What are the best IO Enhancements for PVP?


Crohan

 

Posted

Hello All...i am not sure how to ask this question but I'll give it a shot.

I am trying to figure out what the best individual Invention Origin enhancements are as they relate to PvP play.

This question is not AT specific nor is it dependent on the set bonus for a group of IO's and it is also not based on cost of the enhancement or its components. It may even be that you have to comgine an IO from one set with an IO from another set to make a great combo.

I am just curious what you think are some of the best individual IO's for use in PvP.

In my minds eye I see the answer looking something like this:

Name of the enhancment - why it is good for PvP

I suppose you could say I was curious to see if there is one particular type of power category that will show up more than others. I also suppose that you could reverse build your toon based on the replies i.e. Wow a lot of the best IO enchancements are in whatever (Knockback powers or Defense Sets or whatever) and then build a toon with powers that have access to those particular IO sets. I know that the IO just adds to the abilities of the toon so if there are a bunch of great IO's in a particular power type but the power type itself is not effective in PvP then the groundwork is too weak to hold up a good toon so really this is just more of a curiousity thing.

I may not even get any replies to this because I am not sure I even worded what I am trying to say correctly but if you have a moment and you want to share your knowledge that would be great.

Thanks


 

Posted

Quote:
Originally Posted by Rubber_Dog View Post
Hello All...i am not sure how to ask this question but I'll give it a shot.

I am trying to figure out what the best individual Invention Origin enhancements are as they relate to PvP play.

This question is not AT specific nor is it dependent on the set bonus for a group of IO's and it is also not based on cost of the enhancement or its components. It may even be that you have to comgine an IO from one set with an IO from another set to make a great combo.

I am just curious what you think are some of the best individual IO's for use in PvP.

In my minds eye I see the answer looking something like this:

Name of the enhancment - why it is good for PvP

I suppose you could say I was curious to see if there is one particular type of power category that will show up more than others. I also suppose that you could reverse build your toon based on the replies i.e. Wow a lot of the best IO enchancements are in whatever (Knockback powers or Defense Sets or whatever) and then build a toon with powers that have access to those particular IO sets. I know that the IO just adds to the abilities of the toon so if there are a bunch of great IO's in a particular power type but the power type itself is not effective in PvP then the groundwork is too weak to hold up a good toon so really this is just more of a curiousity thing.

I may not even get any replies to this because I am not sure I even worded what I am trying to say correctly but if you have a moment and you want to share your knowledge that would be great.

Thanks
procs


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

Hmmm...aren't there like 45 of those?

Any narrowing down of that group would be excellent....


 

Posted

Damage procs


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

For my PvP Stalker, there is one favorite. The Stealth IO.

Whichever flavor you like (Freebird, Celerity, etc), it's his number 1 IO.

After that, I like Damage Proc(s) in my attacks, along with a couple
Acc/Dmg HO's (but strictly speaking those Hami's aren't IO's)

Down the list a bit is the Perception IO (Reticle), especially now that
some Stalkers have grown soft and gone over to being namby-pamby
hero types...


Regards,
4


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Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

Quote:
Originally Posted by PC_guy View Post
Damage procs
Apoc, Heca, Arma, Glad jav, Glad strike, Jav volley are the best ones.

And don't underestimate a pounding slugfest 10% chance for stun. Funny if you put one in AS.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by Sentry4 View Post
Apoc, Heca, Arma, Glad jav, Glad strike, Jav volley are the best ones.

And don't underestimate a pounding slugfest 10% chance for stun. Funny if you put one in AS.

Glad Net, and Unbreakable!!! (<--- Best Proc in the game).


Fixt!


 

Posted

Procs procs procs everybody!!1 procs procs prcos procs everybody


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Posted

Thank you for your replies. So based on those replies I took a look online and found the following list of procs (although I am not sure how up to date the information is) and from this list as I understand it the order for the best choices from this group would be:

1) PVP based procs
2) Damage based procs
3) Stealth providing and/or Stealth detecting procs

A
■Absolute Amazement: Chance for ToHit Debuff
■Achilles' Heel: Chance for Resistance Debuff
■Apocalypse: Chance for Negative Energy Damage
■Armageddon: Chance for Fire Damage

C
■Cacophony: Chance for Energy Damage
■Call of the Sandman: Chance to Heal Self
■Coercive Persuasion: Contagious Confusion

