No market data? Let's make some.
Shrug. I'm a system administrator / programmer by trade. I automate away any boring task I can.
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In case 1 you only get access to stuff people look at [regularly], which would put some pretty gaping holes in your data. This may be swell, and the best way to do it, incomplete data notwithstanding.
In case 2 you bog the market down with automated requests and slow it to a crawl. I can see this being very unpopular both with players and devs.
What were you expecting/planning on?
In case 1 you only get access to stuff people look at [regularly], which would put some pretty gaping holes in your data. This may be swell, and the best way to do it, incomplete data notwithstanding.
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For non-salvage stuff, the sales are slow enough that a few people checking it would give you passable data. The higher end sets people use aren't pushing that high of transaction volume -- you do see a day or two ago's sales on a lot of them.
Some market data is better than none, which is pretty much what "last 5" is for doing any sort of analysis or debates about the market, the state of it, etc. Also, even a weak snapshot like that would let you start trending for "are prices rising? by how much?" and similar.
Regardless of the technical feasibility, I'm opposed to this idea from an ethical standpoint.
Having a detailed market history complete with past transactions and the prices that things are posted for directly undermines the system as it has been implemented in the game, and consequently gives an unfair advantage to those in-the-know over those who are just playing the game the way it was provided to them. |
Paragon City Search And Rescue
The Mentor Project
I wasn't having any luck with using tesseract to OCR stuff but...
Originally Posted by free-ocr.com
Listed for 14,000,041 inf
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How much work that'd be to bundle a working OCR engine into a python app to screen-scrape is another matter. I at least did find other people doing screen grabs in python under windows, so that part shouldn't have to be manual (though if it was, watching the directory of screen captures would be easy enough).
Fired off two PMs to developers begging them to come give their stance on whether this is illegal or not soon. I'm done with the discussion until then.
Bots are illegal in every nearly game. Guess what a bot does?
This argument is therefore invalid. |
Personally I feel the "screen scraping" idea is dodgier than something which mirrors Herostats and uses logs to collate information, since a log file analyzer synced with an online database is by definition you deciding to share your data with that on-line system (opt-in).
Any sort of "screen scraper" is harvesting general data which isn't really easy to monitor continuously which would seem to me to be a bit closer to the "unfair advantage" argument (although I think myself the chief reason Market Data isn't publically accessible in some way is based on system load as well as any other concerns, which may or may not be valid, the Devs certainly are not infallible when it comes to how the market was originally designed to work).
I just use my head and my old memory... sometimes it works out great, other times it does not.
Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.
Good to know -- that was my gut feeling but I hadn't checked details.
I'm amused that there's so much hate for the distributed client-central DB model. It is after all the model least likely to encourage botting (since someone else will capture the data you don't), unlike private databases like Auctioneer which are pretty much explicitly botting.
I just use my head and my old memory... sometimes it works out great, other times it does not.
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You know, herostats could answer the inflation question at a basic level. It already tracks inf in. Add the market transactions in the chat window log tracking and that should give you what you need.
It just won't let you quantify what is getting more costly, only if the inf prices on the AH are rising over time.
Good to know -- that was my gut feeling but I hadn't checked details.
I'm amused that there's so much hate for the distributed client-central DB model. It is after all the model least likely to encourage botting (since someone else will capture the data you don't), unlike private databases like Auctioneer which are pretty much explicitly botting. |
I'd like to throw in my vote with the "More information is a good thing" camp.
I'm amused that there's so much hate for the distributed client-central DB model. It is after all the model least likely to encourage botting (since someone else will capture the data you don't), unlike private databases like Auctioneer which are pretty much explicitly botting.
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A) Make public information the devs have decided should be hidden
B) Do so in a way that will make it available to only a small portion of the population (since if someone doesn't read the forums or such they would not easily find out about it)
I personally would not object to something like Auctioneer since that is just facilitating something anyone can do manually. It's the combined database that I worry would cross the line. The devs are, for the most part, pretty cool about mods to the game even if occupy a gray area with regards to the EULA as long as they aren't detrimental to the game. I don't know how the devs would feel about the proposed mod, however since it's goal would be to specifically circumvent a restriction that the devs have put in regarding information availability and as such it's entirely possible they would regard it as crossing the line. Of course, it's equally possible that it would convince them to make more market history information publicly available in the interested of leveling the playing field and that would be fine with me.
Realistically a few more price points would be nice: median over last 7 days, median over last month and median over last 6 months. This could serve to stabilize prices in a more long term manner.
I am an ebil markeeter and will steal your moneiz ...correction stole your moneiz. I support keeping the poor down because it is impossible to make moneiz in this game.
I think most of the concern is related to the fact that this information would be exceedingly valuable to marketeers of all stripes
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I just want it so we can argue (with data!) about what the market is doing on the forums.
I just want it so we can argue (with data!) about what the market is doing on the forums.
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"Look at this chart I compiled! This PROVES that prices are being manipulated!"
"What the hell are you talking about? It doesn't show that at all!"
Paragon City Search And Rescue
The Mentor Project
Dr. Todt's theme.
i make stuff...