I feel the power!


Atago

 

Posted

I've been playing CoX for close to 6½ years now and have finally accomplished something i've never managed to do until now...


Solo a +0/x8 mission...


I recently setup a second build on my Stone/Willpower brute and was running thru +2, +3, and +4 missions pretty easily as it was. My defenses aren't soft-capped as of yet, but they're not too shabby. S/L is close to 20% each, F/C/E/NE are sitting at 29-30% and Psi is somewhere in the low-mid 20s. Not bad...but not top of the class either. But hey...for me, this is pretty darn good concidering that i'm still pretty much a novice with IOs and building up my defenses.

Still...for grins and giggles, fully expecting to get creamed, I crank my diff up to x8 for my next crey mission. I leap in and....wow...i survived. More than that...i kicked their ***! Second mob....same story. Still going strong.

About the 4th mob in, i get slammed with Crey Narcotic temporary power (read:aw sh*t...i'm effing debuffed now). Doesn't matter...I keep on trucking. At several points during the mission i'm taking on more than one spawn at a time and winning GLORIOUSLY!

Never in my days have i ever been able to pull something like this off. Granted, i'm not sure how well i'd fare against some of the other groups out there (tho i know i can do this with at least Rikti and probably Council/5th Column too) but for me, this one mission in and of itself is a feat for me. And Wil Stone is only lvl 42 right now...so he still has some room to grow.


I now, finally, after all this time...feel what it is like...to be truly....AWESOME!

Best part of it for me is...i really wasn't trying that hard to get there...just sorta turned out that way.


PS:

Yeah yeah...i know..."try it on a <name your brand of squishy here> sometime" and "You're a brute, you should be soloing <name your difficulty here> by now!"


Baby steps, people...baby steps. lol


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Posted

Willpower will do that. I've been working on a Katana/Willpower Scrapper that I eventually plan to have soft capped to all the damage types save Smashing and Psi. I took her difficulty to -1/x8 the earliest out of all the characters I've played, and the only one I've run at +0/x8 during normal content during the 20's.

I think she's died all of once, and that was due to a spot of lag delaying a clicked inspiration.


Quote:
Originally Posted by reiella View Post
Until I see something that states to the contrary, going to assume VK is right .

 

Posted

Quote:
Originally Posted by Daemodand View Post
Gratz! Now see how well you do against the IDF.
I'm not sure about an IDF (hell...i don't even know what that IS..lol) but i did do an ITF with him before making my current second build....and he died all of once on it. I suspect he'd do a bit better if i tried that one again.

(IDF? Idiotically Dumb Faceplants? ....There's no force in the world capable of stopping that.)

EDIT:

Logged back onto my brute...who is a former Praet...and it hit me...IDF...Imperial Defense Force....LOL


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Posted

Willpower is awesome. My WP tank keeps going long after all the other tanks have died.


 

Posted

It can be pretty addicting. I have a friend that, as of last Summer, generally ignored set IO's except for specific things like stealth. Then he decided to work on a very nice Spines/Invulnerability build, and discovered what tanking on a scrapper and soloing AVs was like. Now he's spending a lot of time trying to make money, store up IOs, and work on more nice builds for his other characters. ^_^

Two of my favorites are Willpower scrappers, capped for smashing/lethal and otherwise tricked out. Lots of fun to wade in to a large group of enemies. When you've got so many enemies around you that some of them ignore you because of the aggro cap -- that's a blast.



my lil RWZ Challenge vid

 

Posted

If you can survive 1-2 x8 mobs you can survive the whole mission. There seems to be a kill speed breaking point where insps (which can be combined for purples) are flowing in fast enough to become invincible forever. So long as you NEVER. STOP. KILLING. which is a brute specialty.

Grats, btw, you'll love that ability when it comes to gathering incarnate shards.


"Fascinating. I'm not bored at all, I swear." -Kikuchiyo

 

Posted

Quote:
Originally Posted by Katten View Post
If you can survive 1-2 x8 mobs you can survive the whole mission. There seems to be a kill speed breaking point where insps (which can be combined for purples) are flowing in fast enough to become invincible forever. So long as you NEVER. STOP. KILLING. which is a brute specialty.

Grats, btw, you'll love that ability when it comes to gathering incarnate shards.
Ya, the Insp flow really seems to work for my fire/storm controller. Mostly break free and defense. I dont always do well with heavy mez groups, something most tank/brute types dont need to worry about, and missing a sapper in a spawn can go bad

I'd say the cardiac alpha is what really made things possible, otherwise I would end crash before the spawns were down and have to wait a while between groups. For a brute its all about keeping the rage bar full, right? My only brute is about lvl 8.

Grats on becoming the pain inflicting machine you always wanted to be. My sense of power comes from making people choke on fumes and flinging them one and all all over the map (at least solo - I tone down a lot teaming unless it is an all ranged team).

I even managed to get Dragon (however it is spelled) from the LGTF air-born for a while, that was very amusing.

Curious, for people, what does make you feel like a true POWER in game, like you are awesome and kicking <expletive deleted>?


 

Posted

I've done a mothership raid with friends yesterday, just the 5 of us (plus my second account as a vengbot on the ship, and a sixth friend who joined us at that point). Originally thought we'd barely get time to get on the ship and plant some bombs, but it turned out we sat on the ship for a good thirty minutes, defeated the GM, stood in the bowl, and so on.

I know MS raids have been done as a duo, and I don't claim what we did is any accomplishment, but regardless, doing team tasks with a much smaller number of players than the norm always feel pretty awesome to me. Another plus side is there was absolutely no lag at all, most enjoyable raid I've ever done by far. The point where it felt really cool was when someone asked on broadcast "any room on a raid team?", probably seeing the speed at which we were defeating pylons on the map and assuming a real raid was taking place (we were in RWZ 2 and except for us the zone was almost empty).