D
■Dark Watcher's Despair: Chance for Recharge Slow
■Debilitative Action: Disorient Bonus
■Decimation: Chance for Buildup
■Deflated Ego: Chance for -Recovery
■Devastation: Chance for Hold

E
■Energy Manipulator: Chance to Stun
■Entropic Chaos: Chance to Heal Self
■Executioner's Contract: Disorient Bonus
■Explosive Strike: Chance for Smashing Damage

F
■Force Feedback: Chance for +Recharge
■Fury of the Gladiator: Chance for -Res (All) (Chance to reduce an enemy resistance to all damage types by 20%)

G
■Gaussian's Synchronized Fire-Control: Chance for Build Up
■Ghost Widow's Embrace: Chance for Psionic Damage
■Glimpse of the Abyss: Chance for Psionic Damage
■Gladiator's Armor: +Res (Teleportation)/+3% Defense (All) (20% for protection from Teleportation effects for 10 seconds and a +3% bonus to Defense.
■Gladiator's Javelin:Chance for Toxic Damage (20% chance to do extra toxic damage to NPC enemies, and a 30% chance to do extra toxic damage to PC enemies)
■Gladiator's Net: Chance for Lethal Damage (20% chance to do extra lethal damage to NPC enemies, and a 30% chance to do extra lethal damage to PC enemies)
■Gladiator's Strike: Chance for Smashing Damage (20% chance to do extra smashing damage to NPC enemies, and a 30% chance to do extra smashing damage to PC enemies)

H
■Hecatomb: Chance for Negative Energy Damage

I
■Impeded Swiftness: Chance for Smashing Damage
■Induced Coma: Chance for Recharge Slow

J
■Javelin Volley: Chance for Lethal Damage (20% chance to do extra lethal damage to NPC enemies, and a 30% chance to do extra lethal damage to PC enemies)

K
■Kinetic Combat: Knockdown Bonus

M
■Mako's Bite: Chance for Lethal Damage
■Malaise's Illusions: Chance for Psionic Damage

N
■Neuronic Shutdown: Chance for Psionic Damage

P
■Pacing of the Turtle: Chance for Recharge Slow
■Perfect Zinger: Chance for Psionic Damage
■Performance Shifter: Chance for +Endurance
■Positron's Blast: Chance for Energy Damage
■Pounding Slugfest: Disorient Bonus
■Panacea: Chance for +Hit Points/Endurance (Adds a chance for a small heal bonus to the target of the power in a PvE zone, and increases regeneration in PvP zones and also has the chance to infuse the target with a small amount of Endurance)

R
■Ragnarok: Chance for Knockdown
■Razzle Dazzle: Chance for Immobilize

S
■Scirocco's Dervish: Chance for Lethal Damage
■Soulbound Allegiance: Chance for Build Up
■Sting of the Manticore: Chance for Toxic Damage
■Stupefy: Chance for Knockback
■Shield Wall: +Res (Teleportation)/+3% Resistance (All) (20% for protection from Teleportation effects for 10 seconds and a +3% bonus to Resistance.

T
■Tempest: Chance for Endurance Drain
■Touch of Death: Negative Energy Damage
■Touch of Lady Grey: Chance for Negative Energy Dam
■Trap of the Hunter: Chance for Lethal Damage
■Triumphant Insult: Chance to Disorient

U
■Unbreakable Constraint: Chance for Smashing Damage
■Unspeakable Terror: Disorient Bonus

If you have anything to add please do so.

Thanks again for your replies.


 

Posted

apoc is the best set


 

Posted

i am curious how you guys feel about the reactive interface 75% chance for damage proc since it doesnt require a slot and fires with every attack and is basically free. i havent really touched pvp since coming back.


 

Posted

Quote:
Originally Posted by Solo_One View Post
i am curious how you guys feel about the reactive interface 75% chance for damage proc since it doesnt require a slot and fires with every attack and is basically free. i havent really touched pvp since coming back.
reactive + regular procs = awesome


Freedom:
Iron-Blade 50kat/invul Iron Ascension 50trifpb Cinder Reborn 50fire/kin Zaha'doom 50triws Cindered Stones 50fire/ston ColdFusion 35 ice/rad Iron Ash 50 Fir/WP
Iron Wind km/regen Iron Static elec/reg Psy Entity 50 psy/dev Iron-Assassin 50 nin/nin