Mastermind FF and Thermal Boost
So...what do we call it now? 8 Masterminds don't just turn the game to "mush" anymore. We need some ridiculous pudding-like substance that is the perfect metaphor for just how powerful 8 Masterminds will be now...
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We would be beating the snot out them or if ghosts the ectoplasm.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
I rolled a Thug/Thermal Hellion-themed MM just because of this. They even reduced the upgrade costs! I'll be able to summon and buff and be ready in less than 15 seconds!
Also my /FF MM's are very, very eager to see this happen.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Time to clean my 50 ninja/ff from all those dusts. I think she was at 600+ days give or take 100.
For those that haven't yet seen the I20 overview:
Group Area Buffs: To make buffing easier for Teams and Leagues, these buff powers now affect all the eligible characters within a 30-foot-radius around the targeted character. (Previously, you had to target and buff each individual character to use these powers.)
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How about making the Medic's Stimulant power an AoE? I'm lucky if he can remember to cast it on 2 pets before the effects wear off the first. Even if they just kept the Stimulant AoE to the caster and only the pets he/she summons, it would be a great boost for Merc Masterminds.
How about making the Medic's Stimulant power an AoE? I'm lucky if he can remember to cast it on 2 pets before the effects wear off the first. Even if they just kept the Stimulant AoE to the caster and only the pets he/she summons, it would be a great boost for Merc Masterminds.
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YES!
This is a CAPITAL IDEA! Simply CAPITAL! Make it so Devs!
So badly wanna start an all MM teaming project now.
The big deal for me about this isn't so much buffing my pets versus my teammates, but that my pets are going to gain the benefit of incidental shields from other shielding characters.
24 Hurricanes.
48 Tornadoes.
72 Zombies!
3 frames per second...
Where to now?
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The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
"If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."
In-game at @AYB
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My Demon/Thermal has been sitting at 30 since they announced this change was coming.
No one pays attention to me, cause I listen to the voices in my head.
Might finally try that nin/ff I've been debating. I have a feeling it will still suck, but we shall see...
Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata
Might finally try that nin/ff I've been debating. I have a feeling it will still suck, but we shall see...
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I basically only need to do Power Boost and two bubbles and we are ready to rock. I did a simple +0x8 Council mission and it was pretty easy. My ninjas normally couldn't do x8 because they either die too fast or I die too fast. I set Genins on Bodyguard and of course those Wolves run so much especially with Caltrops (fear them) and they aggro another group. ugh. Ninjas run really fast and they chase so if I can get by without bodyguard, I usually don't use it.
I also did +4x2 tip mission against Longbows. The bosses took a while to kill.
Overall, I think I am most satisfied with Ninja/FF than any other Ninja combo. Before this patch, power boost's duration is only 15s so I could only bubble 3 ninjas but now I can buff all of them with power boost. :P
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Yeah, can't deny I'm loving my Nin/FF much more now. All my shielding characters, for that matter.
My Demon/Thermal has been sitting at 30 since they announced this change was coming.
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QFT. I am loving my Ninjas/FF now. Earlier this year (post-Alpha, pre-everything else) I accidentally ran her into a +2/x8 Knives of Artemis mission (I'd been running missions with a couple of friends the night before and forgot to reset my difficulty before logging out). I decided to give it a whirl to see how my new build was going; I slowly got through around 3/4 of the mish before they finally dropped her. I'm really looking forward to lining up another KoA mission at the same difficulties and see how it runs with better bubbling and Power Boost in play.
QFT. I am loving my Ninjas/FF now. Earlier this year (post-Alpha, pre-everything else) I accidentally ran her into a +2/x8 Knives of Artemis mission (I'd been running missions with a couple of friends the night before and forgot to reset my difficulty before logging out). I decided to give it a whirl to see how my new build was going; I slowly got through around 3/4 of the mish before they finally dropped her. I'm really looking forward to lining up another KoA mission at the same difficulties and see how it runs with better bubbling and Power Boost in play. |
My old Ninjas could never solo a real AV because they just die too quick or I run out of endurance trying to resummon and re-bubble. I used to have a lowbie Necro/Poison and while poison has good debuffs, the debuffs are not good enough to save my pets. AVs still kill minions fast. The best way is simply to avoid as many hits as possible.
And yeah, I am strangely attached to my Ninja/FF now. This used to be an old toon sitting on Virtue for 2.5 years... T_T I don't know how I had the patience to upgrade twice, one by one and bubble twice, one by one. I don't have much patience nowadays.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
I called for this change back when they made pet upgrades aoes but was mocked and rebuked with claims that MMs were balanced to not need team buffs and if they could get team buff the devs would nerf mm pets.
Now I really wish I'd for some reason remembered those people's names so I could send them each personal messages of gloating.
"The bird of Hermes is my name. Eating my wings to make me tame." -The Ripley Scroll
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So...what do we call it now? 8 Masterminds don't just turn the game to "mush" anymore. We need some ridiculous pudding-like substance that is the perfect metaphor for just how powerful 8 Masterminds will be now...