 

Posted

Quote:
Originally Posted by Nihilii View Post
I've done a mothership raid with friends yesterday, just the 5 of us (plus my second account as a vengbot on the ship, and a sixth friend who joined us at that point). Originally thought we'd barely get time to get on the ship and plant some bombs, but it turned out we sat on the ship for a good thirty minutes, defeated the GM, stood in the bowl, and so on.

I know MS raids have been done as a duo, and I don't claim what we did is any accomplishment, but regardless, doing team tasks with a much smaller number of players than the norm always feel pretty awesome to me. Another plus side is there was absolutely no lag at all, most enjoyable raid I've ever done by far. The point where it felt really cool was when someone asked on broadcast "any room on a raid team?", probably seeing the speed at which we were defeating pylons on the map and assuming a real raid was taking place (we were in RWZ 2 and except for us the zone was almost empty).
Wow, really? I've never even heard of that being done with a small team, let alone a duo. Im interested, what builds were you running? Were they frankenslotted? Were you 50+1? That's really impressive.


- Im Not Talking Fast, You're Just Listening Slow.
- To Each His Own

 

Posted

If I recall correctly we had

Rad/Son defender
Fire/SS tanker
Mind/Fire dom
MA/Shield scrapper
SS/Fire brute

All levelshifted, some IOed out of the wazoo and everyone at least partially IOed.

Our friend who joined us on the ship was a level 37 fire/rad corruptor.

We didn't really decide to get a specific team setup, just playing our favorite characters save for two of us - the rad/son usually plays an elm/sd, I think he picked this one for the fantastic -res debuffs and PBed Veng, and my own favorite character is a DB/inv, I picked the SS/Fire brute because I thought we'd need as much DPS as possible.

The point I'm trying to make is we aren't fantastic players and we weren't playing fantastic builds (although admittedly the team roster doesn't look too bad), after this experience I believe most teams of 8 coordinated friends should have a reasonable chance at doing a successful MS raid. The complete lack of lag easily makes you two, three times as efficient as you'd be in a normal raid. The only iffy part for us was splitting up on the ship to place multiple bombs - leaving team meant less buffs. Splitting up in general resulted in swift deaths, but standing as a team we steamrolled everything. All in all we came out with about 350 vanguard merits, which is less than good normal raids but still a reasonable amount I think (esp. considering the preparation time was basically "we're bored, hey let's do this guys" ).

As for duo raids, this is obviously on another level entirely. High damage ATs (through sheer DPS, -res debuffs or preferably a mix of both) is what you want, as you need to defeat the 18 pylons in less than about 40 minutes, including travel time.


 

Posted

Quote:
Originally Posted by RaikenX View Post
I now, finally, after all this time...feel what it is like...to be truly....AWESOME!
Congratulations. You've discovered that, contrary to what is often claimed, power does = fun.


 

Posted

Quote:
Originally Posted by Laevateinn View Post
Congratulations. You've discovered that, contrary to what is often claimed, power does = fun.
Yes, but it's not the ONLY thing that = fun.

If it were I'd never be able to play any character other than my BS/DA scrapper.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Nice. I had that same feeling on a small team once. Then a few weeks later I had the opposite feeling on an ITF (dang magic spears) .
Just now I am working on a dm/will and I have rediscovered that feeling again .


 

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When i was able to solo /x8 first time the whole game changed for me. After that feeling i used IO-Builds for the first time to be able to do more and switched to +2/x8...wow what a strong Feeling and what a levelling speed, compared to before when i LVLed at 1/x2. The Char was a SD/Fire tank, before the SC-changes. He rushed from lvl 32 (the time i switched to IO-Sets) to 50 in 3 Days. Since that experience i'm on the search for other Combos which can do that and lost interest on ATs, and Powersets which can't level at /x8...why? Cause i'm hungry for that Ubar-Superhero-Feeling....Power? Yes, it's pure fun.


 

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I hope the devs never lose sight of this: being able to take on huge (well, 17) groups solo is one of the things that make this game great/fun. If it was ever changed to something like more standard mmo gaming (one or two even cons at a time), I'd probably be gone pretty quick.

I can't do it on all my alts, but the feeling you get when you get one to that point is awesome and worth the wait.


Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata

 

Posted

Quote:
Originally Posted by Katten View Post
If you can survive 1-2 x8 mobs you can survive the whole mission.
Depends on the enemy group and the mission's setup. On a lot of my characters, I find I can beat the normal spawns in missions of a certain difficulty really easy, but that there are some specific spawns that will flatten me on that setting. For example, that one intersection in the Rikti caves where two groups spawn so close together that it's nearly impossible to fight one at melee range without aggroing the other, or spawns with two particularly nasty bosses.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

I've been playing for awhile and two big "I feel the power" moments were:

Years and years ago, when I started a radiation emission defender, and that came around level 4.

A few weeks ago, when my BS/Shield was doing pretty silly things for a level 22. Admittedly, he did have multiple +recovery uniques and a +def 3%, but still. I haven't had such a large jump in performance because SO's in a long time. Long live parry/DA. And being on a team in which multiple members have TT:M and Maneuvers.

And of course, many archetypal (no pun intended moments) in which I was the last person standing during "insert whatever difficult TF/trial" as a scrapper and won while the team was cheering me on.


 

Posted

WP is like that... the more foes around you the tougher you get. glad to see you discover what it's like to pwn.