 because they either die too fast or I die too fast. I set Genins on Bodyguard and of course those Wolves run so much especially with Caltrops (fear them) and they aggro another group. ugh. Ninjas run really fast and they chase so if I can get by without bodyguard, I usually don't use it.

I also did +4x2 tip mission against Longbows. The bosses took a while to kill.

Overall, I think I am most satisfied with Ninja/FF than any other Ninja combo. Before this patch, power boost's duration is only 15s so I could only bubble 3 ninjas but now I can buff all of them with power boost. :P


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Yeah, can't deny I'm loving my Nin/FF much more now. All my shielding characters, for that matter.


 

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Originally Posted by Dechs Kaison View Post
Well, my Demon/Dark will now become the Demon/Thermal I wanted.
Ditto already deleted my 26 Demon/Dark and rerolled as Demon/Therm.


 

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Originally Posted by Psycho_Sarah View Post
My Demon/Thermal has been sitting at 30 since they announced this change was coming.
Awesome -- mine was sitting at 34 that whole time, too. Only time I logged him in was to get the anniversary badge.

Quote:
Originally Posted by Jibikao View Post
I tested my lvl 50 Ninja/ff last night after the patch. Man, the new change is so much better! I no longer have to bubble one at a time. The worst is after the pet dies, I have to re-grade (half endurance cost now!) and re-bubble twice.
...
QFT. I am loving my Ninjas/FF now. Earlier this year (post-Alpha, pre-everything else) I accidentally ran her into a +2/x8 Knives of Artemis mission (I'd been running missions with a couple of friends the night before and forgot to reset my difficulty before logging out). I decided to give it a whirl to see how my new build was going; I slowly got through around 3/4 of the mish before they finally dropped her. I'm really looking forward to lining up another KoA mission at the same difficulties and see how it runs with better bubbling and Power Boost in play.


 

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Originally Posted by prae View Post

QFT. I am loving my Ninjas/FF now. Earlier this year (post-Alpha, pre-everything else) I accidentally ran her into a +2/x8 Knives of Artemis mission (I'd been running missions with a couple of friends the night before and forgot to reset my difficulty before logging out). I decided to give it a whirl to see how my new build was going; I slowly got through around 3/4 of the mish before they finally dropped her. I'm really looking forward to lining up another KoA mission at the same difficulties and see how it runs with better bubbling and Power Boost in play.
I am going to try to solo Black Scorpian again. I don't have many set bonuses yet and with reduced upgrade costs and aoe bubbling, I think I can handle him.

My old Ninjas could never solo a real AV because they just die too quick or I run out of endurance trying to resummon and re-bubble. I used to have a lowbie Necro/Poison and while poison has good debuffs, the debuffs are not good enough to save my pets. AVs still kill minions fast. The best way is simply to avoid as many hits as possible.

And yeah, I am strangely attached to my Ninja/FF now. This used to be an old toon sitting on Virtue for 2.5 years... T_T I don't know how I had the patience to upgrade twice, one by one and bubble twice, one by one. I don't have much patience nowadays.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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I called for this change back when they made pet upgrades aoes but was mocked and rebuked with claims that MMs were balanced to not need team buffs and if they could get team buff the devs would nerf mm pets.

Now I really wish I'd for some reason remembered those people's names so I could send them each personal messages of gloating.


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